F Human Urban Ranger 6, Init +6 (8)†; Perception +10 (12)†; AC 18, 13 T, 15 FF/ hp 50/52 Saves F +7 R +8 W +6; +2 vs. charm and compulsion
GM:
Spoiler:
I run a PbP here, too. Fubar runs a couple, I think. One thing that moves things along is when the GM rolls everyone's initiative beforehand. You can do that with perception checks and such, too. They don't all do that, but that saves you tons of posts, and we can more quickly focus on the action/rp.
The hard thing about PbP is the slow pace. It can take days to get through one encounter. Anything that eliminates players rolling, other than attacks and checks, is helpful. I roll real dice at the computer for my group, but all the other GMs use the dice roller for that, AFAIK.
I have their initiative and perception modifiers on hand, roll it ahead of time, then tell them what they experience. Then, I post initiative order and let them do their thing. It saves hours. Just a heads-up. :)
um... did I miss the post where folks were selected for this game?
I don't know if I am playing in it and if I am knowing how you wand us to deal with equipment would be lovely.
No posts under any alias since October 15th. I believe we have lost our Gm.
In the absence of the Gm I think I can confidently call this game. Goodbye all, this was an odd game but it had promise.