GM Tektite's PFS Destiny of Sands (Inactive)

Game Master Hawkwen Agricola

Sanctum


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Sovereign Court

Illusionist 3

”Most ill and fascinating creature”, Fast nudges the dead creature with the cane, ”They must be guarding something valuable”.

Perception: 1d20 + 3 ⇒ (11) + 3 = 14

Sovereign Court

HD 9 | HP 63 | AC 26 (30 w/ mutagen) T 17 FF 20 | F+10 R+13 W+7 | Init +10 | CMD 26 | Perc+17 | Grit 3/3

Izoki aids Loenor tracking attempts by combing the ground for footprints. Take 10 to increases his Track DC to 21

Perception: 1d20 + 11 ⇒ (12) + 11 = 23

Sovereign Court

Half-Elf Fighter (Lore Warden) 2 / Witch (White Haired Witch) 2 HP: 15/(32)36 | AC: 16 | T: 12 | FF: 14 | CMD: 19 (21 vs. grapple) | Fort: +5 | Ref: +1| Will: +3 | Init: +3 | Perc: +12 | Sense Motive: +2

Rapunzel quickly searches the corpses for anything interesting while her companions look for tracks to follow.

Perception: 1d20 + 11 ⇒ (12) + 11 = 23


Searching the area, you easily pick up the tracks of Kafar and Nefti. The tracks lead to the back of the hall to a collapsed doorway, but you notice that the tracks stop about fifteen feet short above a thin crack in the fllor. Looking through the crack, you can see a tunnel below.

For ease of reading, the ealier spoiler read:Looking around the room, you find a worn-out leather strap hanging from the mouth of one akata. It appears to still be connected to something. Something in the creature gullet, that looks fairly easy to retrieve. Also, among the rubble, you find a exquisitely crafted dagger, a +1 mythic bane dagger, as well as, a vial containing one handful of dust of disjunction, and a sheet of beaten gold. The sheets has writing scrawled in Aklo across it.

Scarab Sages

Elven Mindchemist Alchemist 5 / Arcanist 1 | HP 54/54 | AC 16 | T 12 | F 14 | CMD 14 | F +6 | R +7 | W +3 | Init +6 | Perc +8 | Sense Motive +1

Examining the objects Arovandeon warns his companions. "Careful of the akata's mouth, they are known to carry disease."

He then reads the golden sheets.

Arovandeon knows the Aklo language.

Sovereign Court

Half-Elf Fighter (Lore Warden) 2 / Witch (White Haired Witch) 2 HP: 15/(32)36 | AC: 16 | T: 12 | FF: 14 | CMD: 19 (21 vs. grapple) | Fort: +5 | Ref: +1| Will: +3 | Init: +3 | Perc: +12 | Sense Motive: +2

If nobody objects, Rapunzel will tuck the dagger away.


Arovandeon:
Reading the beaten gold sheet, you see that it describes a prayer one can perform under the open sky to channel the power of the stars. KN: religion DC 20 to know more.

Scarab Sages

Elven Mindchemist Alchemist 5 / Arcanist 1 | HP 54/54 | AC 16 | T 12 | F 14 | CMD 14 | F +6 | R +7 | W +3 | Init +6 | Perc +8 | Sense Motive +1

GM:
As long as he has the mythic template and is able to take 10 on a knowledge check, Arovandeon will do so. That puts religion at 25 (he gets a +3 while taking 10). If I need to roll, here it is.
Knowlwdge Religion: 1d20 + 12 ⇒ (12) + 12 = 24


Arovandeon:
You recognize the prayer as a ritual that can be performed by anyone, even without knowledge of Aklo. The ritual describes one regain power from the stars. Regain 1d2+1 uses of mythic power. Can only be done once per week. You also infer that performing the ritual could attract the notice of something beyond the stars....

Scarab Sages

Elven Mindchemist Alchemist 5 / Arcanist 1 | HP 54/54 | AC 16 | T 12 | F 14 | CMD 14 | F +6 | R +7 | W +3 | Init +6 | Perc +8 | Sense Motive +1

Arovandeon takes out his journal and begins making notes about the objects found, taking extra care in documenting the golden sheet. "This contains a ritualistic prayer used to regain power from the stars. Though it is written here in Aklo, knowledge of that language is unnecessary to perform it, though I would caution against it. One can only benefit from it once per week, and performing it could attract the notice of something beyond."

We can use this once per week to regain 1d2+1 uses of mythic power.

Just to clarify, is there still something wedged in the teeth of the akata?


Pulling the strap in the mouth of the akata, Arovandeon dislodges a tattered, half-digested pouch from the creature's gullet. Hours spent in the akata’s stomach has destroyed most of the contents, but several parts of a journal are still intact and legible. The entries include poetry and music composed by Nefti, as well as mundane day-to-day observations. The last several pages record Nefti’s complaints about the Aspis Consortium’s lack of appreciation for his accomplishments. A folded sheet of paper wedged in the journal bears the title “Potential Partners” and names the Pathfinder Society among other well-known organizations.

The Exchange

Male Elf Slayer 4 | AC 20 T 14 FF 16 | HP 48/48 | F +5 R +8 W +4 | Init +9 | Perc +11 | Surge 9/9 | Reroll : Not Used

That could be handy. Does it affect just the person who performs the ritual or the whole group?

Loenor keeps an eye out for their quarry.

Scarab Sages

Elven Mindchemist Alchemist 5 / Arcanist 1 | HP 54/54 | AC 16 | T 12 | F 14 | CMD 14 | F +6 | R +7 | W +3 | Init +6 | Perc +8 | Sense Motive +1

Holding up the tattered journal, Arovandeon says, "It would seem Nefti is dissatisfied with the Aspis Consortium and may well be open to a change in loyalty."

He then looks around to see if evidence remains of Nefti's survival.

Did Nefti get eaten here?


From the tracks, you can tell the two humanoids left this chamber, indicating that Nefti survived.

Which way?

You can backtrack the way you came and search for a way around. You can dig out the cave-in, or if you have a means, you can go through the tiny crack.

Sovereign Court

HD 9 | HP 63 | AC 26 (30 w/ mutagen) T 17 FF 20 | F+10 R+13 W+7 | Init +10 | CMD 26 | Perc+17 | Grit 3/3

Izoki peers through the tiny crack and shakes his head.

"I may have small bones but I'd have to turn into a sparrow to squeeze through that crack. If we do not have the proper tools for digging, which I do not, then I suggest we found another way around."

Scarab Sages

Elven Mindchemist Alchemist 5 / Arcanist 1 | HP 54/54 | AC 16 | T 12 | F 14 | CMD 14 | F +6 | R +7 | W +3 | Init +6 | Perc +8 | Sense Motive +1

"Let us go around then." Arovandeon nods.

Blind roll (if needed for anything): 1d20 ⇒ 1 Heh, looks like it really is blind.

The Exchange

Male Elf Slayer 4 | AC 20 T 14 FF 16 | HP 48/48 | F +5 R +8 W +4 | Init +9 | Perc +11 | Surge 9/9 | Reroll : Not Used

Loenor checks to see which means of progressing the tracks took.

"Hmmm, I don't like going back around and risk losing the trail. Not a good way to hunt your quarry."

Sovereign Court

Illusionist 3

”Perhaps these thin choices are not what they seem”, Fastenhyme jab at a few interesting nooks and crannies. ”Nefti was no sparrow either”.

hidden access?: 1d20 + 7 ⇒ (20) + 7 = 27


Even with the best of searching, Fastenhyme finds no other way into the crevice. Nefti and Kafar must has used some sort of magic to get through.

Sovereign Court

Illusionist 3

"Hmm", Fast casts Detect Magic to scan the structures.

The Exchange

Male Elf Slayer 4 | AC 20 T 14 FF 16 | HP 48/48 | F +5 R +8 W +4 | Init +9 | Perc +11 | Surge 9/9 | Reroll : Not Used

Loenor turns to survey his surroundings. He does a doubletake and grins. "If they got through, we can get through."

He strides purposefully to the nearest pillar and stretches his arms before leaning against it. "Someone want to lend me a hand?"

It is clear he intends to shove a pillar onto the cracks in the floor, hopefully creating a hole wide enough to get through. Or just creating more rubble.

Sovereign Court

Half-Elf Fighter (Lore Warden) 2 / Witch (White Haired Witch) 2 HP: 15/(32)36 | AC: 16 | T: 12 | FF: 14 | CMD: 19 (21 vs. grapple) | Fort: +5 | Ref: +1| Will: +3 | Init: +3 | Perc: +12 | Sense Motive: +2

Rapunzel moves to aid Loenor, "Unless we can turn into mist I don't have a better idea."

Scarab Sages

Elven Mindchemist Alchemist 5 / Arcanist 1 | HP 54/54 | AC 16 | T 12 | F 14 | CMD 14 | F +6 | R +7 | W +3 | Init +6 | Perc +8 | Sense Motive +1

Arovandeon watches as Leonor moves to the pillar. His eyes take in the scene, grabbing details, angles, architecture - his mind grabbing these and forming a schematic in his head, applying mathematics and engineering, calculating success.

Take 10 on Engineering to see if this might work - total check 28.


5d6 ⇒ (5, 3, 5, 1, 6) = 20

Loenor and Rapunzel push on the column. After a few minutes of straining, the column topples, crashing to the floor and widening the crack! Though bigger, the crack isn't quite large enough to squeeze through yet.

Little over halfway there.

Scarab Sages

Elven Mindchemist Alchemist 5 / Arcanist 1 | HP 54/54 | AC 16 | T 12 | F 14 | CMD 14 | F +6 | R +7 | W +3 | Init +6 | Perc +8 | Sense Motive +1

"I believe the chamber can stand to lose another column or two."

Sovereign Court

Illusionist 3

Fästenhyme rolls up his sleeves and give aid.

str: 1d20 ⇒ 2

-Posted with Wayfinder

The Exchange

Male Elf Slayer 4 | AC 20 T 14 FF 16 | HP 48/48 | F +5 R +8 W +4 | Init +9 | Perc +11 | Surge 9/9 | Reroll : Not Used

Loenor rushes to the cracks to check his progress. Satisfied that some was made, he goes for the next nearest pillar, hoping it is long enough to impact the same area.

"If it can stand to be lost, see that it is."
*shove* (with help if anyone doesn't mind)

Was a Strength check needed?: 1d20 + 2 ⇒ (6) + 2 = 8

Sovereign Court

Half-Elf Fighter (Lore Warden) 2 / Witch (White Haired Witch) 2 HP: 15/(32)36 | AC: 16 | T: 12 | FF: 14 | CMD: 19 (21 vs. grapple) | Fort: +5 | Ref: +1| Will: +3 | Init: +3 | Perc: +12 | Sense Motive: +2

Rapunzel puts her back into it!

Strength check: 1d20 + 5 ⇒ (13) + 5 = 18


After much pushing and cursing, a second column is knocked onto the crack!

5d6 ⇒ (2, 3, 3, 2, 5) = 15

This time, large chunks of the floor give way leaving an opening large to crawl through! Dropping down into the secondary tunnel, the party easily finds the Apsis tracks and regain the trail. A system of tunnels runs under the temple, cutting through the mountains. These dark, 10-foot-wide round passages extend throughout the region, allowing the creature that created them to travel throughout the Pillars of the Sun. Spots along the rough walls show signs of chemical reactions between the rock and some unknown substance.

Craft alchemy DC 15:
You recognize that reaction as being caused by a strong acid.

KN: arcana or nature DC 20:
You recognize the galleries as a series of interwoven death worm tunnels.

Need KN: dungeoneering or Survival checks to see how quickly you navigate the tunnels.

The Exchange

Male Elf Slayer 4 | AC 20 T 14 FF 16 | HP 48/48 | F +5 R +8 W +4 | Init +9 | Perc +11 | Surge 9/9 | Reroll : Not Used

Loenor grins. "Turn around and find another way. Hahaha, we've found another way right here."

Arcana: 1d20 + 4 ⇒ (3) + 4 = 7
Nature: 1d20 + 4 ⇒ (1) + 4 = 5
Survival: 1d20 + 9 ⇒ (12) + 9 = 21

He ignores the strange spots on the wall and focuses instead on the tracks. They may have heard that. Best catch up quickly.

Sovereign Court

Illusionist 3

KN: arcana or nature : 1d20 + 7 ⇒ (13) + 7 = 20

Fastenhyme touches the walls and inspects the series of interwoven tunnels, "Death worm tunnels - everyone be on guard".

Scarab Sages

Elven Mindchemist Alchemist 5 / Arcanist 1 | HP 54/54 | AC 16 | T 12 | F 14 | CMD 14 | F +6 | R +7 | W +3 | Init +6 | Perc +8 | Sense Motive +1

"These marks upon the walls were made by strong acid." Arovandeon says, recognizing them from his experience with alchemical substances. "I have an extract to protect against it should we discover the source."

Taking 10 on knowledge arcana (for 31) and dungeoneering (for 25 to navigate the tunnels).

What is a death worm? Most Knowlege checks for Arovandeon are minimum 25 when taking 10.

Sovereign Court

HD 9 | HP 63 | AC 26 (30 w/ mutagen) T 17 FF 20 | F+10 R+13 W+7 | Init +10 | CMD 26 | Perc+17 | Grit 3/3

Aid Loenor's Survival: 1d20 + 9 ⇒ (7) + 9 = 16

Izoki chuckles while helping Loenor find tracks. "I'd rather face death worms than a gelatinous cube."


Arovandeon recalls that a death worm is a large, magical beast that has corrosive blood and poisonous skin. The grow up to fifteen feet long and can weigh as much as 1200 lbs. Despite their size, they are able to hide remarkably well among the desert's rocks and sand where they inhabit.

Following the trail with, Loenor is able to quickly guide the party out of the tunnels, coming out onto a dry plain wedged between two escarpments. The two tall sandstone outcroppings rise to the north and south, channeling whistling wind and stinging sand through this pass. The carcass of a giant serpentine beast covered in dried blisters lies in a heap at the gorge’s narrowest point, the body savaged by some powerful predator.

Sovereign Court

HD 9 | HP 63 | AC 26 (30 w/ mutagen) T 17 FF 20 | F+10 R+13 W+7 | Init +10 | CMD 26 | Perc+17 | Grit 3/3

"Let's cut the worm open and see what it had for dinner!"

Izoki looks around to see if any predators are nearby and then climbs the beast effortlessly.

Perception: 1d20 + 11 ⇒ (9) + 11 = 20

Scarab Sages

Elven Mindchemist Alchemist 5 / Arcanist 1 | HP 54/54 | AC 16 | T 12 | F 14 | CMD 14 | F +6 | R +7 | W +3 | Init +6 | Perc +8 | Sense Motive +1

"I believe something had it for dinner." Arovandeon moves catiously closer to examine and take notes on the remains.

Is this a death worm or something a death worm killed?
Knowledge arcana 31
Knowledge nature 29
Knowledge dungeoneering 25

Sovereign Court

Illusionist 3

! My post was deleted.


Arovandeon examines the carcass and finds that it was once a death worm. He also thinks the blisters contain the deathworm's poison. If handled roughly or jostled, the blisters could break and release the poison.

Perception DC 26:
While looking around, you notice a large creature hiding behind some rocks up on the northern escarpment.

Scarab Sages

Elven Mindchemist Alchemist 5 / Arcanist 1 | HP 54/54 | AC 16 | T 12 | F 14 | CMD 14 | F +6 | R +7 | W +3 | Init +6 | Perc +8 | Sense Motive +1

Arovandeon holds a hand out to Izoki. "I would not disturb the remains. Those blisters might still contain poison."

He moves back from the corpse and looks around.

Perception: 1d20 + 8 ⇒ (16) + 8 = 24

Can we safely go around the worm?

Sovereign Court

HD 9 | HP 63 | AC 26 (30 w/ mutagen) T 17 FF 20 | F+10 R+13 W+7 | Init +10 | CMD 26 | Perc+17 | Grit 3/3

His face looks squeamish. "Thank you. I have a weak stomach. Even a cup of wine makes me dizzy. What shall we do then?"

The Exchange

Male Elf Slayer 4 | AC 20 T 14 FF 16 | HP 48/48 | F +5 R +8 W +4 | Init +9 | Perc +11 | Surge 9/9 | Reroll : Not Used

"Weak stomach, yet a second ago you were eager to dissect it," Loenor says with a laugh.

Perception: 1d20 + 11 ⇒ (9) + 11 = 20

Sovereign Court

Illusionist 3

"That is fine with me - don't really feel like seeing a bunch of Pathfinders tumble out of there. Let's keep moving."

Sovereign Court

HD 9 | HP 63 | AC 26 (30 w/ mutagen) T 17 FF 20 | F+10 R+13 W+7 | Init +10 | CMD 26 | Perc+17 | Grit 3/3

"Blood and guts don't scare me. Poison does in any form."

Sovereign Court

Half-Elf Fighter (Lore Warden) 2 / Witch (White Haired Witch) 2 HP: 15/(32)36 | AC: 16 | T: 12 | FF: 14 | CMD: 19 (21 vs. grapple) | Fort: +5 | Ref: +1| Will: +3 | Init: +3 | Perc: +12 | Sense Motive: +2

Rapunzel nods in agreement with Fast. "We didn't come here for giant poison worms."

The Exchange

Male Elf Slayer 4 | AC 20 T 14 FF 16 | HP 48/48 | F +5 R +8 W +4 | Init +9 | Perc +11 | Surge 9/9 | Reroll : Not Used

Loenor sets to finding tracks again.

Sovereign Court

HD 9 | HP 63 | AC 26 (30 w/ mutagen) T 17 FF 20 | F+10 R+13 W+7 | Init +10 | CMD 26 | Perc+17 | Grit 3/3

"Despite my curiosity of what lies inside the worm, I agree. I will help Loenor find those tracks again."

Izoki automatically aids Loenor.


1d2 ⇒ 1

Taking the time to pick your way around the dead worm, the party continues following the Aspis trail. Before you get two far, you hear some rubble falling behind you and turn to see a large blue scaled creature behind you. It opens its toothy maw and a bolt of crackling electricity arcs toward Fastenhyme, Rapunzel and Arovandeon! "You dare trespass on my domain a second time! You shall now suffer my wrath!" The creature roars at the party.

Electricity!: 7d4 ⇒ (1, 1, 3, 2, 3, 1, 1) = 12 DC 18 Ref for half

Rolls:
I: 1d20 + 11 ⇒ (18) + 11 = 29
L: 1d20 + 9 ⇒ (9) + 9 = 18
R: 1d20 + 3 ⇒ (13) + 3 = 16
A: 1d20 + 2 ⇒ (8) + 2 = 10
F: 1d20 + 2 ⇒ (16) + 2 = 18
B: 1d20 + 3 ⇒ (4) + 3 = 7

Initiative:
Izoki
Loenor
Fastenhyme
Rapunzel
Arovandeon
Creature!

Party up!

MAP!

Sovereign Court

Half-Elf Fighter (Lore Warden) 2 / Witch (White Haired Witch) 2 HP: 15/(32)36 | AC: 16 | T: 12 | FF: 14 | CMD: 19 (21 vs. grapple) | Fort: +5 | Ref: +1| Will: +3 | Init: +3 | Perc: +12 | Sense Motive: +2

Ref Save: 1d20 + 1 ⇒ (1) + 1 = 2 derp!

Rapunzel moves up, putting the cliff at her back. She holds the curved blade menacingly and taunts the creature, "We trespass where mortals fear to tread! Make me leave, if you can!"

Ready action: If the creature comes within my melee range, power attack.

Readied attack:

Power attack: 1d20 + 9 - 1 ⇒ (7) + 9 - 1 = 15
Damage: 1d10 + 11 ⇒ (3) + 11 = 14

hp: 24/36

The Exchange

Male Elf Slayer 4 | AC 20 T 14 FF 16 | HP 48/48 | F +5 R +8 W +4 | Init +9 | Perc +11 | Surge 9/9 | Reroll : Not Used

Loenor heads in the opposite direction of Rapunzel to flank the beast. "What do you mean 'again'? We made it a point NOT to double back!"

He draws his bow as he moves and takes a shot at the... dragon?

Shortbow: 1d20 + 8 ⇒ (16) + 8 = 24
1d6 ⇒ 2

Sovereign Court

HD 9 | HP 63 | AC 26 (30 w/ mutagen) T 17 FF 20 | F+10 R+13 W+7 | Init +10 | CMD 26 | Perc+17 | Grit 3/3

"Spread out if you can!"

Izoki hustles east and fires two shots at the blue monster. The first is a flare cartridge aimed at the SE corner and second is alchemical.

Flare cartridge:
When a flare cartridge hits its target, it deals only half the normal damage, but the creature struck is blinded for 1 round (Fortitude DC 15 reduces this to dazzled), and creatures within a 20-foot burst are dazzled for 1 round (Fortitude DC 15 negates the effect).

Ranged Touch: 1d20 + 11 ⇒ (9) + 11 = 20
Damage, Fort DC 15 or blinded 1 round: 1d12 + 6 ⇒ (1) + 6 = 7 half this damage

Ranged Touch, Distant Barrage: 1d20 + 11 - 4 + 3 ⇒ (7) + 11 - 4 + 3 = 17 ignores DR
Damage: 1d12 + 6 ⇒ (11) + 6 = 17

7/9 mythic power

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