Hmm's Murder's Mark of Crows -- I Only Have Pies for You! (Inactive)

Game Master Hmm

An all Tengu PFS run through Murder's Mark.
MapsChak's NotesMurder Case FilesNPC Codex


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Sovereign Court

Male Tengu Shaman L3/Fey Sorcerer 1/Duettist Bard 1 |HP 29/29| Init +2; Per +15| AC 16, T 12, FF 14 | Fort 2, Ref +6, Will +12

"Sounds like a plan"

Silver Crusade

Female Tengu
Consumables:
Lay On hands(4d6, rem. fatigued and diseased) 7/7 Channel Positive(4d6) 2/3 Smite Evil 3/3 +3 to hit +8 dam+3 defl.AC Hero's Defiance, Prot. from Evil, Bull's Strength, Effortless Armor
Stats:
Paladin 8|HP 67/76|AC:29/T:15/FF:26|F:+12/R:+9/W:+11|CMB:+11|CMD: 26/23FF|BAB: +8|In: +3|Low-Lt Vision|H. An: +7|Heal: +7|K: Rel: +6|Per.:+10|Dip.: +10|S.M.: +10|Lng: +10|Scft:+4|K: Nob: +4|Blf/Dis/Int:+3|PFS# 145296-6

"Good thinking, kid! Let's put this roast in the oven!"

Grand Lodge

Chaotic Neutral Tengu Slayer 13 (Sheet) (Equipment) | HP: 108/108 | AC: 20 (13 T, 18 F) (+4 vs traps) | CMD: 32 (+4 vs traps) | F: 13, R: 14 (evasion, +5 vs traps), W: 13 | Init: 12 | Perc: 30 (36 vs traps, trap spotter) | Speed 30 |
Tracked Resources:
Tactician 1/1 | Slayer's Advance 1/1 | Reroll 1/1

"Unless they decide to ignite, burn and incinerate evidence by setting the warehouse ablaze. Then that might be a problem, trouble and danger for those we left downstairs."

Liberty's Edge

HP: 8/8 |AC:12 T:12 FF:10,| CMD: 13 | Fort: +1, Refl: +3, Will: +9 | Init: +2, Speed 30ft Spells per day:First:4/8 Second 4/5| Heavenly Fire 7/7 day | Magic Missile 34/50 | Female Tengu Sorcerer 5

Sarano will hand Stali the key, since he can unlock doors, makes sense he should be the one to lock them as well.

"I'm ready when you guys are,"

The Exchange

2 people marked this as a favorite.
M Tengu LG Rogue 9 | HP 66/66 +14 temp | AC 25 tch 18 fl 19 Mobility | CMB +5 CMD 22 (23 vs grapple) | F +8 R +15 W +11 | Init +5 | Perc +22 Low Light, Trap Spotter | Speed 60 | GM reroll used | clover 1/3 | Active Conditions: Haste

Stali runs off with the key.

He quickly checks that there is no one in the tunnel, then closes the door. Putting the key in, he watches as it merges with the lock.

Then he quickly runs back to where everyone is gathering at the doorway up. "Done!" he chirps out.


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ Shipyard Sabotage

Stali locks one trapdoor, quaffs the invisibility extract, and climbs up the ladder of the next to scout.

It leads into the main area of the warehouse. The interior of this large building appears unfinished, with a wooden frame that could have housed two separate floors but is instead open to the roof like a barn. Sliding bay doors stand to the south, where a serviceable wagon is parked. Across the center of the warehouse, a catwalk hangs fifteen feet off the ground. Heavy items can be pulled up to the catwalk with ropes and a block and tackle. In the northeast and southwest corners, rooms have been framed in and walls erected. Shelving lines most of the walls, and crates and boxes are stacked in many places on the main floor.

As Stali steps up, he notices that there are three thugs on the catwalk, moving boxes. What do you do next?

The Exchange

M Tengu LG Rogue 9 | HP 66/66 +14 temp | AC 25 tch 18 fl 19 Mobility | CMB +5 CMD 22 (23 vs grapple) | F +8 R +15 W +11 | Init +5 | Perc +22 Low Light, Trap Spotter | Speed 60 | GM reroll used | clover 1/3 | Active Conditions: Haste

Stali whispers to the next person "Give me enough time to get up on the catwalk before you make yourselves know."

Stali will then move over to the ladder and attempt to ascend it stealthily.

Stealth: 1d20 + 9 + 20 - 5 ⇒ (1) + 9 + 20 - 5 = 25 Bonus for invisibility, penalty for moving fast -- could have done better :(

Double moved myself on the map.

Sovereign Court

Male Tengu Shaman L3/Fey Sorcerer 1/Duettist Bard 1 |HP 29/29| Init +2; Per +15| AC 16, T 12, FF 14 | Fort 2, Ref +6, Will +12

I suspect Andrietta will wamt go next which is fine. If nobody else steps forward, I'm willing to go next. But I'm going to bed so I thought I'd post this now :-)

Gallako climbs up the ladder and, with the remainder of his movement try to duck behind some boxes for cover. He casts daze on the closest guard (Will save DC 13)

"We have been deputized to bring you in for questioning. Surrender immediately or face the consequences"


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ Shipyard Sabotage

While Stali is moving in

GM Screen:

Thug Perception 1: 1d20 + 3 ⇒ (7) + 3 = 10
Thug Perception 2: 1d20 + 3 ⇒ (1) + 3 = 4
Thug Perception 3: 1d20 + 3 ⇒ (20) + 3 = 23

None of the thugs appear to notice Stali's climb up the ladder, though one puts his head up for a second, looks around, and then shrugs and continues to move boxes.

After the rest of you come up

Gallako, I have noted your post, and am holding it until someone else comes up since I also believe that Andrietta and Chak would have wanted lead here.

Silver Crusade

Female Tengu
Consumables:
Lay On hands(4d6, rem. fatigued and diseased) 7/7 Channel Positive(4d6) 2/3 Smite Evil 3/3 +3 to hit +8 dam+3 defl.AC Hero's Defiance, Prot. from Evil, Bull's Strength, Effortless Armor
Stats:
Paladin 8|HP 67/76|AC:29/T:15/FF:26|F:+12/R:+9/W:+11|CMB:+11|CMD: 26/23FF|BAB: +8|In: +3|Low-Lt Vision|H. An: +7|Heal: +7|K: Rel: +6|Per.:+10|Dip.: +10|S.M.: +10|Lng: +10|Scft:+4|K: Nob: +4|Blf/Dis/Int:+3|PFS# 145296-6

Andrietta will wait for Stali (and anyone else that wants to be stealthy) to get into position before making her way up the ladder.

Once the grandmother begins her ascent, there is no more stealth or subtlety in play.

Sure, she'll give it a shot, but she's not holding out any sort of hope for success on it with the heavy metal armor she's got on.

Stealth(+2 Dex, +2 Racial, -3 ACP included): 1d20 + 1 ⇒ (8) + 1 = 9

"By order of the Sheriff of Ilsurian and by the request of the Umbra Carnival, you are hereby under arrest. Lay down your arms and come along peacefully. You haven't don't anything wrong yet, don't be stupid, children."

Grand Lodge

Chaotic Neutral Tengu Slayer 13 (Sheet) (Equipment) | HP: 108/108 | AC: 20 (13 T, 18 F) (+4 vs traps) | CMD: 32 (+4 vs traps) | F: 13, R: 14 (evasion, +5 vs traps), W: 13 | Init: 12 | Perc: 30 (36 vs traps, trap spotter) | Speed 30 |
Tracked Resources:
Tactician 1/1 | Slayer's Advance 1/1 | Reroll 1/1

Chak waits a minute and then tries to follow quietly up the ladder before looking for cover.

Stealth: 1d20 + 6 ⇒ (20) + 6 = 26

Grand Lodge

2 people marked this as a favorite.
hp 107/107 | AC 24, 15, 19; F 12, R 15, W 13; bab 13; cmb 14, cmd 29 (33 vs bullrush/trip); dr 2/-*; init 8; wclw 48, panache 4/4 enlarge 3/3 tengu swashbuckler (whirling dervish) - 5 / living monolith - 7 / Paladin (holy tactician) 3 | -11 * | image | folio reroll 1/1
skills:
acro 12, bluff 9, diplo 4, disguise 14, escape 6, fly 12, intim 12, know hist 8, know religion 8, know engrg 9, ling 8, perc 12, perf dance 15, sm 2, stealth 4

HIkaru follows Grandmother, not trying to be stealthy at all since she announced the group's presence quite audibly.

"Oh please don't surrender.. there haven't yet been enough deaths this day." Hikaru says sarcastically.

intimidate: 1d20 + 6 ⇒ (10) + 6 = 16

Liberty's Edge

HP: 8/8 |AC:12 T:12 FF:10,| CMD: 13 | Fort: +1, Refl: +3, Will: +9 | Init: +2, Speed 30ft Spells per day:First:4/8 Second 4/5| Heavenly Fire 7/7 day | Magic Missile 34/50 | Female Tengu Sorcerer 5

Sarano climbs up after her allies, wand in beak as she ascends the ladder, climbing out and joining her companions, ”You’re no match for us, just surrender. . please”


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ Shipyard Sabotage

That's everyone! Chak and Stali, you stealthed well so put yourselves where you want to be. Everyone else, please place yourselves with thirty feet of the boxed "s" secret door that you came out of! I need to know where you are making your announcements from.

I'll pick up with you again after my aikido class tonight.

Sovereign Court

Male Tengu Shaman L3/Fey Sorcerer 1/Duettist Bard 1 |HP 29/29| Init +2; Per +15| AC 16, T 12, FF 14 | Fort 2, Ref +6, Will +12

I'm good where I am.


1 person marked this as a favorite.
"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ Shipyard Sabotage

"Ha! Did you hear that, Jules? The cuuuuute 'iddle birdies want us to suwwender!" Pink says, batting her eyelashes, talking in a really annoying babyish sing-song voice. "Awww. They're just adowable."

"Yeah, I don't get that," says Purple, gesturing around him. "Like the old bird says, we ain't done nothin' wrong. Maybe you guys are lost, or have the wrong warehouse, eh? There's nothing illegal goin' on here. We're NOT the ones who trespassed, sneaking our beaks where they don't belong."

Purple Bluff: 1d20 + 3 ⇒ (13) + 3 = 16

Sense Motive 16 to Intercept Secret Message:
"Do we keep playing along?"

"Maybe you should calm down, peacable-like. Come closer. We can get you a drink in the office, and wait for our boss..." Black says, genially. "We can all have a talk about mistakes. I'm sure you want some OTHER warehouse."

Black Bluff: 1d20 + 3 ⇒ (12) + 3 = 15

Sense Motive 15 to Intercept Secret Message:
"Naw, dunk them."

Stali:
They all have bows up here that are lying flat on the catwalk, where the rest of your party cannot see, but they're not reaching for them yet.

Then, suddenly, pink kicks over a large pickling jar. It shatters as it hits the floor, releasing a strange rose-colored ooze that crawls along the floor towards Andrietta!

Represented by the black pentagon...

Meanwhile, Gallako attempts to daze the Purple Thug...

Purple's Will Save: 1d20 + 3 ⇒ (5) + 3 = 8
Fall off catwalk?: 1d2 ⇒ 2

...and he goes, tumbling off the catwalk to the floor below!
Purple's Falling Damage: 1d6 + 1d3 ⇒ (2) + (3) = 5

Who Goes First?:

Initiative, Andrietta: 1d20 + 2 ⇒ (6) + 2 = 8
Initiative, Chak: 1d20 + 3 ⇒ (4) + 3 = 7
Initiative, Gallako: 1d20 + 5 ⇒ (6) + 5 = 11
Initiative, Hikaru: 1d20 + 5 ⇒ (9) + 5 = 14
Initiative, Sarano: 1d20 + 2 ⇒ (19) + 2 = 21
Initiative, Stali: 1d20 + 3 ⇒ (17) + 3 = 20
Initiative, Vralk: 1d20 + 2 ⇒ (2) + 2 = 4

Initiative, Swarm: 1d20 - 5 ⇒ (17) - 5 = 12
Initative, Thugs: 1d20 + 2 ⇒ (19) + 2 = 21

Sarano + Thug Roll Off!
Sarano: 1d20 ⇒ 6
Thugs: 1d20 ⇒ 2

ORDER: Sarano, Thugs, Stali, Hikaru, Swarm, Gallako, Andrietta, Chak, Vralk

Sarano is up!

Liberty's Edge

3 people marked this as a favorite.
HP: 8/8 |AC:12 T:12 FF:10,| CMD: 13 | Fort: +1, Refl: +3, Will: +9 | Init: +2, Speed 30ft Spells per day:First:4/8 Second 4/5| Heavenly Fire 7/7 day | Magic Missile 34/50 | Female Tengu Sorcerer 5

Sarano will try and climb up the boxes to get away from the ooze, shrieking at the ooze, "Eek!!!

Climb: 1d20 - 1 ⇒ (8) - 1 = 7

Continuing to scramble up the boxes she'll try again to climb up.

Climb: 1d20 - 1 ⇒ (17) - 1 = 16


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ Shipyard Sabotage

Sarano shrieks, "Eek!" and climbs a box!

"The damn birds got Jules!" Pink shouts, suddenly no longer finding you cute.

Meanwhile, the two remaining thugs grab the bows they had hidden on the catwalk and attempt to shoot...

Pink: 1d20 + 2 ⇒ (9) + 2 = 11
Black: 1d20 + 2 ⇒ (3) + 2 = 5

...rather miserably. They hit random boxes in the warehouse.

Not only that, but Stali gets an attack of opportunity on Black!

Purple lies there, dazed.

ORDER: Sarano (eek!), Thugs (missed), Stali (regular action and AoO), Hikaru, , Swarm, Gallako, Andrietta, Chak, Vralk

Stali and Hikaru are up!

The Exchange

M Tengu LG Rogue 9 | HP 66/66 +14 temp | AC 25 tch 18 fl 19 Mobility | CMB +5 CMD 22 (23 vs grapple) | F +8 R +15 W +11 | Init +5 | Perc +22 Low Light, Trap Spotter | Speed 60 | GM reroll used | clover 1/3 | Active Conditions: Haste

I was still flatfooted (had not acted) and do not have Combat Reflexes, so no AoO.

Attack with Sap: 1d20 + 3 ⇒ (4) + 3 = 7 Denied Dex bonus because he was invisible

That was pretty pitiful. Let's try my GM ReRoll!

Attack with Sap: 1d20 + 3 + 2 ⇒ (4) + 3 + 2 = 9 Not much better!

Non-lethal Damage: 1d6 + 1d6 ⇒ (4) + (3) = 7 Sneak Attack because denied Dex bonus

Stali comes into view up on the catwalk as his sap bounces against Purple's armor.

Sense Motive, DC 16: 1d20 + 6 ⇒ (15) + 6 = 21 Success! Didn't help though.
Sense Motive, DC 15: 1d20 + 6 ⇒ (5) + 6 = 11 Failure

"You might be interested to know we have already taken Robella alive." Stali says to the dockworkers.


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ Shipyard Sabotage

My error on the attack of opportunity! Thanks for catching it!

"Aaack! Where the hell did you come from?" Black says as the sap misses his head.

"Oh hell! They're alchemists like Ro!" Then Pink pauses. "What do you mean, alive? There's no way in hell you took Ro. She's a spitfire!"

Grand Lodge

hp 107/107 | AC 24, 15, 19; F 12, R 15, W 13; bab 13; cmb 14, cmd 29 (33 vs bullrush/trip); dr 2/-*; init 8; wclw 48, panache 4/4 enlarge 3/3 tengu swashbuckler (whirling dervish) - 5 / living monolith - 7 / Paladin (holy tactician) 3 | -11 * | image | folio reroll 1/1
skills:
acro 12, bluff 9, diplo 4, disguise 14, escape 6, fly 12, intim 12, know hist 8, know religion 8, know engrg 9, ling 8, perc 12, perf dance 15, sm 2, stealth 4

Hikaru quickly disarms the dazed thug and says to him "Surrender now, don't make me beat it out of you." He holds the tip of his rapier against the thug's throat, waiting for him to come un-dazed and respond.

The Exchange

M Tengu LG Rogue 9 | HP 66/66 +14 temp | AC 25 tch 18 fl 19 Mobility | CMB +5 CMD 22 (23 vs grapple) | F +8 R +15 W +11 | Init +5 | Perc +22 Low Light, Trap Spotter | Speed 60 | GM reroll used | clover 1/3 | Active Conditions: Haste

"We clipped her claws and muzzled her." Stali informs the dock workers. That should prove we met her!


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ Shipyard Sabotage

Hikaru calls for the fallen foe to surrender, but as yet gets no response from the dazed fellow.

Knowedge Dungeoneering, DC 16, Swarm:
This swarm is alchemical in nature rather than being created from tiny creatures or naturally occurring aberrations. Known as a sanguine ooze, it creates a mood of joyous euphoria, inducing fits of helpless laughter from its victims.

Knowledge Dungeoneering, DC 21, Swarm:
It's vulnerable to cold damage.

Then the rose-colored alchemical swarm engulfs both Purple and Andrietta...

Fortitude Save DC 13, Andrietta: 1d20 + 6 ⇒ (3) + 6 = 9
Reflex Save DC 13, Andrietta: 1d20 + 4 ⇒ (3) + 4 = 7

Fortitude Save DC 13, Purple: 1d20 + 0 ⇒ (11) + 0 = 11
Reflex Save DC 13, Purple: 1d20 + 2 ⇒ (15) + 2 = 17

...it damages each of them for one hit point, yet feels soooo good. Delightful, even. Andrietta starts to laugh uncontrollably, even as the ooze gets stuck in her feathers and entangles her. She's also staggered.

Purple is dazed, but is now dazed with a giddy smile on his face.

Andrietta:
Consider yourself under the following effects:

Sanguine Ooze wrote:

Euphoric Slime (Ex) Sanguine oozes are composed of congealed euphoric toxins. Any living creature that begins its turn affected by the swarm's viscous ability must succeed at a DC 13 Fortitude save or erupt into uncontrollable laughter and be effectively staggered for that round. This is a mind-affecting effect. Creatures immune to poison are immune to this effect.

Viscous (Ex) Whenever a sanguine ooze swarm makes a swarm attack on a Small or larger creature, that creature must succeed at a DC 13 Reflex save or be covered in patches of sticky ooze globules. Those who fail are entangled until the patches of ooze are removed. The ooze can be removed by spending a full-round action to fling off the globules— though this action might be impeded by the ooze's effects.

____

ORDER: Sarano (eek!), Thugs (missed), Stali (missed), Hikaru (called for surrender), Swarm (happy happy! joy joy!), Gallako, Andrietta, Chak, Vralk

Gallako, Andrietta, Chak and Vralk are all up!

Sovereign Court

Male Tengu Shaman L3/Fey Sorcerer 1/Duettist Bard 1 |HP 29/29| Init +2; Per +15| AC 16, T 12, FF 14 | Fort 2, Ref +6, Will +12

"What the heck is that coloured thing? Is Andrietta in any danger?"

Well, it worked spectacularly well last time, lets try again

He then casts daze on the purple one close to him on the catwalk (Will DC 13 to save)

Sovereign Court

2 people marked this as a favorite.
HP 4/4| Init +2; Per +5| AC16, T 16, FF 14 | Fort +0, Ref +4, Will +4

The following is stretching things but I couldn't see any other way for him to get here :-). Feel free to change or ignore

Flying back towards Gallako Vralk spots an open skylight high in the Warehouse and flies into it

"The short stumpy ones are safe. The sheriff is on the way."

He then does a double take, almost falling in his shock

"What the heck is THAT? That shiny thing? And why is Granny laughing? She never laughs. That is scary!!!"


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ Shipyard Sabotage

Purple is on the ground, swarmed. Pink and Black are on the catwalk, but Pink is closer...

Pink Will Save DC 13: 1d20 + 1 ⇒ (10) + 1 = 11
Fall on Catwalk?: 1d2 ⇒ 1

Pink gets dazed, but falls on to the Catwalk.

ORDER: Sarano (eek!), Thugs (missed), Stali (missed), Hikaru (called for surrender), Swarm (happy happy! joy joy!), Gallako (daze), Andrietta, Chak, Vralk (dramatic entrance}

Andrietta and Chak are up!

Silver Crusade

Female Tengu
Consumables:
Lay On hands(4d6, rem. fatigued and diseased) 7/7 Channel Positive(4d6) 2/3 Smite Evil 3/3 +3 to hit +8 dam+3 defl.AC Hero's Defiance, Prot. from Evil, Bull's Strength, Effortless Armor
Stats:
Paladin 8|HP 67/76|AC:29/T:15/FF:26|F:+12/R:+9/W:+11|CMB:+11|CMD: 26/23FF|BAB: +8|In: +3|Low-Lt Vision|H. An: +7|Heal: +7|K: Rel: +6|Per.:+10|Dip.: +10|S.M.: +10|Lng: +10|Scft:+4|K: Nob: +4|Blf/Dis/Int:+3|PFS# 145296-6

Fortitude(DC13): 1d20 + 6 ⇒ (3) + 6 = 9

The laughter that is coming from the old bird is that painful raucous sort of laughter, the sort that isn't genuine but at the same time completely compulsory as she attempts to move south out of the grasp of the ooze...

Single Move south, half speed, already moved

Grand Lodge

Chaotic Neutral Tengu Slayer 13 (Sheet) (Equipment) | HP: 108/108 | AC: 20 (13 T, 18 F) (+4 vs traps) | CMD: 32 (+4 vs traps) | F: 13, R: 14 (evasion, +5 vs traps), W: 13 | Init: 12 | Perc: 30 (36 vs traps, trap spotter) | Speed 30 |
Tracked Resources:
Tactician 1/1 | Slayer's Advance 1/1 | Reroll 1/1

From behind the boxes, Chak takes a moment to aim his shot at the pink thug and lets lose an arrow.

Use studied target on pink as a move action and then fire a shot as a standard.

Longbow: 1d20 + 5 + 1 ⇒ (8) + 5 + 1 = 14
Damage: 1d8 + 3 + 1 ⇒ (3) + 3 + 1 = 7


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ Shipyard Sabotage

Chak hits!

GM Screen:

Ferdis & Bryten Initiatives: 1d20 + 6 ⇒ (1) + 6 = 7
Kymeth Initiative: 1d20 + 6 ⇒ (18) + 6 = 24

...and two more entries are entered into the Initiative!

The door of the office to the south opens, someone peeks out, and then it slams shut again.

GM Screen:

Perception, Andrietta: 1d20 + 8 ⇒ (11) + 8 = 19
Perception, Chak: 1d20 + 10 ⇒ (19) + 10 = 29
Perception, Gallako: 1d20 + 7 ⇒ (4) + 7 = 11
Perception, Hikaru: 1d20 + 7 ⇒ (14) + 7 = 21
Perception, Sarano: 1d20 + 5 ⇒ (2) + 5 = 7
Perception, Stali: 1d20 + 8 ⇒ (5) + 8 = 13 +1 if trap
Perception, Vralk: 1d20 + 9 ⇒ (4) + 9 = 13

Andrietta, Chak, Hikaru:
The door to the office in the North East is also hanging open now. Wasn't it closed?

Chak Only:
There were footsteps to the east of you... You're sure that someone is in that area, even if you can't quite see him yet.

Meanwhile, Purple giggles almost uncontrollably. "Ha ha ha ha ha! I'd love to surrender! Ha ha ha ha! I'm dying to this swarm, aren't I? Can you... Oh, that tickles... Get me out, please... If we don't both move... Oh ha ha ha ha! We're dead like a pair of plucked turkeys. Get it? Turkeys? I've never been so funny before... You have a sword to my throat, and that's funny too! Ha ha ha ha ha!"

Pink is still dazed.

Black drops his bow, draws his short sword and attacks Stali viciously.

Short Sword: 1d20 + 1 ⇒ (20) + 1 = 21
Crit?!: 1d20 + 1 ⇒ (17) + 1 = 18
Damage: 2d6 ⇒ (3, 4) = 7

"You made a mistake coming up here, bird!"

ORDER: Surprise (?), Thugs, Sarano, Stali, Hikaru, Swarm, Gallako, Andrietta, Chak, Vralk, Rogues

Sarano, Stali, and Hikaru are up!

Grand Lodge

hp 107/107 | AC 24, 15, 19; F 12, R 15, W 13; bab 13; cmb 14, cmd 29 (33 vs bullrush/trip); dr 2/-*; init 8; wclw 48, panache 4/4 enlarge 3/3 tengu swashbuckler (whirling dervish) - 5 / living monolith - 7 / Paladin (holy tactician) 3 | -11 * | image | folio reroll 1/1
skills:
acro 12, bluff 9, diplo 4, disguise 14, escape 6, fly 12, intim 12, know hist 8, know religion 8, know engrg 9, ling 8, perc 12, perf dance 15, sm 2, stealth 4

Hikaru leaves the thug in the embrace of the swarm and backs away and around the crates, watching for whoever or whatever came out of the office.

The Exchange

M Tengu LG Rogue 9 | HP 66/66 +14 temp | AC 25 tch 18 fl 19 Mobility | CMB +5 CMD 22 (23 vs grapple) | F +8 R +15 W +11 | Init +5 | Perc +22 Low Light, Trap Spotter | Speed 60 | GM reroll used | clover 1/3 | Active Conditions: Haste

Stali steps back 5', takes out a potion and quaffs it.

CLW: 1d8 + 1 ⇒ (8) + 1 = 9

"Vralk, do you still have that bead? I think the fellows up here should experience it."


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ Shipyard Sabotage

Hikaru leaves his prisoner, and Stali drinks a potion and feels much better.

"He abandoned me! Ha ha ha ha ha!"

Purple's Fortitude Save: 1d20 + 0 ⇒ (14) + 0 = 14

Then suddenly, Purple is no longer laughing. In control of his facilities, he uses his delayed action to run the heck away from the swarm.

Purple's acrobatics: 1d20 + 2 ⇒ (17) + 2 = 19

He leaps over the crates and positions himself in front of the southern office door, trying to open it. "Ferdis! Bryten! Let me in!"

ORDER: Surprise (?), Thugs (run, stab or daze), Sarano, Stali (quaff), Hikaru (run), Swarm, Gallako, Andrietta, Chak, Vralk, Rogues

Sarano is up!

Liberty's Edge

1 person marked this as a favorite.
HP: 8/8 |AC:12 T:12 FF:10,| CMD: 13 | Fort: +1, Refl: +3, Will: +9 | Init: +2, Speed 30ft Spells per day:First:4/8 Second 4/5| Heavenly Fire 7/7 day | Magic Missile 34/50 | Female Tengu Sorcerer 5

Just checked the discussion, game here, realized Paizo must have ate my post and I didn't notice!! Drat

Looking around at the plight of her companions, she'll try and climb onto the catwalk to engage Pink.

Climb: 1d20 - 1 ⇒ (4) - 1 = 3

"hunnnnhggghhh"

Its hard doing a pull up

Instead she'll just fire a Magic Missile at Pink instead.

"Hyaaah!"

Magic Missile: 1d4 + 1 ⇒ (3) + 1 = 4


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ Shipyard Sabotage

Sarano goes pew pew pew, and Pink goes unconscious.

Then the swarm decides where it's supposed to go.

Swarm choice, 1 equals thug: 1d2 ⇒ 2 (Sorry, Andrietta!)

It decides that Andrietta is much tastier than any thug. Andrietta takes another hit point of damage, and may make her fortitude save again.

ORDER: Surprise (?), Thugs (run, stab or daze), Sarano (pew pew), Stali (quaff), Hikaru (run), Swarm (happy happy! joy joy!), Gallako, Andrietta, Chak, Vralk, Rogues

Gallako, Andrietta, Chak and Vralk are up!

Sovereign Court

Male Tengu Shaman L3/Fey Sorcerer 1/Duettist Bard 1 |HP 29/29| Init +2; Per +15| AC 16, T 12, FF 14 | Fort 2, Ref +6, Will +12

Better see if I can get that swarm off Andrietta

Gallako moves forwards a little and hurls a spear at the swarm

spear: 1d20 + 3 ⇒ (4) + 3 = 7 for damage: 1d6 + 1 ⇒ (4) + 1 = 5

"Hey you. Swarm. Over here"

Sovereign Court

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HP 4/4| Init +2; Per +5| AC16, T 16, FF 14 | Fort +0, Ref +4, Will +4

"I'm coming. Lets bead him. Yay!!!! Booommmm"

With that, Vralk flies over top of Dark Blue and drops ....

The pellet.

to hit: 1d20 + 2 + 2 ⇒ (13) + 2 + 2 = 17

"Vralk the Mighty Strikes"

Wonder what that thing does anyway? :-)

Silver Crusade

Female Tengu
Consumables:
Lay On hands(4d6, rem. fatigued and diseased) 7/7 Channel Positive(4d6) 2/3 Smite Evil 3/3 +3 to hit +8 dam+3 defl.AC Hero's Defiance, Prot. from Evil, Bull's Strength, Effortless Armor
Stats:
Paladin 8|HP 67/76|AC:29/T:15/FF:26|F:+12/R:+9/W:+11|CMB:+11|CMD: 26/23FF|BAB: +8|In: +3|Low-Lt Vision|H. An: +7|Heal: +7|K: Rel: +6|Per.:+10|Dip.: +10|S.M.: +10|Lng: +10|Scft:+4|K: Nob: +4|Blf/Dis/Int:+3|PFS# 145296-6

Fort Save(DC 13): 1d20 + 6 ⇒ (2) + 6 = 8

The grandmother continues to laugh hoarsely evoking imagery of a veritable parliament of ravens... or... wait for it... a murder of crows.

Forced mirth and euphoria makes no difference to her as she continues to head southwards towards the doors...


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ Shipyard Sabotage

Gallako hurls a spear at the tiny globules of alchemical matter, doing half damage to them.

Vralk drops the pellet on the walkway, creating a cloud of choking smoke that knocks out black.

Fall on Catwalk?: 1d2 ⇒ 2
Falling damage: 1d6 + 1d3 ⇒ (3) + (2) = 5

Black falls unconscious, and then falls to the warehouse floor.

Meanwhile, Andrietta, still laughing under duress, moves southward.

ORDER: Surprise (?), Thugs (run, stab or daze), Sarano (pew pew), Stali (quaff), Hikaru (run), Swarm (happy happy! joy joy!), Gallako (spear), Andrietta (walk), Chak, Vralk (mad bomber), Rogues

Chak is up!

Sovereign Court

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HP 4/4| Init +2; Per +5| AC16, T 16, FF 14 | Fort +0, Ref +4, Will +4

"Wow!!! Better than Fire. I AM the CROW"

"Not MAD bomber. HAPPY bomber. Big difference"

Grand Lodge

Chaotic Neutral Tengu Slayer 13 (Sheet) (Equipment) | HP: 108/108 | AC: 20 (13 T, 18 F) (+4 vs traps) | CMD: 32 (+4 vs traps) | F: 13, R: 14 (evasion, +5 vs traps), W: 13 | Init: 12 | Perc: 30 (36 vs traps, trap spotter) | Speed 30 |
Tracked Resources:
Tactician 1/1 | Slayer's Advance 1/1 | Reroll 1/1

Chak moves off in the direction of the sound he heard to see if he can spot anyone.

Stealth: 1d20 + 6 - 5 ⇒ (9) + 6 - 5 = 10 Just in case

Took a single move action. Rest of the turn depends on what I see from here.


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ Shipyard Sabotage

Chak spots a skulk, blending in almost perfectly into the crates...

I've put him on the map for you.

Grand Lodge

Chaotic Neutral Tengu Slayer 13 (Sheet) (Equipment) | HP: 108/108 | AC: 20 (13 T, 18 F) (+4 vs traps) | CMD: 32 (+4 vs traps) | F: 13, R: 14 (evasion, +5 vs traps), W: 13 | Init: 12 | Perc: 30 (36 vs traps, trap spotter) | Speed 30 |
Tracked Resources:
Tactician 1/1 | Slayer's Advance 1/1 | Reroll 1/1

Chak moves to try to block the skulk's escape.

"Stop, hold still and cease all movement!"

Movement will provoke if the skulk has a weapon in hand.


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ Shipyard Sabotage

The skulk does have a weapon in hand...

short sword AoO: 1d20 + 2 ⇒ (11) + 2 = 13

...but is apparently too freaked by having the General in his face to actually hit.

However, the skulk gets another action...

short sword: 1d20 + 2 ⇒ (16) + 2 = 18
damage: 1d6 ⇒ 2

"Why should I stop, hold still and cease when you are the ones invading my employer's warehouse? It seems to me that you're the ones who should stop, hold still and cease!"

Meanwhile, there are loud sounds of thumping and curses coming from within the southern office. "What do you mean, it's STUCK?!"

Purple continues to pound on the same locked door. "Guys, let me in!"

ORDER: Kymeth (stab), Thugs (door or unconscious), Sarano, Stali, Hikaru, Swarm (happy happy! joy joy!), Gallako, Andrietta, Chak, Vralk, Rogues

Sarano, Stali, Hikaru are up!

The Exchange

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M Tengu LG Rogue 9 | HP 66/66 +14 temp | AC 25 tch 18 fl 19 Mobility | CMB +5 CMD 22 (23 vs grapple) | F +8 R +15 W +11 | Init +5 | Perc +22 Low Light, Trap Spotter | Speed 60 | GM reroll used | clover 1/3 | Active Conditions: Haste

With only the unconscious Pink dock worker remaining on the cat walk, Stali decides it is time to help the others. Hearing Chak below him, he talks a step off the cat walk, aiming to land on the crates.

I'm not sure if I have to chose only one or can try both. If it is only chose one, I will use Acrobatics.

Fly DC 15 using Glide ability: 1d20 + 3 ⇒ (14) + 3 = 17
Acrobatics to jump down, DC 15: 1d20 + 7 ⇒ (13) + 7 = 20

He softly lands on the crate, finding himself in flanking position with Chak. Not one to pass up such a situation, he swings his sap at the Skulk.

Attack, Sap, Flanking, Higher Ground: 1d20 + 3 + 2 + 1 ⇒ (18) + 3 + 2 + 1 = 24
Non-lethal sap plus sneak attack: 2d6 ⇒ (2, 5) = 7

"Be quiet!"


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ Shipyard Sabotage

Stali glides gracefully down, tumbles into position, and thwaps the surprised skulk straight on his bald skull!

ORDER: Kymeth (stab), Thugs (door or unconscious), Sarano, Stali (glide, flip and sap!), Hikaru, Swarm (happy happy! joy joy!), Gallako, Andrietta, Chak, Vralk, Rogues

Sarano and Hikaru are up!

Grand Lodge

hp 107/107 | AC 24, 15, 19; F 12, R 15, W 13; bab 13; cmb 14, cmd 29 (33 vs bullrush/trip); dr 2/-*; init 8; wclw 48, panache 4/4 enlarge 3/3 tengu swashbuckler (whirling dervish) - 5 / living monolith - 7 / Paladin (holy tactician) 3 | -11 * | image | folio reroll 1/1
skills:
acro 12, bluff 9, diplo 4, disguise 14, escape 6, fly 12, intim 12, know hist 8, know religion 8, know engrg 9, ling 8, perc 12, perf dance 15, sm 2, stealth 4

Hikaru runs up to purple and, brandishing his sword, demands the thug's surrender again... if he doesn't look like he's going to comply, he'll attack...

Liberty's Edge

HP: 8/8 |AC:12 T:12 FF:10,| CMD: 13 | Fort: +1, Refl: +3, Will: +9 | Init: +2, Speed 30ft Spells per day:First:4/8 Second 4/5| Heavenly Fire 7/7 day | Magic Missile 34/50 | Female Tengu Sorcerer 5

Sarano will again try to climb up onto the walkway.

Climb: 1d20 - 1 ⇒ (2) - 1 = 1

However her arms weak, palms sweaty, she just can't possible lift herself up onto the walkway.

Looking around, trying to understand the situation, looks like there is just the oozy slime left and she knows she has nothing to combat that creature. She'll instead just climb down off the shelf she is on, trying to avoid the slime.

"hang in there guys. . ."


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ Shipyard Sabotage

Actually, you just saw Gallako damage the slime with a weapon. The globules are large enough to hurt.. You could totally magic missile that swarm. If you would like to rewind your action, you may.

Purple holds up both arms in resignation. "I don't exactly want to surrender to someone who'd leave me to die in a swarm, but I don't have much choice, now do I?" Meanwhile, the swarm looks for targets for its joy and goodwill. It comes right next to Hikaru and Purple, but does NOT engulf them. "ACK! Get it away from me!"

Andrietta's DC 13 Fortitude: 1d20 + 6 ⇒ (13) + 6 = 19

Meanwhile, Andrietta finally frees herself of the manic laughter and has a full round of actions available to her.


ORDER: Kymeth (stab), Thugs (surrendered or unconscious), Sarano, Stali (glide, flip and sap!), Hikaru (called for surrender), Swarm (happy happy! joy joy!), Gallako, Andrietta, Chak, Vralk, Rogues

Gallako, Andrietta, Chak and Vralk are up!

Liberty's Edge

HP: 8/8 |AC:12 T:12 FF:10,| CMD: 13 | Fort: +1, Refl: +3, Will: +9 | Init: +2, Speed 30ft Spells per day:First:4/8 Second 4/5| Heavenly Fire 7/7 day | Magic Missile 34/50 | Female Tengu Sorcerer 5

Oh okay, I misunderstood the size the of the slime-y swarm can I magic missile it then?

Magic Missile:

Magic Missile: 1d4 + 1 ⇒ (2) + 1 = 3


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ Shipyard Sabotage

Sarano magic missiles the swarm! A whole section of it goes inert!

ORDER: Kymeth (stab), Thugs (door or unconscious), Sarano (pew pew pew), Stali (glide, flip and sap!), Hikaru, Swarm (happy happy! joy joy!), Gallako, Andrietta, Chak, Vralk, Rogues

Gallako, Chak, Vralk, and a newly freed Andrietta are up!

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