GMTrex's PFS [Standard] 02-14 The Chasm of Screams (Inactive)

Game Master Andrew Trexler

Tactical Map | Briefing



Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 4

A discussion thread that WILL be used for its intended purpose. NO EXCEPTIONS. Rulebreakers will be punished with reminders.


Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 4

Please post:

Character Name:
PFS #: XXXXX-X
Faction:
Day Job: roll if you've got one
Initiative: +X
Perception: +X
Sense Motive: +X

The Exchange

Male Dwarf Unchained Monk 8 (HP: 100/100 Ki: 5/8), Init: +7, AC: 24 T: 22, FF: 24, Perception +15, F: +12, R: +10, W: +7, CMB: +11, CMD: 29

Heads up, I'll be AFK tomorrow through Sunday night. I'm chaperoning a field trip, and then I've got a lot of house work that HAS to get done. Bot me as needed.

Character Name: Senzo Tanaka
PFS #: 1824-6
Faction: Lantern Lodge, Qadira, The Exchange
Day Job: Senzo spends time in meditation, and then practices his calligraphy 1d20 + 8 ⇒ (5) + 8 = 13
Initiative: +7
Perception: +13
Sense Motive: +12

Scarab Sages

Male Human Wizard(Enchanter)/16 (HP: 146/146) | Init: +13 | AC: 17 T: 13, FF: 14 | Perception +16 | F: +16, R: +14, W: +16 | CMD: 20 (17Fl) | 3* reroll 0/1 | Buffs: Darkvision, Mage Armor, Mind Blank, Moment of Prescience, Overland Flight

Character Name: Nym the Enchanter
PFS #: 77280-15
Faction: Scarab Sages
Day Job: N/A
Initiative: +8
Perception: +0
Sense Motive: +0

Scarab Sages

Male Gnome Barbarian 9 | HP 103/113 | Init: +2 | AC: 24 (22) T: 15 (13) FF: NA DR: 1/- | F:11(14) R: 7 W: 5 (+2 vs illusion, +2 vs fear, +4 morale will raging, +6 morale all spells, sla, su raging) | Perc: 14 | CMD: 26 (29) | Rage: 12/23

Character Name: Thighbite
PFS #: 21024-1
Faction: Scarab Sages
Day Job: Gardening 1d20 + 3 ⇒ (8) + 3 = 11
Initiative: +2
Perception: +14
Sense Motive: +0

Liberty's Edge

Halfing Male Halfling Bard8/fighter2(HP: 66/66) | Init: +5 | AC: 19 T: 14, FF: 16 | Perception +14 | F: +9, R: +14, W: +8 | CMB: +9 | CMD: 24 (19Fl) | 1* reroll 1/1

stat sheet:

Linslo
Male halfling bard 8/fighter (lore warden) 2 (Pathfinder Campaign Setting: Pathfinder Society Field Guide)
CG Small humanoid (halfling)
Init +5; Senses Perception +14
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Defense
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AC 19, touch 14, flat-footed 16 (+5 armor, +3 Dex, +1 size; +2 deflection vs. evil)
hp 66 (10 HD; 8d8+2d10+10)
Fort +9, Ref +14, Will +8; +2 morale bonus vs. charm and fear, +4 vs. bardic performance, language-dependent, and sonic, +2 vs. fear; +2 resistance vs. evil
--------------------
Offense
--------------------
Speed 20 ft. (15 ft. in armor)
Melee mwk cold iron short sword +14/+9 (1d4+7/19-20)
Ranged +2 holy sling +18/+18/+13 (1d3+10 plus 2d6 vs. evil)
Special Attacks bardic performance 23 rounds/day (move action; countersong, dirge of doom, distraction, fascinate [DC 19], inspire competence +3, inspire courage +2, suggestion [DC 19])
Bard Spells Known (CL 10th; concentration +15)
. . 3rd (3/day)—confusion (DC 18), haste, slow (DC 18)
. . 2nd (5/day)—cat's grace, glitterdust (DC 17), invisibility, silence (DC 17)
. . 1st (6/day)—comprehend languages, lesser confusion (DC 16), fumbletongue[UM] (DC 16), grease, hideous laughter (DC 16)
. . 0 (at will)—dancing lights, detect magic, light, mage hand, prestidigitation, read magic
--------------------
Statistics
--------------------
Str 14, Dex 21, Con 12, Int 12, Wis 9, Cha 20
Base Atk +8; CMB +11; CMD 24
Feats Arcane Strike, Clustered Shots[UC], Combat Expertise, Halfling Slinger, Large Target, Point-Blank Shot, Precise Shot, Rapid Shot
Traits friend in every town, magical knack
Skills Acrobatics +11 (+0 to jump), Bluff +21, Diplomacy +21, Disable Device +3, Disguise +12, Handle Animal +12, Intimidate +21, Knowledge (arcana) +9, Knowledge (dungeoneering) +9, Knowledge (engineering) +9, Knowledge (geography) +9, Knowledge (history) +9, Knowledge (local) +15, Knowledge (nature) +9, Knowledge (nobility) +9, Knowledge (planes) +9, Knowledge (religion) +9, Linguistics +5, Perception +14, Perform (comedy) +21, Perform (oratory) +21, Spellcraft +11, Stealth +13, Survival -1 (+1 to avoid becoming lost), Use Magic Device +20; Racial Modifiers +2 Perception
Languages Ancient Osiriani, Common, Halfling, Osiriani
SQ bardic knowledge +4, lore master 1/day, versatile performances (comedy, oratory), warslinger[APG]
Combat Gear cold iron sling bullets (50), oil of daylight, potion of cure light wounds (2), potion of fly (2), wand of cure light wounds, air crystal (2), alchemist's fire, antiplague[APG] (2), heatstone[ISWG], weapon blanch (ghost salt), weapon blanch (silver)[APG] (2); Other Gear +1 mithral chain shirt, +2 holy sling, mwk cold iron short sword, belt of physical might +2 (Str, Dex), circlet of persuasion, cloak of resistance +2, handy haversack, headband of alluring charisma +4, muleback cords[APG], wayfinder[ISWG], bedroll, cold weather outfit, flint and steel, hammer, iron spike[APG] (2), manacles (2), silk rope (50 ft.), 255 pp, 1,725 gp, 9 sp
--------------------
Special Abilities
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Arcane Strike As a swift action, add +1 damage, +1 per 5 caster levels and your weapons are treated as magic for the purpose of overcoming damage reduction.
Bardic Knowledge +4 (Ex) Add +4 to all knowledge skill checks.
Bardic Performance (move action, 23 rounds/day) Your performances can create magical effects.
Clustered Shots Total damage from full-round ranged attacks before applying DR
Combat Expertise +/-3 Bonus to AC in exchange for an equal penalty to attack.
Fearless +2 bonus to save vs. fear (stacks with halfling luck).
Large Target +1 precision dam with sling for every size category foe is larger than you.
Lore Master (1/day) (Ex) Can take 10 on any trained knowledge checks. Activate to take 20 as a standard action.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Precise Shot You don't get -4 to hit when shooting or throwing into melee.
Rapid Shot You get an extra attack with ranged weapons. Each attack is at -2.
Versatile Performance (Comedy) +21 (Ex) You may substitute the final value of your Perform: Comedy skill for Bluff or Intimidate checks
Versatile Performance (Oratory) +21 (Ex) You may substitute the final value of your Perform: Oratory skill for Diplomacy or Sense Motive checks
Warslinger Reloading a sling is a free action (which still requires 2 hands and provokes AoO).

Grand Lodge

M Dwarf Fighter / 9 AC:25/27 Touch:14/16 FF: 21 HP 121/123 Init: +3(+2 underground); P:0;F:13;R:6;W:8(+1 fear,+1 ench,+2 poison&spells)

Harnac Lucridious
2296-2
Grand Lodge
DJ: profession, miner: 1d20 + 12 ⇒ (19) + 12 = 31
Init: +3 (+5 underground)
Perception/sense motive: don't even bother

Grand Lodge

M Dwarf Fighter / 9 AC:25/27 Touch:14/16 FF: 21 HP 121/123 Init: +3(+2 underground); P:0;F:13;R:6;W:8(+1 fear,+1 ench,+2 poison&spells)

Please be advised that I'm on a camping-type trip from Wed AM 7/12 through Sunday PM 7/16. I will have my phone so I'll check the forums, but posting from phone sux; I'll do my best. Bot as needed; my attack routines are on a spoiler at teh bottom of my page.

The Exchange

Male Dwarf Unchained Monk 8 (HP: 100/100 Ki: 5/8), Init: +7, AC: 24 T: 22, FF: 24, Perception +15, F: +12, R: +10, W: +7, CMB: +11, CMD: 29

Just a heads up guys, I've got to prep Siege of the Diamond City today, pick up my new puppy, and then I'm at a convention until Sunday afternoon. Posting is going to be spotty at best until then.


Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 4

Chronicles will be out shortly.


Male Human Consultant/21

Awesome. Thanks for running!

This was a real comedy of errors for Nym. Or just errors, depending on who you ask.


It was a LOT of fun. the trip up was the best.


Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 4

Chronicles!

Thanks everybody, this was a fun one, what with all the mishaps.


Thanks very much! Nym is a bad wizard and he should feel bad.

Grand Lodge

M Dwarf Fighter / 9 AC:25/27 Touch:14/16 FF: 21 HP 121/123 Init: +3(+2 underground); P:0;F:13;R:6;W:8(+1 fear,+1 ench,+2 poison&spells)

Thank you all, esp. Trex! :-) *salute*

The Exchange

Male Dwarf Unchained Monk 8 (HP: 100/100 Ki: 5/8), Init: +7, AC: 24 T: 22, FF: 24, Perception +15, F: +12, R: +10, W: +7, CMB: +11, CMD: 29

Thanks Trex! I'll see most of you at Gen Con if I don't see you before then.

Scarab Sages

Male Gnome Barbarian 9 | HP 103/113 | Init: +2 | AC: 24 (22) T: 15 (13) FF: NA DR: 1/- | F:11(14) R: 7 W: 5 (+2 vs illusion, +2 vs fear, +4 morale will raging, +6 morale all spells, sla, su raging) | Perc: 14 | CMD: 26 (29) | Rage: 12/23

Thanks Trex

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