Lem

Pooka Bladespinner's page

1,059 posts. Organized Play character for Papasteve08.


Full Name

Pooka Bladespinner

Race

| HP: 76/76 | AC: 26 (13 Tch, 25 FF) | CMB: +11, CMD: 23 (25 Bull Rush) | F: +11, R: +6, W: +5 (+2 vs Fear) | Init: +1 | Perc: +5, SM: +4

Classes/Levels

| Speed 15ft (40ft mounted) | Daily Abilities: Challenge: 3/3, Danger Ward: F – R – W | Active conditions: Mounted

Gender

Male CG Halfling Cavalier (Gendarme) 8.1

Size

Small

Age

24

Alignment

Chaotic Good

Deity

Cayden Cailean

Languages

Common, Halfling

Occupation

Pathfinder

Strength 18
Dexterity 12
Constitution 14
Intelligence 10
Wisdom 10
Charisma 16

About Pooka Bladespinner

Pooka Bladespinner
Male halfling cavalier (gendarme) 8.0
CG Small humanoid (halfling)
Init +1; Senses Perception +5

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Defense
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AC 26, touch 13, flat-footed 25 (+12 armor, +1 deflection, +1 Dex, +1 natural, +1 size)
hp 76 (8d10+24)
Fort +11, Ref +6, Will +5; +2 vs. fear

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Offense
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Speed 20 ft. (15 ft. in armor)
Melee
base
+2 cold iron lance +16/+11 (1d6+8/x3) (triple damage when charging due to spirited charge feat)
silver heavy flail +13/+8 (1d8+6/19-20) (double damage when charging due to spirited charge feat)

w/ power attack
+2 cold iron lance +13/+8 (1d6+18/x3) (triple damage when charging due to spirited charge feat)
silver heavy flail +10/+5 (1d8+15/19-20) (double damage when charging due to spirited charge feat)

Attack Modifiers
Charging (mounted): +4 to hit (no penalty to AC), double damage with weapon (triple damage with lance)
Cavalier’s Challenge: +8 damage to target of challenge, -2 to AC vs everyone else

Special Attacks banner +2, cavalier's charge, paws challenge 3/day (+8 damage, mount gains +3 AC while threatens)

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Statistics
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Str 18
Dex 12
Con 14
Int 10
Wis 10
Cha 16

Base Atk +8; CMB +11; CMD 23 (25 vs. bull rush)
Feats Mounted Combat, Power Attack, Ride-by Attack, Skill Focus (Handle Animal), Spirited Charge, Wheeling Charge, Weapon Focus (lance), Improved Bull Rush, Trample
Traits freedom fighter (Andoran), freedom fighter (Halfling)

Skills
Acrobatics -4 (-12 to jump)
Bluff +9
Diplomacy +13
Handle Animal +21
Intimidate +8
Knowledge (nature) +5
Knowledge (religion) +1
Perception +5
Ride +16 (+18 to stay in the saddle)
**Ride +11 (when not riding Luna, Bonded Mount)
Sense Motive +4
Stealth +1
Survival +8 (+10 to avoid becoming lost)
Racial Modifiers +2 Perception

Languages Common, Halfling
SQ Canine Ferocity, danger ward, mount (dog named Luna), order of the paw, paw's skills

Armaments +3 full plate, +2 cold iron lance, ring of protection +1, amulet of natural armor +1, cloak of resistance +2, silver heavy flail

Magic/Alchemical Expendables feather token (floating feather), feather token (lance), oil of magic weapon (3), potion of touch of the sea (2), potion of fly (2), potion of shield of faith, potion of spider climb scroll of endure elements (2), scroll of resist energy (2), scroll of bull's strength (2), scroll of align weapon (good) , scroll of lessor restoration (5), wand of cure light wounds (31 charges), wand of create water (50 charges), wand of endure elements (50 charges), wayfinder, acid (2), air crystals (2), alchemist's fire (4), antiplague (2), antitoxin (2), bladeguard, holy water (2), sunrod (5), tanglefoot bag

oil of align weapon good, oil of daylight

Other Gear handy haversack, wayfinder, belt of giant strength +2, very complex banner (PFS and Liberty’s Edge Heraldry), bandolier (2), bedroll, belt pouch, cold weather outfit, grappling hook, masterwork tool, masterwork tool, masterwork tool, masterwork tool, masterwork tool, masterwork tool, saddlebags, silent whistle, silk rope (50 ft.), smoked goggles, waterskin (2), whetstone, heavy horse, pony, 6649 gp, 6 sp, 8 cp

Travel and Followers heavy horse, Squire (p. 61 of PFS Field Guide), pony (Squire's mount)

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Special Abilities
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Animal Companion Link (Ex) You have a link with your Animal Companion. (+4 to checks to handle)
Banner +2/+1 Allies within 60’ who can see your banner gain +2 save vs. fear and +1 to hit while charging
Canine Ferocity (Ex) At 8th level, when the cavalier uses his wolf or dog mount to perform a bull rush or overrun maneuver, the mount is considered to be one size category larger for the purposes of determining the size of creature it is maneuvering against and the mount
Cavalier's Charge (Ex) Mounted charge grants +4 to hit and -0 AC rather than +2/-2.
Danger Ward (3/day) (Ex) Prepare allies to reroll a saving throw once per type per day with a +4 bonus.
Fearless +2 racial bonus vs Fear saves.
Improved Bull Rush You don't provoke attacks of opportunity when bull rushing.
Freedom Fighter +1 to Stealth checks, +1 to hit in the surprise round.
Mounted Combat (1/round) Once per round you can attempt to negate a hit to your mount in combat.
Paw's Challenge +8 (3/day) (Ex) +8 to damage target, -2 AC vs. others when used, mount gains +3 dodge bonus while threatening target.
Paw's Skills Use mount's speed to determine tracking penalty.
Power Attack -3 to attack, +6 to damage (+9 for 2 handed weapons)
Ride-By Attack You can move - attack - move when charging mounted.
Smoked goggles +8 save vs. visual effects, -4 sight-based Perception and you treat all opponents as having 20% concealment.
Spirited Charge Double damage when making a mounted charge (triple with a lance).
Trample Your target may not try to avoid your mounted overruns.
Wheeling Charge When you are mounted and use the charge action, your mount can make one turn of up to 90 degrees as part of the move, as long as each part of the move is at least 10 feet.

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Bonded Mount
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Heavy Horse (Ride-able, beast of burden):

Horse, heavy
Heavy horse (Pathfinder RPG Bestiary, 177)
N Large animal
Init +4; Senses low-light vision, scent; Perception +8
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Defense
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AC 15, touch 13, flat-footed 11 (+4 Dex, +2 natural, -1 size)
hp 19 (2d8+10)
Fort +8, Ref +7, Will +3
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Offense
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Speed 50 ft.
Melee bite +5 (1d4+5), 2 hooves +0 (1d6+2)
Space 10 ft.; Reach 5 ft.
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Statistics
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Str 20, Dex 18, Con 21, Int 2, Wis 17, Cha 11
Base Atk +1; CMB +7; CMD 21 (25 vs. trip)
Feats Endurance, Run
[b]Tricks
Come, Heel, Riding, Stay
Skills Acrobatics +4 (+8 to jump with a running start, +12 to jump), Perception +8
SQ riding
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Special Abilities
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Endurance +4 to a variety of fort saves, skill and ability checks. Sleep in L/M armor with no fatigue.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Riding [Trick] The animal has been trained to bear a rider.
Run Run 5x your speed in light/medium armor or 4x speed in heavy armor and keep Dex when running.
Scent (Ex) Detect opponents within 15+ feet by sense of smell.

Pony, Squire’s mount:

Pony
Pony horse (Pathfinder RPG Bestiary 177)
N Medium animal
Init +1; Senses low-light vision, scent; Perception +5
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Defense
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AC 11, touch 11, flat-footed 10 (+1 Dex)
hp 13 (2d8+4)
Fort +5, Ref +4, Will +0
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Offense
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Speed 40 ft.
Melee 2 hooves -3 (1d3)
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Statistics
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Str 13, Dex 13, Con 14, Int 2, Wis 11, Cha 4
Base Atk +1; CMB +2; CMD 13 (17 vs. trip)
Feats Endurance, Run
[b]Tricks
Come, Heel, Riding, Stay
Skills Acrobatics +1 (+5 to jump with a running start, +5 to jump), Perception +5
SQ riding
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Special Abilities
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Endurance +4 to a variety of fort saves, skill and ability checks. Sleep in L/M armor with no fatigue.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Riding [Trick] The animal has been trained to bear a rider.
Run Run 5x your speed in light/medium armor or 4x speed in heavy armor and keep Dex when running.
Scent (Ex) Detect opponents within 15+ feet by sense of smell.

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Background :

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The air was cool and the sky was clear, sparkling with millions of tiny lights as far as the imagination could stretch. Pooka’s memories of the first night the slave hunters came to his home as a child were seared into his mind, every detail as vivid as if it had happened the night before. The smell of the rain soaked fields, the way his hair stood on end before the riders even came into view, the sounds of the chaos as they tore apart his home, searching for something they claimed belonged to their masters. Actually not someTHING, but someONE. It was only by the grace of Cayden Cailean that the poor souls hiding in the narrow spaces between false walls of his home were not found, and also that Pooka’s family wasn’t simply taken from their home to replace the lost slaves the hunters had been searching for. Chelaxian’s weren’t known for their pleasantries or kind hearted dispositions.

In secret circles, to the few who know of such things, the Bladespinner family has held a long tradition of being a safe haven for slaves on the grueling trail of escape to freedom. For 4 generations, not one slave who passed through the Bladespinner hovel was ever re-captured, not that the task was any less dangerous for its track record of success. Pooka’s first experience with the vicious men who’s task it was to reclaim “lost property” only served to sear in his heart his passion to see every slave freed someday, particularly his kin. Hearing the stories of the multitude of slaves who passed through his home for so many years has kindled a fire in his heart for his kin who suffer at the hands of evil minded men and creatures.

With that fire burning in his heart, Pooka bent his entire youth to the pursuits that would enable him to be the freedom fighter he desperately desired to become. His natural affinity to working with animals helped his family develop a clever “early warning system” for would-be slave hunters, consisting of several of the family’s working dogs, 2 squirrels and a small flock of pigeons that never left the farm. His proclivity to working with the animals also lead to him being remarkably skilled at riding the dogs he trained.

There was one other particular day critical to the shaping of young Pooka Bladespinner's dreams, that being the day his family was visited by a real Pathfinder from the Andoran faction. Word had passed to this pathfinder of the success of the family and he arrived to present a secret award and reward for the family’s service to the ideals of freedom from slavery and tyranny. It was the day that his dreams of becoming a freedom fighter of world renown suddenly had a clear path, and there would be no turning from it.