GMthunderspirit's Dragon's Demand (Inactive)

Game Master thunderspirit

The only map that matters now!


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Sovereign Court

Male Sor 6 HP 32 | AC 14 (18); Touch 13; FF 17 | F +5; R +6; W +6 | CMB +3; CMD 13 | Speed 30 ft | Init +1 | Perc +0 | Stealth: +1 Sorcerer 6

Achmed steps forward to aid his allies.

"Soup anyone?" and a torrent of fire erupts from his hand.

burning hands: 2d4 ⇒ (3, 2) = 5

DC 18 Reflex


Male
Melee:
[dice=CLB+PBS+RS]1d20+6[/dice]...[dice=DMG]1d8+4[/dice] [dice=Scimitar]1d20+5[/dice]...[dice=DMG]1d6+2[/dice]
Inquisitor 5 Preacher/Sin Eater NG (Half Elf) [Init: +7][Perception: +12] [AC: 19 FF: 13, T:16] [HP: 43/43] [Fort: +6, Ref: +4, Will: +8]

Valgrim withdraws from his spot backwards to allow Kinn to move up...


Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map | A Fistful of Flowers slides

Achmed lets loose a blast of flame!

B DC 18 Refl: 1d20 + 3 ⇒ (11) + 3 = 14
I DC 18 Refl: 1d20 + 3 ⇒ (19) + 3 = 22
V DC 18 Refl: 1d20 + 3 ⇒ (12) + 3 = 15

Endar's pike doesn't quite connect!

Mordenaar misses with Dexter, but Sinister finishes off Violet!

Valgrim withdraws to let Kinn in!

GM stuff:

B 5
I 2

Kinn is up!

Silver Crusade

Half-Elf Paladin 6 HP 19/64 | AC 32* Tch 16* FF 31* | F+10 R+5 W+8 (+2 v enchantment) | CMD 19 | Perc +2 | Init +0
Per Diem:
Smite Evil 0/2 | Lay on Hands 2/6

@ Valgrim: I meant just 5-foot back and shoot, I didn't mean to ask you to avoid combat entirely! Sorry.

Kinn squeezes against the wall to let Valgrim go past and rushes forward to help the others. Sarenrae's fondest weapon slashes down at the blue-shelled turtle's neck.

Scimitar: 1d20 + 5 - 2 ⇒ (19) + 5 - 2 = 22 THREAT Confirm: 1d20 + 5 - 2 ⇒ (11) + 5 - 2 = 14
Damage: 1d6 + 3 ⇒ (3) + 3 = 6
Crit Dmg: 1d6 + 3 ⇒ (1) + 3 = 4


Male
Melee:
[dice=CLB+PBS+RS]1d20+6[/dice]...[dice=DMG]1d8+4[/dice] [dice=Scimitar]1d20+5[/dice]...[dice=DMG]1d6+2[/dice]
Inquisitor 5 Preacher/Sin Eater NG (Half Elf) [Init: +7][Perception: +12] [AC: 19 FF: 13, T:16] [HP: 43/43] [Fort: +6, Ref: +4, Will: +8]

I don't think he could have since it was difficult terrain and thus double movement. he intended to go the route of whichever foe dropped first to create space for you but the turtles threw a wrench in his plan.... darn GM...


Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map | A Fistful of Flowers slides

Kinn's blade drops Blue!

Indigo, indignant, retaliates on the paladin!
I on Kinn: 1d20 + 3 ⇒ (18) + 3 = 21
I bite: 1d3 ⇒ 1

GM stuff:

I 2

You guys are up!

Liberty's Edge

Human (Kellid) Slayer (Collector) (HP: 57/67), Init: +7, AC: 21 T: 13, FF: 19, Perception +11, F: +8, R: +8, W: +4, CMB: +1, CMD: 23

How deep is the water? Currently Mordenaar has no angle, but is willing to step into shallow water.

IF it's shallow:

The slayer wades in and stabs at the last turtle:
Sinister: 1d20 + 6 ⇒ (12) + 6 = 18 for DMG: 1d6 + 3 ⇒ (6) + 3 = 9


Compy:
Compsognathus familiar [Battle Form] | hp 14/21 [27] | AC 19 [17], Touch 15, FF 17 | Fort +7 [+8], Ref +8 [+5], Will +1 | Acro +11, Stealth +16 [+6]
Male human rogue 2/fighter 3/brawler 1 | hp 27/43 | AC 16 18, T 13, FF 15 17 | Fort +6, Ref +8, Will +0 | Percep +8

Endar moves around the pool to flank indigo and atacks it.
pike: 1d20 + 4 + 2 ⇒ (11) + 4 + 2 = 17
damage: 1d8 + 4 ⇒ (5) + 4 = 9 plus sneak: 1d6 ⇒ 1

Silver Crusade

Half-Elf Paladin 6 HP 19/64 | AC 32* Tch 16* FF 31* | F+10 R+5 W+8 (+2 v enchantment) | CMD 19 | Perc +2 | Init +0
Per Diem:
Smite Evil 0/2 | Lay on Hands 2/6

Kinn feels the snap of the turtle's teeth on his booted toe. Annoyed, he cuts down again with his blade.

Scimitar @ Indigo: 1d20 + 5 - 2 ⇒ (12) + 5 - 2 = 15
Damage: 1d6 + 3 ⇒ (5) + 3 = 8


Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map | A Fistful of Flowers slides

You all work together to finish off the last snapper, and Achmed's recommendation of soup sounds appealing until you take a closer look at the murky water. (Eww.)

Out of combat!

Shallow pool is rather unshallow (5 ft deep).

Three tunnels head out of this roon, the center one opening into another room almost at once. You do not hear or see anything moving.

Liberty's Edge

Human (Kellid) Slayer (Collector) (HP: 57/67), Init: +7, AC: 21 T: 13, FF: 19, Perception +11, F: +8, R: +8, W: +4, CMB: +1, CMD: 23

"Left first."

Mordenaar eyes the gross water, "Would have been good soup." He then heads off, wiping his blades clean as he goes. Mini moved."


Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map | A Fistful of Flowers slides

Before Mordenaar stands a wooden gate that stretches up to the ceiling of the low cavern. A fist-sized iron padlock holds the two sides of the gate together.

Liberty's Edge

Human (Kellid) Slayer (Collector) (HP: 57/67), Init: +7, AC: 21 T: 13, FF: 19, Perception +11, F: +8, R: +8, W: +4, CMB: +1, CMD: 23

"Endar, can you pop this? I have to assume there's something good beyond."


Compy:
Compsognathus familiar [Battle Form] | hp 14/21 [27] | AC 19 [17], Touch 15, FF 17 | Fort +7 [+8], Ref +8 [+5], Will +1 | Acro +11, Stealth +16 [+6]
Male human rogue 2/fighter 3/brawler 1 | hp 27/43 | AC 16 18, T 13, FF 15 17 | Fort +6, Ref +8, Will +0 | Percep +8

"Of course, my good man!"
Disable Device: 1d20 + 7 ⇒ (8) + 7 = 15


Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map | A Fistful of Flowers slides

Endar makes quick work of the lock and Mordenaar moves into the passage beyond with his torch.

A large number of weapons in good shape have been stashed in orderly stacks and piles in the dry cave. There are a dozen Small spears, six score sling bullets, four Small slings, three Small suits of leather armor, and a pair of Small shortbows. Tucked in the far corner, leaning against the wall, is a well-made Medium-sized longsword still in its sheath. It is made of cold iron.

Liberty's Edge

Human (Kellid) Slayer (Collector) (HP: 57/67), Init: +7, AC: 21 T: 13, FF: 19, Perception +11, F: +8, R: +8, W: +4, CMB: +1, CMD: 23

"Sized for us. I wonder who they stole it from. It's not my typical blade, but if you don't mind, I'll hold onto that."

Down the middle we go!

Silver Crusade

Half-Elf Paladin 6 HP 19/64 | AC 32* Tch 16* FF 31* | F+10 R+5 W+8 (+2 v enchantment) | CMD 19 | Perc +2 | Init +0
Per Diem:
Smite Evil 0/2 | Lay on Hands 2/6

Kinn eyes the long blade as well, and says nothing. He follows behind Mordenaar down the next passage.


Compy:
Compsognathus familiar [Battle Form] | hp 14/21 [27] | AC 19 [17], Touch 15, FF 17 | Fort +7 [+8], Ref +8 [+5], Will +1 | Acro +11, Stealth +16 [+6]
Male human rogue 2/fighter 3/brawler 1 | hp 27/43 | AC 16 18, T 13, FF 15 17 | Fort +6, Ref +8, Will +0 | Percep +8

"It's all yours, friend. Not my style, you understand."


Male
Melee:
[dice=CLB+PBS+RS]1d20+6[/dice]...[dice=DMG]1d8+4[/dice] [dice=Scimitar]1d20+5[/dice]...[dice=DMG]1d6+2[/dice]
Inquisitor 5 Preacher/Sin Eater NG (Half Elf) [Init: +7][Perception: +12] [AC: 19 FF: 13, T:16] [HP: 43/43] [Fort: +6, Ref: +4, Will: +8]

"Keep it friend if you need to use it." Valgrim says and moves with the others down the next passage...

Liberty's Edge

Human (Kellid) Slayer (Collector) (HP: 57/67), Init: +7, AC: 21 T: 13, FF: 19, Perception +11, F: +8, R: +8, W: +4, CMB: +1, CMD: 23

didn't realize it was Kinn's type of blade. Take it

-Posted with Wayfinder


Male
Melee:
[dice=CLB+PBS+RS]1d20+6[/dice]...[dice=DMG]1d8+4[/dice] [dice=Scimitar]1d20+5[/dice]...[dice=DMG]1d6+2[/dice]
Inquisitor 5 Preacher/Sin Eater NG (Half Elf) [Init: +7][Perception: +12] [AC: 19 FF: 13, T:16] [HP: 43/43] [Fort: +6, Ref: +4, Will: +8]

Kinn uses a scimitar

Sovereign Court

Male Sor 6 HP 32 | AC 14 (18); Touch 13; FF 17 | F +5; R +6; W +6 | CMB +3; CMD 13 | Speed 30 ft | Init +1 | Perc +0 | Stealth: +1 Sorcerer 6

Achmed turns to the party. "My friends you are welcome to these. I am fine with my spear."

Liberty's Edge

Human (Kellid) Slayer (Collector) (HP: 57/67), Init: +7, AC: 21 T: 13, FF: 19, Perception +11, F: +8, R: +8, W: +4, CMB: +1, CMD: 23

"Onward then."


Compy:
Compsognathus familiar [Battle Form] | hp 14/21 [27] | AC 19 [17], Touch 15, FF 17 | Fort +7 [+8], Ref +8 [+5], Will +1 | Acro +11, Stealth +16 [+6]
Male human rogue 2/fighter 3/brawler 1 | hp 27/43 | AC 16 18, T 13, FF 15 17 | Fort +6, Ref +8, Will +0 | Percep +8

"Aye, onward my good friends!"


Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map | A Fistful of Flowers slides

Endar and Mordenaar lead the way into the south tunnel, which opens into a small cave with a single small pallet heaped with fur sitting along the south wall. As he and the others approached, they found an aged kobold, his green scales dull and his eyes shut tight, lying on the palette. This be Jakkol, whispers Nighttail. Him be great priest of the tribe before Churgri come.

The aged kobold's eyes flutter open, revealing milky, blind orbs. In a raspy voice, he speaks in the Common tongue. Mmm. I can tell by your scent that you are strangers here. If my nose tells the truth, you bring the destruction I foretold. Good...good. A mostly toothless grin washes across the old kobold's face. I had hoped to see our ruin before journeying to the afterworld, but I will settle for listening to it. Beware of the great scaly beast, strangers. He seems to speak reason, but his words are poison. Jakkol's body wracks with coughs and a splut of blood comes up with the last one. And his bats, the ones he calls from the darkness...they are harbingers of lunacy and chaos...Dread Lord Aeteperax will surely be your doom as he has been ours.

This final act of speaking evidently too much, the old shaman heaves a sigh and expires.

Liberty's Edge

Human (Kellid) Slayer (Collector) (HP: 57/67), Init: +7, AC: 21 T: 13, FF: 19, Perception +11, F: +8, R: +8, W: +4, CMB: +1, CMD: 23

"Desna smiles on our timing. Nighttail, who or what is Aeteperax?"

Despite his gut instincts, Mordenaar adds with a sigh, "Nighttail, what are the death rites of your people. Elders should be respected. We'll see his death properly respected before we go."

Silver Crusade

Half-Elf Paladin 6 HP 19/64 | AC 32* Tch 16* FF 31* | F+10 R+5 W+8 (+2 v enchantment) | CMD 19 | Perc +2 | Init +0
Per Diem:
Smite Evil 0/2 | Lay on Hands 2/6

You can hang on to it, Mordenaar. I'm good with my scimitar.

Kinn falls dead silent and a dark mood takes him. In mixed sadness and anger, he takes the long curve blade from above his shoulder--for the first time before his companions' eyes--and makes a notch in the handle. Seven now mar the wood. He hastily puts the blade away again, looking withdrawn and uninviting.


Male
Melee:
[dice=CLB+PBS+RS]1d20+6[/dice]...[dice=DMG]1d8+4[/dice] [dice=Scimitar]1d20+5[/dice]...[dice=DMG]1d6+2[/dice]
Inquisitor 5 Preacher/Sin Eater NG (Half Elf) [Init: +7][Perception: +12] [AC: 19 FF: 13, T:16] [HP: 43/43] [Fort: +6, Ref: +4, Will: +8]

Valgrim says a short prayer over the body of the deceased shaman to hasten his journey to the other side...


Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map | A Fistful of Flowers slides

Nighttail solemnly recounts the kobold death rites, including brief Draconic prayers and a disturbing ritual that centers around consuming the entrails of the passed kobold, which she graciously offers to share with the party.

To the question about Aeteperax, she thinks moment before answering. Chief Roaghaz calls him the Great Lord Aeteperax, and says he serves him. She rubs Hak's neck absently as she thinks a bit more. Now Churgri, get a few drinks in her and she'll tell you she thinks Roaghaz is either lying, or crazy, or both, and that this Great Lord Aeteperax isn't real at all. She'll deny she ever said that, though, if you repeat it in front of Roaghaz.

Valgrim:
As Valgrim leans over Jakkol's corpse to say a few words, he notices a tiny box with a leather cord clutched in the old kobold's hand.

Liberty's Edge

Human (Kellid) Slayer (Collector) (HP: 57/67), Init: +7, AC: 21 T: 13, FF: 19, Perception +11, F: +8, R: +8, W: +4, CMB: +1, CMD: 23

"Somehow I don't think we'll end up chatting." Mordenaar nods at the corspe, but does not partake. "Onward."

Map updated.

Sovereign Court

Male Sor 6 HP 32 | AC 14 (18); Touch 13; FF 17 | F +5; R +6; W +6 | CMB +3; CMD 13 | Speed 30 ft | Init +1 | Perc +0 | Stealth: +1 Sorcerer 6

"Me neither...we should meet his Aeteperax and see for ourselves


Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map | A Fistful of Flowers slides

Moving into the chamber beyond the unfortunate Jakkol, a chamber opens up that allows the Medium-sized to stand upright for a brief respite. A simple wooden barricade blocks access to a cramped cave beyond, where mounds of moldy straw have been stuffed from floor to ceiling. A trio of slavering, ill-tempered dire rats strain and struggle noisily against the barricade, unable to loose their vengeance on your party.

GM stuff:
1d20 + 5 ⇒ (11) + 5 = 16

Mordenaar:
Mordenaar's knowledge of dungeoneering correctly discerns that the passage beyond likely doubles back into the turtle cave before.

Liberty's Edge

Human (Kellid) Slayer (Collector) (HP: 57/67), Init: +7, AC: 21 T: 13, FF: 19, Perception +11, F: +8, R: +8, W: +4, CMB: +1, CMD: 23

"I don't see a need to kill these beasts, but I would like to make SURE they're stuck in here. Endar, can you rig this gate to STAY shut?"

Afterwards Mordenaar gives a hand signal and sneaks towards the remaining area:

Stealth: 1d20 + 4 ⇒ (16) + 4 = 20
Perception: 1d20 + 7 ⇒ (8) + 7 = 15

Map up to date.

Silver Crusade

Half-Elf Paladin 6 HP 19/64 | AC 32* Tch 16* FF 31* | F+10 R+5 W+8 (+2 v enchantment) | CMD 19 | Perc +2 | Init +0
Per Diem:
Smite Evil 0/2 | Lay on Hands 2/6

"They're not exactly quiet," Kinn remarks. The cacophony of the rats would seem to spoil Mordenaar's attempt at stealth.

Liberty's Edge

Human (Kellid) Slayer (Collector) (HP: 57/67), Init: +7, AC: 21 T: 13, FF: 19, Perception +11, F: +8, R: +8, W: +4, CMB: +1, CMD: 23

Maybe they only provide distraction covering it?


Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map | A Fistful of Flowers slides
Mordenaar wrote:
Maybe they only provide distraction covering it?

Right. Cos no one ever notices when their pets go bonkers, do they? ;-)

The ceiling in the chamber before Mordenaar rises to a lofty twelve feet. No -2 penalty here! The cave floor drops away into a pair of long, ten-foot-deep pits. Between them, a ridge of stone forms a dubious walkway to a landing on the opposite side, where a five-foot-wide shaft with a knotted rope hanging down into it awaits.

On the far side of the eastern pit rests a curtain of rock with various openings. Mordenaar's torch lights up an occasional reptillian face and a hail of sling bullets begins to fly!

[spoiler=initiative]
Achmed: 1d20 + 1 ⇒ (4) + 1 = 5
Endar: 1d20 + 8 ⇒ (9) + 8 = 17
Kinn: 1d20 + 0 ⇒ (11) + 0 = 11
Mordenaar: 1d20 + 7 ⇒ (7) + 7 = 14
Valgrim: 1d20 + 3 ⇒ (14) + 3 = 17
kobolds: 1d20 + 1 ⇒ (16) + 1 = 17

Init order:
Endar
Valgrim
kobolds
Mordenaar
Kinn
Achmed

Surprise round (vs. Mordenaar's flat-footed AC):
R sling: 1d20 + 3 ⇒ (3) + 3 = 6
R sling dmg: 1d3 - 1 ⇒ (2) - 1 = 1 Min 1 dmg

O sling: 1d20 + 3 ⇒ (14) + 3 = 17
O sling dmg: 1d3 - 1 ⇒ (2) - 1 = 1 Min 1 dmg

Y sling: 1d20 + 3 ⇒ (19) + 3 = 22
Y sling dmg: 1d3 - 1 ⇒ (2) - 1 = 1 Min 1 dmg

G sling: 1d20 + 3 ⇒ (5) + 3 = 8
G sling dmg: 1d3 - 1 ⇒ (2) - 1 = 1 Min 1 dmg

B sling: 1d20 + 3 ⇒ (10) + 3 = 13
B sling dmg: 1d3 - 1 ⇒ (1) - 1 = 0 Min 1 dmg

I sling: 1d20 + 3 ⇒ (5) + 3 = 8
I sling dmg: 1d3 - 1 ⇒ (1) - 1 = 0 Min 1 dmg

Endar and Valgrim are up! The kobolds have cover from the party behind the curtain of rock.

Liberty's Edge

Human (Kellid) Slayer (Collector) (HP: 57/67), Init: +7, AC: 21 T: 13, FF: 19, Perception +11, F: +8, R: +8, W: +4, CMB: +1, CMD: 23

A pair of stones bonks off of the kellid's shoulder.


Male
Melee:
[dice=CLB+PBS+RS]1d20+6[/dice]...[dice=DMG]1d8+4[/dice] [dice=Scimitar]1d20+5[/dice]...[dice=DMG]1d6+2[/dice]
Inquisitor 5 Preacher/Sin Eater NG (Half Elf) [Init: +7][Perception: +12] [AC: 19 FF: 13, T:16] [HP: 43/43] [Fort: +6, Ref: +4, Will: +8]

Valgrim rushes forward to assist the slayer after hearing him call out in pain like a little child following the stone strikes...


Compy:
Compsognathus familiar [Battle Form] | hp 14/21 [27] | AC 19 [17], Touch 15, FF 17 | Fort +7 [+8], Ref +8 [+5], Will +1 | Acro +11, Stealth +16 [+6]
Male human rogue 2/fighter 3/brawler 1 | hp 27/43 | AC 16 18, T 13, FF 15 17 | Fort +6, Ref +8, Will +0 | Percep +8

"Sigh. When will they learn?"

Endar will try to vault over the pit.
Acro: 1d20 + 7 ⇒ (20) + 7 = 27 HA!


Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map | A Fistful of Flowers slides

Ha indeed!

Endar checks the wind looses up a bit, then makes a spectacular leap across the pit, clearing the curtain of rock as well!

The kobolds, naturally, are vexed by Endar's sudden appearance on their side of the pit. Green, Blue, and Indigo drop their slings and pull out their spears to face the interloper!

G spear: 1d20 + 1 ⇒ (2) + 1 = 3
G spear dmg: 1d6 - 1 ⇒ (5) - 1 = 4 Min 1 dmg

B spear: 1d20 + 1 ⇒ (5) + 1 = 6
B spear dmg: 1d6 - 1 ⇒ (6) - 1 = 5 Min 1 dmg

I spear: 1d20 + 1 ⇒ (17) + 1 = 18
I spear dmg: 1d6 - 1 ⇒ (5) - 1 = 4 Min 1 dmg

Red, Orange, and Yellow continue to pelt Mordenaar!
R sling: 1d20 + 3 ⇒ (5) + 3 = 8
R sling dmg: 1d3 - 1 ⇒ (3) - 1 = 2 Min 1 dmg

O sling: 1d20 + 3 ⇒ (7) + 3 = 10
O sling dmg: 1d3 - 1 ⇒ (2) - 1 = 1 Min 1 dmg

Y sling: 1d20 + 3 ⇒ (4) + 3 = 7
Y sling dmg: 1d3 - 1 ⇒ (3) - 1 = 2 Min 1 dmg

You guys are up!

Liberty's Edge

Human (Kellid) Slayer (Collector) (HP: 57/67), Init: +7, AC: 21 T: 13, FF: 19, Perception +11, F: +8, R: +8, W: +4, CMB: +1, CMD: 23

Without the ability to run, Mordenaar is loathe to make such an inspired jump, even if it would turn Endar into a killing machine. Instead he dashes across the ledge, trying to get to a point he won't be in harm's way:

Acrobatics to avoid the AoO on the last 5': 1d20 + 3 ⇒ (1) + 3 = 4 DOH!

Gladius to the face: 1d20 + 6 ⇒ (11) + 6 = 17 for DMG if hit: 1d6 + 3 ⇒ (1) + 3 = 4


Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map | A Fistful of Flowers slides

Red wants badly to take an attack of opportunity on Mordenaar, but he looks at the slayer, then at his sling, then back at the slayer, then calls Mordenaar's mother something truly unsavory as the gladius hits home!

GM stuff:
R 4

Liberty's Edge

Human (Kellid) Slayer (Collector) (HP: 57/67), Init: +7, AC: 21 T: 13, FF: 19, Perception +11, F: +8, R: +8, W: +4, CMB: +1, CMD: 23

Mordenaar flashes him the BIG smile.

Sovereign Court

Male Sor 6 HP 32 | AC 14 (18); Touch 13; FF 17 | F +5; R +6; W +6 | CMB +3; CMD 13 | Speed 30 ft | Init +1 | Perc +0 | Stealth: +1 Sorcerer 6

Achmed moves and readies his spell.

ready acid splash when I a target.


Compy:
Compsognathus familiar [Battle Form] | hp 14/21 [27] | AC 19 [17], Touch 15, FF 17 | Fort +7 [+8], Ref +8 [+5], Will +1 | Acro +11, Stealth +16 [+6]
Male human rogue 2/fighter 3/brawler 1 | hp 27/43 | AC 16 18, T 13, FF 15 17 | Fort +6, Ref +8, Will +0 | Percep +8

After taking a little spear to his calf, Endar stabs at [yellow] over [blue]'s head.
pike: 1d20 + 4 ⇒ (16) + 4 = 20 damage: 1d8 + 4 ⇒ (7) + 4 = 11

Silver Crusade

Half-Elf Paladin 6 HP 19/64 | AC 32* Tch 16* FF 31* | F+10 R+5 W+8 (+2 v enchantment) | CMD 19 | Perc +2 | Init +0
Per Diem:
Smite Evil 0/2 | Lay on Hands 2/6

Is the map right? It doesn't seem right.


Male
Melee:
[dice=CLB+PBS+RS]1d20+6[/dice]...[dice=DMG]1d8+4[/dice] [dice=Scimitar]1d20+5[/dice]...[dice=DMG]1d6+2[/dice]
Inquisitor 5 Preacher/Sin Eater NG (Half Elf) [Init: +7][Perception: +12] [AC: 19 FF: 13, T:16] [HP: 43/43] [Fort: +6, Ref: +4, Will: +8]

Not wanting to miss an arrow shot and hit Endar, Valgrim draws his scimitar and strikes at the Kobold flanking the rogue...

Scimitar: 1d20 + 3 ⇒ (5) + 3 = 8...DMG: 1d6 + 2 ⇒ (5) + 2 = 7


Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map | A Fistful of Flowers slides
Kinn wrote:
Is the map right? It doesn't seem right.

Fixed. Someone (coulda been me, I dunno) grabbed the main map and moved it.

Liberty's Edge

Human (Kellid) Slayer (Collector) (HP: 57/67), Init: +7, AC: 21 T: 13, FF: 19, Perception +11, F: +8, R: +8, W: +4, CMB: +1, CMD: 23
GM thunderspirit wrote:
Kinn wrote:
Is the map right? It doesn't seem right.
Fixed. Someone (coulda been me, I dunno) grabbed the main map and moved it.

ROVAGUG! The Rough Beast cometh!

Silver Crusade

Half-Elf Paladin 6 HP 19/64 | AC 32* Tch 16* FF 31* | F+10 R+5 W+8 (+2 v enchantment) | CMD 19 | Perc +2 | Init +0
Per Diem:
Smite Evil 0/2 | Lay on Hands 2/6

Kinn hears the sound of battle in the next cavern and comes a-runnin'.

Double move.

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