
GM Goblin King |
It takes a while to collect all the wealth, but it's more than goblins can count. You could get some nice toys with it.

GM Goblin King |
Weighed down by your treasures, you and your leftenants progress casually back to the Wind Whisperers' camp in 4 days. The scrags are so busy eating tadpoles, they ignore you.
There is a noticeable lack of live boggards to be seen. The WWs are busy cooking up giant and boggard meat, and haven't done much to repair their village. Not that there was much to repair...
You're hailed as heroes, and treated as well as could be expected, and there was much rejoicing.

Velag Wordeater |

That's new spending, or total value? (Goooo new spending!)
Velag says, "Lizards have trade network, them can use coins for us. Also, thems can reward us for killing nasty-bog-frog-god."

GM Goblin King |
You can get to the LK's place in a couple of days, or stay here and luxuriate in gobliny joy.

Velag Wordeater |

Velag says, "We should stay here for day to have funs, especially with girlses, then go see Lizzy King... and suggest setting up arrangement for him to trade for uses over longer term."

GM Goblin King |
And so it was. The goblins tarried with their new friends, enjoying much feasting amd mushy mushy. Finally, it was time for our heroes to head back to Brinestump, with tales of adventure to share with all.
First stop, the lizard king's fort, seeking their fortunes in trade.

Velag Wordeater |

On the second day, Velag will look around for any sneaky gobbies who may be interested in a change of religion. "Grey Master make you sneaky and strong like Velag! Plus, hims likes it when you kills. It a gift to him, and you!", he will say.
His last convert to Norgorber went and died, after all.

GM Goblin King |
No luck, but you still have one leftenant. The WWs aren't persuaded to go with the Riders anywhere. Sounds dangerous.

Bucko Rackingclaw |

"Mahybe we findses an makeses friendses wit dumb o naga his magics strong an hom helpses find last Bog-turdses."
"Now we findses Lizzie king an makeses him sellses us good tings!"

Stix Gibber |

"Oyi! Is agree wit makin our own tribe. Kill plenty of dem baggards we did kills. So who be our no chief? Is say it be.......Bucko was it? Yes Bucko...or could be dat Tark fellow...Hey where he run off to? Not seen him since da hole y'all went down eh Turboflex."
Turboflex:"Yeah!"
"Hmm dat watta tought."

GM Goblin King |
Very well. You could establish your own thing. If wiping out all the boggards in the Mushfens sounds fun, that could be a goal. It could take years and cost millions of lives, but anything's possible. The LK is just a couple days from where you're at now.
And where's Tark? How can you function without his bold, decisive leadership?

Velag Wordeater |

Velag says, "If making own tribe, we be too busy for stoopit frogs... besides, it more fun hunt them when they have more numbers so thems think thems has a chance... Can probably start with what left of windies. First we asks them join us and get some troops then, since we saveses them.... and then we raid and take over any that said no."

GM Goblin King |
I'll assume you head towards the LK. I'd just like Tark to check in before we carry on.

Bucko Rackingclaw |

Bucko holds up three fingers
"No them is seperate tings."
first finger "go find lizzie king."
second finger "mushy mushy time wit gobbie girls."
third finger "getses new magic tings!"

GM Goblin King |
And so the riders say goodbye to the Wind Whisperers, and make their way to the Lizard King's abode, a wagonload of treasure at their disposal.
Their leftenants guard the goods on the wagon, as the brave riders sally forth to ever greater adventure!

GM Goblin King |
As for renaming yourselves or anything like that, talk it out. You're exceptional goblins, and your dialogue and messing around between encounters is the funniest part for me. Klepy dancing around with Tark's banner remains one of the best scenes. That was great!

GM Goblin King |
I thought we were gonna drag the wind whisperers with us to be members of our new tribe?
Velag sorta tried that with his "new" god.
They're pretty happy where they are, now that you've blown through the hood. Allies, yes, but not your level or able to handle what you can.

Bucko Rackingclaw |

"We each has left-tenants, maybe we each has equal number of gobbies an we all be chiefes!"
"We each starts wit 100 goblins, an we has contestses against each others, an when fight big wars together we all be toughers."

GM Goblin King |
Velag had an unusual vision way back in the LK's crib. There is much you can do. Discussion thread, gobbies!

GM Goblin King |
Done. If we don't hear from him in a day or 2, I'll look for another gobbie.
This part was a bit of a slog, but you're all pretty free to do whatever you want, now. If you want to go see the LK, just go.

GM Goblin King |
I wanted to RP the trip to the LK. I'll give it a little more time, but if Tark doesn't respond soon, I'll have to find another gobbie. If any of you guys know someone who'd like to take Tark's place, have them check out the game and discussion threads to get a feel of how goofy this gang truly is.