Granta's Evergreen Arc #5 (Inactive)

Game Master Granta

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Sovereign Court

Players for this table are:

  • Cari Mac
  • GlennH
  • KeegH
  • Banesama
  • Luthor Volandis

Please ninja-dot the gameplay thread by making a post and then deleting it. This will add the scenario to your My Campaigns tab without cluttering up the game. Then, fill in this form with your character info.

Grand Lodge

Male (True Neutral) Human Rogue 2.0 | AC 16 (T 14/FF 12) | CMB +2 CMD 16 (FF 12) | HP 15/15 | Init +9 | Fort +0 Ref +6 Will +2 | Perception +7 (+8 Traps) | Evasion

Well met all and looking forward to playing with everyone.

Scarab Sages

Female ifrit oracle 1 | Init +3; Senses darkvision 30 ft.; Perception +4 AC 17 | T 13 | FF 14 | HP 13/13 | Fort +1, Ref +3, Will +1 Resist fire 5 | CMD 13

You too. All dotted in, and survey answered.

Sovereign Court

Please list any expendable magic items that you need someone else to activate and/or are willing to share with other characters. For example, do you have a scroll of lesser restoration that you’ll need the cleric to cast if you take ability damage?

If you have a Day Job, roll that as well.

Scarab Sages

Female ifrit oracle 1 | Init +3; Senses darkvision 30 ft.; Perception +4 AC 17 | T 13 | FF 14 | HP 13/13 | Fort +1, Ref +3, Will +1 Resist fire 5 | CMD 13

Brand new character so I don't have much in the way of gear yet. I have a fairly high UMD, and I have cure spells. I'm happy to hold/activate your wands of CLW for you.

No day job.

Sovereign Court

CG Male Gnome Mesmerist 1 | AC 14, T 11, FF 14 | hp 10| Fort +1, Ref +2, Will +2 | Init +2 | Percep +6 | CMD 9 | Speed 20 ft. low light vision

profession cook: 1d20 + 6 ⇒ (2) + 6 = 8 dayjob

I have a mesmerist trick that i have to preimplant on an ally it only allows me to activate the trick. It would work best with the rogue. I can only do this once per day though.

misdirection trick:

An enemy’s perception of an attack by the subject shifts, making the foe unprepared to defend against the attack. The mesmerist can trigger this trick when the subject makes an attack or uses a spell that requires an attack roll. The mesmerist attempts a Bluff check to feint against a single target of the subject’s attack. Unlike a normal feint, this ability can be used on non-melee attacks. If the feint succeeds, the target of the attack is denied its Dexterity bonus to AC against the triggering attack. The target doesn’t suffer any additional effects that the mesmerist or the subject would cause on a normal feint or Bluff check. This is an illusion (glamer) effect.

I have no items that i need someone else to use on me.

Sovereign Court

Male LN Half-Elf Magus 1 | AC 15 (19 w/shield) T 11 FF 14 | HP 11 | F +4* R +1* W +2* (*+2 vs Ench.) | Init + 3 | Perc. +3 Low-light vision | CMD 15

Delric is also a new character. He has one scroll of infernal healing which he can cast.

Dayjob profession Architect: 1d20 + 4 ⇒ (1) + 4 = 5 "I don't know why the new house collapsed? There was nothing wrong with the design. It must have been the builder's fault."

Dark Archive

Male NG Sylph Fighter (Lore Warden) | HP: 11/11| AC: 16 (14 Tch, 12 Fl) | CMB: +2, CMD: 16 | F: +3, R: +4, W: +0 | Init: +6 | Perc: +1, SM: +0, Darkvision | Speed 30ft | Abilities/Spells: 1/day: feather fall | Active conditions: | Re-roll (+2): 1/1 |

Brand new character here with little in the way of equipment.

He does have a dayjob though craft(bows): 1d20 + 7 ⇒ (7) + 7 = 14

Grand Lodge

Male (True Neutral) Human Rogue 2.0 | AC 16 (T 14/FF 12) | CMB +2 CMD 16 (FF 12) | HP 15/15 | Init +9 | Fort +0 Ref +6 Will +2 | Perception +7 (+8 Traps) | Evasion

If I remember correctly, you can spend 2 PP to purchase a Wand of Cure Light Wounds. I'll do that and let Tera use it.

Also, for Downtime, instead of a Day Job I am going to roll for one of my Faction Goals.

Faction Goal
Forgo Downtime to finalize a report to the Pathfinder Society
-Requires a DC 15 Intelligence, Wisdom, or Profession Scribe check

Intelligence Check: 1d20 + 2 ⇒ (18) + 2 = 20

Sovereign Court

Please describe your character’s personality and combat strategy. If you are comfortable with another player botting you, please say so here and then add a “BOT ME” spoiler to your profile. But be aware that I do not bot characters. If another player does not post your actions, you will be delayed and/or skipped entirely.

BOT ME EXAMPLE:
Tactics Magga always keeps a smokestick in hand, and usually starts combat by dropping it to gain concealment. After that she's a straightforward rage and kill barbarian.

Basic

  • Halberd: 1d20 + 9 ⇒ (14) + 9 = 23 Adamantine, Piercing, slashing: 1d10 + 6 ⇒ (4) + 6 = 10
  • Greatclub: 1d20 + 8 ⇒ (5) + 8 = 13 Bludgeoning: 1d10 + 6 ⇒ (9) + 6 = 15
  • Sap: 1d20 + 8 ⇒ (14) + 8 = 22 Bludgeoning, Nonlethal: 1d6 + 4 ⇒ (2) + 4 = 6
  • Longbow: 1d20 + 3 ⇒ (6) + 3 = 9 Piercing: 1d8 + 3 ⇒ (6) + 3 = 9

Raging
  • Halberd: 1d20 + 11 ⇒ (16) + 11 = 27 Adamantine, Piercing, slashing: 1d10 + 9 ⇒ (5) + 9 = 14
  • Greatclub: 1d20 + 10 ⇒ (10) + 10 = 20 Bludgeoning: 1d10 + 9 ⇒ (5) + 9 = 14
  • Sap: 1d20 + 10 ⇒ (8) + 10 = 18 Bludgeoning, Nonlethal: 1d6 + 6 ⇒ (5) + 6 = 11
  • Scarab Sages

    Female ifrit oracle 1 | Init +3; Senses darkvision 30 ft.; Perception +4 AC 17 | T 13 | FF 14 | HP 13/13 | Fort +1, Ref +3, Will +1 Resist fire 5 | CMD 13

    Tera will buff the party first, and then may decide to debuff the enemies depending on the battle. She does not channel energy to heal until after the battle is over. She has a Disable Device skill, and will offer to use it of no one else has the skill. Her curse is clouded vision. She cannot see more than 30 feet away, and will ask for someone to tell her what is further away than she can see.

    She is an Ifrit who looks mostly human. She doesn't know a lot about things (no knowledge skills), and is shy. She will speak if needed. Most people find her charming. Her clothing is of a Osirion style, and she wears headgear with netting that obscures her eyes. Tera is tired of people asking about her very pale eyes.

    I would rather not be botted. I don't see not being available to post.

    Grand Lodge

    Male (True Neutral) Human Rogue 2.0 | AC 16 (T 14/FF 12) | CMB +2 CMD 16 (FF 12) | HP 15/15 | Init +9 | Fort +0 Ref +6 Will +2 | Perception +7 (+8 Traps) | Evasion

    There should be no reason to Bot Me, I check the game threads multiple times a day.

    Felli always sees if there is a way to avoid a fight if their mission is subterfuge. He has lied (Bluff) his party out of battles before with great success. But when battle is initiated, he views the situation first to see if melee or range is the better option. If melee is the better option, he always tries to get into a flanking position with the strongest melee type in his party for mutual benefits. If range is the better option, he will target casters/healers first to try to disrupt their spellcasting.

    Sovereign Court

    CG Male Gnome Mesmerist 1 | AC 14, T 11, FF 14 | hp 10| Fort +1, Ref +2, Will +2 | Init +2 | Percep +6 | CMD 9 | Speed 20 ft. low light vision

    kim will after each combat and at the start the adventure implant his mesmerist trick on a ally he can do this 5 times per day, upon reading father I have discovered that my character can only have on implanted at a time but can do it 5 times per day resetting it each time but can be the same target. in combat he will target an enemy with his hypnotic stare ability as a swift action than turn the enemy against each other with his spells (murderous command, lesser confusion and zero level unwitting ally), and activate his trick when needed.

    hypnotic stare ability:

    A mesmerist can focus his stare on one creature within 30 feet as a swift action. That creature takes a –2 penalty on Will saving throws. A mesmerist can maintain his stare against only one opponent at a time; it remains in effect until the mesmerist stares at a new target, the opponent dies, the opponent moves farther than 30 feet away, or the mesmerist falls unconscious or dies. The mesmerist can remove the memory of his stare from the target’s mind; the creature doesn’t remember that it was affected (nor does it realize that it is currently being affected) unless the mesmerist allows it. The hypnotic stare is a psychic effect, and relies more on the mesmerist’s focus than the target’s perception of his stare. It can’t be avoided in the same ways a gaze attack can. The mesmerist can use this ability even while blinded, but must succeed at a DC 20 concentration check to do so. Staring at a creature requires the mesmerist’s focus, so if he uses a gaze attack or similar ability, he must target the subject of his hypnotic stare or voluntarily end the stare. The penalties from multiple mesmerists’ stares don’t stack, nor do they stack with penalties from witches’ evil eye hexes. This is a mind-affecting effect.

    Kim Reth is a small hypnotically charismatic gnome and will gladly negotiate in any social matter.

    He will not need to be Bot.

    Who would allow me to put the trick ability on their character?
    It would be most useful to the rouge.

    Sovereign Court

    Male LN Half-Elf Magus 1 | AC 15 (19 w/shield) T 11 FF 14 | HP 11 | F +4* R +1* W +2* (*+2 vs Ench.) | Init + 3 | Perc. +3 Low-light vision | CMD 15

    If it comes to a battle, Delric see it as his duty as a son of a noble knight to stand forth with sword and magic to defend those less fortunate people who do not have the blood of knights running through their veins.

    He has limited magic, and will use it sparingly.

    Normal he will draw and throw a range weapon or draw, swiftly enchant his scimitar and attack with it two-handily.

    He is willing to explore other options to combat, but for some reason he seems to rub lesser people the wrong way, but then they don't have the blood of nobles. (Not very diplomatic)

    I am not anticipating the need for my character to be Botted.

    Kim - has permission to cast the misdirection trick on Delric.

    Grand Lodge

    Male (True Neutral) Human Rogue 2.0 | AC 16 (T 14/FF 12) | CMB +2 CMD 16 (FF 12) | HP 15/15 | Init +9 | Fort +0 Ref +6 Will +2 | Perception +7 (+8 Traps) | Evasion

    @Kim - has permission to cast the misdirection trick on me.

    Dark Archive

    Male NG Sylph Fighter (Lore Warden) | HP: 11/11| AC: 16 (14 Tch, 12 Fl) | CMB: +2, CMD: 16 | F: +3, R: +4, W: +0 | Init: +6 | Perc: +1, SM: +0, Darkvision | Speed 30ft | Abilities/Spells: 1/day: feather fall | Active conditions: | Re-roll (+2): 1/1 |

    Lyran is rather intelligent but up until recently was rather reclusive, so his social skills are somewhat lacking. He has had some arcane training but is still learning the finer points of spell memorisation. He'll gladly talk about his training on his path to becoming an arcane archer but won't really talk about personal details like where he is from or his reasons for joining the Pathfinders.

    Currently Lyran is simply a lightly armoured sylph who will provide ranged support in combat using his longbow. He has read a large number of books regarding arcane theory and is quite knowledgeable about spell casting, so will share his skills abruptly but accurately when he knows something. Knowledge Arcana and Spellcraft are both +7.

    Sovereign Court

    Please make sure that your stat bar includes alignment, race, class & level, AC, hp, saves, initiative, senses, and CMD. If you prepare spells, post them in this thread.

    STAT BAR EXAMPLE:
    CN human barbarian 4 | AC 8, T 8, FF 8 | 65/65 hp | Fort +11, Ref +0 (+1 vs. traps), Will +0; +1 vs. death | Init -2 | Percep -2 | CMD 16

    Also, please copy your avatar to the map.

    Sovereign Court

    Male LN Half-Elf Magus 1 | AC 15 (19 w/shield) T 11 FF 14 | HP 11 | F +4* R +1* W +2* (*+2 vs Ench.) | Init + 3 | Perc. +3 Low-light vision | CMD 15

    Updated header.

    Prepared spells for Delric:

    Magus Spells Prepared (CL 1st; concentration +3)
    . . 1st—color spray (DC 13), shield
    . . 0 (at will)—dancing lights, detect magic, prestidigitation

    Sovereign Court

    CG Male Gnome Mesmerist 1 | AC 14, T 11, FF 14 | hp 10| Fort +1, Ref +2, Will +2 | Init +2 | Percep +6 | CMD 9 | Speed 20 ft. low light vision

    I am a spontaneous caster and I have updated my bar.

    I have the spells `1st level confusion lesser, murderous command twice per day. 0 level spells dancing lights, ghost sound, light, unwitting ally at will.

    I will put the trick on Felli

    Scarab Sages

    Female ifrit oracle 1 | Init +3; Senses darkvision 30 ft.; Perception +4 AC 17 | T 13 | FF 14 | HP 13/13 | Fort +1, Ref +3, Will +1 Resist fire 5 | CMD 13

    Spontaneous caster as well. Here's my spell list.

    1/day—burning hands (DC 15)
    Oracle (Seeker) Spells Known (CL 1st; concentration +5)
    1st (4/day)—bane (DC 15), bless, cure light wounds
    0 (at will)—detect magic, light, read magic, stabilize
    Channel Energy 5x a day.

    Sovereign Court

    You guys are the first table to finish the gauntlet of preparation. We'll officially start once the other tables are ready, but for now let's do some RP in the gameplay thread.

    Any last minute purchases or questions?

    Sovereign Court

    Official start time will be tomorrow afternoon, around 1PM EDT.

    Sovereign Court

    If you have any questions, please post them here in Discussion rather than as ooc text in Gameplay. You'll get a faster response that way, as I'll be checking this thread more frequently than the Gameplay.

    Grand Lodge

    Male (True Neutral) Human Rogue 2.0 | AC 16 (T 14/FF 12) | CMB +2 CMD 16 (FF 12) | HP 15/15 | Init +9 | Fort +0 Ref +6 Will +2 | Perception +7 (+8 Traps) | Evasion

    I'm currently hospitalized. I've been able to log into Piazo today, but yesterday I wasn't using my tablet. I will try to log on and post everyday. I might be stuck in the hospital until Friday.

    Sovereign Court

    @Felli: Don't stress about posting from the hospital, you have slightly more important things to devote your energy to right now. Unless of course, PbP is the distraction that keeps you from dying of boredom in your hospital bed, then post away!

    Dark Archive

    Male NG Sylph Fighter (Lore Warden) | HP: 11/11| AC: 16 (14 Tch, 12 Fl) | CMB: +2, CMD: 16 | F: +3, R: +4, W: +0 | Init: +6 | Perc: +1, SM: +0, Darkvision | Speed 30ft | Abilities/Spells: 1/day: feather fall | Active conditions: | Re-roll (+2): 1/1 |

    Get well soon Felli.

    Grand Lodge

    Male (True Neutral) Human Rogue 2.0 | AC 16 (T 14/FF 12) | CMB +2 CMD 16 (FF 12) | HP 15/15 | Init +9 | Fort +0 Ref +6 Will +2 | Perception +7 (+8 Traps) | Evasion

    They kept me longer than expected, but I'm better now. I'll get a post up shortly.

    Sovereign Court

    Glad to hear you're feeling better :-)

    Dark Archive

    Male NG Sylph Fighter (Lore Warden) | HP: 11/11| AC: 16 (14 Tch, 12 Fl) | CMB: +2, CMD: 16 | F: +3, R: +4, W: +0 | Init: +6 | Perc: +1, SM: +0, Darkvision | Speed 30ft | Abilities/Spells: 1/day: feather fall | Active conditions: | Re-roll (+2): 1/1 |

    I agree with Granta. Good to have you back! :)

    Scarab Sages

    Female ifrit oracle 1 | Init +3; Senses darkvision 30 ft.; Perception +4 AC 17 | T 13 | FF 14 | HP 13/13 | Fort +1, Ref +3, Will +1 Resist fire 5 | CMD 13

    Glad to see you back.

    Sovereign Court

    CG Male Gnome Mesmerist 1 | AC 14, T 11, FF 14 | hp 10| Fort +1, Ref +2, Will +2 | Init +2 | Percep +6 | CMD 9 | Speed 20 ft. low light vision

    Glad that you are feeling better

    Sovereign Court

    Male LN Half-Elf Magus 1 | AC 15 (19 w/shield) T 11 FF 14 | HP 11 | F +4* R +1* W +2* (*+2 vs Ench.) | Init + 3 | Perc. +3 Low-light vision | CMD 15

    Felli, congratulations on escaping the hospital!

    Sovereign Court

    Who has(n't) played/GMed The Confirmation before?

    Scarab Sages

    Female ifrit oracle 1 | Init +3; Senses darkvision 30 ft.; Perception +4 AC 17 | T 13 | FF 14 | HP 13/13 | Fort +1, Ref +3, Will +1 Resist fire 5 | CMD 13

    I've played the confirmation, but not GM'ed it.

    Dark Archive

    Male NG Sylph Fighter (Lore Warden) | HP: 11/11| AC: 16 (14 Tch, 12 Fl) | CMB: +2, CMD: 16 | F: +3, R: +4, W: +0 | Init: +6 | Perc: +1, SM: +0, Darkvision | Speed 30ft | Abilities/Spells: 1/day: feather fall | Active conditions: | Re-roll (+2): 1/1 |

    I've played it a number of times and used the module as the basis of an intro for a home group that had never played pathfinder before. Weirdly I've never GM'd it for an actual PFS group though.

    Sovereign Court

    Male LN Half-Elf Magus 1 | AC 15 (19 w/shield) T 11 FF 14 | HP 11 | F +4* R +1* W +2* (*+2 vs Ench.) | Init + 3 | Perc. +3 Low-light vision | CMD 15

    I've never played it or GMed it before.

    Grand Lodge

    Male (True Neutral) Human Rogue 2.0 | AC 16 (T 14/FF 12) | CMB +2 CMD 16 (FF 12) | HP 15/15 | Init +9 | Fort +0 Ref +6 Will +2 | Perception +7 (+8 Traps) | Evasion

    I have played but not GMed.

    Sovereign Court

    CG Male Gnome Mesmerist 1 | AC 14, T 11, FF 14 | hp 10| Fort +1, Ref +2, Will +2 | Init +2 | Percep +6 | CMD 9 | Speed 20 ft. low light vision

    I have not played nor GMed it

    Sovereign Court

    Is everyone okay, particularly Felli? The pace has gone glacial.

    Dark Archive

    Male NG Sylph Fighter (Lore Warden) | HP: 11/11| AC: 16 (14 Tch, 12 Fl) | CMB: +2, CMD: 16 | F: +3, R: +4, W: +0 | Init: +6 | Perc: +1, SM: +0, Darkvision | Speed 30ft | Abilities/Spells: 1/day: feather fall | Active conditions: | Re-roll (+2): 1/1 |

    I'm fine here. Checking for posts frequently and mostly just trying to give others a chance to post and have their time to shine.

    Scarab Sages

    Female ifrit oracle 1 | Init +3; Senses darkvision 30 ft.; Perception +4 AC 17 | T 13 | FF 14 | HP 13/13 | Fort +1, Ref +3, Will +1 Resist fire 5 | CMD 13

    I am here waiting for others.

    Grand Lodge

    Male (True Neutral) Human Rogue 2.0 | AC 16 (T 14/FF 12) | CMB +2 CMD 16 (FF 12) | HP 15/15 | Init +9 | Fort +0 Ref +6 Will +2 | Perception +7 (+8 Traps) | Evasion

    Sorry to everyone. I was hospitalized again Monday morning and wasn't released until Friday afternoon. While in the hospital, the patient's wifi didn't want to work right and I couldn't access the internet. It has been a real bad month for me. Barring me getting sick again, I should be back to posting everyday.

    Sovereign Court

    CG Male Gnome Mesmerist 1 | AC 14, T 11, FF 14 | hp 10| Fort +1, Ref +2, Will +2 | Init +2 | Percep +6 | CMD 9 | Speed 20 ft. low light vision

    It's okay Felli I just hope you are feeling better and I hope that your month improves.

    Grand Lodge

    Male (True Neutral) Human Rogue 2.0 | AC 16 (T 14/FF 12) | CMB +2 CMD 16 (FF 12) | HP 15/15 | Init +9 | Fort +0 Ref +6 Will +2 | Perception +7 (+8 Traps) | Evasion

    Things are getting slightly better. Unfortunately it seems I need the same amount of days to rest from my stay in the hospital. I can't get any real sleep while in the hospital, plus not being able to drink/eat anything weakens you a bit. They kept me for 5 days this time. Will probably take 5 days of rest to get some of my semblance of normal back. They still have me on some pain medicine and nausea medicine which work some. But I often find myself with cold sweats, dizziness, and a few other things. I slept on/off all day yesterday. Probably slept a total of 16 hours yesterday.

    Sovereign Court

    Sorry for the GM slow down everyone. I had some people over this weekend to play boardgames, and it turned into a 22 hour party. Then I worked 15 hours on less than 2 hours of sleep.

    I'm more or less recovered now, though. All games will get updated today, though some may not be until tonight.

    Scarab Sages

    Female ifrit oracle 1 | Init +3; Senses darkvision 30 ft.; Perception +4 AC 17 | T 13 | FF 14 | HP 13/13 | Fort +1, Ref +3, Will +1 Resist fire 5 | CMD 13

    No worries GM. Life seems to be hitting everyone. I blame the spring/summer weather.

    Sovereign Court

    Could everybody please start hiding your rolls in spoilers, like this?

    Sovereign Court

    If you haven't already, please start adding your actions and any other mechanics to the spoilers with your dice rolls.

    Grand Lodge

    Game map | Icons: ◆◇↺

    Tera - I noticed the CLW wand is a CL 3 so it heals 1d8+3.

    Sovereign Court

    Male LN Half-Elf Magus 1 | AC 15 (19 w/shield) T 11 FF 14 | HP 11 | F +4* R +1* W +2* (*+2 vs Ench.) | Init + 3 | Perc. +3 Low-light vision | CMD 15

    GM Granta - Where did you get the spell template? It's very clean on the map. It looks like an image object.

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