Goblins 2: The Wreckin'-ing! (Inactive)

Game Master Dave Young 992

Most adventurers consider goblins to be nothing more than little pests. These goblins are different. They're big pests!


2,901 to 2,950 of 3,696 << first < prev | 54 | 55 | 56 | 57 | 58 | 59 | 60 | 61 | 62 | 63 | 64 | next > last >>

King of Goblins *MAP*

Are we all 8th level, now?


Male Goblin Fighter (Archer) Level 8

I will be ready when I get home tonight. In order to level I need my PC. Can't do all the detail work on the go. I also think I am ready to get back into this. *deep breath* yeah feelin gobliny again.


King of Goblins *MAP*

It takes a while to collect all the wealth, but it's more than goblins can count. You could get some nice toys with it.


Male Goblin Fighter (Archer) Level 8

Well Stix is ready whenever the rest of you are. So are the rest of you ready?


Male Goblin! Inquisitor: 8
Stats:
AC: 22/T:17/F:16 - Percept: +14 - Init: +9 - CMB: +7 CMD: 23 - Fort: +8, Ref: +9, Wil: +10 (+12 vs. charm/compulsion) - Speed: 30

Velag can count pretty high. He ate a book on math once.


male Goblin Witch / 8 // Init +6/ HP 49/49 // AC: 22/T:20/FF:15 - Percep: +7// F +3/R +8/W +6 /CMB +0 - CMD 13/ Speed 30

I want new toys!

"gimmie gimmie gimmie!"


King of Goblins *MAP*

Weighed down by your treasures, you and your leftenants progress casually back to the Wind Whisperers' camp in 4 days. The scrags are so busy eating tadpoles, they ignore you.

There is a noticeable lack of live boggards to be seen. The WWs are busy cooking up giant and boggard meat, and haven't done much to repair their village. Not that there was much to repair...

You're hailed as heroes, and treated as well as could be expected, and there was much rejoicing.


Male Goblin Fighter (Archer) Level 8
GM Goblin King wrote:


You're hailed as heroes, and treated as well as could be expected, and there was much rejoicing.

Yay.


male Goblin Witch / 8 // Init +6/ HP 49/49 // AC: 22/T:20/FF:15 - Percep: +7// F +3/R +8/W +6 /CMB +0 - CMD 13/ Speed 30

What do I need?

How much do I have to spend?


King of Goblins *MAP*

9,500 each. You'll need to find somewhere to trade it for toys.


male Goblin Witch / 8 // Init +6/ HP 49/49 // AC: 22/T:20/FF:15 - Percep: +7// F +3/R +8/W +6 /CMB +0 - CMD 13/ Speed 30

"Human town of course an maybe getses more fireworkses!"

"We makeses big party in honor of selveses an inviteses no cabbage-heads!"


Male Goblin! Inquisitor: 8
Stats:
AC: 22/T:17/F:16 - Percept: +14 - Init: +9 - CMB: +7 CMD: 23 - Fort: +8, Ref: +9, Wil: +10 (+12 vs. charm/compulsion) - Speed: 30

That's new spending, or total value? (Goooo new spending!)

Velag says, "Lizards have trade network, them can use coins for us. Also, thems can reward us for killing nasty-bog-frog-god."


King of Goblins *MAP*

New money. The LK got you some stuff last time.


Male Goblin Fighter (Archer) Level 8

"Y'all is fun bunch ta be arounds. I tinks me, Turbo, and Mcgibbans er gonna smoke witcha fer a good time longer. Not only be fun but profitible too."
Mcgibbans:"Ribbit!"
Turboflex:"Yeah!"


King of Goblins *MAP*

You can get to the LK's place in a couple of days, or stay here and luxuriate in gobliny joy.


Male Goblin! Inquisitor: 8
Stats:
AC: 22/T:17/F:16 - Percept: +14 - Init: +9 - CMB: +7 CMD: 23 - Fort: +8, Ref: +9, Wil: +10 (+12 vs. charm/compulsion) - Speed: 30

Velag says, "We should stay here for day to have funs, especially with girlses, then go see Lizzy King... and suggest setting up arrangement for him to trade for uses over longer term."


male Goblin Witch / 8 // Init +6/ HP 49/49 // AC: 22/T:20/FF:15 - Percep: +7// F +3/R +8/W +6 /CMB +0 - CMD 13/ Speed 30

Bucko welcomes Stix....

Then seeing McGibbans becomes very excited "We licks toad tribe, we should lick toad tha sits on himses headses!"


King of Goblins *MAP*

And so it was. The goblins tarried with their new friends, enjoying much feasting amd mushy mushy. Finally, it was time for our heroes to head back to Brinestump, with tales of adventure to share with all.

First stop, the lizard king's fort, seeking their fortunes in trade.


Male Goblin! Inquisitor: 8
Stats:
AC: 22/T:17/F:16 - Percept: +14 - Init: +9 - CMB: +7 CMD: 23 - Fort: +8, Ref: +9, Wil: +10 (+12 vs. charm/compulsion) - Speed: 30

On the second day, Velag will look around for any sneaky gobbies who may be interested in a change of religion. "Grey Master make you sneaky and strong like Velag! Plus, hims likes it when you kills. It a gift to him, and you!", he will say.

His last convert to Norgorber went and died, after all.


King of Goblins *MAP*

No luck, but you still have one leftenant. The WWs aren't persuaded to go with the Riders anywhere. Sounds dangerous.


Male Goblin Fighter (Archer) Level 8

Stix looks at Bucko in shock. "Lick Mcgibbans? Ya mad? Per Mcgibbans might gets imself sick from nasty gobbo tungies. Besides, why lick frogs anyways. Cake much more tasty to lick anyways. Tastier too." I look at the other WWs "Any of y'all gotsem cake? Hmm?"


male Goblin Witch / 8 // Init +6/ HP 49/49 // AC: 22/T:20/FF:15 - Percep: +7// F +3/R +8/W +6 /CMB +0 - CMD 13/ Speed 30

"Maybes we not licktoad tribes now! We gives selves new names an not lick toadses."

"We kills all Bog-turds tribe!"


King of Goblins *MAP*

You pretty much have, but there are bound to be some left somewhere.


male Goblin Witch / 8 // Init +6/ HP 49/49 // AC: 22/T:20/FF:15 - Percep: +7// F +3/R +8/W +6 /CMB +0 - CMD 13/ Speed 30

"Mahybe we findses an makeses friendses wit dumb o naga his magics strong an hom helpses find last Bog-turdses."

"Now we findses Lizzie king an makeses him sellses us good tings!"


Male Goblin Fighter (Archer) Level 8

"Oyi! Is agree wit makin our own tribe. Kill plenty of dem baggards we did kills. So who be our no chief? Is say it be.......Bucko was it? Yes Bucko...or could be dat Tark fellow...Hey where he run off to? Not seen him since da hole y'all went down eh Turboflex."
Turboflex:"Yeah!"
"Hmm dat watta tought."


King of Goblins *MAP*

Very well. You could establish your own thing. If wiping out all the boggards in the Mushfens sounds fun, that could be a goal. It could take years and cost millions of lives, but anything's possible. The LK is just a couple days from where you're at now.

And where's Tark? How can you function without his bold, decisive leadership?


Male Goblin! Inquisitor: 8
Stats:
AC: 22/T:17/F:16 - Percept: +14 - Init: +9 - CMB: +7 CMD: 23 - Fort: +8, Ref: +9, Wil: +10 (+12 vs. charm/compulsion) - Speed: 30

Velag says, "If making own tribe, we be too busy for stoopit frogs... besides, it more fun hunt them when they have more numbers so thems think thems has a chance... Can probably start with what left of windies. First we asks them join us and get some troops then, since we saveses them.... and then we raid and take over any that said no."


male Goblin Witch / 8 // Init +6/ HP 49/49 // AC: 22/T:20/FF:15 - Percep: +7// F +3/R +8/W +6 /CMB +0 - CMD 13/ Speed 30

"Bucko says go lizzie king an mushy mushy an gets good tings with moneyses, old kings wants our moneys an we nots giveses it."


King of Goblins *MAP*

I'll assume you head towards the LK. I'd just like Tark to check in before we carry on.


Male Goblin Fighter (Archer) Level 8

Stix looks at Bucko confused. "Wha? Ya sayin ye wantsta mushy wit da lizards? When ye have time ta do dat? An how? Tought em lizzies lay eggs, how ya mushy wit em? Now dat I tinks about it why? Gobby gurls not good enough?


Male Goblin! Inquisitor: 8
Stats:
AC: 22/T:17/F:16 - Percept: +14 - Init: +9 - CMB: +7 CMD: 23 - Fort: +8, Ref: +9, Wil: +10 (+12 vs. charm/compulsion) - Speed: 30

"We save Gutwad friends. That what us promised do."


male Goblin Witch / 8 // Init +6/ HP 49/49 // AC: 22/T:20/FF:15 - Percep: +7// F +3/R +8/W +6 /CMB +0 - CMD 13/ Speed 30

Bucko holds up three fingers
"No them is seperate tings."

first finger "go find lizzie king."

second finger "mushy mushy time wit gobbie girls."

third finger "getses new magic tings!"


King of Goblins *MAP*

And so the riders say goodbye to the Wind Whisperers, and make their way to the Lizard King's abode, a wagonload of treasure at their disposal.

Their leftenants guard the goods on the wagon, as the brave riders sally forth to ever greater adventure!


King of Goblins *MAP*

As for renaming yourselves or anything like that, talk it out. You're exceptional goblins, and your dialogue and messing around between encounters is the funniest part for me. Klepy dancing around with Tark's banner remains one of the best scenes. That was great!


Male Goblin Fighter (Archer) Level 8

I thought we were gonna drag the wind whisperers with us to be members of our new tribe?


King of Goblins *MAP*
Stix Gibber wrote:
I thought we were gonna drag the wind whisperers with us to be members of our new tribe?

Velag sorta tried that with his "new" god.

They're pretty happy where they are, now that you've blown through the hood. Allies, yes, but not your level or able to handle what you can.


male Goblin Witch / 8 // Init +6/ HP 49/49 // AC: 22/T:20/FF:15 - Percep: +7// F +3/R +8/W +6 /CMB +0 - CMD 13/ Speed 30

"We each has left-tenants, maybe we each has equal number of gobbies an we all be chiefes!"

"We each starts wit 100 goblins, an we has contestses against each others, an when fight big wars together we all be toughers."


King of Goblins *MAP*

Velag had an unusual vision way back in the LK's crib. There is much you can do. Discussion thread, gobbies!


Male Goblin Fighter (Archer) Level 8

So...no one has posted for almost a week. Tark seems to have vanished without a trace. Are we done? What's the fate of this campaign?


King of Goblins *MAP*

I'm still here. I guess Tark has left the building.


male Goblin Witch / 8 // Init +6/ HP 49/49 // AC: 22/T:20/FF:15 - Percep: +7// F +3/R +8/W +6 /CMB +0 - CMD 13/ Speed 30

But he is in charge!......someone send him a private message.


King of Goblins *MAP*

Done. If we don't hear from him in a day or 2, I'll look for another gobbie.

This part was a bit of a slog, but you're all pretty free to do whatever you want, now. If you want to go see the LK, just go.


Male Goblin! Inquisitor: 8
Stats:
AC: 22/T:17/F:16 - Percept: +14 - Init: +9 - CMB: +7 CMD: 23 - Fort: +8, Ref: +9, Wil: +10 (+12 vs. charm/compulsion) - Speed: 30

I sort of assumed we'd have to if we want to convert our coin into stuff?


male Goblin Witch / 8 // Init +6/ HP 49/49 // AC: 22/T:20/FF:15 - Percep: +7// F +3/R +8/W +6 /CMB +0 - CMD 13/ Speed 30

me too, me too.


King of Goblins *MAP*

I wanted to RP the trip to the LK. I'll give it a little more time, but if Tark doesn't respond soon, I'll have to find another gobbie. If any of you guys know someone who'd like to take Tark's place, have them check out the game and discussion threads to get a feel of how goofy this gang truly is.


King of Goblins *MAP*

Tark's been busy, but should rejoin us in a day or 2.


Male Goblin! Inquisitor: 8
Stats:
AC: 22/T:17/F:16 - Percept: +14 - Init: +9 - CMB: +7 CMD: 23 - Fort: +8, Ref: +9, Wil: +10 (+12 vs. charm/compulsion) - Speed: 30

Oh good. Would hate to lose the smasher of things.


King of Goblins *MAP*

He's a lot of fun!


male Goblin Witch / 8 // Init +6/ HP 49/49 // AC: 22/T:20/FF:15 - Percep: +7// F +3/R +8/W +6 /CMB +0 - CMD 13/ Speed 30

Bucko sings a song.....

"Tark be mushy mushy behind tha tree,

where does Tark be?

Mushy mushy behind tha tree"


Male Goblin Fighter (Archer) Level 8

Oh good, for a second there I thought this was going to end just as I got my second wind.

2,901 to 2,950 of 3,696 << first < prev | 54 | 55 | 56 | 57 | 58 | 59 | 60 | 61 | 62 | 63 | 64 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Goblins 2: The Wreckin'-ing! All Messageboards

Want to post a reply? Sign in.