GM Void Dragon's WotR

Game Master Void Dragon

Current Map


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HP 11/11 | AC 14 | T 14 | FF 10 | CMD 13 | Fort +1 | Ref +4 | Will +2 | Init +4 | Perc +5
Usable:
5/7 Acid Dart (Sp); 1/1 Acid Splash (Sp)

Might want to link the map to the campaign description ;)


Active Spells:
HP 101/101 | AC 35 | T 25 | FF 20 | CMD 34 | Fort +12 | Ref +17 | Will +11 | Init +16 | Perc +17 | Images 4
Usable:
Arcane Pool 5/8, Panache 6/6, Mythic Power 6/9,

First level truely does make me laugh sometimes.. Often it takes a few levels for some classes to come online and during those few first levels it often make me laugh at the damage output lol.. Like myself for example.. Using my arcane pool i can do 1d4+1 damage per round with my melee attack lol.. While at 3rd ill be doing 1d6+5 with the same arcane point spent.. By fifth level i should be in the neighbor hood of 1d6+9 or so depending on weapon held.. Oh and the spell damage..

Note the above paragraph doesnt apply to barbs or 2 hand fighters who at 1st level can still do 20 damage a swing..


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

And have a very low AC (although they depend on it) and about two skill points ^_^

I've played some online rpgs, and thinking about it I realize most casters are just that: casters. They use no weapon, but once again their spell capacity refills very quickly.

I'm unhappy with my 1d8 crossbow, but what can I do? At least I did hit the worm (Whoa!)


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

You're doing a fine job Void!


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

Does anyone wants to keep track of the loot?


Active Spells:
HP 101/101 | AC 35 | T 25 | FF 20 | CMD 34 | Fort +12 | Ref +17 | Will +11 | Init +16 | Perc +17 | Images 4
Usable:
Arcane Pool 5/8, Panache 6/6, Mythic Power 6/9,

Why not just modify that chart you made for the wicked camp? It's a dandy of a spreadsheet.. Now if you dont wanna keep track of 2 ill keep up with it if given access..


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

Sure, I'll copy another one and leave it open for everyone to update it as they would like.


HP 11/11 | AC 14 | T 14 | FF 10 | CMD 13 | Fort +1 | Ref +4 | Will +2 | Init +4 | Perc +5
Usable:
5/7 Acid Dart (Sp); 1/1 Acid Splash (Sp)

don't know if it's my turn again or not ;) Just checking if it is I'll make a move accordingly.

@Valkyrie Also don't forget the -4 mod for shooting into melee.


Male Human Monk (Ki Mystic/Monk of the Four Winds/Qinggong Monk/Sensei) 5

GM, do you do round recaps or should we be posting our actions for the next round?


Active Spells:
HP 101/101 | AC 35 | T 25 | FF 20 | CMD 34 | Fort +12 | Ref +17 | Will +11 | Init +16 | Perc +17 | Images 4
Usable:
Arcane Pool 5/8, Panache 6/6, Mythic Power 6/9,

That was with a -4.. She has a +4 ranged touch attack..


HP 11/11 | AC 14 | T 14 | FF 10 | CMD 13 | Fort +1 | Ref +4 | Will +2 | Init +4 | Perc +5
Usable:
5/7 Acid Dart (Sp); 1/1 Acid Splash (Sp)

ahh ok


Male Human Monk (Ki Mystic/Monk of the Four Winds/Qinggong Monk/Sensei) 5

Let's kill this snake. :-)


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

I'm trying, but I'm not very effective, it would seem T_T


Male Human Monk (Ki Mystic/Monk of the Four Winds/Qinggong Monk/Sensei) 5

If it makes you feel better my hits are very kittenish.


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

Oh yes it does. Thank you.


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

Our gold Sheet


Male Human Monk (Ki Mystic/Monk of the Four Winds/Qinggong Monk/Sensei) 5

I think our villain party gets along better. :-p Aren't we just the most likeable collection of good aligned souls.


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

I wrote the same thing, but deleted it. It seems right, tough.

The thing is we all have different good purposes in mind...


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

That's my last statement about it, I'm not arguing further.


Male Human Monk (Ki Mystic/Monk of the Four Winds/Qinggong Monk/Sensei) 5

Nau serving up some Mulan realness. :-p


HP 11/11 | AC 14 | T 14 | FF 10 | CMD 13 | Fort +1 | Ref +4 | Will +2 | Init +4 | Perc +5
Usable:
5/7 Acid Dart (Sp); 1/1 Acid Splash (Sp)

oh man, i feel like someone is going to get gagged and dragged.


Male Human Monk (Ki Mystic/Monk of the Four Winds/Qinggong Monk/Sensei) 5

That would only prove his assessment of their character to be correct.


Male Half-Orc Invulnerable Barbarian 3 |HP 44/44[50/50] | DR/- 1 | AC 19[17](T12/FF17) | CMB +6[8]; CMD 18[20] | Fort +6[8], Ref +3, Will +3[5]| Initiative +2, Perception +6, Sense motive +1

Direct from the srd.

Clerics meditate or pray for their spells. Each cleric must choose a time when she must spend 1 hour each day in quiet contemplation or supplication to regain her daily allotment of spells. A cleric may prepare and cast any spell on the cleric spell list, provided that she can cast spells of that level, but she must choose which spells to prepare during her daily meditation.

So at a specific time, not even needing to rest or sleep. Basically this whole silly argument shoud never have happened because Nau would know this. It's fine Ixos if you didn't realise, ,it happens. We need to get this adventure back on the road.

GM. Could you give us a summary so can keep moving?


Active Spells:
HP 101/101 | AC 35 | T 25 | FF 20 | CMD 34 | Fort +12 | Ref +17 | Will +11 | Init +16 | Perc +17 | Images 4
Usable:
Arcane Pool 5/8, Panache 6/6, Mythic Power 6/9,

Happy Turkey Day!

I figured an ice breaker would be good here.. There's no need to argue amongst ourselves, now a wise person would advise shaking hands a making up.. We have good group cohesion no need in spoiling it over nothing..


Male Half-Orc Invulnerable Barbarian 3 |HP 44/44[50/50] | DR/- 1 | AC 19[17](T12/FF17) | CMB +6[8]; CMD 18[20] | Fort +6[8], Ref +3, Will +3[5]| Initiative +2, Perception +6, Sense motive +1

No turkey day in aus. :(


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

No turkey day in brazil. :(

Hey, but happy thanksgiving to you all!


Active Spells:
HP 101/101 | AC 35 | T 25 | FF 20 | CMD 34 | Fort +12 | Ref +17 | Will +11 | Init +16 | Perc +17 | Images 4
Usable:
Arcane Pool 5/8, Panache 6/6, Mythic Power 6/9,

Oh well my bad lol.. I ate enough for you all so don't worry :0..


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

TRAVEL NOTICE: I'll be on the road on the 18th (maybe connection at night), making an important exam on the 19th (no connection), and back on the road for the 20th (connection at night, maybe), so please DMPC me if needed. Please try not to get me killed.


Active Spells:
HP 101/101 | AC 35 | T 25 | FF 20 | CMD 34 | Fort +12 | Ref +17 | Will +11 | Init +16 | Perc +17 | Images 4
Usable:
Arcane Pool 5/8, Panache 6/6, Mythic Power 6/9,

Are we rolling for hp or taking pfs average?


Current Map

Roll, and if that is worse than average+1 take average+1.


Male Half-Orc Invulnerable Barbarian 3 |HP 44/44[50/50] | DR/- 1 | AC 19[17](T12/FF17) | CMB +6[8]; CMD 18[20] | Fort +6[8], Ref +3, Will +3[5]| Initiative +2, Perception +6, Sense motive +1

HP: 1d12 ⇒ 10


Active Spells:
HP 101/101 | AC 35 | T 25 | FF 20 | CMD 34 | Fort +12 | Ref +17 | Will +11 | Init +16 | Perc +17 | Images 4
Usable:
Arcane Pool 5/8, Panache 6/6, Mythic Power 6/9,

1d8 ⇒ 2 So average +1 =6..


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

Gimme 9 gimme 9 gimme 9!: 1d8 ⇒ 5

I believe average +1 is 5, not 6 Valkyrie...


Active Spells:
HP 101/101 | AC 35 | T 25 | FF 20 | CMD 34 | Fort +12 | Ref +17 | Will +11 | Init +16 | Perc +17 | Images 4
Usable:
Arcane Pool 5/8, Panache 6/6, Mythic Power 6/9,

I thought he meant PfS +1.. Which is it?


Current Map

Actually I do mean the PFS average +1. Let's just say that this is not a nice AP.


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

Then D8 is a 6... I like it ^_^


Active Spells:
HP 101/101 | AC 35 | T 25 | FF 20 | CMD 34 | Fort +12 | Ref +17 | Will +11 | Init +16 | Perc +17 | Images 4
Usable:
Arcane Pool 5/8, Panache 6/6, Mythic Power 6/9,

Sweet.. Yea next level ill finally wont be a wimp when dervish dance kicks in.. Although spellstrike helps at this level..


Male Half-Orc Invulnerable Barbarian 3 |HP 44/44[50/50] | DR/- 1 | AC 19[17](T12/FF17) | CMB +6[8]; CMD 18[20] | Fort +6[8], Ref +3, Will +3[5]| Initiative +2, Perception +6, Sense motive +1

what do you guys think of me going celestial totem path with rage powers? It could be awesome for all the evil stuff we will be fighting.


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

I've never seen it working, Thorst, but it fits the campaign.


Male Half-Orc Invulnerable Barbarian 3 |HP 44/44[50/50] | DR/- 1 | AC 19[17](T12/FF17) | CMB +6[8]; CMD 18[20] | Fort +6[8], Ref +3, Will +3[5]| Initiative +2, Perception +6, Sense motive +1

level 2

+14 HP
+1 BAB
+1 fort
+1 acrobatics
+1 perception
+1 profession(soldier)
+1 swim
DR/- 1
rage power??? undecided


Active Spells:
HP 101/101 | AC 35 | T 25 | FF 20 | CMD 34 | Fort +12 | Ref +17 | Will +11 | Init +16 | Perc +17 | Images 4
Usable:
Arcane Pool 5/8, Panache 6/6, Mythic Power 6/9,

Thorst i think the celestial thing would work fine in this type of campaign.. With the extra rage power feat though you really can have just about all the good ones plus anyones you want for flavor..


Male Human Monk (Ki Mystic/Monk of the Four Winds/Qinggong Monk/Sensei) 5

I'm back. Character leveled and everything.


Current Map

Okay good to see you are back. The first round of combat you cast light so everybody could see, but you can retcon that if you want.

I will also say that the guys are currently going down a hall that only allows for one person to be there at a time, and that these mongrelmen have no source of light on them.


Male Human Monk (Ki Mystic/Monk of the Four Winds/Qinggong Monk/Sensei) 5

Would it be possible to move through friend squares and then acrobatics through non-friendly?

Light seems reasonable.


Current Map

It would be possible, but the DC would be 32 (5+15+2+10) since you would have to move at full speed, through an enemies square, and you would have to move through a second enemies square.


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

easier to bull rush them, but I guess that's not possible either...


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

Do you need more healing Thorst?


Male Half-Orc Invulnerable Barbarian 3 |HP 44/44[50/50] | DR/- 1 | AC 19[17](T12/FF17) | CMB +6[8]; CMD 18[20] | Fort +6[8], Ref +3, Will +3[5]| Initiative +2, Perception +6, Sense motive +1

Sorta yea


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

Did you note the 13 hit points my spell healed you?

If yes, then I'll spend another healing spell, for another 13 hit points.


Male Half-Orc Invulnerable Barbarian 3 |HP 44/44[50/50] | DR/- 1 | AC 19[17](T12/FF17) | CMB +6[8]; CMD 18[20] | Fort +6[8], Ref +3, Will +3[5]| Initiative +2, Perception +6, Sense motive +1

Actually that makes me at 26 so im ok.

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