Hallowed Halls of Heroes (Inactive)

Game Master Chainmail

Hallowed Halls of Heroes
Lanarial
Maedhros
Sagatto
Oranna
Malgrim
Current MAP


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Male CG hobgoblin barbarian (unchained, superstitious) 1 | HP: 18/18 | AC: 18 (T: 13, F: 15) | CMB: +4, CMD: 17 | F: +7, R: +3, W: +3/ooc] | Init: +3 | [ooc]Perc: +7, SM: +3 | Speed 30ft | Rage: 9/9 | Active conditions: None.

Malgrim's wounds, while still bloody, have knit, though the scars are still angry and red.


Elf Wizard 2 | HP: 6/16 (18)| AC: 11 (11 Tch, 10 Ff) | CMD: 13 | F: +4, R: +2, W: +6; +2 vs. enchantments; Immune sleep | Init: +1 | Perc: +4 | 0/7 - telekinetic fist (1d4+1 bludgeoning) | Active conditions: -1 CON; sickened; fatigued; voiceless

Right=Trident: Left=Short sword: Active=protect fm evil (+2AC)

Now Lanarial is back in the fight, and she calms her mind to the task at hand. Setting her feet, she lashes out at the first bandit, intending to put him down quickly...

Two-weapon melee attack 1: 1d20 + 3 ⇒ (11) + 3 = 14
Trident damage: 1d8 + 2 ⇒ (1) + 2 = 3
Two-weapon melee attack 2: 1d20 + 3 ⇒ (12) + 3 = 15
Short sword damage: 1d6 + 2 ⇒ (3) + 2 = 5


HP: 17/17. In hands: Earthbreaker. Necklace: Gerund in prime spot, Harold in secondary . Active effects: Half-Elf Ranger (Divine tracker/Shapeshifter) 2

Stabilisation check:: 1d20 + 1 - 5 ⇒ (12) + 1 - 5 = 8
Maedhros continues to bleed out on the floor, unconcious and unable to prevent the looting.
-6HP now.


Assume Oranna maintains total defense -- also am assuming Lanarial's second weapon is +1 to damage (1/2 STR mod)

Malgrim gets better while Maedhros gets worse on the ground. Lanarial misses with her first blow, but the shortsword hits a bandit wounding him.

bandits:
hp left: 1d8 + 1 - 4 ⇒ (7) + 1 - 4 = 4 bandit/dog vs Lanarial: 1d20 + 5 ⇒ (2) + 5 = 71d20 + 5 ⇒ (19) + 5 = 24dog damage/trip?: 1d6 + 3 ⇒ (1) + 3 = 41d20 + 3 ⇒ (6) + 3 = 9dog/bandit vs Oranna: 1d20 + 3 + 4 - 4 ⇒ (12) + 3 + 4 - 4 = 151d20 + 3 ⇒ (12) + 3 = 15

A single dog bites Lanarial (4 damage) but does not trip her. The bandit looting Maedhros approaches. Lanarial is till holding off her foes.

Heroes


Female Half-Orc Lvl 2 Lvl 1 Half Orc Oracle "Dark Tapestry" HP:16 HD:2d8 AC:15 T:12 CMD:13 FF:13 BAB:+1 CMB:+1 Ranged:+2 Fort:+1 Ref:+2 Will:+7 Init:+2 Speed:10'(2)

Oranna is still keeping her shield up, unhappy that she is still on the ground.


Male CG hobgoblin barbarian (unchained, superstitious) 1 | HP: 18/18 | AC: 18 (T: 13, F: 15) | CMB: +4, CMD: 17 | F: +7, R: +3, W: +3/ooc] | Init: +3 | [ooc]Perc: +7, SM: +3 | Speed 30ft | Rage: 9/9 | Active conditions: None.

As Malgrim's wounds fade to scars his eyes open. He grunts as he pulls a potion from his sash and drinks it.

CLW Potion: 1d8 + 1 ⇒ (8) + 1 = 9

Feeling better he stands and picks up his sword.


Elf Wizard 2 | HP: 6/16 (18)| AC: 11 (11 Tch, 10 Ff) | CMD: 13 | F: +4, R: +2, W: +6; +2 vs. enchantments; Immune sleep | Init: +1 | Perc: +4 | 0/7 - telekinetic fist (1d4+1 bludgeoning) | Active conditions: -1 CON; sickened; fatigued; voiceless

Right=Trident: Left=Short sword: Active=protect fm evil (+2AC)

Nope - she has the Double Slice feat =) Also, she hit the bandit before for 6 damage, so now he has 11 total...

Lanarial continues her attack on the bandit (or the dog if the bandit is, in fact, now down), using her double attack to inflict multiple wounds on her opponent!
Two-weapon melee attack 1: 1d20 + 3 ⇒ (17) + 3 = 20
Trident damage: 1d8 + 2 ⇒ (2) + 2 = 4
Two-weapon melee attack 2: 1d20 + 3 ⇒ (18) + 3 = 21
Short sword damage: 1d6 + 2 ⇒ (2) + 2 = 4


HP: 17/17. In hands: Earthbreaker. Necklace: Gerund in prime spot, Harold in secondary . Active effects: Half-Elf Ranger (Divine tracker/Shapeshifter) 2

Stabilisation check: 1d20 + 1 - 6 ⇒ (9) + 1 - 6 = 4

Maedhros continues to bleed out on the floor, unconcious.
-7HP now.


OK, back from Orlando. Bandit Lanarial hit for six is staggered and by Oranna, but not Lanrial. Other bandit took 5 rather than four from double slice and is at 2 rather than 3.

bandits:
Other bandit took 5 rather than four from double slice and is at 2 rather than 3 bandit hp: 1d8 + 1 ⇒ (6) + 1 = 7potion drank 1=CLW, 2=enlarge: 1d2 ⇒ 2
Dog vs Oranna 1d20 + 3 ⇒ (9) + 3 = 12
Dog vs Lanarial 1d20 + 3 ⇒ (16) + 3 = 19

Lanarial drops the bandit she previously injured. Her shortsword injures the other bandit with the stolen potion belt. The two dogs attack Lanarial and Oranna, both missing. The bandit steps away to feed a potion to his friend, and it turns out it enlarges him rather than heals him. He accepts the potion belt from his fellow bandit. A bandit that disappeared into the cave returns with a huge bearded man with a mailed shirt and rather sturdy composite longbow with a greatsword slung over his back. He seems to be waiting to decide who to shoot with his bow.

Party up


Male CG hobgoblin barbarian (unchained, superstitious) 1 | HP: 18/18 | AC: 18 (T: 13, F: 15) | CMB: +4, CMD: 17 | F: +7, R: +3, W: +3/ooc] | Init: +3 | [ooc]Perc: +7, SM: +3 | Speed 30ft | Rage: 9/9 | Active conditions: None.

Waking up and seeing his enlarged companion laying on the ground bleeding and being looted, Malgrim hurries over and gives Maedhros a healing potion.

CLW Potion to Maedhros: 1d8 + 1 ⇒ (2) + 1 = 3


Elf Wizard 2 | HP: 6/16 (18)| AC: 11 (11 Tch, 10 Ff) | CMD: 13 | F: +4, R: +2, W: +6; +2 vs. enchantments; Immune sleep | Init: +1 | Perc: +4 | 0/7 - telekinetic fist (1d4+1 bludgeoning) | Active conditions: -1 CON; sickened; fatigued; voiceless

Lanarial turns her attention to the canine nipping at her legs, but the creature is too agile for her to get a solid strike on it...
Two-weapon melee attack 1: 1d20 + 3 ⇒ (6) + 3 = 9
Trident damage: 1d8 + 2 ⇒ (3) + 2 = 5
Two-weapon melee attack 2: 1d20 + 3 ⇒ (4) + 3 = 7
Short sword damage: 1d6 + 2 ⇒ (6) + 2 = 8


HP: 17/17. In hands: Earthbreaker. Necklace: Gerund in prime spot, Harold in secondary . Active effects: Half-Elf Ranger (Divine tracker/Shapeshifter) 2

Under Malgrim's care, Maedhros stabilises and the bleeding stops.


Malgrim approaches the downed fighter, but is unable to finish administering the potion. He also sees a giant bandit standing over Maedhros, and stops just short without drawing an attack. Full round action to administer potion to other as bandits are doing

Lanarial misses the dogs, and the bandit administers the second potion to the enlarged bandit, and he does in fact heal. The two dogs flank Lanarial and both attack, missing her as the other two miss. The bandit leader fires an arrow at Malgrim that misses and advances drawing a gleaming greatsword. His henchmen charges Malgrim and misses.

Two misses on Lanarial and three on Malgrim this turn

bandits:
clw: 1d8 + 1 ⇒ (4) + 1 = 5enlarge bandit vs Malgrim: 1d20 + 3 ⇒ (12) + 3 = 151d8 + 2 ⇒ (4) + 2 = 6bandit leader vs Malgrim: 1d20 + 5 - 4 ⇒ (3) + 5 - 4 = 41d8 + 3 ⇒ (7) + 3 = 10charge bandit vs Malgrim: 1d20 + 5 ⇒ (12) + 5 = 171d8 + 1 ⇒ (4) + 1 = 5dogs vs Lanarial flank: 2d20 ⇒ (8, 14) = 22

There are two large dogs uninjured fighting Lanarial, and two very injured bandits around Maedhros and Malgrim, one is enlarged. A bandit just charged Malgrim and the bandit leader is advancing on Malgrim.

Heroes up, I stopped Malgrim short of drawing an AoO from the enlarged bandit


Elf Wizard 2 | HP: 6/16 (18)| AC: 11 (11 Tch, 10 Ff) | CMD: 13 | F: +4, R: +2, W: +6; +2 vs. enchantments; Immune sleep | Init: +1 | Perc: +4 | 0/7 - telekinetic fist (1d4+1 bludgeoning) | Active conditions: -1 CON; sickened; fatigued; voiceless

Lanarial continues her attack on the mongrels, knowing she has to put them down quickly! She focuses only on her targets and finds a quiet place inside her mind where time seems to slow. Each strike and counter play out in slow motion - and in this state Lanarial lands two solid hits!
Two-weapon melee attack 1: 1d20 + 3 ⇒ (14) + 3 = 17
Trident damage: 1d8 + 2 ⇒ (5) + 2 = 7
Two-weapon melee attack 2: 1d20 + 3 ⇒ (13) + 3 = 16
Short sword damage: 1d6 + 2 ⇒ (4) + 2 = 6


GM Tribute wrote:
The bandit steps away to feed a potion to his friend, and it turns out it enlarges him rather than heals him. He accepts the potion belt from his fellow bandit.

Enlarged bandit is in colored 2x2 square Maedhros occupied.


Male CG hobgoblin barbarian (unchained, superstitious) 1 | HP: 18/18 | AC: 18 (T: 13, F: 15) | CMB: +4, CMD: 17 | F: +7, R: +3, W: +3/ooc] | Init: +3 | [ooc]Perc: +7, SM: +3 | Speed 30ft | Rage: 9/9 | Active conditions: None.

Ah, sorry I missed that. The shaded squares had been Maedhros. So, with enlarged bandit standing over enlarged Maedhros, my actions will be revised as below.

Seeing a giant bandit standing over his bleeding companion, Malgrim charges in for the attack. "Get yer hands offa my friend ye dirty thief!"

Greatsword attack: 1d20 + 3 + 2 ⇒ (20) + 3 + 2 = 25 Looks like a crit threat
Greatsword damage: 2d6 + 3 ⇒ (4, 3) + 3 = 10

Critical Confirm: 1d20 + 3 + 2 + 4 ⇒ (12) + 3 + 2 + 4 = 21
Critical damage: 2d6 + 3 ⇒ (2, 3) + 3 = 8


HP: 17/17. In hands: Earthbreaker. Necklace: Gerund in prime spot, Harold in secondary . Active effects: Half-Elf Ranger (Divine tracker/Shapeshifter) 2

Better remove those hp and roll both rounds of stabilisation then.
Stabilisation last round: 1d20 + 1 - 7 ⇒ (9) + 1 - 7 = 3
-8hp
Stabilisation this round: 1d20 + 1 - 8 ⇒ (11) + 1 - 8 = 4

-9hp

Maedhros continues to bleed out, his skin going pale.


OK, time to make some adjustments.
Malgrim charges the enlarged bandit, who swings at the charging barbarian missing him as he closes and leaves him brutally bleeding. The leader fired and missed Malgrim, but the bandit next to the leader hits Malgrim (5 damage) as he lets his guard down a bit.
dog hp: 2d8 + 4 ⇒ (1, 8) + 4 = 13
With two swipes, Lanarial staggers a dog attacking her.

Malgrim


Male CG hobgoblin barbarian (unchained, superstitious) 1 | HP: 18/18 | AC: 18 (T: 13, F: 15) | CMB: +4, CMD: 17 | F: +7, R: +3, W: +3/ooc] | Init: +3 | [ooc]Perc: +7, SM: +3 | Speed 30ft | Rage: 9/9 | Active conditions: None.

Malgrim turns on the bandit next to him with a vicious swing.

Greatsword attack: 1d20 + 3 ⇒ (4) + 3 = 7
Greatsword damage: 2d6 + 3 ⇒ (2, 6) + 3 = 11

But the swing goes wide.


Female Half-Orc Lvl 2 Lvl 1 Half Orc Oracle "Dark Tapestry" HP:16 HD:2d8 AC:15 T:12 CMD:13 FF:13 BAB:+1 CMB:+1 Ranged:+2 Fort:+1 Ref:+2 Will:+7 Init:+2 Speed:10'(2)

Oranna finds this as an opportunity to stand up in the fight and attempts to stand as quick as she moves out of conflict. Her breathing becoming hard from pain and stress.

Stand up, double move, 5'step


bandits:

Dog vs Lanarial
1d20 + 3 + 2 ⇒ (15) + 3 + 2 = 20
Dog vs Oranna
1d20 + 3 + 4 ⇒ (18) + 3 + 4 = 25
Bandits vs Malgrim
+5: 2d20 ⇒ (3, 19) = 22
damage dog: 1d6 + 3 ⇒ (2) + 3 = 5
damage bandit: 1d6 + 1 ⇒ (2) + 1 = 3
attack leader vs Malgrim: 1d20 + 6 ⇒ (10) + 6 = 16
trip vs oranna: 1d20 + 3 ⇒ (15) + 3 = 18

The uninjured dog lunges at Lanarial and misses. The staggered dog lunges at Oranna as she rises biting her before it falls unconscious (5hp damage). Two bandits and a bandit leader face off against Malgrim. The bandit leader attacks in a very defensive stance and misses, but one of his two cronies connects with a short sword (3hp damage).

Heroes to go


Elf Wizard 2 | HP: 6/16 (18)| AC: 11 (11 Tch, 10 Ff) | CMD: 13 | F: +4, R: +2, W: +6; +2 vs. enchantments; Immune sleep | Init: +1 | Perc: +4 | 0/7 - telekinetic fist (1d4+1 bludgeoning) | Active conditions: -1 CON; sickened; fatigued; voiceless

Right=Trident: Left=Short sword: Active=protect fm evil (+2AC)

The young woman turns on the remaining dog attacking her, still in that calm center of her mind and able to find a weakness in the dog's defense.
Two-weapon melee attack 1: 1d20 + 3 ⇒ (16) + 3 = 19
Trident damage: 1d8 + 2 ⇒ (3) + 2 = 5
Two-weapon melee attack 2: 1d20 + 3 ⇒ (11) + 3 = 14
Short sword damage: 1d6 + 2 ⇒ (1) + 2 = 3


Female Half-Orc Lvl 2 Lvl 1 Half Orc Oracle "Dark Tapestry" HP:16 HD:2d8 AC:15 T:12 CMD:13 FF:13 BAB:+1 CMB:+1 Ranged:+2 Fort:+1 Ref:+2 Will:+7 Init:+2 Speed:10'(2)

Oranna gets up only to recieve another bite wound.Cursing as she lifts up a potion from her belt to drink weakly.

CLW: 1d8 + 1 ⇒ (1) + 1 = 2


Male CG hobgoblin barbarian (unchained, superstitious) 1 | HP: 18/18 | AC: 18 (T: 13, F: 15) | CMB: +4, CMD: 17 | F: +7, R: +3, W: +3/ooc] | Init: +3 | [ooc]Perc: +7, SM: +3 | Speed 30ft | Rage: 9/9 | Active conditions: None.

Trapped between two bandits, Malgrim takes a desperate swing at one of them.

Greatsword attack: 1d20 + 3 ⇒ (13) + 3 = 16
Greatsword damage: 2d6 + 3 ⇒ (2, 6) + 3 = 11


HP: 17/17. In hands: Earthbreaker. Necklace: Gerund in prime spot, Harold in secondary . Active effects: Half-Elf Ranger (Divine tracker/Shapeshifter) 2

stabilisation: 1d20 + 1 - 9 ⇒ (8) + 1 - 9 = 0

-10hp

Maedhros fades rapidly


bandits:

dog hp: 2d8 + 4 ⇒ (4, 6) + 4 = 14
bandit leader Malgrim: 1d20 + 6 ⇒ (6) + 6 = 122d6 + 7 ⇒ (5, 3) + 7 = 15
bandit Malgrim: 1d20 + 3 ⇒ (6) + 3 = 91d6 + 1 ⇒ (6) + 1 = 7
dog Lanarial: 1d20 + 3 ⇒ (15) + 3 = 181d6 + 3 ⇒ (3) + 3 = 61d20 + 3 ⇒ (13) + 3 = 16

Lanarial wounds the dog facing her with two swipes. Malgrim takes out a bandit. The dog that is left misses Lanarial. The bandit and bandit leader miss Malgrim.

Lanarial faces a wounded dog, Malgrim faces the bandit leader fighting from a defensive stance.

Heroes up


Elf Wizard 2 | HP: 6/16 (18)| AC: 11 (11 Tch, 10 Ff) | CMD: 13 | F: +4, R: +2, W: +6; +2 vs. enchantments; Immune sleep | Init: +1 | Perc: +4 | 0/7 - telekinetic fist (1d4+1 bludgeoning) | Active conditions: -1 CON; sickened; fatigued; voiceless

Right=Trident: Left=Short sword: Active=protect fm evil (+2AC)

Determined to win, Lanarial finishes the mutt in front of her. She then retrieves a potion of cure light wounds to drink next round.

Two-weapon melee attack 1: 1d20 + 3 ⇒ (15) + 3 = 18
Trident damage: 1d8 + 2 ⇒ (2) + 2 = 4
Two-weapon melee attack 2: 1d20 + 3 ⇒ (10) + 3 = 13
Short sword damage: 1d6 + 2 ⇒ (5) + 2 = 7


HP: 17/17. In hands: Earthbreaker. Necklace: Gerund in prime spot, Harold in secondary . Active effects: Half-Elf Ranger (Divine tracker/Shapeshifter) 2

Stabilisation: 1d20 + 1 - 10 ⇒ (11) + 1 - 10 = 2

-11hp dies next turn

Maedhros weakens quickly, his breath barely visible, his skin pale and his lips turning blue.


Male CG hobgoblin barbarian (unchained, superstitious) 1 | HP: 18/18 | AC: 18 (T: 13, F: 15) | CMB: +4, CMD: 17 | F: +7, R: +3, W: +3/ooc] | Init: +3 | [ooc]Perc: +7, SM: +3 | Speed 30ft | Rage: 9/9 | Active conditions: None.

Malgrim takes a step back while pulling out a healing potion and feeds it to Maedhros.

CLW Potion: 1d8 + 1 ⇒ (7) + 1 = 8


HP: 17/17. In hands: Earthbreaker. Necklace: Gerund in prime spot, Harold in secondary . Active effects: Half-Elf Ranger (Divine tracker/Shapeshifter) 2

Nice roll, thanks.

As the potion trickles into his mouth, Maedhros visibly improves, as some of his wounds begin to heal and his colour returns.

Stabilises,now at -3hp


Female Half-Orc Lvl 2 Lvl 1 Half Orc Oracle "Dark Tapestry" HP:16 HD:2d8 AC:15 T:12 CMD:13 FF:13 BAB:+1 CMB:+1 Ranged:+2 Fort:+1 Ref:+2 Will:+7 Init:+2 Speed:10'(2)

Oranna takes her last bottle of healing, downing it in a big gulp, then moving in position to help Mailgram attack the leader.

CLW: 1d8 + 1 ⇒ (4) + 1 = 5


The bandit leader approaches, and engages Malgrim and Oranna while the dog that was near Lanarial is dispatched with two accurate swings. The bandit leader swings a looping blow at Malgrim, trying to hit Oranna too. Malgrim is hit (11 damage), but Oranna dodges the follow through.

bandits:
bandit leader cleave Malgrim: 1d20 + 6 ⇒ (15) + 6 = 212d6 + 7 ⇒ (1, 3) + 7 = 11
bandit leader cleave Oranna: 1d20 + 6 ⇒ (6) + 6 = 122d6 + 7 ⇒ (3, 3) + 7 = 13bandit Malgrim: 1d20 + 3 + 2 ⇒ (1) + 3 + 2 = 61d6 + 1 ⇒ (3) + 1 = 4

The bandit leader and bandit are left.

Heroes up


Elf Wizard 2 | HP: 6/16 (18)| AC: 11 (11 Tch, 10 Ff) | CMD: 13 | F: +4, R: +2, W: +6; +2 vs. enchantments; Immune sleep | Init: +1 | Perc: +4 | 0/7 - telekinetic fist (1d4+1 bludgeoning) | Active conditions: -1 CON; sickened; fatigued; voiceless

Lanarial downs her potion, and then moves in a wide arc, with the intent on coming around the leader and flanking him with Oranna next round.
CLW: 2d8 + 2 ⇒ (3, 4) + 2 = 9


Female Half-Orc Lvl 2 Lvl 1 Half Orc Oracle "Dark Tapestry" HP:16 HD:2d8 AC:15 T:12 CMD:13 FF:13 BAB:+1 CMB:+1 Ranged:+2 Fort:+1 Ref:+2 Will:+7 Init:+2 Speed:10'(2)

Oranna takes a swing at the bandit leader.

War Hammer: 1d20 + 3 ⇒ (18) + 3 = 21
Damage: 1d8 + 5 ⇒ (4) + 5 = 9


Male CG hobgoblin barbarian (unchained, superstitious) 1 | HP: 18/18 | AC: 18 (T: 13, F: 15) | CMB: +4, CMD: 17 | F: +7, R: +3, W: +3/ooc] | Init: +3 | [ooc]Perc: +7, SM: +3 | Speed 30ft | Rage: 9/9 | Active conditions: None.

Malgrim growls at the bandit leader. "Now ye die!"

Greatsword attack: 1d20 + 3 ⇒ (5) + 3 = 8
Greatsword damage: 2d6 + 3 ⇒ (2, 4) + 3 = 9


Malgrim misses and Oranna slices the raging bandit leader in the thigh drawing blood cutting through his impressive breastplate.

bandits:

bandit leader cleave Malgrim: 1d20 + 8 ⇒ (6) + 8 = 142d6 + 7 ⇒ (3, 6) + 7 = 16
bandit: 1d20 + 5 ⇒ (20) + 5 = 251d6 + 1 ⇒ (1) + 1 = 2bandit confrim: 1d20 + 5 ⇒ (17) + 5 = 221d6 + 1 ⇒ (6) + 1 = 7

The bandit leader misses a cleaving strike at Malgrim, but the last bandit minion slices Malgrim in the throat. Crit for 9 damage

The bandit leader laughs as he dances partly around Oranna. "We can call this a draw, or we start killing fallen guys!!"

Party up


Elf Wizard 2 | HP: 6/16 (18)| AC: 11 (11 Tch, 10 Ff) | CMD: 13 | F: +4, R: +2, W: +6; +2 vs. enchantments; Immune sleep | Init: +1 | Perc: +4 | 0/7 - telekinetic fist (1d4+1 bludgeoning) | Active conditions: -1 CON; sickened; fatigued; voiceless

Lanarial moves again to flank the leader with Oranna, stabbing at him with her trident. "Not likely, cur. You may have bloodied us, but we will prevail today..."
Attack + flank: 1d20 + 5 + 2 ⇒ (11) + 5 + 2 = 18
Damage: 1d8 + 2 ⇒ (6) + 2 = 8


Female Half-Orc Lvl 2 Lvl 1 Half Orc Oracle "Dark Tapestry" HP:16 HD:2d8 AC:15 T:12 CMD:13 FF:13 BAB:+1 CMB:+1 Ranged:+2 Fort:+1 Ref:+2 Will:+7 Init:+2 Speed:10'(2)

Attack: 1d20 + 5 + 2 ⇒ (10) + 5 + 2 = 17
Damage: 1d8 + 5 ⇒ (4) + 5 = 9
Oranna also takes a swing at the bandit leader.


Lanarial hits the bandit leader, another nasty wound. Oranna's follow up misses the bandit. The bandit leader nods. "But we will take some with us." He dodges to move out of the flanking position and try to line up a cleaving shot. The only way to do that is to include the fallen enemies. The bandit leader swings through Malgrim, but misses Oranna on the follow up. The bandit sees the leader point to the fallen hero, and stabs the falled Maedhros, doing some slicing damage. 6 damage and FORT DC16
Do not know Malgrim's status

bandit:
cleave vs MalgrimOranna: 1d20 + 6 + 4 ⇒ (10) + 6 + 4 = 202d6 + 7 ⇒ (6, 5) + 7 = 181d20 + 6 ⇒ (10) + 6 = 162d6 + 7 ⇒ (5, 6) + 7 = 18cdg damage vs Maedhros: 2d6 + 2 ⇒ (1, 3) + 2 = 6

Anyone below Constitution in HP or failing a cdg FORT save awakes with some amnesia in the halls.

Heroes up

The bandit leader and a single bandit are left. Given the massive wounds and raging status of the bandit leader, he seems to realize he may not recover from his rage. He seems to want to take as many of you as he can with him.


Male CG hobgoblin barbarian (unchained, superstitious) 1 | HP: 18/18 | AC: 18 (T: 13, F: 15) | CMB: +4, CMD: 17 | F: +7, R: +3, W: +3/ooc] | Init: +3 | [ooc]Perc: +7, SM: +3 | Speed 30ft | Rage: 9/9 | Active conditions: None.

Fort Save: 1d20 + 6 ⇒ (12) + 6 = 18

Malgrim lays on the ground his wounds slowly knitting. As new wounds appear, they bleed for a moment and then clot.

New injuries take him to -10, then he heals 2.


HP: 17/17. In hands: Earthbreaker. Necklace: Gerund in prime spot, Harold in secondary . Active effects: Half-Elf Ranger (Divine tracker/Shapeshifter) 2

Fort: 1d20 + 3 ⇒ (4) + 3 = 7

The blow pushes Maedhros back towards the edge of death, and his body is unable to take the abuse it has taken. He expires quietly, waking up in the halls.

"What happened? I have some fuzzy dreamlike memories, but they are already fading."


Elf Wizard 2 | HP: 6/16 (18)| AC: 11 (11 Tch, 10 Ff) | CMD: 13 | F: +4, R: +2, W: +6; +2 vs. enchantments; Immune sleep | Init: +1 | Perc: +4 | 0/7 - telekinetic fist (1d4+1 bludgeoning) | Active conditions: -1 CON; sickened; fatigued; voiceless

Two-weapon melee attack 1: 1d20 + 3 ⇒ (20) + 3 = 23
Trident damage: 1d8 + 2 ⇒ (8) + 2 = 10
Two-weapon melee attack 2: 1d20 + 3 ⇒ (9) + 3 = 12
Short sword damage: 1d6 + 2 ⇒ (4) + 2 = 6

crit confirm: 1d20 + 3 ⇒ (3) + 3 = 6
crit damage: 1d8 + 2 ⇒ (7) + 2 = 9

Lanarial follows the leader, taking a 5' step and then attacking with both weapons. The trident scores a critical hit, but she fails to twist it to cause additional damage. Still, she is pleased with the result...


Female Half-Orc Lvl 2 Lvl 1 Half Orc Oracle "Dark Tapestry" HP:16 HD:2d8 AC:15 T:12 CMD:13 FF:13 BAB:+1 CMB:+1 Ranged:+2 Fort:+1 Ref:+2 Will:+7 Init:+2 Speed:10'(2)

Attack: 1d20 + 5 ⇒ (19) + 5 = 24
Damage: 1d8 + 5 ⇒ (4) + 5 = 9

More confident in herself to kill this wretched bandit, she swings at the leader with renewed force.


As Lanarial hits the bandit leader twice and Oranna hits him once, there is nothing much left of him.

The remaining bandit flees back into the cave rather than continue as the leader falls.

As the battle settles, the slaves shout for you to rescue them before more bandits come.
Combat Over

Level 2 for Malgrim, Maedhros and Oranna---Level 3 for Lanarial


Elf Wizard 2 | HP: 6/16 (18)| AC: 11 (11 Tch, 10 Ff) | CMD: 13 | F: +4, R: +2, W: +6; +2 vs. enchantments; Immune sleep | Init: +1 | Perc: +4 | 0/7 - telekinetic fist (1d4+1 bludgeoning) | Active conditions: -1 CON; sickened; fatigued; voiceless

Lanarial moves to check on Maedhros, but is confused when she can not find him anywhere. After a minute or two, she focuses on the captives and moves to set them free. After all are free and on their way, Lanarial will check the bandit's for any valuable information, gear, or treasure!


Female Half-Orc Lvl 2 Lvl 1 Half Orc Oracle "Dark Tapestry" HP:16 HD:2d8 AC:15 T:12 CMD:13 FF:13 BAB:+1 CMB:+1 Ranged:+2 Fort:+1 Ref:+2 Will:+7 Init:+2 Speed:10'(2)

You better run coward!" Oranna yells out at the fleeing bandit. She quickly runs over to Maedhros and Malgrim to check on them.


Male CG hobgoblin barbarian (unchained, superstitious) 1 | HP: 18/18 | AC: 18 (T: 13, F: 15) | CMB: +4, CMD: 17 | F: +7, R: +3, W: +3/ooc] | Init: +3 | [ooc]Perc: +7, SM: +3 | Speed 30ft | Rage: 9/9 | Active conditions: None.

Hmm, looks like I misread who got hit and needed a Fort Save. As Malgrim did not take damage last round, he would have healed to -2 last round and 0hp thus round.


Male CG hobgoblin barbarian (unchained, superstitious) 1 | HP: 18/18 | AC: 18 (T: 13, F: 15) | CMB: +4, CMD: 17 | F: +7, R: +3, W: +3/ooc] | Init: +3 | [ooc]Perc: +7, SM: +3 | Speed 30ft | Rage: 9/9 | Active conditions: None.

When Malgrim regains consciousness, he retrieves his polearm and begins freeing the hostages. Once that is complete, he will turn his attention to the bandits and see what useful gear they may have. Then it is time to take a look in the cave.


Female Half-Orc Lvl 2 Lvl 1 Half Orc Oracle "Dark Tapestry" HP:16 HD:2d8 AC:15 T:12 CMD:13 FF:13 BAB:+1 CMB:+1 Ranged:+2 Fort:+1 Ref:+2 Will:+7 Init:+2 Speed:10'(2)

"Where did Maedhros go, he just disappeared?" Oranna says patrolling around the perimeter of the encampment.


Male CG hobgoblin barbarian (unchained, superstitious) 1 | HP: 18/18 | AC: 18 (T: 13, F: 15) | CMB: +4, CMD: 17 | F: +7, R: +3, W: +3/ooc] | Init: +3 | [ooc]Perc: +7, SM: +3 | Speed 30ft | Rage: 9/9 | Active conditions: None.

"Eh, tha old man probably brought 'im back ta tha hall. Tha big guy wasn' looking to hot."

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