Elf

Hamailii D´Arquetai's page

680 posts. Organized Play character for Hayato Ken.


Full Name

Hamaili

Classes/Levels

AC 17/13/14 | hp 12| F +3, R +5, W +4; +2 vs. enchantments | Immune sleep | Init +3 | Senses darkvision 60 ft., low-light vision | Perception +9

Gender

Female Elf Cleric 6

Size

6'7"

Age

113

Alignment

Chaotic Good

Languages

Common, elven, abyssal

Strength 12
Dexterity 16
Constitution 13
Intelligence 10
Wisdom 10
Charisma 18

About Hamailii D´Arquetai

Hamaili :

Female half-elf oracle (pei zin practitioner) 1/ranger (ilsurian archer) 1/gestalt 1
CG Medium humanoid (elf, human)
Init +3; Senses darkvision 60 ft., guidance, innocence, low-light vision, lullaby, mage hand; Perception +9
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Defense
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AC 17, touch 13, flat-footed 14 (+4 armor, +3 Dex)
hp 12 (1d10+2)
Fort +3, Ref +5, Will +4; +2 vs. enchantments
Defensive Abilities dual minded[APG], hard to kill; Immune sleep
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Offense
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Speed 30 ft.
Melee cold iron elven leafblade +4 (1d4+1/18-20) or
. . cold iron elven thornblade +4 (1d6+1/18-20)
Ranged composite longbow +4 (1d8+1/×3)
Special Attacks favored enemy (evil outsiders +2),
Spell-Like Abilities (CL 1st; concentration +5)
. . 1/day—guidance, innocence[APG], lullaby (DC 14), mage hand
Oracle (Pei Zin Practitioner) Spells Known (CL 1st; concentration +5)
. . 1st (4/day)—cure light wounds, divine favor, dream feast
. . 0 (at will)—detect fiendish presence, detect magic, purify food and drink (DC 14), resistance
. . Mystery Heavens
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Statistics
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Str 12, Dex 16, Con 13, Int 10, Wis 10, Cha 18
Base Atk +1; CMB +2; CMD 15 (13 vs. dirty trick)
Feats Bullseye Shot, Deadly Aim, Skill Focus (Perception), Spell Focus (illusion), Weapon Finesse
Traits fate's favored, planar savant, touched by divinity, treerazer's bane
Skills Acrobatics +5, Climb +3, Diplomacy +8, Knowledge (history) +4, Knowledge (planes) +8, Knowledge (religion) +4, Perception +9, Profession (herbalist) +9, Sense Motive +4, Spellcraft +4
Languages Abyssal, Common, Elven
SQ elf blood, healer's way (0d6), illustrious urbanite, master herbalist, naive, oracle's curse (tongues [abyssal]), revelation (moonlight bridge[APG]),
Combat Gear cold iron arrows (50); Other Gear lamellar (leather) armor[UC], arrows (20), cold iron elven leafblade, cold iron elven thornblade, composite longbow (+1 Str), bandolier[UE], bedroll, belt pouch, blanket[APG], canteen[UE], elven trail rations[UE] (2), masterwork backpack[APG], poncho[UE], scroll case, silk rope (50 ft.), soap, 25 gp, 7 sp, 3 cp
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Special Abilities
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Bullseye Shot You slow your breath, calm yourself, and hit the bullseye, just as you were trained to.
Benefit: Move action to gain +4 on next ranged attack
Darkvision (60 feet) You can see in the dark (black and white only).
Deadly Aim -1/+2 Trade a penalty to ranged attacks for a bonus to ranged damage.
Disregarded +1 CL with illusion spells. Gain minor spell-like abilities with Charisma greater than 11.
Dual Minded +2 Will saves.
Elf Blood Half-elves count as both elves and humans for any effect related to race.
Elven Immunities - Sleep You are immune to magic sleep effects.
Favored Enemy (Evil Outsiders +2) (Ex) +2 to rolls vs. evil outsiders foes.
Healer's Way (0d6 hit points, 5/day) (Su) As a standard action (swift on self), touch channels positive energy to heal.
Hero Points Hero Points can be spent at any time to grant a variety of bonuses.
Illustrious Urbanite You may leave buildings & structures undamaged when casting spells of the chosen school.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Master Herbalist (Su) Can ID potions using Profession (herbalist) and in 1 rd.
Moonlight Bridge (10 ft., 4/day, DC 14) (Su) Create a 10' bridge of moonlight from your position. It lasts 24h or until you cross it.
Naive -2 to AC vs. improvised weapons.
Spell Focus (Illusion) Spells from one school of magic have +1 to their save DC.
Tongues (Abyssal) You can only understand and speak one language in combat.
Vigilance Gain +2 dodge bonus to AC vs. chaotic creatures.
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-Demon Hunter
-Demonic Nemesis


1. What is your character’s name? Hamailii D'Arquetai
2. How old is your character? 113 years.
3. What would somebody see at first glance? Hamailii has the long ears and appearance of an elf, but seems a bit more human. Her skin shows the tanning of people who are wandering outside often and isn't as pale as that of most forest elves. Else Hamailii is mostly wearing a leather armor and travellers clothes, along with a poncho and cape. She carries a travellers backpack, a set of elven swords and a longbow with several quivers of arrows.
4. What additional attributes would be noticed upon meeting the character (i.e. Speech, mannerisms)? Hamailii, though looking very elfish, is actually a half-elf, so he mannerism is often more human-like than one would think, but still far off from typical humans. Something in between.
5. Where was your character born? Where were you raised? By who? Hamailii was born by her elven mother, Vernondalara D'Arquetai, a priestess of Desna. Her human father was a crusader in the Worldwound and perished there. His fate is unkown. Hamailii was raised in a temple of Desna with her elven family and among priests. Many of her siblings and wider family fought against Treerazer, so the crusade at the worldwound and the fight against demons was natural to them.
6. Who are your parents? Are they alive? What do they do for a living? Hamailiis mother is Vernondalara D'Arquetai, a priestess of Desna. Her human father -a crusader - probably perished during a campaign in the worldwound.
7. Do you have any other family or friends? Hamailii has several siblings, brothers and sisters, on her elven side. She also has friends among the priests of Desna.
8. What is your character’s marital status? Kids? Hamailii was betrothed, but ran away because she was not ready and felt this was not her destiny.
9. What is your character’s alignment? Chaotic Good
10. What is your character’s moral code? Hamailii wants to do good and try to heal the world, but she has problems with rules and discipline. In her eyes, strict rules do more harm than good. It's live by the moment and the situation to her.
11. Does your character have goals? To find out what happened to her father, find him and rescue him should he be alive, or save his soul is something deeply buried in her. At the same time she wants revenge for her fallen family members and for what has been done to them, during the crusades and the fight against Treerazor.
12. Is your character religious? Hamailii is more spiritual than strictly religious, loosely following the elven Pantheon and Desna.
13. What are your character’s personal beliefs? The world and the night should be a place of wonder and marvel, not horror and suffering. Strife to travel as much as you can and do your part for that wonder and marvel.
14. Does your character have any personality quirks (i.e. anti-social, arrogant, optimistic, paranoid)? Hamailii can be rather naive and while she is mostly jaunty and playful, at times she is plagued by doubt and fears.
15. Why does your character adventure? Hamailii follows her inner call to travel the world and see the wonders, but also wants to help to fight back the demons and close the worldwound, so Golarion stays a place of marvel and wonder.
16. How does your character view his/her role as an adventurer? Coming from a family with a rather military history in several anti demon wars, Hamailii is still searching for her place and way, wanting to prove herself.
17. Does your character have any distinguishing marks (birth-marks, scars, deformities)? Besides bearing obvious marks of elvish origin, in times of stress Hamailii can only speak in the tongue of the Abyss. A taint on her soul which disgusts her to no end.
18. How does your character get along with others? Hamailii is usualy aloof yet lively, getting along well with most others, as long as too strict rules aren't enforced and the principles she believes in are respected.
19. Is there anything that your character hates? Hamailii hates senseless violence, destruction and the causing of suffering as well as despoiling the beauty of the world and nature.
20. Is there anything that your character fears? Her greatest fear is to be lost and alone, loosing her family and friends, being left behind in a despoiled and ugly world.