Grymp's Way of the Wicked Campaign (Inactive)

Game Master Zahir ibn Mahmoud ibn Jothan

Cardinal Adrastus Thorn * Thiadora * Grumplejack * Silken veil * Talingarde * Lower Caverns * Main Levels

Party Loot Spreadsheet

no combat:

Combat!!

Round: 1

Malleck: UP!!
Xeram: UP!!
Meinhard:
Aleksand:
Gertrart:
Donnagin:
Mordecai:

Summary of Important Posts:
I wanted to take a quick timeout to link back to a couple important posts that have info in them that you are still working on.

First are the three large posts that describe the vast majority of the Horn

Lower Caverns

Levels 1 and 2

Much of level 3

Next is Cardinal Thorn’s post where he described the mission, which is essentially to get the Tears of Achlys from Vetra-Kali.

And then you had info on the ritual and the rebuilding of the alchemical golem.

The Ritual

The alchemical golem

Also recall the oozes that you were going to get back to.

You've still missed some rooms on level 3, although I think you've covered levels 1 and 2.


3,301 to 3,350 of 4,628 << first < prev | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | next > last >>

Male Drow Crime: Sedition Drow Bard (Demagogue) 8 | Hp 34/34 | AC 20/14/16 | F +2, R +12, W +6, +2 vs ench, +4 vs sound SR 14 | CMD 22/17 | Init +5 | Prec +1 Darkvision 120'

What is the ambient light level in the area we are fight at? Normal illumination or Dim illumination?

Spellcraft: 1d20 + 6 ⇒ (12) + 6 = 18

With a look of disgust at the Priestess, Taeral whispers,"You b!*~!, you think that will help you?


Roll20 Maps Loot

Normal. Daytime.


aka Brother Gert A doughy & bloodied wandering worshiper of Mitra

Spellcraft: 1d20 + 13 ⇒ (8) + 13 = 21

hmmm... That could be bad for me.


Roll20 Maps Loot
False Gertrart wrote:

[Dice=Spellcraft]1d20+13

hmmm... That could be bad for me.

Bahhh, Taeral succeeded on a 14!

Although she's still not Pugwampi'd!


Human
Stats:
1 Sorcerer Hp 6/6 , AC 12/12/10, BaB +0, CMB+0, CMD +2, Init +6, Perc. +14 F+4/R+5/W+9

Xeram's eyes narrow, at the bard's healing herself.

Once more he shoots two rays at her.
Scorching ray vs cheating bard!: 1d20 + 5 ⇒ (3) + 5 = 8Burn you wench!: 4d6 ⇒ (2, 4, 1, 4) = 11
Scorching ray vs cheating bard!: 1d20 + 5 ⇒ (19) + 5 = 24Burn you wench!: 4d6 ⇒ (5, 5, 4, 5) = 19


Roll20 Maps Loot

DAMN! She didn't heal for enough!

Bianca drops to the ground and begins dying.

GM:

Malleck - 35, Fatigued

Hallack – bless, bull’s strength, Inspire Courage +2, 2
James – bless, Inspire Courage +2, 58
Sister Marta – bless, sanctuary, Inspire Courage +2, 3, Knows about Malleck
Bianca – bless, Inspire Courage +2, 38 DMG
Yorgun – bless, Inspire Courage +2, 10

James 1: 1d20 + 2 - 6 ⇒ (20) + 2 - 6 = 16
Bianca1: 1d20 + 0 - 5 ⇒ (18) + 0 - 5 = 13
K(r): 1d20 + 9 ⇒ (11) + 9 = 20


Human
Stats:
1 Sorcerer Hp 6/6 , AC 12/12/10, BaB +0, CMB+0, CMD +2, Init +6, Perc. +14 F+4/R+5/W+9

Xeram's face shows a satisfied grin.


Male Drow Crime: Sedition Drow Bard (Demagogue) 8 | Hp 34/34 | AC 20/14/16 | F +2, R +12, W +6, +2 vs ench, +4 vs sound SR 14 | CMD 22/17 | Init +5 | Prec +1 Darkvision 120'

I have one more attempt before your attack Gertrart... I am trying... she is only making the save be one or two points.


Minotaur Barbarian 3 | HP 79/105 [105] | AC 19, Touch 8, FF 19 | CMD 25 | Fort +10, Ref +6, Will +6 | Per +14, Darkvision 60' | Init +0

Sorry, not quite sure where I am in relation to Halleck, so just charging him!

With a roar, Gerion raises his ax high overhead and powers straight into Halleck!

Charging Rage TH Power Attack: 1d20 + 17 ⇒ (7) + 17 = 24
Damage: 3d6 + 12 ⇒ (2, 4, 3) + 12 = 21


M Devil-blooded Tiefling Cleric (Fiendish Vessel) 3 / Sorcerer 1 / Mystic Theurge 6 | HP 89/89 | AC 9/9/9 | Saves F:+8 R: +2 W: +15 | CMB +5 CMD 15 | Init -1 | Perception +13(15) SM: +15(17) | Darkvision 60ft Crime: Arson

"Yorgun, drop your weapon, would you kindly."
Cast Command, DC 16 will save

While Mordecai tries to bend Yorgun to his will with magic, the three hell hounds close in on Hallack. Growling menacingly, the alpha wolf leads the pack, while the other two move on to the enemys's flank.

Hell hound alpha, bite: 1d20 + 7 ⇒ (3) + 7 = 10
damage: 1d8 + 3 + 1d6 ⇒ (1) + 3 + (1) = 5
Hell hound #2, bite: 1d20 + 7 ⇒ (17) + 7 = 24
damage: 1d8 + 3 + 1d6 ⇒ (3) + 3 + (5) = 11
Hell hound #3, bite: 1d20 + 7 ⇒ (15) + 7 = 22
damage: 1d8 + 3 + 1d6 ⇒ (4) + 3 + (4) = 11

If possible, they try to get into flank. Bonus not calculated on the rolls


Roll20 Maps Loot

Gerion charges Hallack and deals him a hellacious blow.

Will: 1d20 + 6 ⇒ (16) + 6 = 22 Success

Yorgun looks at Mordecai, bewildered that he knows his name and says, "no thank you son, I'll keep beating on this one here."

Hellhounds 2 and 3 manage to strike Hallack.

Malleck will swift action "Lay on Hands" on himself.

Heal: 3d6 ⇒ (4, 4, 3) = 11

Malleck will swing away at Hallack with his longsword twice.

longsword: 1d20 + 12 ⇒ (3) + 12 = 151d8 + 4 ⇒ (1) + 4 = 5 Miss
longsword: 1d20 + 12 - 5 ⇒ (11) + 12 - 5 = 181d8 + 4 ⇒ (7) + 4 = 11 Miss

Hallack will then return the favor at Malleck:

longsword: 1d20 + 12 + 2 - 2 ⇒ (8) + 12 + 2 - 2 = 201d8 + 4 + 2 + 4 ⇒ (6) + 4 + 2 + 4 = 16 Miss
longsword: 1d20 + 12 + 2 - 2 - 5 ⇒ (1) + 12 + 2 - 2 - 5 = 81d8 + 4 + 2 + 4 ⇒ (4) + 4 + 2 + 4 = 14 Miss

Sister Marta (reluctantly) Channels positive energy to heal, thinking she will be healing Malleck too. what idiot didn't give her selective channeling?

Channel: 3d6 ⇒ (4, 1, 1) = 6 Ugh!

Her entire party is healed of 6 HP of damage.

Bianca and James are actually awake again.

Bianca casts CMW on herself.

CMW: 3d8 + 6 ⇒ (4, 2, 3) + 6 = 15

She then stands up.

James does nothing.

Taeral is up.

GM:

Malleck - 24, Fatigued

Hallack – bless, bull’s strength, 39
James – bless, 52
Sister Marta – bless, sanctuary, Knows about Malleck
Bianca – bless, 17 DMG
Yorgun – bless, 4


Human
Stats:
1 Sorcerer Hp 6/6 , AC 12/12/10, BaB +0, CMB+0, CMD +2, Init +6, Perc. +14 F+4/R+5/W+9

Curses!!!!
So then...no canister with explosve runes reached them? :)


Male Drow Crime: Sedition Drow Bard (Demagogue) 8 | Hp 34/34 | AC 20/14/16 | F +2, R +12, W +6, +2 vs ench, +4 vs sound SR 14 | CMD 22/17 | Init +5 | Prec +1 Darkvision 120'

Irritated at the Sister's luck and knowing the assassin's attack is coming, Taeral cast pugwampi's grace one last time.

cast pugwampi's grace, DC19 Will

Will vs Sanctuary: 1d20 + 4 ⇒ (19) + 4 = 23


Roll20 Maps Loot

Taeral, once you beat Sanctuary, you're gtg from then on.

Sister Marta's will save.

Will: 1d20 + 8 ⇒ (15) + 8 = 23 Success!!!


Male Drow Crime: Sedition Drow Bard (Demagogue) 8 | Hp 34/34 | AC 20/14/16 | F +2, R +12, W +6, +2 vs ench, +4 vs sound SR 14 | CMD 22/17 | Init +5 | Prec +1 Darkvision 120'

Well I tried Gertrart... maybe her saves are all used up. Had a 50/50 chance and she made all three saves.


Roll20 Maps Loot

Yorgun, who is flanking Malleck, power attacks with his hammer.

Hammer: 1d20 + 9 + 2 - 2 ⇒ (12) + 9 + 2 - 2 = 212d6 + 13 + 2d6 + 6 ⇒ (4, 6) + 13 + (4, 4) + 6 = 37 Miss!

Malleck will Smite Hallack!

Malleck takes a 5' step to flank with Gerion, and then he swings away at Hallack with his longsword twice.

longsword: 1d20 + 12 + 5 + 2 ⇒ (8) + 12 + 5 + 2 = 271d8 + 4 + 7 ⇒ (3) + 4 + 7 = 14 Hit
longsword: 1d20 + 12 + 5 - 5 + 2 ⇒ (7) + 12 + 5 - 5 + 2 = 211d8 + 4 + 7 ⇒ (4) + 4 + 7 = 15 Hit

Malleck hits twice! In fact, after his first hit, Hallack drops, but Malleck goes ahead and finishes Hallack off, rather than letting Sister Marta heal him up.

Hallack is dead, dead, dead.

James is on the ground, but awake. Sister Marta, Bianca, and Yorgun are still in the fight.

Much of the party is up!

GM:

Malleck - 24, Fatigued

Hallack – bless, bull’s strength, 68, Dead
James – bless, 52
Sister Marta – bless, sanctuary, Knows about Malleck
Bianca – bless, 17 DMG
Yorgun – bless, 4


aka Brother Gert A doughy & bloodied wandering worshiper of Mitra

Brother Gert breaths a little better after the sister's healing. He looks at her with a nod of thanks.

While noticing where the seams in her armor near the lumbar nerve clusters part....

Round two still, right?


Roll20 Maps Loot

I actually think I screwed up the numbering, right? Is this the third round?


Male
VITALS:
AC: 23(31), T: 17, FF: 30; HP: 41/46 (DR 6/-); F:6 R:4, W:5 CMD 21 (29 vs BR/OR); CMB +10; Init: +1 ; Perc: +1
Fighter 7
SKILLS:
Acrobatics -11 (-15 to jump), Climb +1, Diplomacy +16, Intimidate +21, Linguistics +6, Lore (Urgathoa) +9, Profession (soldier) +11, Ride -1

whats my current HP on? And yey... dead folks...

-Posted with Wayfinder


Roll20 Maps Loot

You're down 24 and fatigued!


Minotaur Barbarian 3 | HP 79/105 [105] | AC 19, Touch 8, FF 19 | CMD 25 | Fort +10, Ref +6, Will +6 | Per +14, Darkvision 60' | Init +0

With a roar, Gerion raises his ax high overhead and attacks Sister Marta!

Attack Rage TH Power Attack: 1d20 + 15 ⇒ (9) + 15 = 24
Damage: 3d6 + 12 ⇒ (5, 6, 3) + 12 = 26
Attack Rage TH Power Attack: 1d20 + 10 ⇒ (6) + 10 = 16
Damage: 3d6 + 12 ⇒ (5, 3, 2) + 12 = 22


Male
VITALS:
AC: 23(31), T: 17, FF: 30; HP: 41/46 (DR 6/-); F:6 R:4, W:5 CMD 21 (29 vs BR/OR); CMB +10; Init: +1 ; Perc: +1
Fighter 7
SKILLS:
Acrobatics -11 (-15 to jump), Climb +1, Diplomacy +16, Intimidate +21, Linguistics +6, Lore (Urgathoa) +9, Profession (soldier) +11, Ride -1

Malleck, breathing a bit harder than he should. Takes a step back,and moving to the fallen elf, quickly healing himself, and then for good measure, one more time.

swift and standard action LoH
LoH: 6d6 ⇒ (1, 3, 1, 1, 3, 5) = 14
wow that sucked... but plus side. Only down 10 now
-Posted with Wayfinder


Roll20 Maps Loot
Malleck of Alerion wrote:
Malleck, breathing a bit harder than he should. Takes a step back,and moving to the fallen elf, quickly healing himself, and then for good measure, one more time.

Next round, your action this round was dropping Hallack.

Gerion Will: 1d20 + 6 ⇒ (13) + 6 = 19 Success

Gerion's first attack strikes into Sister Marta, but his second attack misses.

GM:

Malleck - 24, Fatigued

Hallack – bless, bull’s strength, 68, Dead
James – bless, 52
Sister Marta – bless, sanctuary, Knows about Malleck, 26 DMG
Bianca – bless, 17 DMG
Yorgun – bless, 4


Human
Stats:
1 Sorcerer Hp 6/6 , AC 12/12/10, BaB +0, CMB+0, CMD +2, Init +6, Perc. +14 F+4/R+5/W+9

"Keep pressure on them!"

Xeram fires two more rays at the bard.
1d20 + 5 ⇒ (15) + 5 = 204d6 ⇒ (1, 1, 5, 5) = 12
1d20 + 5 ⇒ (19) + 5 = 244d6 ⇒ (2, 1, 4, 5) = 12

Since minotaurs are large creatures....putting aside she's next to Gerion, she's bound to provoke if she'd try a channel now.
May his dmg be too little for an outright kill.


Roll20 Maps Loot

Channeling doesn't provoke

Both of Xeram's rays strike Bianca, and she crumbles to the ground.

GM:

Malleck - 24, Fatigued

Hallack – bless, bull’s strength, 68, Dead
James – bless, 52
Sister Marta – bless, sanctuary, Knows about Malleck, 26 DMG
Bianca – bless, 41 DMG, Dying
Yorgun – bless, 4

Bianca 1: 1d20 + 0 - 8 ⇒ (5) + 0 - 8 = -3


Human
Stats:
1 Sorcerer Hp 6/6 , AC 12/12/10, BaB +0, CMB+0, CMD +2, Init +6, Perc. +14 F+4/R+5/W+9

Oh? I've seen that played that way though.
Edit: down the cleric, she'll 3d6 channel everyone all the time :(


aka Brother Gert A doughy & bloodied wandering worshiper of Mitra

Brother Gert will stagger to his feet "Watch out, the wounded man gasps as one mitran attacks another.

move action to stand, still studying. Unless his cover is blown(?)


Male
VITALS:
AC: 23(31), T: 17, FF: 30; HP: 41/46 (DR 6/-); F:6 R:4, W:5 CMD 21 (29 vs BR/OR); CMB +10; Init: +1 ; Perc: +1
Fighter 7
SKILLS:
Acrobatics -11 (-15 to jump), Climb +1, Diplomacy +16, Intimidate +21, Linguistics +6, Lore (Urgathoa) +9, Profession (soldier) +11, Ride -1

"Keep the elf alive" he calls through the sounds of battle

-Posted with Wayfinder


Roll20 Maps Loot

You're gtg Gertrart, cover is still good.

Channel is an Su, so it doesn't provoke, and in the AOO chart, it is given a "No" in the AOO column.


Roll20 Maps Loot

Mordecai's dogs attack Yorgun:

Hell hound alpha, bite: 1d20 + 7 ⇒ (8) + 7 = 15 Miss
damage: 1d8 + 3 + 1d6 ⇒ (5) + 3 + (4) = 12
Hell hound #2, bite: 1d20 + 7 ⇒ (9) + 7 = 16 Miss
damage: 1d8 + 3 + 1d6 ⇒ (2) + 3 + (5) = 10
Hell hound #3, bite: 1d20 + 7 ⇒ (3) + 7 = 10 Miss
damage: 1d8 + 3 + 1d6 ⇒ (7) + 3 + (2) = 12

Mordecai hurls some magic missiles at James to put him back out, he hopes.

MM: 3d4 + 3 ⇒ (3, 1, 1) + 3 = 8

James falls unconscious.

Sister Marta again channels positive energy.

Channel: 3d6 ⇒ (2, 3, 5) = 10

Both Bianca and James wake up.

Bianca casts CMW on herself and stands up.

James stands, and the others are too far to AOO.

CMW: 2d8 + 6 ⇒ (3, 4) + 6 = 13

Taeral is up!

GM:

Malleck - 24, Fatigued

James – bless, 50
Sister Marta – bless, sanctuary, Knows about Malleck, 16 DMG
Bianca – bless, 18 DMG
Yorgun – bless, 0


Male Drow Crime: Sedition Drow Bard (Demagogue) 8 | Hp 34/34 | AC 20/14/16 | F +2, R +12, W +6, +2 vs ench, +4 vs sound SR 14 | CMD 22/17 | Init +5 | Prec +1 Darkvision 120'

Will vs Sanctuary: 1d20 + 4 ⇒ (17) + 4 = 21

Cast suggestion on Sister Marta, Will DC17

"Sister Martra, give your holy symbol to your fallen ally, so he may move onto the afterlife in Mitra's embrace."


Roll20 Maps Loot

Will: 1d20 + 8 ⇒ (13) + 8 = 21 Success


Roll20 Maps Loot

Yorgun continues to power attack Malleck with his hammer.

Hammer: 1d20 + 9 - 2 ⇒ (15) + 9 - 2 = 222d6 + 13 + 6 ⇒ (3, 3) + 13 + 6 = 25


aka Brother Gert A doughy & bloodied wandering worshiper of Mitra

The wounded Brother Gert staggers to Sister Marta. He keeps the priest between him and the minataur. He presents the silver holy symbol of Mitra in a gesture of channeling. "Too... much... blood," he says and then attacks with the poison coated scimitar.

falchion: 1d20 + 7 + 2 ⇒ (6) + 7 + 2 = 15 (flat footed?)
2d4 + 4 ⇒ (4, 4) + 4 = 12, plus sneak attack: 4d6 ⇒ (5, 1, 4, 5) = 15 plus fish poison: 1d3 ⇒ 1 Con (DC 15) plus death attack (DC 16)
All of which will fail if Will: 1d20 + 3 ⇒ (15) + 3 = 18


half-orc counterfeit mage 5 assassin 5, AC 15 (ff--), F: +8, R: +13 (+15 v poison), W: +5 ! crime: defile Perception: +12 (or +14) hp 75 of 75

ayup... all that set-up, all that waiting, such a great plan destroyed by the dice. :)


Human
Stats:
1 Sorcerer Hp 6/6 , AC 12/12/10, BaB +0, CMB+0, CMD +2, Init +6, Perc. +14 F+4/R+5/W+9

Xeram's inner calm burns away.

How dare they continue this defiance!!

Will vs DC sanctuary: 1d20 + 7 ⇒ (12) + 7 = 19
Xeram breaks the feeble compulsion, his anger surpassing it.

"YOU, healer, cease your healings."
Ray vs Marta: 1d20 + 5 ⇒ (20) + 5 = 25BURN!!: 4d6 ⇒ (5, 2, 4, 2) = 13
"..and YOU, wench, by the dark arcane, just STAY DOWN!"
Ray vs Bianca: 1d20 + 5 ⇒ (20) + 5 = 25BURN!!: 4d6 ⇒ (6, 5, 1, 1) = 13

Crit?: 1d20 + 5 ⇒ (11) + 5 = 16BURN!!: 4d6 ⇒ (3, 5, 3, 2) = 13
Crit?: 1d20 + 5 ⇒ (11) + 5 = 16BURN!!: 4d6 ⇒ (1, 4, 4, 5) = 14

I hope this knocks em both out. Given the low dmg, i think she has a good chance to stabilize.


Roll20 Maps Loot

Even flat footed, Gertrart misses his attack against Sister Marta.

Those were quite impressive Xeram, let me see here...

Both Sister Marta and Bianca crumble to the ground.

GM:

Malleck - 24, Fatigued

James – bless, 50
Sister Marta – bless, sanctuary, Knows about Malleck, 42 DMG
Bianca – bless, 45 DMG
Yorgun – bless, 0

Marta 1: 1d20 + 2 - 3 ⇒ (15) + 2 - 3 = 14


Human
Stats:
1 Sorcerer Hp 6/6 , AC 12/12/10, BaB +0, CMB+0, CMD +2, Init +6, Perc. +14 F+4/R+5/W+9

"Malleck, your toy slave's been pacified, and the preaching sister won't be healing anybody any time soon.
We will have the upper hand, comrades, let us finish this!"


Male
VITALS:
AC: 23(31), T: 17, FF: 30; HP: 41/46 (DR 6/-); F:6 R:4, W:5 CMD 21 (29 vs BR/OR); CMB +10; Init: +1 ; Perc: +1
Fighter 7
SKILLS:
Acrobatics -11 (-15 to jump), Climb +1, Diplomacy +16, Intimidate +21, Linguistics +6, Lore (Urgathoa) +9, Profession (soldier) +11, Ride -1

Feeling better after he healed himself, he grins at Xeram

"Much appreciated Xeram, now to focus on those left"

Except for the captured one i designated, do we keep the rest? or can i end them ritualisticly?


Human
Stats:
1 Sorcerer Hp 6/6 , AC 12/12/10, BaB +0, CMB+0, CMD +2, Init +6, Perc. +14 F+4/R+5/W+9

Is that a serious question? :)
Btw, Xeram would like to watch, if not assist, in 'conditioning' your toy.
She did refuse to properly stay down after all :)


Roll20 Maps Loot

Well, the bad news is the crit was enough to kill Bianca, but Sister Marta is still alive.


Human
Stats:
1 Sorcerer Hp 6/6 , AC 12/12/10, BaB +0, CMB+0, CMD +2, Init +6, Perc. +14 F+4/R+5/W+9

Well we could put her somewhere cold, and resurrect her when we attain the power to do so.


Male
VITALS:
AC: 23(31), T: 17, FF: 30; HP: 41/46 (DR 6/-); F:6 R:4, W:5 CMD 21 (29 vs BR/OR); CMB +10; Init: +1 ; Perc: +1
Fighter 7
SKILLS:
Acrobatics -11 (-15 to jump), Climb +1, Diplomacy +16, Intimidate +21, Linguistics +6, Lore (Urgathoa) +9, Profession (soldier) +11, Ride -1

Marta.... fine. but she will need a new name :P sure, Xeram may watch


Roll20 Maps Loot

If we don't get something from Gerion and Mordecai this morning, I will move things forward.


Human
Stats:
1 Sorcerer Hp 6/6 , AC 12/12/10, BaB +0, CMB+0, CMD +2, Init +6, Perc. +14 F+4/R+5/W+9

To their surrender and subsequent execution?


Minotaur Barbarian 3 | HP 79/105 [105] | AC 19, Touch 8, FF 19 | CMD 25 | Fort +10, Ref +6, Will +6 | Per +14, Darkvision 60' | Init +0

Gerion throws himself against Yorgun!

Charging Rage TH Power Attack: 1d20 + 17 ⇒ (8) + 17 = 25
Damage: 3d6 + 12 ⇒ (1, 1, 5) + 12 = 19


Roll20 Maps Loot

Gerion hits Yorgun.

Mordecai hurls another MM at James:

MM: 3d4 + 3 ⇒ (3, 4, 4) + 3 = 14

James drops to the ground.

Taeral is up!

GM:

James – bless, 65, Dying
Sister Marta – bless, sanctuary, Knows about Malleck, 42 DMG, Stable
Yorgun – bless, 19

James 1: 1d20 + 2 - 12 ⇒ (8) + 2 - 12 = -2
James 2: 1d20 + 2 - 12 ⇒ (10) + 2 - 12 = 0


Male Drow Crime: Sedition Drow Bard (Demagogue) 8 | Hp 34/34 | AC 20/14/16 | F +2, R +12, W +6, +2 vs ench, +4 vs sound SR 14 | CMD 22/17 | Init +5 | Prec +1 Darkvision 120'

Frustrated with the audacity of the priestess to resists all of this spells, Taeral take is anger out on the dwarf. With a flick of his hand, he sends a couple of pugwampi hairs flying in the direction of the hammer wielding vertically challenged creature.

Cast pugwampi grace, DC18 Will


Roll20 Maps Loot

Will: 1d20 + 6 ⇒ (4) + 6 = 10 Fail

So I finally fail a save, of course it's at a time when the battle is all but over!

Yorgun steps over to Malleck and swings at him.

Attack: 1d20 + 9 + 1 ⇒ (14) + 9 + 1 = 24
Attack: 1d20 + 9 + 1 ⇒ (17) + 9 + 1 = 27

Screw those pugwampis!

DMG: 2d6 + 13 ⇒ (3, 6) + 13 = 22

Of course, without a flank, his damage is not as impressive, and without healing, he will go down quickly.

The rest of the party is up.


Human
Stats:
1 Sorcerer Hp 6/6 , AC 12/12/10, BaB +0, CMB+0, CMD +2, Init +6, Perc. +14 F+4/R+5/W+9

With the ammo that is scorching ray depleted for the day, Xeram switches to the cheaper bullets.

Magic Missile!: 4d4 + 4 ⇒ (2, 3, 4, 4) + 4 = 17

3,301 to 3,350 of 4,628 << first < prev | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Grymp's Way of the Wicked All Messageboards

Want to post a reply? Sign in.