GM thunderspirit's Siege of Serpents (Inactive)

Game Master thunderspirit

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Silver Crusade

Spells Cleric 17 (HP: 190/190), Init: +1, AC: 28 T: 15, FF: 28, Perception +12, F: +12, R: +6, W: +16, CMB: +9, CMD: 21, Concentration +19, Defensively +25
Per Diem:
  • Channel: (5d6 DC 20) 2/8
  • Touch of Glory (+11 to CHA skills) 9/10
  • Divine Presence (30' Sanctuary DC 20) 11/11
  • Rebuke Death (1d4+5) 10/10 Extend Rod 2/3, 5* re-roll 1/1
  • Oh, I thought we were headed towards the door. Yes, let's go!


    Map & Handouts

    yes lets go


    Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

    As Roary opens the door, a wave of heat rushes out of the room. A half-dozen lit incinerators in the far end of this oval room make this room feel like a loud, roaring oven. A single hooded lantern sits near the eastern wall in this end, lit and illuminating this half of the chamber.

    GM stuff:

    A: 1d20 + 4 ⇒ (10) + 4 = 14
    K: 1d20 - 1 ⇒ (3) - 1 = 2
    P: 1d20 + 8 ⇒ (7) + 8 = 15
    R: 1d20 + 1 ⇒ (13) + 1 = 14
    S: 1d20 + 4 ⇒ (7) + 4 = 11

    Pandora:
    It strikes you as odd that the incinerators would be working today, with the Grand Convocation going on.

    Grand Lodge

    Male Aasimar angel blooded Oracle (Battle) 10 | HP 79/79 AC 25(28 with magic) T 13 FF 24(27) | F +8 R +7 W +11 | Init +3(roll 2 dice and pick the best, always act in surprise round but last if failed perception) Perc +13| Darkvision | +1 to Saves from venom and diseases

    Artian check the surroundings, the assailants must be somewhere.

    Perception: 1d20 + 12 ⇒ (18) + 12 = 30 If nothing is found, Artian will suggest to go on to the next door

    Grand Lodge

    HP 94/94 | AC 24 TAC 16 FF 19 (fortification 25%) | CMD 26 | F +11 R +15 W +9 [immune poison] (evasion,+4 vs. sonic and language effects) | Sing: 28/28 Ex: 3/3 LM: 2/2 L1: 6/6 L2: 5/5 L3: 5/5 L4: 3/3 | Ini +6 | Senses +12
    Skills:
    Acrobatics+12,Bluff+18,Appraise+0,Climb+6,Diplo+19,Disguis+8,Escap+9,H.anim al+12,Arc+9,Dung+9,Eng+9,His+9,Local+9,Nat+9,Nob+9,Pla+9,Rel+9,Ling+7,Sing+ 18,Dance+12,S.Motives+18,SoHand+9,Spell+9,Stealth+9,UMD+17
    Female Human Bard 11 | - (Inactive)

    "It is odd the incinerators are today working with the Grand Convocation going on don't you find?" the woman readies her bow expectant "Who would be working in the corpses in this day? We better advance with care, our enemies are close"

    Feeling her heart bumping hard Pandora advances carefully with the group to the northern extreme of the room and gives a look around.
    Perception+HR: 1d20 + 9 + 2 ⇒ (13) + 9 + 2 = 24

    I almost feel how the evil terror monster with the axe will jump at our back at any point XD

    Sovereign Court

    Usable/Active:
    Rage 35/35, Boots 10/10, Remove Fatigue 2/2, Reroll 1/1
    HP 173(213)| DR 7/- | AC 22 | T 14 | FF 18 | CMD 33 | Fort +22 | Ref +16 | Will +13 | Init +5 | Perc +19
    Situational Buffs:
    +9 saves vs Spells/Sla's while Raging, +4 damage vs Spellcasters

    Roary advances for a look around..

    Take 10 perc for a 23..

    Silver Crusade

    Spells Cleric 17 (HP: 190/190), Init: +1, AC: 28 T: 15, FF: 28, Perception +12, F: +12, R: +6, W: +16, CMB: +9, CMD: 21, Concentration +19, Defensively +25
    Per Diem:
  • Channel: (5d6 DC 20) 2/8
  • Touch of Glory (+11 to CHA skills) 9/10
  • Divine Presence (30' Sanctuary DC 20) 11/11
  • Rebuke Death (1d4+5) 10/10 Extend Rod 2/3, 5* re-roll 1/1
  • Bless will last about a minute and a half, but don't rush. I'd rather have wasted a 1st level spell than have us rush and miss something.

    Sareth too will look about Perception: 1d20 + 10 ⇒ (12) + 10 = 22


    Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

    GM stuff:
    1d20 + 1 + 5 ⇒ (11) + 1 + 5 = 17

    As Pandora moves forward, the noise grows louder and the temperature warmer. As she is nearly to the doorway, she spies a flash of movement on the other side of it, as she sees a pair of dwarves and a human in the library next door! (Upshot: Pandora is not subject to a surprise round!)

    With a DC 5 Sense Motive check, she is reasonably sure they do not belong here!

    init rolls:

    Artian (1): 1d20 + 3 ⇒ (6) + 3 = 9
    Artian (2): 1d20 + 3 ⇒ (7) + 3 = 10
    Kalendir: 1d20 + 6 ⇒ (8) + 6 = 14
    Merisiel: 1d20 + 11 ⇒ (20) + 11 = 31
    Pandora: 1d20 + 6 ⇒ (18) + 6 = 24
    Roary: 1d20 + 3 ⇒ (19) + 3 = 22
    Sareth: 1d20 + 1 ⇒ (8) + 1 = 9
    dwarves: 1d20 + 2 ⇒ (20) + 2 = 22
    human: 1d20 + 6 ⇒ (7) + 6 = 13

    Round 1
    Merisiel
    Pandora
    Roary
    Aspis thing dwarf 1 & dwarf 2
    Kalendir
    Aspis human
    Artian
    Sareth

    Merisiel, Pandora, and Roary are up!

    Liberty's Edge

    Regional Venture Coordinator - Online



    ********************
    Overseer Announcement
    ********************

    Quote:
    A dull hum emanates from Skyreach as the ground trembles, trees sway, and glass shatters. A moment later, most of Skyreach’s northwest tower tears free from the keep; however, rather than crash to the ground, a visible aura holds the structure aloft and causes it to float above the Grand Lodge. Even the shower of stone blocks floats, swirling around the airborne tower in a nimbus of speeding debris.


    GM Only Note:
    GMs: You have until mid-day November 28th, 2015 to begin to wrap up ACT II. ACT III will begin the afternoon/evening of November 28th, 2015.

    Grand Lodge

    HP 94/94 | AC 24 TAC 16 FF 19 (fortification 25%) | CMD 26 | F +11 R +15 W +9 [immune poison] (evasion,+4 vs. sonic and language effects) | Sing: 28/28 Ex: 3/3 LM: 2/2 L1: 6/6 L2: 5/5 L3: 5/5 L4: 3/3 | Ini +6 | Senses +12
    Skills:
    Acrobatics+12,Bluff+18,Appraise+0,Climb+6,Diplo+19,Disguis+8,Escap+9,H.anim al+12,Arc+9,Dung+9,Eng+9,His+9,Local+9,Nat+9,Nob+9,Pla+9,Rel+9,Ling+7,Sing+ 18,Dance+12,S.Motives+18,SoHand+9,Spell+9,Stealth+9,UMD+17
    Female Human Bard 11 | - (Inactive)

    Clearly not part of this place Pandora rises his voice in the midst of the furnace noise "Surrender now!" and begins a song of Pathfinder bravado.
    Inspire courage (move action): +2 to hit/damage and +2 vs charm/fear

    She then raises her bow and shots at the dwarf in direct line.
    Composite longbow shocking+PB+IC-DA+HR+PS+Bless: 1d20 + 12 + 1 + 2 - 2 + 2 + 1 ⇒ (9) + 12 + 1 + 2 - 2 + 2 + 1 = 25
    Piercing damage+PB+IC+AS+DA+electrical: 1d8 + 3 + 1 + 2 + 2 + 4 + 1d6 ⇒ (5) + 3 + 1 + 2 + 2 + 4 + (6) = 23

    Silver Crusade

    Male Elven (13.0A) Pal (Divine Hunter)11 / Ftr 2 HP 95/95 | AC 20/T15/FF16 | F +19/ R +15/ W +16 | CMB +17; CMD 32 | INIT +6
    Consumables:
    SMITE EVIL 2/4 (+5 hit; +11 dam; +5 AC); Lay on Hands 8/12; CPE 1/6; | Wands: CLW 42/50 | Arrows: CI Durable 40/40; 55/60; Blunt 40/40; CI 64/64; Silver 50/50

    Kalendir gasps as the tower begins tearing itself apart. What in the hells is your group up to now?

    Sovereign Court

    Usable/Active:
    Rage 35/35, Boots 10/10, Remove Fatigue 2/2, Reroll 1/1
    HP 173(213)| DR 7/- | AC 22 | T 14 | FF 18 | CMD 33 | Fort +22 | Ref +16 | Will +13 | Init +5 | Perc +19
    Situational Buffs:
    +9 saves vs Spells/Sla's while Raging, +4 damage vs Spellcasters

    Roary moves up and attacks.. Rage..

    Attack: 1d20 + 20 ⇒ (17) + 20 = 37
    Confirm: 1d20 + 20 ⇒ (16) + 20 = 36

    Dam: 2d4 + 27 ⇒ (1, 4) + 27 = 32 +3 more is spellcaster/sla user
    Dam: 2d4 + 27 ⇒ (1, 4) + 27 = 32 +3 more is spellcaster/sla user

    Scarab Sages

    Female Elf / HP 56 / AC 23/T 17/FF 17/ F +11/R +10/ CMB +7/ CMD 24/ Init +11 7 rogue /Sneak Attack +4d6/ Evasion/Uncanny Dodge/Per +13/DisDevice +17

    Merisiel double moves to support Roary


    Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

    Merisiel double moves!

    Pandora inspires courage and shoots Durkon dwarf #1!

    Roary's massive critical hit finishes him off!

    Helgya The female dwarf full attacks Roary with her cold iron dwarven waraxe!

    w/PA: 1d20 + 14 - 2 ⇒ (1) + 14 - 2 = 13
    1d10 + 9 + 4 ⇒ (3) + 9 + 4 = 16

    w/PA: 1d20 + 9 - 2 ⇒ (19) + 9 - 2 = 26
    1d10 + 9 + 4 ⇒ (1) + 9 + 4 = 14

    Round 1
    Merisiel — double move
    Pandora — inspire, start killing Aspis
    Roary — move, rage, finish killing Aspis
    dwarf — axes Roary a question
    Kalendir — up
    Aspis human — TBD
    Artian — TBD
    Sareth — TBD

    Kalendir!

    Silver Crusade

    Male Elven (13.0A) Pal (Divine Hunter)11 / Ftr 2 HP 95/95 | AC 20/T15/FF16 | F +19/ R +15/ W +16 | CMB +17; CMD 32 | INIT +6
    Consumables:
    SMITE EVIL 2/4 (+5 hit; +11 dam; +5 AC); Lay on Hands 8/12; CPE 1/6; | Wands: CLW 42/50 | Arrows: CI Durable 40/40; 55/60; Blunt 40/40; CI 64/64; Silver 50/50

    Hearing the sounds of battle Kalendir rushes down the long hallway.

    Double Move


    Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

    The female human curses as she watches Durkon the male dwarf fall to Roary's blade and casts a spell!

    DC 20 Spellcraft:
    slay living

    Her hand now seething with eerie dark fire, she steps forward!

    touch attack: 1d20 + 8 ⇒ (20) + 8 = 28 crit threat
    confirm?: 1d20 + 8 ⇒ (11) + 8 = 19 confirmed
    Roary needs to not roll a 1 on a Fort save!

    Roary made it!:
    Roary takes 3d6 + 3d6 + 18 ⇒ (4, 4, 4) + (6, 6, 2) + 18 = 44 points of damage (not reduced by Roary's DR since the source is a spell, not a weapon).

    Roary didn't make it!:
    You'll probably want to use your reroll. Really. Or else take 12d6 + 12d6 + 18 ⇒ (4, 5, 2, 1, 4, 5, 4, 4, 4, 5, 1, 4) + (3, 1, 4, 4, 4, 5, 1, 4, 5, 2, 4, 3) + 18 = 101 damage (not reduced by Roary's DR since the source is a spell, not a weapon).

    Round 1
    Merisiel — double move
    Pandora — inspire, start killing Aspis
    Roary — move, rage, finish killing Aspis
    dwarf — axes Roary a question
    Kalendir — double move
    Aspis human — cast, move, touch
    Artian — up
    Sareth — up

    Artian and Sareth are up!

    Grand Lodge

    HP 94/94 | AC 24 TAC 16 FF 19 (fortification 25%) | CMD 26 | F +11 R +15 W +9 [immune poison] (evasion,+4 vs. sonic and language effects) | Sing: 28/28 Ex: 3/3 LM: 2/2 L1: 6/6 L2: 5/5 L3: 5/5 L4: 3/3 | Ini +6 | Senses +12
    Skills:
    Acrobatics+12,Bluff+18,Appraise+0,Climb+6,Diplo+19,Disguis+8,Escap+9,H.anim al+12,Arc+9,Dung+9,Eng+9,His+9,Local+9,Nat+9,Nob+9,Pla+9,Rel+9,Ling+7,Sing+ 18,Dance+12,S.Motives+18,SoHand+9,Spell+9,Stealth+9,UMD+17
    Female Human Bard 11 | - (Inactive)

    If Roary fails his save...:

    Observing the terrible damage coming over Roary, Pandora ends up her inpiration song pushing the energy to cast a saving finale spell in order to save the barbarian!
    Basically if you get that 1, we lost the inspire courage, one level 1 spell, my next turn swift action, and you get a free reroll ^_^

    Silver Crusade

    Spells Cleric 17 (HP: 190/190), Init: +1, AC: 28 T: 15, FF: 28, Perception +12, F: +12, R: +6, W: +16, CMB: +9, CMD: 21, Concentration +19, Defensively +25
    Per Diem:
  • Channel: (5d6 DC 20) 2/8
  • Touch of Glory (+11 to CHA skills) 9/10
  • Divine Presence (30' Sanctuary DC 20) 11/11
  • Rebuke Death (1d4+5) 10/10 Extend Rod 2/3, 5* re-roll 1/1
  • Depends on if Roary survives

    -Posted with Wayfinder

    Sovereign Court

    Usable/Active:
    Rage 35/35, Boots 10/10, Remove Fatigue 2/2, Reroll 1/1
    HP 173(213)| DR 7/- | AC 22 | T 14 | FF 18 | CMD 33 | Fort +22 | Ref +16 | Will +13 | Init +5 | Perc +19
    Situational Buffs:
    +9 saves vs Spells/Sla's while Raging, +4 damage vs Spellcasters

    Fort: 1d20 ⇒ 17

    Roary is devestated by the spell, but still standing..

    Silver Crusade

    Spells Cleric 17 (HP: 190/190), Init: +1, AC: 28 T: 15, FF: 28, Perception +12, F: +12, R: +6, W: +16, CMB: +9, CMD: 21, Concentration +19, Defensively +25
    Per Diem:
  • Channel: (5d6 DC 20) 2/8
  • Touch of Glory (+11 to CHA skills) 9/10
  • Divine Presence (30' Sanctuary DC 20) 11/11
  • Rebuke Death (1d4+5) 10/10 Extend Rod 2/3, 5* re-roll 1/1
  • Double move to be south of pandora

    -Posted with Wayfinder

    Liberty's Edge

    Regional Venture Coordinator - Online


    ********************
    Overseer Announcement
    ********************

    GMs:
    The Northeast is now CODE YELLOW

    Grand Lodge

    Male Aasimar angel blooded Oracle (Battle) 10 | HP 79/79 AC 25(28 with magic) T 13 FF 24(27) | F +8 R +7 W +11 | Init +3(roll 2 dice and pick the best, always act in surprise round but last if failed perception) Perc +13| Darkvision | +1 to Saves from venom and diseases

    Come on Roary, go for them Says Artian beforen casting a Blessig of Fervorto help his friend in the combat

    Blessing of fervor:

    With this blessing, you call your allies to move forth and empower them to conquer and become victorious. Each round for the duration of this spell, each of your allies can choose one of the following bonuses for that round at the beginning of its turn (their choice).

    Increase its speed by 30 feet.
    Stand up as a swift action without provoking an attack of opportunity.
    Make one extra attack as part of a full attack action, using its highest base attack bonus.
    Gain a +2 bonus on attack rolls and a +2 dodge bonus to AC and Reflex saves.
    Cast a single spell of 2nd level or lower as if it were an enlarged, extended, silent, or still spell.

    These effects are not cumulative with similar effects, such as those provided by haste or a speed weapon, nor do they actually grant an extra action, so you can't use it to cast a second spell or otherwise take an extra action in the round. Blessing of fervor does not stack with haste.

    I think I can affect everybody


    Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

    Artian moves and blesses his party with fervor! Technically, Artian wouldn't be able to get Roary from where he is, but I'll let that slide at this point since he would've been able to get where Sareth is currently. So, meh.

    Sareth double moves!

    Round 1 recap
    Merisiel — double move
    Pandora — inspire, start killing Aspis
    Roary — move, rage, finish killing Aspis
    dwarf — axes Roary a question
    Kalendir — double move
    Aspis human — cast, move, touch
    Artian — move, cast
    Sareth — double move

    Round 2
    Merisiel — up
    Pandora — up
    Roary — up
    dwarf — TBD
    Kalendir — TBD
    Aspis human — TBD
    Artian — TBD
    Sareth — TBD

    Merisiel, Pandora, and Roary are up!

    Sovereign Court

    Usable/Active:
    Rage 35/35, Boots 10/10, Remove Fatigue 2/2, Reroll 1/1
    HP 173(213)| DR 7/- | AC 22 | T 14 | FF 18 | CMD 33 | Fort +22 | Ref +16 | Will +13 | Init +5 | Perc +19
    Situational Buffs:
    +9 saves vs Spells/Sla's while Raging, +4 damage vs Spellcasters

    Will Save vs BoF: 1d20 + 15 ⇒ (11) + 15 = 26 While raging he is forced to roll ve any spell, enemy or friendly..

    Roary's enraged state makes him resist the blessing of Artian..

    Its why normally i like to go last lol..

    Roary attacks the cleric twice..

    Attack 1: 1d20 + 20 ⇒ (8) + 20 = 28
    Attack 2: 1d20 + 15 ⇒ (14) + 15 = 29

    Dam 1: 2d4 + 30 ⇒ (4, 3) + 30 = 37
    Dam 2: 2d4 + 30 ⇒ (4, 4) + 30 = 38

    Grand Lodge

    HP 94/94 | AC 24 TAC 16 FF 19 (fortification 25%) | CMD 26 | F +11 R +15 W +9 [immune poison] (evasion,+4 vs. sonic and language effects) | Sing: 28/28 Ex: 3/3 LM: 2/2 L1: 6/6 L2: 5/5 L3: 5/5 L4: 3/3 | Ini +6 | Senses +12
    Skills:
    Acrobatics+12,Bluff+18,Appraise+0,Climb+6,Diplo+19,Disguis+8,Escap+9,H.anim al+12,Arc+9,Dung+9,Eng+9,His+9,Local+9,Nat+9,Nob+9,Pla+9,Rel+9,Ling+7,Sing+ 18,Dance+12,S.Motives+18,SoHand+9,Spell+9,Stealth+9,UMD+17
    Female Human Bard 11 | - (Inactive)

    Pandora keeps singing for the group.
    Inspire courage: +2 to hit/damage and +2 vs charm/fear

    She then raises her bow and shots at the sorcerer until she drops.
    Composite longbow shocking+PB+IC-DA-RS+HR+PS+Bless: 1d20 + 12 + 1 + 2 - 2 - 2 + 2 + 1 ⇒ (13) + 12 + 1 + 2 - 2 - 2 + 2 + 1 = 27
    Piercing damage+PB+IC+AS+DA+electrical: 1d8 + 3 + 1 + 2 + 2 + 4 + 1d6 ⇒ (7) + 3 + 1 + 2 + 2 + 4 + (5) = 24

    Composite longbow shocking+PB+IC-DA-RS+HR+PS+Bless: 1d20 + 7 + 1 + 2 - 2 - 2 + 2 + 1 ⇒ (11) + 7 + 1 + 2 - 2 - 2 + 2 + 1 = 20
    Piercing damage+PB+IC+AS+DA+electrical: 1d8 + 3 + 1 + 2 + 2 + 4 + 1d6 ⇒ (7) + 3 + 1 + 2 + 2 + 4 + (5) = 24

    Rapid shot
    Composite longbow shocking+PB+IC-DA-RS+HR+PS+Bless: 1d20 + 12 + 1 + 2 - 2 - 2 + 2 + 1 ⇒ (10) + 12 + 1 + 2 - 2 - 2 + 2 + 1 = 24
    Piercing damage+PB+IC+AS+DA+electrical: 1d8 + 3 + 1 + 2 + 2 + 4 + 1d6 ⇒ (4) + 3 + 1 + 2 + 2 + 4 + (6) = 22

    Fervor
    Composite longbow shocking+PB+IC-DA-RS+HR+PS+Bless: 1d20 + 12 + 1 + 2 - 2 - 2 + 2 + 1 ⇒ (16) + 12 + 1 + 2 - 2 - 2 + 2 + 1 = 30
    Piercing damage+PB+IC+AS+DA+electrical: 1d8 + 3 + 1 + 2 + 2 + 4 + 1d6 ⇒ (5) + 3 + 1 + 2 + 2 + 4 + (4) = 21


    Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

    Roary and Pandora finish off the human (cleric, not sorcerer, but dead nevertheless)!

    Round 2
    Merisiel — up
    Pandora — in ur mausoleum, killin ur dudes
    Roary — in ur mausoleum, killin ur dudes
    dwarf — TBD
    Kalendir — TBD
    Artian — TBD
    Sareth — TBD

    Merisiel!


    Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

    In the interest of wrapping this up in time to kick off Act III, I'm calling this encounter as a win for you guys.

    At the feet of the now-fallen Aspis agents are a collection of books from the archives here.

    DC 23 Kn (arcana) OR Kn (religion):
    You can determine that the common theme is related to the capture of a soul after death and the subsequent control of that soul.

    Silver Crusade

    Spells Cleric 17 (HP: 190/190), Init: +1, AC: 28 T: 15, FF: 28, Perception +12, F: +12, R: +6, W: +16, CMB: +9, CMD: 21, Concentration +19, Defensively +25
    Per Diem:
  • Channel: (5d6 DC 20) 2/8
  • Touch of Glory (+11 to CHA skills) 9/10
  • Divine Presence (30' Sanctuary DC 20) 11/11
  • Rebuke Death (1d4+5) 10/10 Extend Rod 2/3, 5* re-roll 1/1
  • Religion: 1d20 + 8 ⇒ (5) + 8 = 13 Doh! So much for the cool segue I was going to have Sareth make...

    Grand Lodge

    HP 94/94 | AC 24 TAC 16 FF 19 (fortification 25%) | CMD 26 | F +11 R +15 W +9 [immune poison] (evasion,+4 vs. sonic and language effects) | Sing: 28/28 Ex: 3/3 LM: 2/2 L1: 6/6 L2: 5/5 L3: 5/5 L4: 3/3 | Ini +6 | Senses +12
    Skills:
    Acrobatics+12,Bluff+18,Appraise+0,Climb+6,Diplo+19,Disguis+8,Escap+9,H.anim al+12,Arc+9,Dung+9,Eng+9,His+9,Local+9,Nat+9,Nob+9,Pla+9,Rel+9,Ling+7,Sing+ 18,Dance+12,S.Motives+18,SoHand+9,Spell+9,Stealth+9,UMD+17
    Female Human Bard 11 | - (Inactive)

    K. arcana+HR: 1d20 + 8 + 2 ⇒ (19) + 8 + 2 = 29

    "These books are all related to the capture of a soul after death and its control. I wonder what these people are after, but with all that commotion going on outside we have to move on" says the woman as she casts a spell to detect magic on any interesting loot.

    Silver Crusade

    Spells Cleric 17 (HP: 190/190), Init: +1, AC: 28 T: 15, FF: 28, Perception +12, F: +12, R: +6, W: +16, CMB: +9, CMD: 21, Concentration +19, Defensively +25
    Per Diem:
  • Channel: (5d6 DC 20) 2/8
  • Touch of Glory (+11 to CHA skills) 9/10
  • Divine Presence (30' Sanctuary DC 20) 11/11
  • Rebuke Death (1d4+5) 10/10 Extend Rod 2/3, 5* re-roll 1/1
  • "All of this makes me worried. This is just random chaos. There has to be more to this attack. I think we need to check Skyreach."

    Liberty's Edge

    Regional Venture Coordinator - Online


    ********************************
    Overseer Announcement
    ********************************

    GMs:
    Table GMs, please begin ACT III. You have until December 10th, 2015 at 3 PM EST US [UTC-5] to complete this section.


    Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

    As the party joins the mass of Pathfinders who race toward Skyreach, Artian, Pandora, and Merisiel are stopped in their tracks by the booming voice of Venture-Captain Ambrus Valsin. Ho, there, Grand Lodge members! He hurries up to the party, breathless as he looks about. I have a particular mission in mind for you lot, knowing that anyone traveling with these three is a capable bunch.

    His voice lowers as he gets near, hoping to keep others from hearing what he has to say. I've done some checking and it seems that the infiltration of the Aspis scum can be linked directly to the Hao Jin Tapestry itself. He points to the central part, near where the tower has broken off. Now, we've a crew headed to secure the Sky Key itself, but I need *you* to shut the Tapestry down — it's imperative to securing the Grand Lodge again! Third floor, central chamber on the left.

    Valsin straightens again, resuming his familiar and customary voice. What are you waiting for? No dilly-dallying! Get to it, Pathfinders! NOW!

    Grand Lodge

    HP 94/94 | AC 24 TAC 16 FF 19 (fortification 25%) | CMD 26 | F +11 R +15 W +9 [immune poison] (evasion,+4 vs. sonic and language effects) | Sing: 28/28 Ex: 3/3 LM: 2/2 L1: 6/6 L2: 5/5 L3: 5/5 L4: 3/3 | Ini +6 | Senses +12
    Skills:
    Acrobatics+12,Bluff+18,Appraise+0,Climb+6,Diplo+19,Disguis+8,Escap+9,H.anim al+12,Arc+9,Dung+9,Eng+9,His+9,Local+9,Nat+9,Nob+9,Pla+9,Rel+9,Ling+7,Sing+ 18,Dance+12,S.Motives+18,SoHand+9,Spell+9,Stealth+9,UMD+17
    Female Human Bard 11 | - (Inactive)

    Pandora nods to Sareth "I agree, let's go check what is going on in Skyreach"

    ------------------------

    Once the group reaches Skyreach and Marcos Farabellus delivers his speech Pandora exclaims concerned "We have to rush in! The more time we give to our attackers to organize themselves the more difficult it will be to stop them!"

    After attempting to deliver a message to the Master of Swords letting he know the Aspis are looking for information on how to bind dead souls, she rejoins the group and proposes a curse of action.

    "If it depends on me, I would say we first go and check the Sky Key. If those people made something to the Hao Jin Tapestry, they can well try something with the new artifact of the Society." finishes the woman.

    -------- Edit: Crossposted wow! XD --------------

    Pandora nods to the venture captain as he arrives to check with the party "You can be sure we will put our best efforts on it. The Master of Swords told us Aram Zey may have some notes about how to shut down the Tapestry. Shall we go check that before?"

    I vote to go check Aram Zey notes before so we have better chances to know how to do it

    Sovereign Court

    Usable/Active:
    Rage 35/35, Boots 10/10, Remove Fatigue 2/2, Reroll 1/1
    HP 173(213)| DR 7/- | AC 22 | T 14 | FF 18 | CMD 33 | Fort +22 | Ref +16 | Will +13 | Init +5 | Perc +19
    Situational Buffs:
    +9 saves vs Spells/Sla's while Raging, +4 damage vs Spellcasters

    "Your man just told us where we needed to go.. Ill take point!"

    And with that he heads into the building and up to the third floor..

    Drinking potions along the way..

    Depending on time he'll drink em till full.

    Cure Mod Pots: 2d8 + 3 ⇒ (7, 2) + 3 = 12
    Cure Mod Pots: 2d8 + 3 ⇒ (2, 5) + 3 = 10
    Cure Mod Pots: 2d8 + 3 ⇒ (4, 2) + 3 = 9
    Cure Mod Pots: 2d8 + 3 ⇒ (2, 1) + 3 = 6
    Cure Mod Pots: 2d8 + 3 ⇒ (5, 2) + 3 = 10 full..

    Silver Crusade

    Spells Cleric 17 (HP: 190/190), Init: +1, AC: 28 T: 15, FF: 28, Perception +12, F: +12, R: +6, W: +16, CMB: +9, CMD: 21, Concentration +19, Defensively +25
    Per Diem:
  • Channel: (5d6 DC 20) 2/8
  • Touch of Glory (+11 to CHA skills) 9/10
  • Divine Presence (30' Sanctuary DC 20) 11/11
  • Rebuke Death (1d4+5) 10/10 Extend Rod 2/3, 5* re-roll 1/1
  • Sareth will again cast Bless before entering the room itself.

    Scarab Sages

    Female Elf / HP 56 / AC 23/T 17/FF 17/ F +11/R +10/ CMB +7/ CMD 24/ Init +11 7 rogue /Sneak Attack +4d6/ Evasion/Uncanny Dodge/Per +13/DisDevice +17

    Right behind you Roary


    Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

    Your party races up the stairs to where Venture-Captain Valsin has directed you. Along the way you pass a handful of scouting parties, some of whom update you on what has transpired — rumor has it that the Sky Key itself has disappeared, and still Master of Spells Aram Zey is nowhere to be found!

    Outside the double doors into the chamber indicated by Valsin, Merisiel gives the area a once-over and is confident there are no traps to be found. Beyond the door, a bit of eerie chanting can be heard, though it does not seem to indicate spell casting or the like. It almost seems to be a celebratory cheer...

    Roary impatiently shoves the doors open.

    The table at the center of this rectangular room is completely contained within a rune-inscribed circle set into the floor. At the far end of the chamber hangs a ragged tapestry torn down its center; a peaceful wood with trampled undergrowth is visible through the tear, though the tapestry
    clearly hangs against a solid wall.

    Atop the table lies a Kelishite man's body, spread-eagled and bloodstained. Despite the myriad wounds, the body of Master of Spells Aram Zey is unmistakable. About the table, in sinister glee, a trio of nightmarish, centaurian fusions of dark elf and spider can be seen poking at the body, chanting words in a foreign tongue.

    Undercommon:
    Aram Zey is dead! At long last, our jailer is dead!

    They quickly turn on you as you enter, hissing and shouting to each other in the same language, giving you no time to reflect upon or mourn this turn of events!

    DC 22 Kn (dungeoneering:
    These hideous things are aberrations called driders, created from the body of a drow that has been warped and mutated through special poisons and elixirs to take on the characteristics of a giant spider.

    DC 27 Kn (dungeoneering:
    Driders have a poisonous bite and can cast spells (sometimes arcane, sometimes divine). Like elves, they are immune to magical sleep effects.

    DC 32 Kn (dungeoneering:
    Driders are particularly resistant to spells.

    init rolls:

    driders: 1d20 + 2 ⇒ (12) + 2 = 14
    Artian (1): 1d20 + 3 ⇒ (1) + 3 = 4
    Artian (2): 1d20 + 3 ⇒ (17) + 3 = 20
    Kalendir: 1d20 + 6 ⇒ (20) + 6 = 26
    Merisiel: 1d20 + 11 ⇒ (19) + 11 = 30
    Pandora: 1d20 + 6 ⇒ (20) + 6 = 26
    Roary: 1d20 + 3 ⇒ (10) + 3 = 13
    Sareth: 1d20 + 1 ⇒ (2) + 1 = 3

    Round 1
    Merisiel — up
    Kalendir — up
    Pandora — up
    Artian — up
    baddies — TBD
    Roary — TBD
    Sareth — TBD

    Merisiel, Kalendir, Pandora, and Artian are up!

    Silver Crusade

    Spells Cleric 17 (HP: 190/190), Init: +1, AC: 28 T: 15, FF: 28, Perception +12, F: +12, R: +6, W: +16, CMB: +9, CMD: 21, Concentration +19, Defensively +25
    Per Diem:
  • Channel: (5d6 DC 20) 2/8
  • Touch of Glory (+11 to CHA skills) 9/10
  • Divine Presence (30' Sanctuary DC 20) 11/11
  • Rebuke Death (1d4+5) 10/10 Extend Rod 2/3, 5* re-roll 1/1
  • oh cleric initiative. How I loathe thee.

    -Posted with Wayfinder

    Silver Crusade

    Male Elven (13.0A) Pal (Divine Hunter)11 / Ftr 2 HP 95/95 | AC 20/T15/FF16 | F +19/ R +15/ W +16 | CMB +17; CMD 32 | INIT +6
    Consumables:
    SMITE EVIL 2/4 (+5 hit; +11 dam; +5 AC); Lay on Hands 8/12; CPE 1/6; | Wands: CLW 42/50 | Arrows: CI Durable 40/40; 55/60; Blunt 40/40; CI 64/64; Silver 50/50

    Knowledge Dungeoneering: 1d20 + 4 ⇒ (14) + 4 = 18

    What are these abominations? Kalendir asks with a look of absolute horror upon his face. Who would do such a thing......No matter it must leave this world.

    Swift action- Smite Evil Southern Drider

    Seeing the spiders advancing Kalendir lines up his arrows and fires a volley at the southern most Spider-Drow.

    Arrow 1 Many Shot: 1d20 + 14 + 1 - 2 - 3 + 1 + 2 ⇒ (17) + 14 + 1 - 2 - 3 + 1 + 2 = 30
    Damage 2 arrows: 2d8 + 8 + 2 + 12 + 12 ⇒ (6, 8) + 8 + 2 + 12 + 12 = 48

    Arrow 2: 1d20 + 9 + 1 - 2 - 3 + 1 + 2 ⇒ (19) + 9 + 1 - 2 - 3 + 1 + 2 = 27
    Damage: 1d8 + 4 + 1 + 6 + 6 ⇒ (8) + 4 + 1 + 6 + 6 = 25

    Rapid Fire Arrow: 1d20 + 14 + 1 - 2 - 3 + 1 + 2 ⇒ (19) + 14 + 1 - 2 - 3 + 1 + 2 = 32
    Damage: 1d8 + 4 + 1 + 6 + 6 ⇒ (4) + 4 + 1 + 6 + 6 = 21

    +1 Attack / Damage from point Blank Shot
    Precise shot to eliminate -4 modifier for shooting into melee; Shared Precision- All allies in 10 feet get precise shot
    -2 modifier for rapid shot to fire an extra arrow
    Weapon Focus, Manyshot and Deadly Aim -3/+6; Bless
    Smite Evil for +2 Att and AC and +6 Damage

    Grand Lodge

    HP 94/94 | AC 24 TAC 16 FF 19 (fortification 25%) | CMD 26 | F +11 R +15 W +9 [immune poison] (evasion,+4 vs. sonic and language effects) | Sing: 28/28 Ex: 3/3 LM: 2/2 L1: 6/6 L2: 5/5 L3: 5/5 L4: 3/3 | Ini +6 | Senses +12
    Skills:
    Acrobatics+12,Bluff+18,Appraise+0,Climb+6,Diplo+19,Disguis+8,Escap+9,H.anim al+12,Arc+9,Dung+9,Eng+9,His+9,Local+9,Nat+9,Nob+9,Pla+9,Rel+9,Ling+7,Sing+ 18,Dance+12,S.Motives+18,SoHand+9,Spell+9,Stealth+9,UMD+17
    Female Human Bard 11 | - (Inactive)

    K. dungeoning+HR: 1d20 + 8 + 2 ⇒ (15) + 8 + 2 = 25
    "Driders" states Pandora "Aberrations created from the body of a drow that has been warped and mutated through special poisons and elixirs to take on the characteristics of a giant spider."

    Pandora readies her own bow to fight the creatures of the dark and starts sending arrows to her enemies. First trying to end up the job Kalendir started, then attacking the one in the farthest side of the room.
    Composite longbow shocking+PB-DA-RS+HR+PS: 1d20 + 12 + 1 - 2 - 2 + 2 ⇒ (1) + 12 + 1 - 2 - 2 + 2 = 12
    Piercing damage+PB+AS+DA+electrical: 1d8 + 3 + 1 + 2 + 2 + 4 + 1d6 ⇒ (4) + 3 + 1 + 2 + 2 + 4 + (4) = 20
    Her first arrow almost hit Roary in front of her, but she keeps shooting in the hope of holding the menacing creatures at the back.

    Composite longbow shocking+PB-DA-RS+HR+PS: 1d20 + 7 + 1 - 2 - 2 + 2 ⇒ (12) + 7 + 1 - 2 - 2 + 2 = 18
    Piercing damage+PB+AS+DA+electrical: 1d8 + 3 + 1 + 2 + 2 + 4 + 1d6 ⇒ (8) + 3 + 1 + 2 + 2 + 4 + (4) = 24

    Composite longbow shocking+PB-DA-RS+HR+PS: 1d20 + 12 + 1 - 2 - 2 + 2 ⇒ (11) + 12 + 1 - 2 - 2 + 2 = 22
    Piercing damage+PB+AS+DA+electrical: 1d8 + 3 + 1 + 2 + 2 + 4 + 1d6 ⇒ (5) + 3 + 1 + 2 + 2 + 4 + (5) = 22

    Scarab Sages

    Female Elf / HP 56 / AC 23/T 17/FF 17/ F +11/R +10/ CMB +7/ CMD 24/ Init +11 7 rogue /Sneak Attack +4d6/ Evasion/Uncanny Dodge/Per +13/DisDevice +17

    Merisiel will close and attack.
    rapier: 1d20 + 11 ⇒ (13) + 11 = 24

    Scarab Sages

    Female Elf / HP 56 / AC 23/T 17/FF 17/ F +11/R +10/ CMB +7/ CMD 24/ Init +11 7 rogue /Sneak Attack +4d6/ Evasion/Uncanny Dodge/Per +13/DisDevice +17

    damage+sneak: 1d6 + 3 + 4d6 ⇒ (1) + 3 + (1, 5, 2, 2) = 14

    Grand Lodge

    Male Aasimar angel blooded Oracle (Battle) 10 | HP 79/79 AC 25(28 with magic) T 13 FF 24(27) | F +8 R +7 W +11 | Init +3(roll 2 dice and pick the best, always act in surprise round but last if failed perception) Perc +13| Darkvision | +1 to Saves from venom and diseases

    Don't go alone Merisiel. Shouts Artian flowing ver.

    nodachi, PA, FF, Bless: 1d20 + 14 + 1 ⇒ (11) + 14 + 1 = 261d10 + 16 ⇒ (10) + 16 = 26


    Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

    Merisiel steps up and stabs the southernmost drider!

    Now, now...Kalendir doesn't *know* that they're evil...they could just be misunderstood, you know? ;-)
    Kalendir deals with cover (both from the pillar in the room and from Merisiel), but hits with each of his shots anyway since they're flat-footed! Plus, his smite evil seems effective, allowing him to spend his last arrow on the next drider!

    Pandora's first shot misses, but she wisely five-foots up and, now that she is shooting without cover, sends her second two shots home!

    Artian moves past Merisiel and sends his nodachi into one as well!

    With a wicked hiss, Violet steps back and casts a spell!

    DC 18 Spellcraft:
    lightning bolt

    electricity damage: 6d6 ⇒ (2, 4, 4, 4, 1, 5) = 20 (DC 16 Refl for half)

    Blue then uses a spell-like ability, and the room plunges into darkness, darker than night!

    Round 1
    Merisiel — stab, sneak
    Kalendir — smiting pew
    Pandora — fumble pew pew
    Artian — nodachi chop
    baddies — lightning bolt, [i[]deeper darkness[/i]
    Roary — up
    Sareth — up

    GM stuff:
    violet 47
    blue 46

    Roary and Sareth are up!

    Silver Crusade

    1 person marked this as a favorite.
    Spells Cleric 17 (HP: 190/190), Init: +1, AC: 28 T: 15, FF: 28, Perception +12, F: +12, R: +6, W: +16, CMB: +9, CMD: 21, Concentration +19, Defensively +25
    Per Diem:
  • Channel: (5d6 DC 20) 2/8
  • Touch of Glory (+11 to CHA skills) 9/10
  • Divine Presence (30' Sanctuary DC 20) 11/11
  • Rebuke Death (1d4+5) 10/10 Extend Rod 2/3, 5* re-roll 1/1
  • Begone with your foul darkness and be seen by the Dawnflower!"

    Cast Daylight and move.

    Sovereign Court

    Usable/Active:
    Rage 35/35, Boots 10/10, Remove Fatigue 2/2, Reroll 1/1
    HP 173(213)| DR 7/- | AC 22 | T 14 | FF 18 | CMD 33 | Fort +22 | Ref +16 | Will +13 | Init +5 | Perc +19
    Situational Buffs:
    +9 saves vs Spells/Sla's while Raging, +4 damage vs Spellcasters

    Waiting to see what happens with the daylight spell..


    Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

    Sareth invokes the power of Sarenrae and the darkness is illuminated once more!

    Sareth can take his Move action, and Roary is up!

    Silver Crusade

    Spells Cleric 17 (HP: 190/190), Init: +1, AC: 28 T: 15, FF: 28, Perception +12, F: +12, R: +6, W: +16, CMB: +9, CMD: 21, Concentration +19, Defensively +25
    Per Diem:
  • Channel: (5d6 DC 20) 2/8
  • Touch of Glory (+11 to CHA skills) 9/10
  • Divine Presence (30' Sanctuary DC 20) 11/11
  • Rebuke Death (1d4+5) 10/10 Extend Rod 2/3, 5* re-roll 1/1
  • Moved on map.

    Silver Crusade

    Male Elven (13.0A) Pal (Divine Hunter)11 / Ftr 2 HP 95/95 | AC 20/T15/FF16 | F +19/ R +15/ W +16 | CMB +17; CMD 32 | INIT +6
    Consumables:
    SMITE EVIL 2/4 (+5 hit; +11 dam; +5 AC); Lay on Hands 8/12; CPE 1/6; | Wands: CLW 42/50 | Arrows: CI Durable 40/40; 55/60; Blunt 40/40; CI 64/64; Silver 50/50

    No, Kalendir does not know that are evil. He is mainly going off of them being in the room celebrating over the body

    Grand Lodge

    Male Aasimar angel blooded Oracle (Battle) 10 | HP 79/79 AC 25(28 with magic) T 13 FF 24(27) | F +8 R +7 W +11 | Init +3(roll 2 dice and pick the best, always act in surprise round but last if failed perception) Perc +13| Darkvision | +1 to Saves from venom and diseases

    spellcraft: 1d20 + 3 ⇒ (5) + 3 = 8
    Reflex save: 1d20 + 7 ⇒ (1) + 7 = 8

    Artian almost jump toward the lighting arc in his efforts to evade it. Fortunately for him his innate electrical resistance provides a little of protection against the damage, but not enough.

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