Patrick Curtin |
This dude is waaaaay eerier. Marilyn Manson is ascairt to watches this video.
Heh heh.......I should base an evil bard on this vid......just a pasty face and skeletal hands floating in a black void......
It'd be eerier if the hands and head kinda floated about like they were unattached to each other
What was with the guitarist with the honking big double-necked axe who played like cousin Mikey at a basement kegger?
Emrael Bladewalker |
Just catching up again - wasn't Dok's first shot a crit threat? I figured a ghast wouldn't be immune in the new rules...
To Evindra,"Well, sister, let us see if we cannot help the men, shall we?"
Drawing a wand from her belt, she touches her leg with it before moving toward the leg with Elgantree and the nearest creature. Protection from Evil, but it only assists with her saves as her Ring of Protection supersedes it. F16/R15/W15; move to AG14
As she moves, she tucks the wand away and invests arcane energy in her blade, causing it to burst into flame and trail sparks. Blame Elgan - I want to be cool like him. ;-)
Weapon is now +1 Keen Holy Flaming Burst Shocking Burst Cold Iron Katana. If these things are immune to criticals (and it's something she would know), she will make it a +1 Keen Holy Brilliant Katana instead.
Emrael Bladewalker |
Frostbite (1st-level, 2 hours)
Frigid Touch (2nd-level, 3 hours)
Elemental Aura (3rd-level, 4 hours)
Water Breathing (3rd-level, 4 hours)
Wreath of Blades (4th-level, 5 hours)
Oops, missed Beldan hadn't gone yet... Is Haste and Inspire from Pip in effect?
Beldan continues to fire bolts at the creature on the ledge.
Shocking Burst Crossbow, first attack: 1d20 + 20 + 1 + 2 + 1 + 3 ⇒ (17) + 20 + 1 + 2 + 1 + 3 = 44 including boni for PBS, being invisible, haste, inspire
Damage: 1d8 + 1 + 1d6 + 1 + 3 + 8d6 ⇒ (4) + 1 + (5) + 1 + 3 + (2, 3, 2, 1, 4, 4, 2, 2) = 34 including PBS, inspiration, and sneak attack
Shocking Burst Crossbow, haste attack: 1d20 + 20 + 1 + 2 + 1 + 3 ⇒ (13) + 20 + 1 + 2 + 1 + 3 = 40 including boni for PBS, being invisible, haste, inspire
Damage: 1d8 + 1 + 1d6 + 1 + 3 + 8d6 ⇒ (3) + 1 + (3) + 1 + 3 + (4, 5, 6, 5, 4, 5, 1, 1) = 42 including PBS, inspiration, and sneak attack
Shocking Burst Crossbow, second attack: 1d20 + 15 + 1 + 2 + 1 + 3 ⇒ (9) + 15 + 1 + 2 + 1 + 3 = 31 including boni for PBS, being invisible, haste, inspire
Damage: 1d8 + 1 + 1d6 + 1 + 3 + 8d6 ⇒ (5) + 1 + (5) + 1 + 3 + (6, 3, 2, 6, 2, 2, 5, 1) = 42 including PBS, inspiration, and sneak attack
dungeonmaster heathy |
** spoiler omitted **
Oops, missed Beldan hadn't gone yet... Is Haste and Inspire from Pip in effect?
Beldan continues to fire bolts at the creature on the ledge.
[dice=Shocking Burst Crossbow, first attack]1d20 + 20 + 1 + 2 + 1 + 3 including boni for PBS, being invisible, haste, inspire
[dice=Damage]1d8 + 1 + 1d6 + 1 + 3 + 8d6 including PBS, inspiration, and sneak attack[dice=Shocking Burst Crossbow, haste attack]1d20 + 20 + 1 + 2 + 1 + 3 including boni for PBS, being invisible, haste, inspire
[dice=Damage]1d8 + 1 + 1d6 + 1 + 3 + 8d6 including PBS, inspiration, and sneak attack[dice=Shocking Burst Crossbow, second attack]1d20 + 15 + 1 + 2 + 1 + 3 including boni for PBS, being invisible, haste, inspire
[dice=Damage]1d8 + 1 + 1d6 + 1 + 3 + 8d6 including PBS, inspiration, and sneak attack
If you want to pick a different target that's fine; he can't hit the guy on the ledge because Elgan flopped on top of him.
Emrael Bladewalker |
Beldan will double-move silently to get into range to use those rolls on a ghast next round, then. Even better - if he can spot a ledge to snipe from, he will use his Cloak of the Bat to transform and fly to the ledge.
Stealth, if needed: 1d20 + 36 ⇒ (18) + 36 = 54
Lux Seoni the Witchwarden |
** spoiler omitted **
Oops, missed Beldan hadn't gone yet... Is Haste and Inspire from Pip in effect?
Beldan continues to fire bolts at the creature on the ledge.
[dice=Shocking Burst Crossbow, first attack]1d20 + 20 + 1 + 2 + 1 + 3 including boni for PBS, being invisible, haste, inspire
[dice=Damage]1d8 + 1 + 1d6 + 1 + 3 + 8d6 including PBS, inspiration, and sneak attack[dice=Shocking Burst Crossbow, haste attack]1d20 + 20 + 1 + 2 + 1 + 3 including boni for PBS, being invisible, haste, inspire
[dice=Damage]1d8 + 1 + 1d6 + 1 + 3 + 8d6 including PBS, inspiration, and sneak attack[dice=Shocking Burst Crossbow, second attack]1d20 + 15 + 1 + 2 + 1 + 3 including boni for PBS, being invisible, haste, inspire
[dice=Damage]1d8 + 1 + 1d6 + 1 + 3 + 8d6 including PBS, inspiration, and sneak attack
Saved rolls; making a note of them.....
dungeonmaster heathy |
Elgan makes his saves with a +11 fort.
The one under him claws and bites him again.
Elgan takes 25 hp in damage; and needs to make two more fort saves d.c. 21 or be paralyzed.
The four sasquatch run up and start wailing on the brachiosaurus, doing 140 hp in damage with their clubs.
The brachiosaurus starts vomiting buckets on them and all over the place due to their stench.
It's like that fat dude in Monty Python's The Meaning of Life with the mint there.
dungeonmaster heathy |
And, finally,....
when Beldan alights on that far ledge, a creature becomes visible.
"A shroud of dark wings cloaks this thin, humanoid shape. Two monstrous red eyes glare malevolently from its narrow face."
It looks at him, with those red eyes, beckoning; he's shaken up by it.
He's got the shaken condition, and it beckons to him, and it flame strikes the front brachiosaurus, and it flops dead there in the hall.
The sasquatches have cover now; you can't shoot through its legs at the moment.
Group's attack.
Satari-san |
I'm having a New Crobuzon moment with that moth monster.
Satari, narrows his eyes as a profound sense of wrongness rolls over him. "Beldan is in grave danger," he says and starts running. Over his shoulder the old man calls, "Altai finish these monkeys quickly. We have found the real threat." Satari leans forward into a flat sprint up the dark highway. He clears the first metal carriage in a single motion, placing once hand firmly on the roof and flipping perfectly to land, still running. Ahead looms the bulk of the dinosaur's corpse, killed instantly by the evil that now threatens Beldan. Satari jumps, scrambles, and runs straight up the back of the beast. He vaults from its head, foot placed between it's filmed eyes, and leaps over the heads of the monkey ghouls below.
He skids to a halt just short of Beldan and the Moth-winged Nightmare Child.
Now what?
Run action to G-12. Acrobatics rolls if needed: 1d20 + 22 ⇒ (9) + 22 = 31 (additional +14 when jumping).
Claw the Golem |
Noooooo!! My poor brachiosaurus! Being Celestial, Augment Summoning-ed beasties with 207 hp, SR 17 and DR 10/Evil, I had hoped it would last longer than that...
However, it gets an AoO on one of the onrushing ghapes. Attack roll 11+22-4(Power Attack)=AC 29, damage 4d6+24+12(PA)=53.
dungeonmaster heathy |
I'm having a New Crobuzon moment with that moth monster.
Satari, narrows his eyes as a profound sense of wrongness rolls over him. "Beldan is in grave danger," he says and starts running. Over his shoulder the old man calls, "Altai finish these monkeys quickly. We have found the real threat." Satari leans forward into a flat sprint up the dark highway. He clears the first metal carriage in a single motion, placing once hand firmly on the roof and flipping perfectly to land, still running. Ahead looms the bulk of the dinosaur's corpse, killed instantly by the evil that now threatens Beldan. Satari jumps, scrambles, and runs straight up the back of the beast. He vaults from its head, foot placed between it's filmed eyes, and leaps over the heads of the monkey ghouls below.
He skids to a halt just short of Beldan and the Moth-winged Nightmare Child.
Now what?
Run action to G-12. Acrobatics rolls if needed: 1d20+22 (additional +14 when jumping).
If you want to, you could jump off of the top of the wagon with that roll and be up there on the ledge at F 10 with Beldan; up to you.
You're 20 feet below the new menace with that position.The old venerable monk goes Yoda at full speed, jumping around at high speed to get past the mob of sasquatch in a desperate attempt to reach his friend.
dungeonmaster heathy |
Noooooo!! My poor brachiosaurus! Being Celestial, Augment Summoning-ed beasties with 207 hp, SR 17 and DR 10/Evil, I had hoped it would last longer than that...
However, it gets an AoO on one of the onrushing ghapes. Attack roll 11+22-4(Power Attack)=AC 29, damage 4d6+24+12(PA)=53.
That being said, it's not dead, just fell over a little bit. I quickly looked at a plain ole brachiosaurus for the stats just then.
It gets back up with 33 hp, and through the magic of retcon, doesn't get an aoo from the four brutes.
So I think that's fair; the brutes don't have cover now.
So. Still two brachiosauruses in the mix.
dungeonmaster heathy |
Oh; I forget this too much to not be ashamed to call myself the dungeonmaster; I guess having some shame would help me with that.....but again, who is carrying the black dragon that was turned into a snapping turtle again?......I guess it was Claw, in a Gucci Purse or sommat?
Pendobar 'Pip' Bushytoe |
Haste and the +3 inspire are up. Pip did that in the surprise round
Pip readies his next set of arrows, fixing to polish off the undead skunk ape he'd already quilled
not yet on rd 2 yet, right? Also, I think Claw was carrying our turtle-dragon. Gucci bag of holding maybe
Pendobar 'Pip' Bushytoe |
All righty then
Seeing his chance, Pip goes for the wounded ape
Bow attacks (within 30'/all feats/Inspire courage/Haste with +2 bow/+3 arrows):
1d20 + 19 ⇒ (11) + 19 = 301d20 + 19 ⇒ (5) + 19 = 241d20 + 17 ⇒ (5) + 17 = 221d20 + 17 ⇒ (8) + 17 = 251d8 + 17 ⇒ (3) + 17 = 201d8 + 17 ⇒ (2) + 17 = 191d8 + 17 ⇒ (3) + 17 = 201d8 + 17 ⇒ (7) + 17 = 24
Additional damage for Manyshot (if needed): 1d8 + 17 ⇒ (1) + 17 = 18
Any attacks left over Pip will try to hit anyone looking already wounded
dungeonmaster heathy |
Satari:
This is telepathic communication. At the speed of neurons, it in no way affects the time in battle. Your actions are uncompromised.
That being said,....
You seem to be seated in lotus position, floating in a black starless void.
At the edge of your vision, you can see numerous mothmen, floating around you in a spherical zone a good 30 feet away, their red eyes an eerie constellation providing some modicum of light.
They speak in concert.......
"YOUYOUYOU.....MUSTMUSTMUST.......LETLETLET......US TAKE HIM.....us take him....us take him....."
dungeonmaster heathy |
Dok:
This in no manner affects you in battle. Telepathic communication, at the speed of neurons.
The old woman is standing their next to you. You stand in a void, surrounded by doors.
"Why is your mind blocked, Dok?" she asks you.
"The doors! The doors!"
a buzzing thrumming of wings appears in the silence of this void. Around you, about 30 feet out, dozens a ebon mothmen, with red eyes like a constellation of eerie stars, provide an eldritch illumination.
"The doors have the answers. We have the keys!!! We would bribe you with them! With your memories!!!!!"