Arryn Wildblood
|
Arryn steps up and tries to finish off the entangled gnoll and leaves the last one to the dwarf.
1d20 + 6 ⇒ (4) + 6 = 10
1d8 + 6 ⇒ (4) + 6 = 10
Heres hoping that entanglement will work for me but that roll is indicative of my roll results all day today on nearly a dozen PbPs
Morgrim Stonewall
|
Stonewall moves towards a gnoll and takes a swing. Targeting the entangled one if Arryn didn't finish him off, the other if he did.
Atk, Damg: 1d20 + 3 ⇒ (19) + 3 = 221d8 + 4 ⇒ (3) + 4 = 7
| GM Tektite |
Arryn attacks the entangled gnoll, but misses from worry of hitting Hamaillii.
Morgrim strides forward and cleaves the skull of the entangled gnoll. The gnoll goes lifeless.
The remaining gnoll moves over and attacks Morgrim.
Attack: 1d20 + 3 ⇒ (11) + 3 = 14
Damage: 1d4 + 2 ⇒ (1) + 2 = 3
Intimidated by the prowess of the party, the gnoll misses.
Initiative:
Vahn
Faldoc
Morgrim
Hamaillii
Arryn
Gnoll
Party up!
Faldoc Tisbane
|
Faldoc will delay, assuming the party will want to keep this one alive for questioning. I'll move up onto the boat and switch to my longsword and will assist in Intimidate if the need arises.
Hamailii D´Arquetai
|
Hamailii walks around carefully avoind the gnomes reach and then attacks again.
Hair Attack: 1d20 + 4 ⇒ (7) + 4 = 111d4 + 4 ⇒ (3) + 4 = 7
Faldoc Tisbane
|
Seeing his mates are still attempting to slay the gnoll, Faldoc will take a swing with his longsword, missing the gnoll awkwardly. Assuming I had to drop my bow in order to arm my sword, step up to where I am and be able to attack.
Longsword: 1d20 + 3 ⇒ (4) + 3 = 7
Damage: 1d8 + 2 ⇒ (3) + 2 = 5
| GM Tektite |
Faldoc Tisbane
|
Faldoc, if the gnoll does not indeed surrender, will shift to his right and strike the enemy in an attempt to give him unending rest.
Longsword: 1d20 + 3 ⇒ (16) + 3 = 19
Damage: 1d8 + 2 ⇒ (3) + 2 = 5
Hamailii D´Arquetai
|
What a crazy action! Did you ever hear of something like deception? Pretty sure we are on the wrong side of the law here, openly on a sunny afternoon. Let´s clean up that mess and search the rest of the ship quick! I want to be done with this by evening!
Faldoc Tisbane
|
Maybe so, but I wasn't going to leave a member of our group uncovered. He asked for arrows and he got them. Faldoc looks at the group as if he feels his actions were warranted with that explanation. Ok, you wanted him alive, there he is. Get him to talk. I'll help search the ship.
Perception: 1d20 + 10 ⇒ (2) + 10 = 12
| GM Tektite |
The party secures the wounded gnoll and heads down below decks. On below deck, the party sees, chained the length of the ship, two to a bench, are 50 filth encrusted oar slaves bleeding from lacerations and open sores and slumped in sleep or exhaustion. The benches form a five-foot-wide aisle down the center of the galley, constricting movement in all but three areas: a 10-foot diameter around the main mast, slightly fore of midship, and the extreme ends of the galley which hold rooms.
As the party begins to look around, suddenly the gnoll captain bursts from his cabin and heads for the party.
H: 1d20 + 2 ⇒ (2) + 2 = 4
A: 1d20 + 1 ⇒ (2) + 1 = 3
M: 1d20 + 4 ⇒ (6) + 4 = 10
V: 1d20 + 5 ⇒ (7) + 5 = 12
G: 1d20 + 1 ⇒ (2) + 1 = 3
Initiative:
Faldoc
Vahn
Morgrim
Hamaillii
Arryn
Gnoll Captain
Party up!
Vahn O'Niere
|
Vahn follows the others down below, reloading his crossbow and placing it back on his back. Down below, seeing the slaves he grins for a moment and moves to start freeing them when he hears the gnoll start it's attack. Turning he pulls out one of this bombs and tosses it.
[ooc]Had to request access to map so only doing bomb if it isn't going to hit others, otherwise it will be crossbow.
Attack: 1d20 + 5 ⇒ (18) + 5 = 23
Damage: 1d6 + 4 ⇒ (6) + 4 = 10
Faldoc Tisbane
|
Faldoc, with longsword still in hand, will approach the gnoll with malice. I've had enough of these creatures!
Attack: 1d20 + 3 ⇒ (14) + 3 = 17
Damage: 1d8 + 2 ⇒ (7) + 2 = 9
Faldoc Tisbane
|
I believe Faldoc just needs to search the captain's quarters to find what he needs, correct?
Hamailii D´Arquetai
|
Hamailii will heal and tie up the gnoll captain if possible, to show this ugly beast and his deeds of slavery around. She also likes to question him to see with whom he dealt. Else she will gather all other clues that hint at the gnoll slavers work and contracts.
| GM Tektite |
The party stabilizes the gnoll captain and searches him. On the captain they find, hide armor, a masterwork handaxe, a masterwork whip, 34 gp, a potion of cure light wounds, and a key.
As the slaves cry out for freedom, the party finds Lady Salhar in a small locked cabin in the aft of the ship. Using the key the party is able to free the slaves and the Salhar. Lady Anilah thanks the party graciously: “I owe you all a favor I can never repay.”
Faldoc searches the captain's quarters and recovers a logbook, he and Arryn were looking for.
After the returns Lady Salhar to the Pathfinder Lodge, Venture-Captain Alissa Moldreserva, eyes the party up and down, “You handled that well. Guess I had you wrong. The lot of you may prove useful to the Society yet. Get yourselves a drink, on me.”
The End..
Now would be the time to roll Day Jobs and give me your PFS numbers.
Twenty two days isn't too bad..
Morgrim Stonewall
|
PFS # 60867-7
No day job
Faldoc Tisbane
|
Faldoc is 79644-2 and no Day Job, but you know this. :)
So when is the next one?
| GM Tektite |
Faldoc is 79644-2 and no Day Job, but you know this. :)
So when is the next one?
I believe there was another you could all play, though I'm also open to requests. We could start the beginning of this week. The only thing to keep in mind is that I will be at GenCon from Wed. evening to Sun., so there will probably be very little posting from me during that time.
Faldoc Tisbane
|
Meh, thats fine. Getting started and fluffing the next week usually works at first. I'll run anything you guys want. I can keep Faldoc here or switch to a fighter/archer.
Vahn O'Niere
|
Craft (Alchemy): 1d20 + 8 ⇒ (5) + 8 = 13
PFS# 58507-3
I would be up for another, though I will be at GenCon as well (we should try and meet up at some point!) so I will be pretty much completely away from the PC starting Wed until Monday.
| GM Tektite |
[dice=Craft (Alchemy)]1d20+8
PFS# 58507-3
I would be up for another, though I will be at GenCon as well (we should try and meet up at some point!) so I will be pretty much completely away from the PC starting Wed until Monday.
Definitely! I assume you are going to have a booth in the exhibit hall?
Vahn O'Niere
|
We will be sharing space with Game Salute in both 1735. We are also demoing our game in ICC : Hall E. Sadly all our tickets are sold out: Zpocalypse Tickets
Hamailii D´Arquetai
|
#7608-3
No day job.
Would be in for the next, though i might appreciate a one week break.
Also Hamailii could be level 3.1 then hopefully.
If that´s out of tier i might have another char in range though or at least around level 2.
| GM Tektite |