
GM_wu |

1. Angels are not immune to petrification.
2. Vermin Heart(APG) allows mind affecting spells that affect animals to work on vermin Awaken also works with vermin heart. Also mites get vermin heart for free just feels right if they cast spells
3. No obsidian Urumis These just do not make sense as obsidian is not flexible.
4. Scout rouges get handaxe proficiency for free (I just think it feels right and aren't shortswords more powerful)
5. You can put a flag or torch in a locked gauntlet if you really wanted to.(I don't think you can by raw but this makes more sense.)
6. I give out a +2 circumstance bonus if you make an intimidate check on someone who is prone and you threaten him.
7. Please no player vs player combat.
New houserule even though no one has taken the feat yet but this seems badly worded on this feat. On net adept and the other feats in ultimate combat it should be net proficiency not exotic weapon proficiency net in the prequisites. This actually seems stupid as if you wanted to make a net based character you might take teh beast master half orc alternative racial trait or if you are a grippli.

Anna Bridgette |

Any Suggestions on my two 1st level spells to prepare

Chardak Bonereaper |

I'm afraid thats not how stabilise works. Even once your 'stabilised' your still in negative HP, it just means you won't bleed out once you collapse after casting it.
Just to be clear. Its not going to let you continue to act on negative HP.
Right you are. I won't be able to contribute a string of standard actions. That will teach me to skim the PRD.
I still stand by the stabilize. Jondar and Anna don't have to worry about Chardak and can act freely in the near term. I'll be able to take a move action each round. I'll have the option to contribute a standard action if it warrants going further negative and "unstable".

GM_wu |

You still collapse after casting stabilize. Since stablize says -1 or fewer hit points it works with orc ferocity in that you don't lose hit points after that but you still fall unconcious but are stable until you take damage agian. No actoins at all since you will be unconcious. Stabilize helps with the bleeding part not the falling unconcious part.

Anna Bridgette |

I was raised mostly by a Yuki-onna, as Northern raiders were a cause for me becoming an orphan.
If I had to guess; I'd say both were half-elves with Ulfen blood.

Anna Bridgette |

I used to make only melee characters or the odd sorcerer.
After some time playing and trying other classes, I got used to the other classes.
It became easier to play them, and I can now play any of the 4 roles (Assault, Skilled, Arcane, and Divine)

Chardak Bonereaper |

PbP is a good place to try new classes because you have plenty of time to look up rules. It also helps if you have a sharp GM like Wu checking you.
Chardak is my first inquistor, my first non-PHB PC. I've made some mistakes. Completely forgot about the judgement in that first orc fight and we could have used every edge we could get in that one.
I've played a little of everything in the PHB although never to high levels. Never a druid. Someday, just to see what it's like I'll try a druid. I have a soft spot for rogues. I like skills.

TarkXT |

So after a long process of looking at my games I've decided to drop a couple. Ssadly this one did not make that cut. The reasoning behind this has nothing to do with the slowness of the game or any conflicting playstyles with GM's or Players.
Rather it has more to do with a selfish desire to promote the setting I've been investing time into by running a game on these forums. If you don't already know I do a lot of free lance writing. One of these companies recently released it's campaign setting which has been doing relatively well as 3pp goes. Now with the release of this little piece of work I've been hired on to have a bigger role in the molding and fleshing out of the setting to the point where I'm in the midst of creating an outline for a module I wish to write.
However I need to get more familiar with the setting. So on top of reading nearly a dozen books I realized I can never really understand how it comes together without actually running a game in it. So sadly I've been forced to cut somethings out (about three games total including the Living Pathfinder games I've been participating in. I do apologize I know I've not been present as is so I sincerely hope this does not inconvenience you. Thank you for taking the time for tolerating my shenanigans.
Just imagine Karthan riding back off into the fog. He'd make a handy npc from time to time.

therealthom |

Tark, sorry to see you go. Seeing your alias in the recruitment thread was one of the reasons I applied for a spot in the game.
Didn't know that you freelanced, but it makes perfect sense considering the quality and depth of reasoning of your posts.
Best of luck with your expanded role and new module.

Chardak Bonereaper |

Loot! Loot! Loot!
1. really well made greataxe the half orc in breastplate had. (Nesteruk)
2. silver key on the half orc (Nesteruk)
3. a bottle contianing a white milky liquid (Nesteruk)
4 bag of 40 silver coins, 2 gold ones, 6 copper pieces (Nesteruk)
5. normal quality breastplate. (Nesteruk)
6. well made shackles (Nesteruk)
7. 6 reaming falchions from the fight yesterday (Nesteruk)
8. 3 heavy flails (Nesteruk)
9. three suits of studed leather armor (Nesteruk)
10. 30 silver peices .(Nesteruk)
Symas' gear held by Chardak
1. short bow and arrows (taken by Chardak and he's keeping them)
2. Short sword (1d6, 19–20/×2, P, 10 gp, 2 lbs)
3. Dagger (1d4, 19–20/×2, 10 ft, P or S, 2 gp, 1 lb)
4. Backpack (2 gp, 2 lbs) with , bedroll (1 sp, 5 lbs), waterskin (1 gp, 4 lbs), torches x5 (5 cp, 5 lbs), piece of chalk x5 (5 cp), flint and steel (1 gp), thieves' tools (30 gp, 1 lb),
Nesteruk might be getting a little weighed down. We should decide what we're keeping and redistribute the gear. The NPC woman could carry some stuff and we should put her in some armour for her own protection.

Nesteruk of Vigil |

Yeaaaah... For clarity, i've not claimed any of that except the greataxe! Can we get a value on everything non-magical and then try and identify anything magical- and then we can work out everyone's share!

therealthom |

Yeaaaah... For clarity, i've not claimed any of that except the greataxe! Can we get a value on everything non-magical and then try and identify anything magical- and then we can work out everyone's share!
I know. I wrote it that way because you'd been listed as finder and we had figured out who was carrying what. Made for a funny picture of Nesteruk lurching around trying to hold all that stuff.
I'd like to take the Dagger, if I may.
Fine by me. If you can use it, it's yours as far as I'm concerned. Also, I've got Chardak snatching that bow. That's just him. I'm always open to discussions about the loot split. So if he appropriates something you think he shouldn't, speak up and no hard feelings.
[spoiler= Loot!Loot!Loot!]
1. really well made greataxe the half orc in breastplate had. (Nesteruk)
2. Symas' short bow and arrows (taken by Chardak and he's planning on keeping them)
3. Symas' Dagger (Lyle)
Unclaimed (Community) loot
2. silver key on the half orc (Nesteruk)
3. a bottle contianing a white milky liquid (Nesteruk)
4 bag of 40 silver coins, 2 gold ones, 6 copper pieces (Nesteruk)
5. normal quality breastplate. (Nesteruk)
6. well made shackles (Nesteruk)
7. 6 reaming falchions from the fight yesterday (Nesteruk)
8. 3 heavy flails (Nesteruk)
9. three suits of studed leather armor (Nesteruk)
10. 30 silver peices .(Nesteruk)
Symas' unclaimed gear.
1. Short sword (1d6, 19–20/×2, P, 10 gp, 2 lbs)
2. Backpack (2 gp, 2 lbs) with , bedroll (1 sp, 5 lbs), waterskin (1 gp, 4 lbs), torches x5 (5 cp, 5 lbs), piece of chalk x5 (5 cp), flint and steel (1 gp), thieves' tools (30 gp, 1 lb),
Mr. DM, sir. Did the key go with the shackles?