GM Void Dragon's WotR

Game Master Void Dragon

Current Map


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GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

A different campaign, Harlod. Nevermind us for a second.

Then let's search for a new gm and, if things do not work out by the time he's free, we proceed. TR, Void, what do you say?


Active Spells:
HP 101/101 | AC 35 | T 25 | FF 20 | CMD 34 | Fort +12 | Ref +17 | Will +11 | Init +16 | Perc +17 | Images 4
Usable:
Arcane Pool 5/8, Panache 6/6, Mythic Power 6/9,

So we're finding another GM for Evilness yes?


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

The devils have even kidnapped our GM!


Male Assimar HP 24/24 | AC 21 | T 13 | FF 18 | CMD 14 | Fort +3 | Ref +4 | Will +2 | Init +5 | Perc -1

That's not good!


Male Assimar HP 24/24 | AC 21 | T 13 | FF 18 | CMD 14 | Fort +3 | Ref +4 | Will +2 | Init +5 | Perc -1

If anyone else wants to jump in, go for it. I'm just running through my normal list of questions for minions:
Who are you?
Where were you heading?
What were you guarding?
How many others?
Who's the boss?
How many below you?
What is the layout like?
Traps?
Misc questions here.
I'm happy to pass the baton if someone else wants to run point/whatnot, not a huge deal to me :)


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

You're doing fine! Keep it up, we need a lot of info.


Current Map

My internet has been shut down by the storms that hit this weekend so I will have less posts as I have to currently post from my phone. The internet should be fixed soon but until then I will be posting a bit less frequently.


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

Hey, good luck!


Current Map

I'm going to wait 24 hours before posting for Neverost since I just sent him a PM. After that I will bot him and Thorst as need be.


My Blog 4d6Kobolds

*dances*

I'm just sad that my spell didn't get the time saver save treatment the wizard got. I wanna know what happened! :D


My Blog 4d6Kobolds

My apologies for this but between classes eating up all of my time and the fact that this group seems to have fizzled and died, I'm dropping out. I wish you all the best and thanks for the past couple months of (if somewhat slow) play.


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

We started at a very good speed, but then it slowed. Wake up folks!


Current Map

Sorry that has mainly been my fault. Several things have been going on both in RL and in the PbP forums and it has slowed me down immensely. That being said I wish you the best of luck with all of your games Treefolk.


Female Elf Wizard (Conjurer) 5/Archmage 1 | AC 16 T 12 FF 14 | HP 35/35 | F +4 R +4 W +6 (+2 vs. enchantments) | CMD 18 | Init +10 | Perc +5
Create Pit SRD wrote:

You create a 10-foot-by-10-foot extra-dimensional hole with a depth of 10 feet per two caster levels (maximum 30 feet). You must create the pit on a horizontal surface of sufficient size. Since it extends into another dimension, the pit has no weight and does not otherwise displace the original underlying material. You can create the pit in the deck of a ship as easily as in a dungeon floor or the ground of a forest. Any creature standing in the area where you first conjured the pit must make a Reflex saving throw to avoid falling into it (see Editor's Note). In addition, the edges of the pit are sloped, and any creature ending its turn on a square adjacent to the pit must make a Reflex saving throw with a +2 bonus to avoid falling into it. Creatures subjected to an effect intended to push them into the pit (such as bull rush) do not get a saving throw to avoid falling in if they are affected by the pushing effect.

Creatures who fall into the pit take falling damage as normal. The pit's coarse stone walls have a Climb DC of 25. When the duration of the spell ends, creatures within the hole rise up with the bottom of the pit until they are standing on the surface over the course of a single round.[/ooc]


Current Map

Just letting everyone know that my internet adapter isn't working for my computer so I will post the map hopefully sometime tomorrow.


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

Well, the boards are really instable today, so I think that's just another detail ^_^


Current Map

Well I have just gotten my adapter replaced so the map will be up tonight.


Current Map

Just a question, but shouldn't the create pit only take up 4 squares? The caster level determines how deep it is not how far it can cover right?


Female Elf Wizard (Conjurer) 5/Archmage 1 | AC 16 T 12 FF 14 | HP 35/35 | F +4 R +4 W +6 (+2 vs. enchantments) | CMD 18 | Init +10 | Perc +5

Create Pit is 10x10 is terms of radius. Depth is defined by caster level. I used this picture as a reference.


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

Actually, create Pit creates a 10x10 square, and not 10ft-radius square, Ophelia.


Female Elf Wizard (Conjurer) 5/Archmage 1 | AC 16 T 12 FF 14 | HP 35/35 | F +4 R +4 W +6 (+2 vs. enchantments) | CMD 18 | Init +10 | Perc +5

The Pit is going to last another two rounds including the current one. My Vanish-induced Invisibility will last for three.


Active Spells:
HP 101/101 | AC 35 | T 25 | FF 20 | CMD 34 | Fort +12 | Ref +17 | Will +11 | Init +16 | Perc +17 | Images 4
Usable:
Arcane Pool 5/8, Panache 6/6, Mythic Power 6/9,

Ok so is it safe to assume this has died and is going to the trash can?


Female Elf Wizard (Conjurer) 5/Archmage 1 | AC 16 T 12 FF 14 | HP 35/35 | F +4 R +4 W +6 (+2 vs. enchantments) | CMD 18 | Init +10 | Perc +5

I'm still committed.


Current Map

I'm still waiting on your action Val, but if people don't want to keep doing this then I can close down the campaign.


Female Elf Wizard (Conjurer) 5/Archmage 1 | AC 16 T 12 FF 14 | HP 35/35 | F +4 R +4 W +6 (+2 vs. enchantments) | CMD 18 | Init +10 | Perc +5

Have you not been seeing updates?


Active Spells:
HP 101/101 | AC 35 | T 25 | FF 20 | CMD 34 | Fort +12 | Ref +17 | Will +11 | Init +16 | Perc +17 | Images 4
Usable:
Arcane Pool 5/8, Panache 6/6, Mythic Power 6/9,

I haven't been.. I just noticed the fight had continued on.


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

This goes to all my games: I'll probably be MIA until the 8th. Please forgive my absence and take any actions that seem appropriate to my character.


Female Elf Wizard (Conjurer) 5/Archmage 1 | AC 16 T 12 FF 14 | HP 35/35 | F +4 R +4 W +6 (+2 vs. enchantments) | CMD 18 | Init +10 | Perc +5

I'm a bit busy today. Will post tomorrow.


Female Elf Wizard (Conjurer) 5/Archmage 1 | AC 16 T 12 FF 14 | HP 35/35 | F +4 R +4 W +6 (+2 vs. enchantments) | CMD 18 | Init +10 | Perc +5

I'm going to be really busy until Saturday, so please NPC my character as necessary.


Current Map

Alright this will be the time where there is some resting and preparing. You are all level 4, and I will put out the call for more people. I will also be sending a pm to Walter to see if he's still around on the boards or not.


Active Spells:
HP 101/101 | AC 35 | T 25 | FF 20 | CMD 34 | Fort +12 | Ref +17 | Will +11 | Init +16 | Perc +17 | Images 4
Usable:
Arcane Pool 5/8, Panache 6/6, Mythic Power 6/9,

Sounds good.. I was curious abt Walter as well.. Hope everythings ok, i hate to have to replace him in the Mummy's Mask camp..


Active Spells:
HP 101/101 | AC 35 | T 25 | FF 20 | CMD 34 | Fort +12 | Ref +17 | Will +11 | Init +16 | Perc +17 | Images 4
Usable:
Arcane Pool 5/8, Panache 6/6, Mythic Power 6/9,

hp roll: 1d8 ⇒ 4 looks like half+1.. Val is updated.. Say can we buy stuff like pots/scrolls before corinueing?


Female Elf Wizard (Conjurer) 5/Archmage 1 | AC 16 T 12 FF 14 | HP 35/35 | F +4 R +4 W +6 (+2 vs. enchantments) | CMD 18 | Init +10 | Perc +5

I'll have Ophelia updated by tonight.


Current Map

You can sell anything you wish to and you can buy scrolls, potions, and wands. Along with a few wondrous items.


Active Spells:
HP 101/101 | AC 35 | T 25 | FF 20 | CMD 34 | Fort +12 | Ref +17 | Will +11 | Init +16 | Perc +17 | Images 4
Usable:
Arcane Pool 5/8, Panache 6/6, Mythic Power 6/9,

Since its just me a Ophelia remaining im going to tag the spreadsheet to my name for future.. Ill go through and liqufy stuff and come up with a gold value for each.. How many do u wish me divide by? Since people are no longer here.. Also, what of the holyish sword that are barb was weilding?


Current Map

Okay, so Walter responded to my pm and he should hopefully be back next monday. This is easy to wait for since we still have to level and recruit more people. On the issue of the sword that will change based on who exactly is picked.


Female Elf Wizard (Conjurer) 5/Archmage 1 | AC 16 T 12 FF 14 | HP 35/35 | F +4 R +4 W +6 (+2 vs. enchantments) | CMD 18 | Init +10 | Perc +5

Do we have a loot list by any chance? I'm waiting on the final gold distribution before fully updating Ophelia.


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

The gold sheet is under my alias, feel free to take a look and update it if you want, or I'll do it and come up with liquid assets on monday.

^_^ Go powerpuff girls!


Active Spells:
HP 101/101 | AC 35 | T 25 | FF 20 | CMD 34 | Fort +12 | Ref +17 | Will +11 | Init +16 | Perc +17 | Images 4
Usable:
Arcane Pool 5/8, Panache 6/6, Mythic Power 6/9,

Ok ive went through the treasure and sold what was worth anything besides the +1 cloak of resist Val is wearing and the Bracers Ophelia has.. I kept all of the consumables found so far. I only have 1 question, how many +1 bolts were there Void?

So far the gold split 3 ways comes to 2074.67.. Thats to Val, Ophe, and Halara..


Active Spells:
HP 101/101 | AC 35 | T 25 | FF 20 | CMD 34 | Fort +12 | Ref +17 | Will +11 | Init +16 | Perc +17 | Images 4
Usable:
Arcane Pool 5/8, Panache 6/6, Mythic Power 6/9,

Would you mind leting us know what wondrous items are for purchase plz?


Current Map

There were 16 magical bolts and you can find any minor wondrous item for sale.


Female Elf Wizard (Conjurer) 5/Archmage 1 | AC 16 T 12 FF 14 | HP 35/35 | F +4 R +4 W +6 (+2 vs. enchantments) | CMD 18 | Init +10 | Perc +5

So everyone gets 2074.67 gp?


Active Spells:
HP 101/101 | AC 35 | T 25 | FF 20 | CMD 34 | Fort +12 | Ref +17 | Will +11 | Init +16 | Perc +17 | Images 4
Usable:
Arcane Pool 5/8, Panache 6/6, Mythic Power 6/9,

Yea.. If we sell the bolts it'll be more but not by much.. Might as well keep me..


Female Elf Wizard (Conjurer) 5/Archmage 1 | AC 16 T 12 FF 14 | HP 35/35 | F +4 R +4 W +6 (+2 vs. enchantments) | CMD 18 | Init +10 | Perc +5

I'm going to be busy until Thursday, but after that, I will have Ophelia ready to go. Sorry for the delays; it's just been a very busy time of the year for me.


Active Spells:
HP 101/101 | AC 35 | T 25 | FF 20 | CMD 34 | Fort +12 | Ref +17 | Will +11 | Init +16 | Perc +17 | Images 4
Usable:
Arcane Pool 5/8, Panache 6/6, Mythic Power 6/9,

It is for everyone.. Im gonna be buying some consumables but nothing major.. Ill get a list together.


Active Spells:
HP 101/101 | AC 35 | T 25 | FF 20 | CMD 34 | Fort +12 | Ref +17 | Will +11 | Init +16 | Perc +17 | Images 4
Usable:
Arcane Pool 5/8, Panache 6/6, Mythic Power 6/9,

Buying Scrolls of

Bear's Endurance
Cat's Grace
Frigid Touch

Potion of

Touch the Sea
Cure Light x4

Wand of Infernal Healing

Total Spent 1450gp

Ill also pitch in for a Cure Light Wand..

If she has time to learn and scribe the spells she will..


Current Map

Yeah, I'm busy until Friday as well so don't worry about it. I should ask though. What would you like to see in any new people who join?


Active Spells:
HP 101/101 | AC 35 | T 25 | FF 20 | CMD 34 | Fort +12 | Ref +17 | Will +11 | Init +16 | Perc +17 | Images 4
Usable:
Arcane Pool 5/8, Panache 6/6, Mythic Power 6/9,

A healer based character would be nice.. Perhaps a skill/knowledge monkey..


Female Elf Wizard (Conjurer) 5/Archmage 1 | AC 16 T 12 FF 14 | HP 35/35 | F +4 R +4 W +6 (+2 vs. enchantments) | CMD 18 | Init +10 | Perc +5

Bar some minor gear changes, Ophelia is leveled and more or less ready to go.

As for the new players, I agree that a healer would be great. Skills would also be nice. I also like players who have a good posting history.


Female Elf Wizard (Conjurer) 5/Archmage 1 | AC 16 T 12 FF 14 | HP 35/35 | F +4 R +4 W +6 (+2 vs. enchantments) | CMD 18 | Init +10 | Perc +5

Just a heads up. I'm going to be away on a family vacation from 12/27/2014 to 1/4/2015 with no computer access.

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