Gameday VII! 9-20 Fury of the Final Blade (Inactive)

Game Master Incendiaeternus


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Liberty's Edge

Female HP: 66/66 (| Current AC: 21/ 16 Tch/ 17 FF | Current CMB: +5 (+13 rapier/hair), CMD: 20 (hair=28 v grapple, trip) | F: +9, R: +11+1, W: +7 | Init: +8 | Perc: +16, SM: +4 Speed 30ft +10 charge, withdraw | Arcane Pool: 5/10 | Inspired Panache: 7/8 | Flight Hex 3/7 | Prehensile Hair 3/7 | Active Conditions: Combat Reflexes, +1Keen (9/10), Flying, Hair active

Don't sweat it, Nugats. You have plenty of tricks on your spell list that'll help. And let's face it, you, Daru and Pooka aren't the primaries here--we lead with our chin and we might get one-shot.

As for the Prison, are we trying to Sneak in or plow through hard? Might be better to sneak in and out if we can manage it, since we are in a hostile nation.

Either way, Hania, your Detect Evil might be a really good compass to help us find the bad guys, whether to try and avoid or zero in and eliminate quickly.
Detect Evil spell
60' Cone Emanation
"The spell can penetrate barriers, but 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt blocks it."
Can use move action and maintain concentration, while our trapfinders move and actively perceive for traps...

Silver Crusade

Paladin of Shelyn 17

I have a fever and am coming down with something. Please bot me if needed. Feel free to use spells and wand charges if needed. Character sheet is accurate other than the headband swap.

Liberty's Edge

Male CG Halfling Cavalier (Gendarme) 9.1 | HP: 85/85 | AC: 26 (13 Tch, 25 FF) | CMB: +12, CMD: 24 (26 Bull Rush) | F: +11, R: +7, W: +6 (+2 vs Fear) | Init: +1 | Perc: +5, SM: +4 | Speed 15ft (40ft mounted) | Daily Abilities: Challenge: 3/3, Danger Ward: F – R – W | Active conditions: Mounted

Oh no! Feel better soon Hania!

@Daru - We do have to have some level of sneakiness - we are breaking several people out of prison who are scheduled to be executed right before their actual execution...

But also based on our intel, it seems as though there isn't much patrolling happening inside the prison. Meta gaming a little bit, but based on what we have heard so far of the Grey Gardeners, I fully expect a haunt somewhere in here. These guys seem pretty brutal...

We should be good inside the prison walls. Getting out and too the boat (assuming we get everyone and survive to that part) could get interesting.

Liberty's Edge

Male Human Ranger-12 (Div Tracker) AC23/T16/F18/CMD21 |HP 112/112| Fort:+14;Ref:+17 Will+10| Evasion : Percept.+23| Init.+7 | { } {Blessings 0/9, Liberation 0/1 reroll 0/1 - { }

I don't see a duration on the ghost salt, so assuming Roland applied his already to 10 arrows at the time he received it, and has those in his handy-dandy quiver.

Sovereign Court

Neutral Human Magus 12 (Sheet) (Equipment) | HP: 76/87 | AC: 38 (29 T, 23 F) | CMD: 38 | F: 13, R: 15, W: 10 | Init: 18 | Perc: 13 | Speed 60, fly 90 (good) |
Tracked Resources:
Arcane Pool 5/14 | Lesser Extend Rod 0/3 | Pearl I 0/2 | Reroll 0/1 | Ablative Barrier 20/50 | Mythic Power 0/2

A few things to notify the GM about as it is feeling like combat could happen at any minute.

Favian has heightened awareness active. The current initiative bonus listed in his stat line (+18) reflects Favian expending the spell to boost his initiative, which he will always do.

Favian can make up to 5 AoOs per round. If not drawn for some reason, he can draw his weapon as part of an AoO and can make AoOs while flat-footed. If he is attacked in melee while flat-footed, he will spend a point of his arcane pool to active flamboyant arcana to use the opportune parry and riposte deed. Don't worry about rolling these unless you really want to. I can roll them after the fact, but you may have to retcon a few hits.

Desmond, his familiar, is a protector familiar. He has 3 AoOs per round to use bodyguard if Desmond is attacked. This requires an attack roll to aid his AC (which normally only fails on a 1). He will always use them on the first three attacks against Favian unless instructed otherwise.

They also have an ability that lets them share damage that one takes, giving half to the other. Again I'll let you know if I choose to use that on any given attack after the fact.

Favian has blind-fight, so he doesn't lose his dodge bonuses against invisible attacks and they don't get a bonus to attack him (but Desmond won't be able to aid).

Since we are expecting incorporeal creatures, Favian's armor and shield are force effects. So other than 1 point of natural armor, everything he has applies to incorporeal touch attacks.

Liberty's Edge

Female HP: 66/66 (| Current AC: 21/ 16 Tch/ 17 FF | Current CMB: +5 (+13 rapier/hair), CMD: 20 (hair=28 v grapple, trip) | F: +9, R: +11+1, W: +7 | Init: +8 | Perc: +16, SM: +4 Speed 30ft +10 charge, withdraw | Arcane Pool: 5/10 | Inspired Panache: 7/8 | Flight Hex 3/7 | Prehensile Hair 3/7 | Active Conditions: Combat Reflexes, +1Keen (9/10), Flying, Hair active

Ghost Salt lasts until it is used--lasts until first attack with the weapon. In fact, if you purchase some and apply it to your ammo, have the GM note it on chronicle and you'll have them until used. (Don't know if that works for plot-element blanch, but that's how purchased ones work)

Also, you have 20 Ghost Salt arrows. And it sounds like Hania is going to use channel, so Pooka, why don't you apply one to your lance. Make it count! Definitely apply it before we even get to the prison.

Oh, Daru also has Combat Reflexes and Parry & Riposte. And currently has 10' of reach.

Liberty's Edge

Male Human Ranger-12 (Div Tracker) AC23/T16/F18/CMD21 |HP 112/112| Fort:+14;Ref:+17 Will+10| Evasion : Percept.+23| Init.+7 | { } {Blessings 0/9, Liberation 0/1 reroll 0/1 - { }

Just out of curiosity, with all the Paizo website issues etc, are we still on track to finish by the time slot-2 starts? It feels like we are running a couple weeks behind. I had signed up Roland for slot-2 and was not sure if he will make it.

Sovereign Court

Fangwood Keep Maps
Roland Garros wrote:
Just out of curiosity, with all the Paizo website issues etc, are we still on track to finish by the time slot-2 starts? It feels like we are running a couple weeks behind. I had signed up Roland for slot-2 and was not sure if he will make it.

Yes, this has an extended investigation area and shorter end combat scene.

Liberty's Edge

Female HP: 66/66 (| Current AC: 21/ 16 Tch/ 17 FF | Current CMB: +5 (+13 rapier/hair), CMD: 20 (hair=28 v grapple, trip) | F: +9, R: +11+1, W: +7 | Init: +8 | Perc: +16, SM: +4 Speed 30ft +10 charge, withdraw | Arcane Pool: 5/10 | Inspired Panache: 7/8 | Flight Hex 3/7 | Prehensile Hair 3/7 | Active Conditions: Combat Reflexes, +1Keen (9/10), Flying, Hair active

How high are the ceilings in this place (Daru will be at least 5' off the ground, higher if she can.)

Liberty's Edge

Male CG Halfling Cavalier (Gendarme) 9.1 | HP: 85/85 | AC: 26 (13 Tch, 25 FF) | CMB: +12, CMD: 24 (26 Bull Rush) | F: +11, R: +7, W: +6 (+2 vs Fear) | Init: +1 | Perc: +5, SM: +4 | Speed 15ft (40ft mounted) | Daily Abilities: Challenge: 3/3, Danger Ward: F – R – W | Active conditions: Mounted

I was going to move everyone's token but then thought better of it. Don't want to be unintentionally rude.

So.. east door? I like Daru's suggestion. Vanish might work pretty well if you want to spend the charges, I wouldn't object to giving it a try.

Sovereign Court

Neutral Human Magus 12 (Sheet) (Equipment) | HP: 76/87 | AC: 38 (29 T, 23 F) | CMD: 38 | F: 13, R: 15, W: 10 | Init: 18 | Perc: 13 | Speed 60, fly 90 (good) |
Tracked Resources:
Arcane Pool 5/14 | Lesser Extend Rod 0/3 | Pearl I 0/2 | Reroll 0/1 | Ablative Barrier 20/50 | Mythic Power 0/2

I'm fine with the vanish trick. Had we had time to prepare spells after the briefing I would have had invisibility, but it's not part of my default spell selection.

The Exchange

Male CN gnome evoker (Admixture) 9 | HP: 29/65 | AC: 21 (13 Tch, 19 Fl) | CMB: +2, CMD: 14 | F: +7, R: +7, W: +8 (+2 illusion) | Init: +9 | Perc: +9, SM: +0 | Speed 20ft | Spells 1st 7/7 2nd 7/7 3rd 5/5 4th 4/4 5th 3/3 Reroll 1/1 MM Rod 3/3 | Active conditions: Mage Armor, Shield, 6 Images

Hallo all,

Couple of things - Nugats SOP is to hang by the back of the group and fire his glass cannon. He will activate his wrist sheathes, one hand his lesser empower metamagic rod - his other hand his wand of magic missile.

Vanish idea works for me but I'm pretty stealthy as is.

Sovereign Court

Fangwood Keep Maps

Everywhere you can see or been so far the Ceilings are 10' tall. I'll let you know when that changes.

Liberty's Edge

Male CG Halfling Cavalier (Gendarme) 9.1 | HP: 85/85 | AC: 26 (13 Tch, 25 FF) | CMB: +12, CMD: 24 (26 Bull Rush) | F: +11, R: +7, W: +6 (+2 vs Fear) | Init: +1 | Perc: +5, SM: +4 | Speed 15ft (40ft mounted) | Daily Abilities: Challenge: 3/3, Danger Ward: F – R – W | Active conditions: Mounted

So I see two options here - and there may be more so if you see something else throw it out here. :)

1 - Announce ourselves as agents of Pharasma, here to rid the prison of the undead threat. Take care of said threat. Somehow convince them to let us take the prisoners?? Not sure how that part would work.

2 - Buff up, and take them by surprise. Seems less sporting, and could cause issues when the bodies are found with the prisoners missing.

I love a good fight, but I would be inclined to try the less violent method first, resorting to just taking them out if we have to. Just my 2 copper - Let's figure out what we want to do and then we can all move ahead on the same page.

The Exchange

Male CN gnome evoker (Admixture) 9 | HP: 29/65 | AC: 21 (13 Tch, 19 Fl) | CMB: +2, CMD: 14 | F: +7, R: +7, W: +8 (+2 illusion) | Init: +9 | Perc: +9, SM: +0 | Speed 20ft | Spells 1st 7/7 2nd 7/7 3rd 5/5 4th 4/4 5th 3/3 Reroll 1/1 MM Rod 3/3 | Active conditions: Mage Armor, Shield, 6 Images

Pooka beat me to it [00c]Cyrus'ed[/ooc].

I like to put the murder in the murderhobo, but I am just as happy to diplomacize. As Nugats has 0 reason for being there, I will defer to the people that might have a case, i.e. the Pharasma group.

If not, let us "Light them up, light them up, I'm on fire ......'

Sovereign Court

Fangwood Keep Maps
Pooka Bladespinner wrote:

So I see two options here - and there may be more so if you see something else throw it out here. :)

1 - Announce ourselves as agents of Pharasma, here to rid the prison of the undead threat. Take care of said threat. Somehow convince them to let us take the prisoners?? Not sure how that part would work.

2 - Buff up, and take them by surprise. Seems less sporting, and could cause issues when the bodies are found with the prisoners missing.

I love a good fight, but I would be inclined to try the less violent method first, resorting to just taking them out if we have to. Just my 2 copper - Let's figure out what we want to do and then we can all move ahead on the same page.

Both of these are very possible solutions and have possible degrees of success vs. challenge rating.

Liberty's Edge

Male CG Halfling Cavalier (Gendarme) 9.1 | HP: 85/85 | AC: 26 (13 Tch, 25 FF) | CMB: +12, CMD: 24 (26 Bull Rush) | F: +11, R: +7, W: +6 (+2 vs Fear) | Init: +1 | Perc: +5, SM: +4 | Speed 15ft (40ft mounted) | Daily Abilities: Challenge: 3/3, Danger Ward: F – R – W | Active conditions: Mounted

Just want to clear up my own confusion. Are any of these baddies incorporeal? Not sure I understand completely what is going on, other than it looks like this is the group that was coming to collect the prisoners, and we might have already missed out on saving Colson.

Liberty's Edge

Male CG Halfling Cavalier (Gendarme) 9.1 | HP: 85/85 | AC: 26 (13 Tch, 25 FF) | CMB: +12, CMD: 24 (26 Bull Rush) | F: +11, R: +7, W: +6 (+2 vs Fear) | Init: +1 | Perc: +5, SM: +4 | Speed 15ft (40ft mounted) | Daily Abilities: Challenge: 3/3, Danger Ward: F – R – W | Active conditions: Mounted

One more question - Any idea how much longer we have? The second stage of PbP Gameday is starting Monday, and I was hoping I could squeeze this character into another game.

Thanks!

Sovereign Court

Fangwood Keep Maps
Pooka Bladespinner wrote:
Just want to clear up my own confusion. Are any of these baddies incorporeal? Not sure I understand completely what is going on, other than it looks like this is the group that was coming to collect the prisoners, and we might have already missed out on saving Colson.

Yes, the whispy thing no one has identified yet. The others are not.

Pooka Bladespinner wrote:

One more question - Any idea how much longer we have? The second stage of PbP Gameday is starting Monday, and I was hoping I could squeeze this character into another game.

Thanks!

You have this and the next encounter that I have a feeling that will be fairly quick with the party comp. If we get a good pace this week, by end of week. You get through this combat I would see no issue if you need to start a second session. At this point, if people want to leave this one it would still be a full sheet per the Guide.

Silver Crusade

Paladin of Shelyn 17

If Nugats can get haste on Hania, she can start to smite the nearest bad thing. Her first hit will be at +28, and do 1d8+32+2d6 damage. (unless the enemy moves closer to her, in which case she can maybe get there without haste)

Also, don't forget that if you're within 10 feet of her, you get some bonuses from her auras.

Silver Crusade

Paladin of Shelyn 17
GM Phoenix Kyten wrote:

Pooka Bladespinner wrote:

One more question - Any idea how much longer we have? The second stage of PbP Gameday is starting Monday, and I was hoping I could squeeze this character into another game.

Thanks!

You have this and the next encounter that I have a feeling that will be fairly quick with the party comp. If we get a good pace this week, by end of week. You get through this combat I would see no issue if you need to start a second session. At this point, if people want to leave this one it would still be a full sheet per the Guide.

Unfortunately, the rules don't allow this. The rules state that a character can only play in one game at a time.

Many session 2 games are not starting for a week or so because of the site outages, so you may be able to find a game that doesn't start until we can expect to be done.

(also, it is fine to muster for a game while your previous game finishes up. You just can't start actually playing.)

Liberty's Edge

Male CG Halfling Cavalier (Gendarme) 9.1 | HP: 85/85 | AC: 26 (13 Tch, 25 FF) | CMB: +12, CMD: 24 (26 Bull Rush) | F: +11, R: +7, W: +6 (+2 vs Fear) | Init: +1 | Perc: +5, SM: +4 | Speed 15ft (40ft mounted) | Daily Abilities: Challenge: 3/3, Danger Ward: F – R – W | Active conditions: Mounted

I'm all good, I'm not quitting this game. That's not my style :)

I was just asking because another table is mustering and the GM is asking how long I will be. The site outages really didn't help.

Liberty's Edge

Male Human Ranger-12 (Div Tracker) AC23/T16/F18/CMD21 |HP 112/112| Fort:+14;Ref:+17 Will+10| Evasion : Percept.+23| Init.+7 | { } {Blessings 0/9, Liberation 0/1 reroll 0/1 - { }

Pooka, I am in the same boat due to the website issues. Just working with the GM and if they get too far along then I will not be able to join.

Sovereign Court

Neutral Human Magus 12 (Sheet) (Equipment) | HP: 76/87 | AC: 38 (29 T, 23 F) | CMD: 38 | F: 13, R: 15, W: 10 | Init: 18 | Perc: 13 | Speed 60, fly 90 (good) |
Tracked Resources:
Arcane Pool 5/14 | Lesser Extend Rod 0/3 | Pearl I 0/2 | Reroll 0/1 | Ablative Barrier 20/50 | Mythic Power 0/2

I'm going to bring Hania and Daru in close with me. I assume Roland doesn't want to go.

Silver Crusade

Paladin of Shelyn 17

Makes sense to me. Remember that Hania's protective auras last for 10 feet, so if possible we might as well try to keep the other front liners in that range. I'll post about a self-buff that Hania would have done when we were getting close to the spot in gameplay.

Sovereign Court

Neutral Human Magus 12 (Sheet) (Equipment) | HP: 76/87 | AC: 38 (29 T, 23 F) | CMD: 38 | F: 13, R: 15, W: 10 | Init: 18 | Perc: 13 | Speed 60, fly 90 (good) |
Tracked Resources:
Arcane Pool 5/14 | Lesser Extend Rod 0/3 | Pearl I 0/2 | Reroll 0/1 | Ablative Barrier 20/50 | Mythic Power 0/2

I'm going to dim door us right next to the executioner.

Liberty's Edge

Male Human Ranger-12 (Div Tracker) AC23/T16/F18/CMD21 |HP 112/112| Fort:+14;Ref:+17 Will+10| Evasion : Percept.+23| Init.+7 | { } {Blessings 0/9, Liberation 0/1 reroll 0/1 - { }

Roland is good from a distance and has no problem shooting into a crowd. Have fun :)

Sovereign Court

Fangwood Keep Maps

I forsee this being done between tonight and tomorrow sometime. I have the sheets all set minus what the last encounter changes. For those who are looking to join session two.

Sovereign Court

Fangwood Keep Maps

ps Roland, can you check your PM

Thanks!

Liberty's Edge

Male CG Halfling Cavalier (Gendarme) 9.1 | HP: 85/85 | AC: 26 (13 Tch, 25 FF) | CMB: +12, CMD: 24 (26 Bull Rush) | F: +11, R: +7, W: +6 (+2 vs Fear) | Init: +1 | Perc: +5, SM: +4 | Speed 15ft (40ft mounted) | Daily Abilities: Challenge: 3/3, Danger Ward: F – R – W | Active conditions: Mounted

Are the big circles the crowds? Trying to get a sense for how I can maneuver here.

Liberty's Edge

Male Human Ranger-12 (Div Tracker) AC23/T16/F18/CMD21 |HP 112/112| Fort:+14;Ref:+17 Will+10| Evasion : Percept.+23| Init.+7 | { } {Blessings 0/9, Liberation 0/1 reroll 0/1 - { }

Replied to PM

Sovereign Court

Fangwood Keep Maps
Pooka Bladespinner wrote:
Are the big circles the crowds? Trying to get a sense for how I can maneuver here.

Yes Big circles are the crowds.

Sovereign Court

Fangwood Keep Maps

I'm posting these up for you all, as nothing else here on out has any mechanical or reporting issues (unless your all planning on dumping Colson in the river after saving him) - and I know some of you are starting new games as well.

Feel free to RP out getting back to the boat, I'll still have Colson and the other NPCs respond as needed but I'm not wanting to hold people back since I know some have session two starting.

Daru
Favian
Hania
Nugats
Pooka
Roland

The Exchange

Male CN gnome evoker (Admixture) 9 | HP: 29/65 | AC: 21 (13 Tch, 19 Fl) | CMB: +2, CMD: 14 | F: +7, R: +7, W: +8 (+2 illusion) | Init: +9 | Perc: +9, SM: +0 | Speed 20ft | Spells 1st 7/7 2nd 7/7 3rd 5/5 4th 4/4 5th 3/3 Reroll 1/1 MM Rod 3/3 | Active conditions: Mage Armor, Shield, 6 Images

Thanks GM for running.

Quick question do I get anything for Rolling a 20

Liberty's Edge

Male Human Ranger-12 (Div Tracker) AC23/T16/F18/CMD21 |HP 112/112| Fort:+14;Ref:+17 Will+10| Evasion : Percept.+23| Init.+7 | { } {Blessings 0/9, Liberation 0/1 reroll 0/1 - { }

Thanks for running GM. I tried the chronicle and downloaded. While it looks fine, it seems odd on how it is printing and is cut off. Most likely it could be something on my side. Is anyone else having an issue?

Sovereign Court

Fangwood Keep Maps
Nugats wrote:

Thanks GM for running.

Quick question do I get anything for Rolling a 20

Check your PM I just sent - I need your email so they can send it to you.

Sovereign Court

Fangwood Keep Maps
Roland Garros wrote:
Thanks for running GM. I tried the chronicle and downloaded. While it looks fine, it seems odd on how it is printing and is cut off. Most likely it could be something on my side. Is anyone else having an issue?

What are you using to open it? Acrobat and Google Drive are both displaying it properly.

Also what is cutting off? I might be able to tweek it so it's not.

Liberty's Edge

Male Human Ranger-12 (Div Tracker) AC23/T16/F18/CMD21 |HP 112/112| Fort:+14;Ref:+17 Will+10| Evasion : Percept.+23| Init.+7 | { } {Blessings 0/9, Liberation 0/1 reroll 0/1 - { }
GM Phoenix Kyten wrote:
Roland Garros wrote:
Thanks for running GM. I tried the chronicle and downloaded. While it looks fine, it seems odd on how it is printing and is cut off. Most likely it could be something on my side. Is anyone else having an issue?

What are you using to open it? Acrobat and Google Drive are both displaying it properly.

Also what is cutting off? I might be able to tweek it so it's not.

Ah, disregard. It seems it was an issue within Chrome. I reloaded and then opened directly in Acrobat and it printed correctly the next time.

Thanks again! :)

Sovereign Court

Neutral Human Magus 12 (Sheet) (Equipment) | HP: 76/87 | AC: 38 (29 T, 23 F) | CMD: 38 | F: 13, R: 15, W: 10 | Init: 18 | Perc: 13 | Speed 60, fly 90 (good) |
Tracked Resources:
Arcane Pool 5/14 | Lesser Extend Rod 0/3 | Pearl I 0/2 | Reroll 0/1 | Ablative Barrier 20/50 | Mythic Power 0/2
GM Phoenix Kyten wrote:
Nugats wrote:

Thanks GM for running.

Quick question do I get anything for Rolling a 20

Check your PM I just sent - I need your email so they can send it to you.

Did you need mine as well or do you have it?

Liberty's Edge

Male CG Halfling Cavalier (Gendarme) 9.1 | HP: 85/85 | AC: 26 (13 Tch, 25 FF) | CMB: +12, CMD: 24 (26 Bull Rush) | F: +11, R: +7, W: +6 (+2 vs Fear) | Init: +1 | Perc: +5, SM: +4 | Speed 15ft (40ft mounted) | Daily Abilities: Challenge: 3/3, Danger Ward: F – R – W | Active conditions: Mounted

Thanks for running GM! I appreciate being invited to the table! Well done everyone.

Sovereign Court

Fangwood Keep Maps
Favian Aldori wrote:
GM Phoenix Kyten wrote:
Nugats wrote:

Thanks GM for running.

Quick question do I get anything for Rolling a 20

Check your PM I just sent - I need your email so they can send it to you.
Did you need mine as well or do you have it?

The Advantage/Disadvantage of being listed as a VA is your email is still listed on the site

Sovereign Court

Neutral Human Magus 12 (Sheet) (Equipment) | HP: 76/87 | AC: 38 (29 T, 23 F) | CMD: 38 | F: 13, R: 15, W: 10 | Init: 18 | Perc: 13 | Speed 60, fly 90 (good) |
Tracked Resources:
Arcane Pool 5/14 | Lesser Extend Rod 0/3 | Pearl I 0/2 | Reroll 0/1 | Ablative Barrier 20/50 | Mythic Power 0/2

OK, I'll have to keep an eye out for it. I don't use that account as my primary any longer as I was having issues where I couldn't access it for days at a time.


maps & images for The Ruby Phoenix Tournament |

Thanks a heap for running, Kyten. Daru is now my second PC to save her Venture Captain (my Silver Crusader used Breath of Life to save Ollysta Zadrian...right after she fired the biggest weapon in the world. Best. Day. EVER.)

And thanks to all of you for a fun run (outages aside).

See you on the boards!

--Daru, aka Uktar

Liberty's Edge

Male Human Ranger-12 (Div Tracker) AC23/T16/F18/CMD21 |HP 112/112| Fort:+14;Ref:+17 Will+10| Evasion : Percept.+23| Init.+7 | { } {Blessings 0/9, Liberation 0/1 reroll 0/1 - { }

Ditto ^^^^

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