Hell's Rebels Adventure Path (Inactive)

Game Master TreasureFox

Wealday, the 27th of Sarenith, 4715AR
Day 5 of the week
Cloudy with no chance of meatballs


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human/wererat (Tian-Dan) lunar oracle 7 AC:24/14/20 (26/14/22 hyrbid) HP:51/51 (58/58 hybrid) F:+5 R: +8 W: +10 (+6/+8/+10 hybrid | +1 vs mind affecting), Init: -1(+3 hybrid) Perception: +13 spells: level 3 4/5 level 2 6/7, level 1 7/7, gift of claw and horn 7/7, disguise DC 19

climb: 1d20 + 8 ⇒ (14) + 8 = 22

Aster shakes out her body into fur and a pink nose collapsing in on herself to the form of a small(ish) rat.

had her taking off her armor, before realizing the acp doesn't apply when she is in rat form and the -3 is due to weight not armor in the first place (masterwork agile breastplate has no acp to climbing

she does not have any rope, nor do I think she will be great at aiding another in her current form. So please, someone help our blind friend.

After that, she scurries along with ease.


Current AC: 22

"Let us not forget we have a magical rope - it may play an important role in this, don't you think?" - Ederion smiles.

Not sure who is carrying it but...

Rummaging around in his pack, he produces the magical item, then looks up - "I wonder if this is enough..."

Rope of Climbing - will it work to assist the climb Fox?


Chase Rules l
Nisha Infusions:
(CL4) CLW(3), Delay Poison (2)
Help support my Ko-fi addiction

Because our travel time is dependant on you not wearing armour, I assume that you're never wearing it.

Yes that will be enough, Ederion. That will reduce the DC to 5.

Your blind, one-armed, friend.


INACTIVE - GAME DIED

Climb, food poisoning: 1d20 + 1 - 1 ⇒ (11) + 1 - 1 = 11

In spite of feeling queasy, in spite of having little in the way of physical strength, Rexandi manages to slowly make the climb up the rope to the crag. The magical rope makes all of the difference; she would not have been able to make the ascent otherwise.

Once at the top she tosses herself to the ground to catch her breath and then finally says, "Wow. I'm surprised I made it! Let's see if we can find a way to have a little shelter from the wind up here."


Female Human Fighter 8 | HP 43/76 | AC 24, T 10 FF 24 | Fort +8, Ref +3, Will +5 (+2 add vs m.e., +8 add. vs Fear) | CMD 22 | Init +0 | Perception +10

I think with the rope, even if Areene can't climb given her impairment, I can get her up with a fireman's carry. 20 Str (well, 18) Str is pretty useful sometimes!

Making her way up the rope with haste, Tasha quickly finds herself on the top, arms almost giving way. "I could've used that... at any point in my life, really.", she makes a one-sided smile, before sitting down with the sound of a cutlery cabinet falling over, before nodding at Rexandi with a sigh. "Yeah. Rest is good."

[dice=Climb, not bothering removing armour, reducing ACP as a fighter.]1d20+14-4[/ooc]


Current AC: 22

Not 100% sure how one can Aid Another with Climbing. But if it helps, Ederion will consume his extract of Monkey Fish, and climb the wall next to Areene to assist as he can. I assume if she is just being lifted by Tasha, this is not needed :D

Climb w/ Monkey Fish: 1d20 + 5 + 8 ⇒ (11) + 5 + 8 = 24


Male
Vital Stats:
Gnome Unchained Rogue 8 HP 40/56 | AC 19, FF 15, T 15 | F +2 R +10 W +1 | Init. +3 | CMB 9 | CMD 13 | Speed 20ft
Perception +9

climb: 1d20 + 7 ⇒ (13) + 7 = 20

Bazzle climbs easily enough and scouts around when he reaches the top.

Perception: 1d20 + 9 ⇒ (1) + 9 = 10

"Whoa that's higher than I thought."


Chase Rules l
Nisha Infusions:
(CL4) CLW(3), Delay Poison (2)
Help support my Ko-fi addiction

Ederion uses the Rope of Climbing, which allows him to make the rope crawl along the rockface to secure itself on the other side. With this vast improvement, Rexandi and Ederion cross without issue. Tasha carries Areene on her back, and Aster turns into a dire rat who scrambles along the rope. When Bazzle gets half way along the rope, he hears something coming his way. He looks up, and spots an eagle charging directly at him. The eagle tries to break its dive and grab onto Bazzle, but instead it just swooshes right past. Ondisso hastily follows after Bazzle, eyes wide and staring straight up in case that happens again.

Bazzle quickly scouts the next portion of the crags. He sees it's all downhill from here, but that's part of the problem. The next bit of the trek involves going down a slope of loose stones and dirt. This challenge is more about balance than climbing ability. Once this portion is traversed, it should be smooth sailing from there.

Each person needs to make three DC10 Acrobatics checks to balance. If you fail one of the checks, make a reflex saving throw.

Dice Rolls:

Tasha Climb: 1d20 + 14 - 6 ⇒ (17) + 14 - 6 = 25
The -6 is due to heavy encumbrance, which in this case supersedes armour penalty.
Bazzle perception: 1d20 + 9 ⇒ (7) + 9 = 16
Eagle cmb: 1d20 + 1 ⇒ (1) + 1 = 2
Ondisso climb: 1d20 + 2 ⇒ (15) + 2 = 17


Male
Vital Stats:
Gnome Unchained Rogue 8 HP 40/56 | AC 19, FF 15, T 15 | F +2 R +10 W +1 | Init. +3 | CMB 9 | CMD 13 | Speed 20ft
Perception +9

"Holy feathery doom. Its a vulture, hawk thing. It likes people . . for dinner?"

Acrobatics: 1d20 + 10 ⇒ (10) + 10 = 20
Acrobatics: 1d20 + 10 ⇒ (12) + 10 = 22
Acrobatics: 1d20 + 10 ⇒ (5) + 10 = 15


human/wererat (Tian-Dan) lunar oracle 7 AC:24/14/20 (26/14/22 hyrbid) HP:51/51 (58/58 hybrid) F:+5 R: +8 W: +10 (+6/+8/+10 hybrid | +1 vs mind affecting), Init: -1(+3 hybrid) Perception: +13 spells: level 3 4/5 level 2 6/7, level 1 7/7, gift of claw and horn 7/7, disguise DC 19

can we take 10?


INACTIVE - GAME DIED

Acrobatics: 1d20 + 3 ⇒ (8) + 3 = 11
Acrobatics: 1d20 + 3 ⇒ (14) + 3 = 17
Acrobatics: 1d20 + 3 ⇒ (2) + 3 = 5

Ref save: 1d20 + 6 ⇒ (13) + 6 = 19


human/wererat (Tian-Dan) lunar oracle 7 AC:24/14/20 (26/14/22 hyrbid) HP:51/51 (58/58 hybrid) F:+5 R: +8 W: +10 (+6/+8/+10 hybrid | +1 vs mind affecting), Init: -1(+3 hybrid) Perception: +13 spells: level 3 4/5 level 2 6/7, level 1 7/7, gift of claw and horn 7/7, disguise DC 19

acrobatics as a rat: 1d20 + 0 ⇒ (13) + 0 = 13
acrobatics as a rat: 1d20 + 0 ⇒ (10) + 0 = 10
acrobatics as a rat: 1d20 + 0 ⇒ (1) + 0 = 1

reflex: 1d20 + 5 ⇒ (11) + 5 = 16


Current AC: 22

Ederion watches as the others skip and hop down the slope, then looks back to Areene and Tasha - "You will have to hold on real tight, as tight as you can" - he smiles at Areene - "It will be a bumpy ride, so get ready for some emotion!"

Thing is I am not sure I can carry Areene, even assuming an heavy load... Maybe if I hand my gear to Tasha? If I can:

The first thing the elf does is quaffing his mutagenic concoction - his limbs elongate and become more sinewy, arms and legs more taut, and his visage more feral.

Then he assists Areene onto his back, whispering in her ear - "Everything will be alright" - the voice trailing and hissing a bit.

And storms off down the slope - "Wohooo!"

Acrobatics: 1d20 + 14 + 2 - 6 + 1d6 + 1d6 ⇒ (2) + 14 + 2 - 6 + (6) + (5) = 23
Acrobatics: 1d20 + 14 + 2 - 6 + 1d6 ⇒ (11) + 14 + 2 - 6 + (2) = 23
Acrobatics: 1d20 + 14 + 2 - 6 + 1d6 ⇒ (3) + 14 + 2 - 6 + (4) = 17

Using one Panache for each Acrobatics roll.


Chase Rules l
Nisha Infusions:
(CL4) CLW(3), Delay Poison (2)
Help support my Ko-fi addiction

As they descend mostly each person for themselves, Tasha, Aster, Rexandi, and Ondisso have some difficulty. Tasha stumbles and slams into a tree. Aster slides over the wrong edge of a hill, turning into a cliff. She falls 20 feet before hitting the ground. Rexandi slips and slides through a patch of razor-sharp ferns, she's quickly accompanied by Ondisso, who bowls into her while yelling at the top of his lungs.
Tasha takes a single point of non-lethal damage. Aster takes 12 points of lethal damage. Rexandi takes 3 lethal damage, and Ondisso takes 5. I don't think anyone has been targeted with a healing hex yet today, right?

You guys were only in real danger here if you fail multiple times over. Your NPCs are not nearly as hardy, however.

Dice Rolls:

Tasha Acro: 1d20 - 2 ⇒ (9) - 2 = 7
Tasha Acro: 1d20 - 2 ⇒ (13) - 2 = 11
Tasha Acro: 1d20 - 2 ⇒ (13) - 2 = 11
Ondisso Acro: 1d20 + 1 ⇒ (19) + 1 = 20
Ondisso Acro: 1d20 + 1 ⇒ (18) + 1 = 19
Ondisso Acro: 1d20 + 1 ⇒ (6) + 1 = 7
Tasha Reflex: 1d20 + 5 ⇒ (16) + 5 = 21
Ondisso Reflex: 1d20 + 1 ⇒ (14) + 1 = 15
Tasha Dmg: 1d4 ⇒ 1
Aster Dmg: 2d6 ⇒ (6, 6) = 12
Rexandi Dmg: 1d6 ⇒ 3
Ondisso Dmg: 1d6 ⇒ 5


Chase Rules l
Nisha Infusions:
(CL4) CLW(3), Delay Poison (2)
Help support my Ko-fi addiction

Areene screams both in joy and terror as Ederion slides down the slopes. Bazzle skips along like the exercise is absolutely nothing. When he reaches the bottom, he continues to scout. The end of the island is in sight. A few hours later, he reaches the beach. Now evening, he looks for a place to camp, but he stumbles across quite the sight. A beached sea creature, about the size of a dolphin, maybe a bit larger. He hears it blow through its blowhole. It's still alive.

Decision:

Option 1: Save the creature (requires a lot of Str, though there are options for aiding. Automatic 1 delay.[/ooc]
Option 2: Ignore the creature (Removes 1 delay)
Option 3: Eat the creature (Gives 2 days worth of food)


Male
Vital Stats:
Gnome Unchained Rogue 8 HP 40/56 | AC 19, FF 15, T 15 | F +2 R +10 W +1 | Init. +3 | CMB 9 | CMD 13 | Speed 20ft
Perception +9

"Well if its still alive its not rotten."


Female Human Fighter 8 | HP 43/76 | AC 24, T 10 FF 24 | Fort +8, Ref +3, Will +5 (+2 add vs m.e., +8 add. vs Fear) | CMD 22 | Init +0 | Perception +10

Putting her arms on her waist, Tasha sighs. "I mean, true. But what if it's intelligent? I'd rather not be eaten by someone just because they couldn't understand me.", she replies, before looking around towards Rexandi, hoping that her question is answered. And I could stand with something that's not berries. Or normal seafood. Failing that, she tosses her backpack onto the ground, and slowly begins approaching the creature.

Rolls/OoC:

Only if we decide to help, which I'm not still 100% convinced we should do. There are fights to pick and all.
Str Check: 1d20 + 5 - 1 ⇒ (17) + 5 - 1 = 21


Current AC: 22

"I don't really understand why we are constantly talking as if we were starving" - Ederion shakes his head - "We have been travelling for only two days, come on..."


human/wererat (Tian-Dan) lunar oracle 7 AC:24/14/20 (26/14/22 hyrbid) HP:51/51 (58/58 hybrid) F:+5 R: +8 W: +10 (+6/+8/+10 hybrid | +1 vs mind affecting), Init: -1(+3 hybrid) Perception: +13 spells: level 3 4/5 level 2 6/7, level 1 7/7, gift of claw and horn 7/7, disguise DC 19

A long series of harsh squeaks come pouring out of Aster's mouth as the rat slip off the rocky path. When the rest of you get down, Aster as a human again is brushing herself off and sweary hotly in Tien. "I like cities because there is none of THIS"" the woman waves at the crags.[/b]"

Looking at the beast, Aster thinks...

but doesn't have nature knowledge... city girl that she is.


Male
Vital Stats:
Gnome Unchained Rogue 8 HP 40/56 | AC 19, FF 15, T 15 | F +2 R +10 W +1 | Init. +3 | CMB 9 | CMD 13 | Speed 20ft
Perception +9

Bazzle looks up at Ed, "True but walking all day with a bit of meat in the belly sounds better than none. And lets not bring up whatever it was that made you have to get all apothecary on us."


human/wererat (Tian-Dan) lunar oracle 7 AC:24/14/20 (26/14/22 hyrbid) HP:51/51 (58/58 hybrid) F:+5 R: +8 W: +10 (+6/+8/+10 hybrid | +1 vs mind affecting), Init: -1(+3 hybrid) Perception: +13 spells: level 3 4/5 level 2 6/7, level 1 7/7, gift of claw and horn 7/7, disguise DC 19

We are at two delays now, correct? At three we lose a day, so Aster votes to move on to remove a delay.


Chase Rules l
Nisha Infusions:
(CL4) CLW(3), Delay Poison (2)
Help support my Ko-fi addiction

We are indeed at two delays.


INACTIVE - GAME DIED

Rexandi glances to her other teammates and then says, "Why are you looking at me? Last time I suggested that we eat something, it was a disaster and I nearly died!"

"I don't have any spells of translation or comprehension so... I can't really talk to it."


human/wererat (Tian-Dan) lunar oracle 7 AC:24/14/20 (26/14/22 hyrbid) HP:51/51 (58/58 hybrid) F:+5 R: +8 W: +10 (+6/+8/+10 hybrid | +1 vs mind affecting), Init: -1(+3 hybrid) Perception: +13 spells: level 3 4/5 level 2 6/7, level 1 7/7, gift of claw and horn 7/7, disguise DC 19

I think you are the only one with knowledge nature to tell us what it might be? Unless it is intelligent, Aster wants to move on to cut back the delay


Current AC: 22

Ederion chuckles and moves ahead with Tasha - "We can't just leave it here to die, now can we?" - he comments - "Can we just push it back to the sea?"

Kn. (Nature) - what is it? Will it bite us? Etc (: 1d20 + 3 ⇒ (19) + 3 = 22
STR (Aid Tasha): 1d20 + 2 ⇒ (12) + 2 = 14


human/wererat (Tian-Dan) lunar oracle 7 AC:24/14/20 (26/14/22 hyrbid) HP:51/51 (58/58 hybrid) F:+5 R: +8 W: +10 (+6/+8/+10 hybrid | +1 vs mind affecting), Init: -1(+3 hybrid) Perception: +13 spells: level 3 4/5 level 2 6/7, level 1 7/7, gift of claw and horn 7/7, disguise DC 19

so we are going with the option that will automatically delay us adding another day on to travel?


Current AC: 22

That is my vote. Are we in a hurry btw? Will it make a big difference arriving two or three days later?


human/wererat (Tian-Dan) lunar oracle 7 AC:24/14/20 (26/14/22 hyrbid) HP:51/51 (58/58 hybrid) F:+5 R: +8 W: +10 (+6/+8/+10 hybrid | +1 vs mind affecting), Init: -1(+3 hybrid) Perception: +13 spells: level 3 4/5 level 2 6/7, level 1 7/7, gift of claw and horn 7/7, disguise DC 19

One never knows. Treasure is tracking it for a reason, I'd assume it is important. That is a player worry though. Aster's concern is...

Aster sees Tasha and Ed wanting to help "I feel for it as well, but it looks awfully big compared to us. Could we manage? Possibly. But it will eat up even more time, and I have a little girl worried about me at home."


INACTIVE - GAME DIED

Knowledge (nature): 1d20 + 7 ⇒ (5) + 7 = 12

"Sorry, I've never seen a whale before and have no idea what it is."


Current AC: 22
Aster Cobblestone wrote:
Aster sees Tasha and Ed wanting to help "I feel for it as well, but it looks awfully big compared to us. Could we manage? Possibly. But it will eat up even more time, and I have a little girl worried about me at home."
DM Hell's Fox wrote:
...about the size of a dolphin, maybe a bit larger...

"Not that big" - Ederion winks at Aster - "Promise I will buy a nice gift for your young one"


Chase Rules l
Nisha Infusions:
(CL4) CLW(3), Delay Poison (2)
Help support my Ko-fi addiction

I am tracking time for two reasons. One, because it does actually matter. Thrune gets more done each day, though the big things happen each week. Two, because I want to make it feel like a real passage of time when you finally return. If we won this revolution in a week, it wouldn't feel very real to me.

Ederion, are you considered trained in this knowledge check, despite not having a rank in it?

Rexandi isn't sure exactly what it is. It could be a large dolphin, a very small whale, but at least it isn't an elephant seal. Though these creatures can breathe air, they can't support their weight on land. Their body can get crushed under its own weight, suffocating it. If that doesn't happen, then they're doomed to starvation or predation. They also bake under the sun if their skin isn't kept wet.

This creature weighs several hundred pounds, maybe even a thousand. It's stuck in wet sand, making things even more complicated. Fortunately, the tide is coming in, which may help. Strength will be vital to saving it, but clever thinking and use of tools can make things much easier.


Current AC: 22
DM Hell's Fox wrote:
Ederion, are you considered trained in this knowledge check, despite not having a rank in it?
PRD wrote:
Keen Recollection: At 3rd level, an investigator can attempt all Knowledge skill checks untrained.

;)


Chase Rules l
Nisha Infusions:
(CL4) CLW(3), Delay Poison (2)
Help support my Ko-fi addiction

That makes all the difference

Ederion identifies the stranded creature as a Dwarf Sperm Whale. While having nothing to do with Dwarves, nor male reproductive fluids, this creature is a very small version of the much larger and more whale-known Sperm Whale. It is one of the smallest whales in the world. They are excellent hunters just like their larger kin, hunting squid and rays.

It's very, very rare for a whale to intentionally attack a humanoid, but occasionally a humanoid gets careless and gets smacked by the whale's tail or fins. Although this Dwarf Sperm Whale is unlikely to produce the same feat, there are stories of Killer Whales punting seals two-score feet into the sky.

Engineering DC10:

Using tools such as rope, a block and tackle, a pulley system, or a shovel to dig sand can be a big help. The only thing about rope, though, is that it will need to be removed from the whale after it's in deep enough water, which might prove to be a challenge.


Male
Vital Stats:
Gnome Unchained Rogue 8 HP 40/56 | AC 19, FF 15, T 15 | F +2 R +10 W +1 | Init. +3 | CMB 9 | CMD 13 | Speed 20ft
Perception +9

"I mean your stronger than me Ed but um that looks like several fat tons." He looks at the poor creature.

engineering: 1d20 + 10 ⇒ (16) + 10 = 26

"Digging behind it might be easier. Anyone have a spell that can bring the tide way in?"


INACTIVE - GAME DIED

"No, but if anyone has a shovel, I have a spell that can make it dig automatically."

I thought I had a shovel in my pack. Oh well!


human/wererat (Tian-Dan) lunar oracle 7 AC:24/14/20 (26/14/22 hyrbid) HP:51/51 (58/58 hybrid) F:+5 R: +8 W: +10 (+6/+8/+10 hybrid | +1 vs mind affecting), Init: -1(+3 hybrid) Perception: +13 spells: level 3 4/5 level 2 6/7, level 1 7/7, gift of claw and horn 7/7, disguise DC 19

Aster frowns, letting more irritation show than normal, but doesn't say anything else. Instead, she decides to rest her throbbing leg in a place with shade while the others figure out what needs to be done.


Current AC: 22

"Come now Aster, I know you are worried" - Ederion smiles again at his companion - "But this creature is suffering. You know we cannot just pass it by. I just wish Rillia was here to help keeping the whale calm... By the way, did I tell you this is a Sperm Whale - how cute a name is that?" - he laughs.

Assuming Bazzle shares the gist of the Engineering info, Ederion will assist as he can to put the system in place.

Engineering?: 1d20 + 7 + 1d6 ⇒ (7) + 7 + (2) = 16

"It is very rare for a whale to intentionally attack people, just take care not to get smacked by the whale's tail or fins" - he adds to the others.

We do have the magical climbing rope - perhaps it will disentangle itself easy when we want it to? I do not have a shovel...

Wait, wait, wait Fox - the Handy Specimen Bottle keeps the creatures alive, right? So I could put the whale in there, then release her where the water is deeper? :D


Male
Vital Stats:
Gnome Unchained Rogue 8 HP 40/56 | AC 19, FF 15, T 15 | F +2 R +10 W +1 | Init. +3 | CMB 9 | CMD 13 | Speed 20ft
Perception +9
Ederion wrote:

"Come now Aster, I know you are worried" - Ederion smiles again at his companion - "But this creature is suffering. You know we cannot just pass it by. I just wish Rillia was here to help keeping the whale calm... By the way, did I tell you this is a Sperm Whale - how cute a name is that?" - he laughs.

Assuming Bazzle shares the gist of the Engineering info, Ederion will assist as he can to put the system in place.

[dice=Engineering?]d20+7+d6

"It is very rare for a whale to intentionally attack people, just take care not to get smacked by the whale's tail or fins" - he adds to the others.

We do have the magical climbing rope - perhaps it will disentangle itself easy when we want it to? I do not have a shovel...

Wait, wait, wait Fox - the Handy Specimen Bottle keeps the creatures alive, right? So I could put the whale in there, then release her where the water is deeper? :D

LOL. We had a campaign with a single use figurine of wonderous power of a whale. It crushed the campaign big bad and half the party when our ranger tossed it in a fountain and summoned it. My poor bard.


human/wererat (Tian-Dan) lunar oracle 7 AC:24/14/20 (26/14/22 hyrbid) HP:51/51 (58/58 hybrid) F:+5 R: +8 W: +10 (+6/+8/+10 hybrid | +1 vs mind affecting), Init: -1(+3 hybrid) Perception: +13 spells: level 3 4/5 level 2 6/7, level 1 7/7, gift of claw and horn 7/7, disguise DC 19

"I am sympathetic to the animal's plight, but there is an entire city suffering back home, Ederion." she says simply. Not arguing, just explaining.


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Chase Rules l
Nisha Infusions:
(CL4) CLW(3), Delay Poison (2)
Help support my Ko-fi addiction

...I didn't think about that...You could try. It gets a will save DC15 to resist, and is immune for 24 hours if it succeeds.

Lol Bazzle, that's amazing. How long were you guys holding onto that for?

Yes the rope would untangle itself if you commanded it to.


Male
Vital Stats:
Gnome Unchained Rogue 8 HP 40/56 | AC 19, FF 15, T 15 | F +2 R +10 W +1 | Init. +3 | CMB 9 | CMD 13 | Speed 20ft
Perception +9

We had it for awhile. We thought of using it to throw on top of an enemy right away. But the DM insisted it would only work in water (trying to cut down on hijinks). Well the mindflayer's tadpole pond is water.


Female Human Fighter 8 | HP 43/76 | AC 24, T 10 FF 24 | Fort +8, Ref +3, Will +5 (+2 add vs m.e., +8 add. vs Fear) | CMD 22 | Init +0 | Perception +10

Tasha's eyebrows jump up at Aster's words. "You... have a point. If I was asked at any other time, should I leave a... dwarf whale or risk Kintargo, I'd have to choose Kintargo.", she nods. "If we don't have another idea, I'd say we at least take it out of its misery and leave it."


INACTIVE - GAME DIED

Specimen bottle sounds like a genius move, if it fails the save. Would be easier if we could talk to it and tell it the plan so it could choose to fail.


Current AC: 22

"I don't think you can equate things like that" - Ederion frowns - "And maybe there is a quicker solution" - he retrieves the specimen bottle, and moves to apply its effects to the whale, moving calmly and purposefully.

Before doing it however, Ederion wants to evaluate how 'active' the whale is - if she is not moving a lot, and does not seem to pose an immediate danger, he wants to lean in to her so he can hear the massive heartbeat. If he manages it successfully, he will want to get Areene to do the same. Experiences are everything! :D

And then he will apply the specimen bottle. If the whale is too agitated, he will not risk it, and go straight for the bottle.


Chase Rules l
Nisha Infusions:
(CL4) CLW(3), Delay Poison (2)
Help support my Ko-fi addiction

The whale is exhausted, and poses very little threat. It watches Ederion as he leans in to listen to the whales heart.
Ederion hears a 'Thump Thump' that is so strong that he can feel the reverberations. When he listens carefully, he can make out a very quiet vocalization of different pitches. It's a very soft whale song.
Areene also gets this privilege, and she smiles from ear to ear when she hears it. "What a beautiful creature." She says, as she pets the whale. A large exhale escapes the whale's blowhole.

Will Save: 1d20 + 1 ⇒ (6) + 1 = 7

While animals of all kinds seem capable of resisting Rexandi's spells, the whale is quickly shrunken to the size of a pea and is sucked into the magical bottle. Ederion wades into deeper water, until he is completely submerged. He then opens the bottle and wills the whale free. The aether in the bottle blocks water from getting in, and the Dwarf Sperm Whale is ejected and rapidly grows to its normal size, pushing water and Ederion out of the way.
For a moment, it doesn't really move apart from maintaining buoyancy. It stares right at Ederion, its eye just a foot away. It sings a very short whale song, eerie yet beautiful, then gently swims away into the deeper waters.

Suddenly, a literal wave of translucent blue magic crashes upon Ederion, and sweeps across the shore to wet the feet of everyone else. Each member feels the tingling energy of primal magic flow through them.

Rexandi:

Rexandi learns how to calm animals by merely looking at them.
You gain Calm Animals as a spell-like ability, usable once per day. The DC is 10+half your level+your Wisdom modifier. Your CL is equal to your character level.

Aster:

Aster's limp improves dramatically, allowing her to walk normally.
You gain a permanent Longstrider effect.

Bazzle:

Scouting is dangerous business. Bazzle learns how to turn into the wind for a very brief amount of time.
You gain Windy Escape as a spell-like ability, usable once per day. Your CL is equal to your character level.

Ederion:

Ederion's understanding of natural geography increases significantly.
You gain Nature's Paths as a spell-like ability, usable once per day. Your CL is equal to your character level.

Tasha:

Walking around in armour under this heat is exhausting. Tasha is blessed with a spell to help mitigate that for herself, as well as her allies.
You gain Cloak of Shade as a spell-like ability, usable once per day. Your CL is equal to your character level.

Ondisso and Areene:

Ondisso gets exactly what he's been hoping for since he woke up in the green goo. He gains the ability to cast Tears to Wine once, so he can have a good drink of mead.

Areene may not be able to see, but she now feels nature in her very bones. She gains the ability to cast Read Weather once per day as a spell-like ability.

Yet each character realizes that there is a condition to this magic.
"Thou shalt not set foot unto a city, or thou shalt lose thy blessings. I knowest thou shalt defy mine will, but that it shalt be."


human/wererat (Tian-Dan) lunar oracle 7 AC:24/14/20 (26/14/22 hyrbid) HP:51/51 (58/58 hybrid) F:+5 R: +8 W: +10 (+6/+8/+10 hybrid | +1 vs mind affecting), Init: -1(+3 hybrid) Perception: +13 spells: level 3 4/5 level 2 6/7, level 1 7/7, gift of claw and horn 7/7, disguise DC 19

"The pain... is gone." Aster says with a stunning amount of wonder. She walks up to the edge of the water, ('WALKS' not 'limps') to Ed and Rexi. Bowing low in apology and respect, the middle aged Tien woman says "I was wrong. Good work, both of you."


Male
Vital Stats:
Gnome Unchained Rogue 8 HP 40/56 | AC 19, FF 15, T 15 | F +2 R +10 W +1 | Init. +3 | CMB 9 | CMD 13 | Speed 20ft
Perception +9

"Whoa, I can feel the magic." He looks around hoping whatever divine power has intervened can hear. "Thank you."

Acrobatics: 1d20 + 10 ⇒ (5) + 10 = 15

Bazzle walks about on his hands for a bit. "So if I do this forever. Will I technically not be setting foot in a city."


human/wererat (Tian-Dan) lunar oracle 7 AC:24/14/20 (26/14/22 hyrbid) HP:51/51 (58/58 hybrid) F:+5 R: +8 W: +10 (+6/+8/+10 hybrid | +1 vs mind affecting), Init: -1(+3 hybrid) Perception: +13 spells: level 3 4/5 level 2 6/7, level 1 7/7, gift of claw and horn 7/7, disguise DC 19

Aster laughs. She is a bit tempted herself. Not to walk on her hands, but to never set foot in the city.

Dhe cannot remember a time her leg has not had that throbbing dull ache. Ever since her siblings... she shakes her head, pushing thoughts of the past away. Dwelling never made a shred of difference. Anyway, not a single one of them ever had a baker in their lives, so who got the better end of that deal?


Current AC: 22

As he comes out of the water, Ederion wears a HUGE smile on his face - without a word he just approaches his companions and begins hugging them all - "How cool was that?! I don't have to ask - I can see you all felt it!"

Then he just strips completely naked on an impulse, and runs back into the sea to enjoy the waves for a while - "Wohooooo!!!"

After his skinny dipping, Ederion is ready to go, and to use his newly acquired divine powers!


human/wererat (Tian-Dan) lunar oracle 7 AC:24/14/20 (26/14/22 hyrbid) HP:51/51 (58/58 hybrid) F:+5 R: +8 W: +10 (+6/+8/+10 hybrid | +1 vs mind affecting), Init: -1(+3 hybrid) Perception: +13 spells: level 3 4/5 level 2 6/7, level 1 7/7, gift of claw and horn 7/7, disguise DC 19

"At least he hugged us before stripping naked." Aster comments, but her smile is bright as bright can be.

all ready to go as well!

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