Grymp's Way of the Wicked Campaign (Inactive)

Game Master Zahir ibn Mahmoud ibn Jothan

Cardinal Adrastus Thorn * Thiadora * Grumplejack * Silken veil * Talingarde * Lower Caverns * Main Levels

Party Loot Spreadsheet

no combat:

Combat!!

Round: 1

Malleck: UP!!
Xeram: UP!!
Meinhard:
Aleksand:
Gertrart:
Donnagin:
Mordecai:

Summary of Important Posts:
I wanted to take a quick timeout to link back to a couple important posts that have info in them that you are still working on.

First are the three large posts that describe the vast majority of the Horn

Lower Caverns

Levels 1 and 2

Much of level 3

Next is Cardinal Thorn’s post where he described the mission, which is essentially to get the Tears of Achlys from Vetra-Kali.

And then you had info on the ritual and the rebuilding of the alchemical golem.

The Ritual

The alchemical golem

Also recall the oozes that you were going to get back to.

You've still missed some rooms on level 3, although I think you've covered levels 1 and 2.


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Roll20 Maps Loot

I'm a little disappointed in these Draugr. Their writeup makes them seem a bit more beefy, DR, energy resistance, etc. However DR/slashing isn't really DR against most parties or characters.. Also when the shrieker shrieks, it causes the Draugr to break out and head your way, in an open room they could have been more deadly, but bottled up down a hallway, they loathe the ability to beat you up.

Let's get this last one killed and move on!


Roll20 Maps Loot
Grymp wrote:

Anyone who submitted, take an extra HP.

I'll find other quirky ways to award folks.

How about, anyone that makes Star Voter for RPGSS a gets something small? Star requires only 100 times voting.

Star Voter anyone? It only takes voting 100 times. I'm pushing for Marathon, which is 1000.


Female Eidolon 5 AC 21 [T 13 FF 18] | CMB +8 | CMD 21 | HP 32/32 | Fort +4 | Ref +5 | Will +3 (5) | Init +3 | Percep +7, Darkvision 60 ft
Skills/Abilities:
Acrobatics 9 | Sense Motive 7 | Stealth 9 | Link | Share Spells | Evasion | Pounce

This one *retch, gakk* would beg to differ with that assessment, but she is (a) too busy spewing and (b) not on the current plane of existence...

BTW, was there a way to avoid setting off the shrieker? We were pretty stealthy, I thought!


Roll20 Maps Loot

Whiner! It only lasts for one round!

Hmm, so the shrieker. You could have completely avoided the room, that's one way.

Your darkness idea was great, because light sets them off, but so does "any movement within 10'" and with Blindsense, sneaking didn't seem to me like it would help, HOWEVER any amount of damage would kill it, so a magic missile, arrow, acid Ray, or whatever from the door, and it would die with just 1hp of damage. The module places it in the middle of the room, so opening the door is "movement within 10'" which seems to me to make it impossible. Thus I moved it against the far wall, so 15' from the door, and thus you could open the door and accomplish something. Alas, sneaking up on a blindsense creature in a wide open space seems impossible to me.


Male
VITALS:
AC: 23(31), T: 17, FF: 30; HP: 41/46 (DR 6/-); F:6 R:4, W:5 CMD 21 (29 vs BR/OR); CMB +10; Init: +1 ; Perc: +1
Fighter 7
SKILLS:
Acrobatics -11 (-15 to jump), Climb +1, Diplomacy +16, Intimidate +21, Linguistics +6, Lore (Urgathoa) +9, Profession (soldier) +11, Ride -1

No worries. We can handle a bunch of draggers. =^^=

And no star voter. I can force it. But i guess that wont be very honost opinion wise

-Posted with Wayfinder


Male Drow Crime: Sedition Drow Bard (Demagogue) 8 | Hp 34/34 | AC 20/14/16 | F +2, R +12, W +6, +2 vs ench, +4 vs sound SR 14 | CMD 22/17 | Init +5 | Prec +1 Darkvision 120'

Figure I am getting close on the Marathon status... wish I could see my number of votes someplace.


Roll20 Maps Loot

I'm approaching Marathon as well, but slowing down pending the cull.


half-orc counterfeit mage 5 assassin 5, AC 15 (ff--), F: +8, R: +13 (+15 v poison), W: +5 ! crime: defile Perception: +12 (or +14) hp 75 of 75

I stopped making votes from my phone the first year, because they didn't seem to get recorded. I think that is happening this year, because I have over 300 without the phone. I haven't counted how many I have made from the phone, but it is close to that same number, but alas... still star.

Sorry to derail. I should put this in the RPGSS forums eh :)


M Devil-blooded Tiefling Cleric (Fiendish Vessel) 3 / Sorcerer 1 / Mystic Theurge 6 | HP 89/89 | AC 9/9/9 | Saves F:+8 R: +2 W: +15 | CMB +5 CMD 15 | Init -1 | Perception +13(15) SM: +15(17) | Darkvision 60ft Crime: Arson

Same here, I feel like I've been voting a billion times, but I don't see any status change. I was wondering if having the page open in several devices messes the counter up.


Roll20 Maps Loot

Their voting site is pretty smart. Say I start looking at 2 items on the iPhone, but don't have 60 seconds, later when I bring it up to vote on another device it remembers my 2 items (possibly after clearing the cache of the last 2 items I had seen there) shows me the 2 I hadn't yet voted on accounting for the 30 seconds I did look at them and continues the countdown.

If you are counting the 2 from before when you switched devices, don't. You will have voted for those earlier when you switched away from that device to a different one.


Male
VITALS:
AC: 23(31), T: 17, FF: 30; HP: 41/46 (DR 6/-); F:6 R:4, W:5 CMD 21 (29 vs BR/OR); CMB +10; Init: +1 ; Perc: +1
Fighter 7
SKILLS:
Acrobatics -11 (-15 to jump), Climb +1, Diplomacy +16, Intimidate +21, Linguistics +6, Lore (Urgathoa) +9, Profession (soldier) +11, Ride -1

Happy happy new year to all from here oyt of South-Africa! May you have a blessed and joyful 2015!

-Posted with Wayfinder


Roll20 Maps Loot

What strange magic is this that speaks to me from the future? For the dawn of the new year is still nearly 7 hours away!


Human
Stats:
1 Sorcerer Hp 6/6 , AC 12/12/10, BaB +0, CMB+0, CMD +2, Init +6, Perc. +14 F+4/R+5/W+9

It's 23:19 back here, so i'll have to post the grats & such in a bit. :)


half-orc counterfeit mage 5 assassin 5, AC 15 (ff--), F: +8, R: +13 (+15 v poison), W: +5 ! crime: defile Perception: +12 (or +14) hp 75 of 75

Nigh! 'tis 10 hours yet until I can hear that message!

but Happy New Year to everyone :)


Human
Stats:
1 Sorcerer Hp 6/6 , AC 12/12/10, BaB +0, CMB+0, CMD +2, Init +6, Perc. +14 F+4/R+5/W+9

Happy new year everybody! Best wishes to all!


Roll20 Maps Loot

We made it to 2015 here, and my BAC is kind of high, goodnight all.

Scarab Sages

Happy New Year.... from Buffalo, New York, USA


M Devil-blooded Tiefling Cleric (Fiendish Vessel) 3 / Sorcerer 1 / Mystic Theurge 6 | HP 89/89 | AC 9/9/9 | Saves F:+8 R: +2 W: +15 | CMB +5 CMD 15 | Init -1 | Perception +13(15) SM: +15(17) | Darkvision 60ft Crime: Arson

Happy New Year, everyone!


HP 53/53 | AC 20 (22 w/C.E.) [T 15 FF 15] | CMB +7 | CMD 22 | Fort +7 Ref +7 Will +3 | Init +5 | Percep +0 | Stamina 7/7 | Active conditions: None Kingdom Spreadsheet | Turn Summary

Likewise, to all of you. Now, let's make this the year we burned Talingarde to the ground...


Roll20 Maps Loot

Noble sentiments!


Male
VITALS:
AC: 23(31), T: 17, FF: 30; HP: 41/46 (DR 6/-); F:6 R:4, W:5 CMD 21 (29 vs BR/OR); CMB +10; Init: +1 ; Perc: +1
Fighter 7
SKILLS:
Acrobatics -11 (-15 to jump), Climb +1, Diplomacy +16, Intimidate +21, Linguistics +6, Lore (Urgathoa) +9, Profession (soldier) +11, Ride -1

As GM said, i think we are close to end of this part. If so, close to level? If i am correct, should we plan ahead a bit? We all getting feats. Im taking spell focus conjuration. Its a wasted feat, but only way to get augment summoning at level 5.

-Posted with Wayfinder


Human
Stats:
1 Sorcerer Hp 6/6 , AC 12/12/10, BaB +0, CMB+0, CMD +2, Init +6, Perc. +14 F+4/R+5/W+9

Xeram will persue destruction magics. I'll probably take spellfocus evocation.


Roll20 Maps Loot

Yes getting close.

So I made Marathon voter!


Male Drow Crime: Sedition Drow Bard (Demagogue) 8 | Hp 34/34 | AC 20/14/16 | F +2, R +12, W +6, +2 vs ench, +4 vs sound SR 14 | CMD 22/17 | Init +5 | Prec +1 Darkvision 120'

I did also on Friday... Not sure about the getting to the next level


Roll20 Maps Loot

I'll make no effort to get to Champion.


half-orc counterfeit mage 5 assassin 5, AC 15 (ff--), F: +8, R: +13 (+15 v poison), W: +5 ! crime: defile Perception: +12 (or +14) hp 75 of 75

I finally made it to dedicated. Considering Marathon, but it won't be easy with the new job. :)

I had never head of a Daugr before the item that creates them & then we encounter them here. Touche Universe, touche.


HP 53/53 | AC 20 (22 w/C.E.) [T 15 FF 15] | CMB +7 | CMD 22 | Fort +7 Ref +7 Will +3 | Init +5 | Percep +0 | Stamina 7/7 | Active conditions: None Kingdom Spreadsheet | Turn Summary

Malleck - aren't you an antipaladin? Why do you want Augment Summoning?!

I'm probably going to try and get onto the vampire feat path asap.


Male
VITALS:
AC: 23(31), T: 17, FF: 30; HP: 41/46 (DR 6/-); F:6 R:4, W:5 CMD 21 (29 vs BR/OR); CMB +10; Init: +1 ; Perc: +1
Fighter 7
SKILLS:
Acrobatics -11 (-15 to jump), Climb +1, Diplomacy +16, Intimidate +21, Linguistics +6, Lore (Urgathoa) +9, Profession (soldier) +11, Ride -1

My companions that become almost permanent are from the summon monster list. They count as summoned creatures with a duration of permanent. Almost like eidolon. So augment works on them, then at lvl11 they also get the "advanced" template. =^^=

-Posted with Wayfinder


HP 53/53 | AC 20 (22 w/C.E.) [T 15 FF 15] | CMB +7 | CMD 22 | Fort +7 Ref +7 Will +3 | Init +5 | Percep +0 | Stamina 7/7 | Active conditions: None Kingdom Spreadsheet | Turn Summary

Oh, I see: 2 feat slots gets you a permanent +4 Str and +4 Con to a permanent summons. Basically a free belt of extraordinary whatsit... Nice :)


Male
VITALS:
AC: 23(31), T: 17, FF: 30; HP: 41/46 (DR 6/-); F:6 R:4, W:5 CMD 21 (29 vs BR/OR); CMB +10; Init: +1 ; Perc: +1
Fighter 7
SKILLS:
Acrobatics -11 (-15 to jump), Climb +1, Diplomacy +16, Intimidate +21, Linguistics +6, Lore (Urgathoa) +9, Profession (soldier) +11, Ride -1

Yup. If hit levels over 15...

Ill have a Glebrazu. Augment and advanced template. And now and then enlarge =^^=

-Posted with Wayfinder


Ratfolk Alchemist(Grenadier) 4 **Grave Robbery** HP: 27/27 | AC: 18, T: 14, FF: 15 | Fort +5, Ref +7, Will +1 | CMB 2, CMD 15 | Init. +5 | Perception +9 | Darkvision 60ft.
Skills:
Craft(Alchemy) +18, Disable Device +10, Heal +5, K.(Arcana) +9, K.(Nat) +11, K.(Hist) +6, K.(Dung) +6, Perception +9, Slight of Hand +7, Spellcraft +12, UMD +14, Acrobatics +4, Escape Artist +4, Stealth +11

The rat is officially back from a 2 week break. Which means that posts from him will resume with much greater consistency! Thanks for the slack over the last two weeks, everyone!


Female Eidolon 5 AC 21 [T 13 FF 18] | CMB +8 | CMD 21 | HP 32/32 | Fort +4 | Ref +5 | Will +3 (5) | Init +3 | Percep +7, Darkvision 60 ft
Skills/Abilities:
Acrobatics 9 | Sense Motive 7 | Stealth 9 | Link | Share Spells | Evasion | Pounce

Uh, hello, this is Team Evil: there is no "slack" - there is only deferred punishment.

You have a nice day now, you hear?


Roll20 Maps Loot

Hey guys, remind me, for Timeon's benefit, who is wearing what "disguises?" a couple of you look Mitran, and a couple Asmodean, and a couple nondescript?


Human
Stats:
1 Sorcerer Hp 6/6 , AC 12/12/10, BaB +0, CMB+0, CMD +2, Init +6, Perc. +14 F+4/R+5/W+9

Xeram would probably look like clergy. Modest in a hooded robe/habit with a small Mitran insignia.


Ratfolk Alchemist(Grenadier) 4 **Grave Robbery** HP: 27/27 | AC: 18, T: 14, FF: 15 | Fort +5, Ref +7, Will +1 | CMB 2, CMD 15 | Init. +5 | Perception +9 | Darkvision 60ft.
Skills:
Craft(Alchemy) +18, Disable Device +10, Heal +5, K.(Arcana) +9, K.(Nat) +11, K.(Hist) +6, K.(Dung) +6, Perception +9, Slight of Hand +7, Spellcraft +12, UMD +14, Acrobatics +4, Escape Artist +4, Stealth +11

Solomon looks like an incredibly homely human, and tends to have a more feral gait than a typical person. He doesn't really get the concept of how a human should look/act. So you get what you get.


Male Drow Crime: Sedition Drow Bard (Demagogue) 8 | Hp 34/34 | AC 20/14/16 | F +2, R +12, W +6, +2 vs ench, +4 vs sound SR 14 | CMD 22/17 | Init +5 | Prec +1 Darkvision 120'

Taeral looks like a bard/rogue with a holy symbol of Mitra visible.


HP 53/53 | AC 20 (22 w/C.E.) [T 15 FF 15] | CMB +7 | CMD 22 | Fort +7 Ref +7 Will +3 | Init +5 | Percep +0 | Stamina 7/7 | Active conditions: None Kingdom Spreadsheet | Turn Summary

Vosil is ... nondescript. Human-looking, Asmodean.


half-orc counterfeit mage 5 assassin 5, AC 15 (ff--), F: +8, R: +13 (+15 v poison), W: +5 ! crime: defile Perception: +12 (or +14) hp 75 of 75

Gertrart is in Mitran disguise, I think Mordecai is also.


Roll20 Maps Loot
Malleck of Alerion wrote:

plus the Mithral, i can get a mithral version ;)

-Posted with Wayfinder

Not sure I understand the real value in mithral FP, for anyone besides a Fighter, or maybe a Magus with Medium Armor.


Roll20 Maps Loot

So, anyone that survives this fight gets to make 3rd level!


Male
VITALS:
AC: 23(31), T: 17, FF: 30; HP: 41/46 (DR 6/-); F:6 R:4, W:5 CMD 21 (29 vs BR/OR); CMB +10; Init: +1 ; Perc: +1
Fighter 7
SKILLS:
Acrobatics -11 (-15 to jump), Climb +1, Diplomacy +16, Intimidate +21, Linguistics +6, Lore (Urgathoa) +9, Profession (soldier) +11, Ride -1

You need heavy armor proff to ware it. Less dex penalty plus itll help with swimming issues and other str based problems ;) not to mention i can look all good and nice. A shining beacon of hope... till i skewer them =^^=

-Posted with Wayfinder


Human
Stats:
1 Sorcerer Hp 6/6 , AC 12/12/10, BaB +0, CMB+0, CMD +2, Init +6, Perc. +14 F+4/R+5/W+9
GM wrote:
So, anyone that survives this fight gets to make 3rd level!

Today we can exclude any squires from graduating!


Male
VITALS:
AC: 23(31), T: 17, FF: 30; HP: 41/46 (DR 6/-); F:6 R:4, W:5 CMD 21 (29 vs BR/OR); CMB +10; Init: +1 ; Perc: +1
Fighter 7
SKILLS:
Acrobatics -11 (-15 to jump), Climb +1, Diplomacy +16, Intimidate +21, Linguistics +6, Lore (Urgathoa) +9, Profession (soldier) +11, Ride -1

=^^=

-Posted with Wayfinder


HP 53/53 | AC 20 (22 w/C.E.) [T 15 FF 15] | CMB +7 | CMD 22 | Fort +7 Ref +7 Will +3 | Init +5 | Percep +0 | Stamina 7/7 | Active conditions: None Kingdom Spreadsheet | Turn Summary

Shame, potentially promising lad, I thought... Just a bit too much too soon to expect him to choose us over his master.

Oh well, there will be other days and other minions!


Male
VITALS:
AC: 23(31), T: 17, FF: 30; HP: 41/46 (DR 6/-); F:6 R:4, W:5 CMD 21 (29 vs BR/OR); CMB +10; Init: +1 ; Perc: +1
Fighter 7
SKILLS:
Acrobatics -11 (-15 to jump), Climb +1, Diplomacy +16, Intimidate +21, Linguistics +6, Lore (Urgathoa) +9, Profession (soldier) +11, Ride -1

Hear hear

-Posted with Wayfinder


Roll20 Maps Loot

Talk all the smack you want, I notice that it is Solomon that has a bloody nose, not Timeon!


Male Drow Crime: Sedition Drow Bard (Demagogue) 8 | Hp 34/34 | AC 20/14/16 | F +2, R +12, W +6, +2 vs ench, +4 vs sound SR 14 | CMD 22/17 | Init +5 | Prec +1 Darkvision 120'

Sorry for the delay in my posts... but I am back at a computer again.


Human
Stats:
1 Sorcerer Hp 6/6 , AC 12/12/10, BaB +0, CMB+0, CMD +2, Init +6, Perc. +14 F+4/R+5/W+9
Mordecai wrote:
Would you kindly cut him down.

I sense a bioshock reference.


M Devil-blooded Tiefling Cleric (Fiendish Vessel) 3 / Sorcerer 1 / Mystic Theurge 6 | HP 89/89 | AC 9/9/9 | Saves F:+8 R: +2 W: +15 | CMB +5 CMD 15 | Init -1 | Perception +13(15) SM: +15(17) | Darkvision 60ft Crime: Arson

That it is... :) Feels appropriate here, too


Male Drow Crime: Sedition Drow Bard (Demagogue) 8 | Hp 34/34 | AC 20/14/16 | F +2, R +12, W +6, +2 vs ench, +4 vs sound SR 14 | CMD 22/17 | Init +5 | Prec +1 Darkvision 120'

Sorry Xeram. Missed the post with the sleep spell in it. Darkness will not stop your sleep spell. You can still have it go off X Feet in front of you or any other direction, as darkness will not block line of effect.

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