GM Sloth's Carrion Crown (Inactive)

Game Master ThreeEyedSloth

Part II - Trial of the Beast
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As the golem slips and slides on the greasy floor, 'Aldous' takes the opportunity to deliver the beast a vicious slash.

Claw, AoO: 1d20 + 10 ⇒ (14) + 10 = 24, for 1d6 + 5 ⇒ (6) + 5 = 11 (Magical, S/B damage) + 1d6 ⇒ 4 Fire.

He then opens-up with his regular 'death of a thousand fiery paper cuts'!

;-)

Claw #1: 1d20 + 10 ⇒ (12) + 10 = 22, for 1d6 + 5 ⇒ (6) + 5 = 11 (Magical, S/B damage) + 1d6 ⇒ 6 Fire.
Claw #2: 1d20 + 10 ⇒ (10) + 10 = 20, for 1d6 + 5 ⇒ (4) + 5 = 9 (Magical, S/B damage) + 1d6 ⇒ 6 Fire.
Claw #3: 1d20 + 10 ⇒ (6) + 10 = 16, for 1d6 + 5 ⇒ (6) + 5 = 11 (Magical, S/B damage) + 1d6 ⇒ 6 Fire.
Claw #4: 1d20 + 10 ⇒ (13) + 10 = 23, for 1d6 + 5 ⇒ (2) + 5 = 7 (Magical, S/B damage) + 1d6 ⇒ 2 Fire.


AoO:1d20 + 11 ⇒ (18) + 11 = 29 Posible crit!
Confirm Crit:1d20 + 11 ⇒ (17) + 11 = 28

Damage: 1d8 + 4 ⇒ (7) + 4 = 11
Crit Damage:1d8 + 4 ⇒ (7) + 4 = 11

Standard Attack against golum

Power Attack: 1d20 + 9 ⇒ (17) + 9 = 26 Another posible crit!
Confirm Crit:1d20 + 9 ⇒ (5) + 9 = 14

Damage: 1d8 + 10 ⇒ (8) + 10 = 18
Crit Damage:1d8 + 10 ⇒ (2) + 10 = 12


Stats:
AC 18/13/15;F6,R10,W11;Appr11/Cft13/Arc24/Dung24/Eng11/Geo11/Hist15/Loc26/Nat2 2/Pln24/Rel24/Ling11/Spell24; Perc +17
Elf FeatherMage

Wren continues to coo as the battle continues in favor of the good birds.

Wren will come behind Kevin, seeking to assist for his next attack.

Wren will touch Kevin with Diviner's Fortune. (Diviner's Fortune: +2 (9/day) (Sp) Creature touched gains +2 to attack rolls, skill checks, ability checks, and saving throws for 1r. 1/9 used today.)


Male Elf (Current Health 25 / 28) Inquisitor of Pharasma 4 / Urban Ranger (Falconer) 1

Galadan makes for one of the remaining homunculi.

Attack
1d20 + 7 ⇒ (1) + 7 = 8
1d8 + 4 ⇒ (8) + 4 = 12

Grand Lodge

The Golem goes slack under the onslaught of Kevin and Hastur.

Galadan attacks one of the homunculi - only to realize that they seem to go slowly down - somehow bound to their master - the golem - in more ways as just a silver chain.


Stats:
AC 18/13/15;F6,R10,W11;Appr11/Cft13/Arc24/Dung24/Eng11/Geo11/Hist15/Loc26/Nat2 2/Pln24/Rel24/Ling11/Spell24; Perc +17
Elf FeatherMage

Wren coos excitedly as the beast falls.

"Terrible thing that one...not at all like my good friend, Stitches. I wonder if he's been by here?"

Wren looks around again, examining the homunculii for things of interest.

Cast Detect Magic.


Female Human (Mixed race) Hedge Witch 5 (favoured class)

"Who is hurt.." Andrea asks "I have a few spells I can give up to heal the wounded"


Male Elf (Current Health 25 / 28) Inquisitor of Pharasma 4 / Urban Ranger (Falconer) 1

Galadan finally exhales a breath he had been holding since the battle started, relieved that the conflict ended with few injuries.

He looks around the new room they are in, searching for traps or anything of value.

Perception (20)
20 + 12 = 32

Grand Lodge

A door on this level - in the outside wall.

Also a spiral staircase going down.

I need to check for url - there should be a map as last entry to the picassa album


Stats:
AC 18/13/15;F6,R10,W11;Appr11/Cft13/Arc24/Dung24/Eng11/Geo11/Hist15/Loc26/Nat2 2/Pln24/Rel24/Ling11/Spell24; Perc +17
Elf FeatherMage

I think this is the map.

Wren looks around, and finding little, moves to the door in the outside wall.

"Probably a closet, dearies, let me just check," Wren says as she opens the door.


Kevin looks down at the golum and shudders. "What kind of place is this?"


Male Elf (Current Health 25 / 28) Inquisitor of Pharasma 4 / Urban Ranger (Falconer) 1

"Well, if this is the home of Stitches' fa-, err, creator. He has probably dabbled in other construct work as well. I'm sure we're getting closer to the core of his exploratory work. Hence the need for increased security."

Grand Lodge

Beasts of Dark Reputation

This room is filled with weird-looking preserved creatures. Two elaborately carved and painted sarcophagi stand against the east and west walls. A pile of chains lies in the center of the floor.

A door in the north west leads to the outside. Hastur assumes to the path he has spotted earlier winding up its way to the connected towers on top of the gorge.

Air is coming in through an open trap door. Looking at the interior you reckon that the Golem must have come from that way as it seems unlikely it was open for days with no signs to tell.

Galadan:

You got disrupted in the last room when you spotted some vials beneath a shelf. Just a reminder that you haven't picked them up.

With the golem down you seem to have time to fully enter and explore the room.


Male Elf (Current Health 25 / 28) Inquisitor of Pharasma 4 / Urban Ranger (Falconer) 1

"There are these vials still." He returns and retrieves the glass vials he found before the golem (and company) had made its abrupt entrance.


Stats:
AC 18/13/15;F6,R10,W11;Appr11/Cft13/Arc24/Dung24/Eng11/Geo11/Hist15/Loc26/Nat2 2/Pln24/Rel24/Ling11/Spell24; Perc +17
Elf FeatherMage

Wren examines the creatures, slowly and carefully, trying to recall what she can of them.

Take 20s to ID:
Arcana 20+11 = 33
Dungeoneering = 29
Local = 31
Nature = 31
Planes = 31
Religion = 32

"What do we have here, dearies? Anything like my good friend, Stitches?"


Male Elf (Current Health 25 / 28) Inquisitor of Pharasma 4 / Urban Ranger (Falconer) 1

"Wren, do be careful not to touch anything. There are still spell protections on some things, and there may be more than one such guardian."

Grand Lodge

Wren takes a sniff at the vials that Galadan produces

"Poison - and a quite potent one. I will tell you more about it when I'm finished here. Most excellent story. Much more interesting as this here. See - it seems the homunculus are formed from the blood and flesh of the golem. Why not just adding eyes I'm not sure. And he surely was a lot weaker as Stiches. He is lacking the owlbear and Stiches seem to be made if superior stock. You have to take only the best from several - like a lean cut here and there."

Will get details for the poison - anything that someone else is doing?

Grand Lodge

Anyone ?


Male Elf (Current Health 25 / 28) Inquisitor of Pharasma 4 / Urban Ranger (Falconer) 1

Sorry Thod, have been out of it lately due to work and a rapidly developing head cold (hopefully not head flu). I'm also waiting for others to post, since Galadan and Wren have monopolized the conversation lately.


Sounds like this creator had to much time on his hands. He should have found a girlfriend, and all of this would not be a pain in our backsides."


Stats:
AC 18/13/15;F6,R10,W11;Appr11/Cft13/Arc24/Dung24/Eng11/Geo11/Hist15/Loc26/Nat2 2/Pln24/Rel24/Ling11/Spell24; Perc +17
Elf FeatherMage

Sorry Thod. I think I was waiting on the door I opened above, unless this vial room is that. Wren is happy to move along. Since Kevin and Mr. Hastur are often loathe to push directions and move the party along, may Wren assuming that they are in front?

Grand Lodge

I hate springing surprises on someone who hasn't done anything - but let's move on. I would have preferred to do it depending on actions / movements.

1d5 ⇒ 3
Wren, Andrea, Kevin, Hastur, Galadan

Grand Lodge

Perception checks please !!

GM:

1d20 + 10 + 20 ⇒ (6) + 10 + 20 = 36


Perception: 1d20 + 8 ⇒ (1) + 8 = 9


Male Elf (Current Health 25 / 28) Inquisitor of Pharasma 4 / Urban Ranger (Falconer) 1

Perception
1d20 + 14 ⇒ (20) + 14 = 34


Stats:
AC 18/13/15;F6,R10,W11;Appr11/Cft13/Arc24/Dung24/Eng11/Geo11/Hist15/Loc26/Nat2 2/Pln24/Rel24/Ling11/Spell24; Perc +17
Elf FeatherMage

1d20 + 9 ⇒ (19) + 9 = 28 Perception

Wren takes a gander, looking for geese.


Female Human (Mixed race) Hedge Witch 5 (favoured class)

I too was laid up with a stinking cold..courtesy of my daughter

Perception 1d20 + 3 ⇒ (3) + 3 = 6

Grand Lodge

The group starts to investigate the room. Nothing of danger to be seen.

Kevin walks along the room. Only furnishings and the two coffins to be seen.

Galadan and Wren:

Something suddenly transforms

This time I checked that the urls work. My wife had 'securely' stored the cable to upload from the camera. Somehow lost the will to post after searching for an hour without finding them and only been told a day later.

Grand Lodge

INITIATIVE

Wren 1d20 + 7 ⇒ (4) + 7 = 11
Hastur 1d20 + 2 ⇒ (3) + 2 = 5
Galadan 1d20 + 4 ⇒ (15) + 4 = 19
Andrea 1d20 + 2 ⇒ (9) + 2 = 11
Kevin 1d20 + 6 ⇒ (3) + 6 = 9
Mimic 1d20 + 5 ⇒ (5) + 5 = 10

Grand Lodge

Surprise round

Galadan and Wren to act ahead of the mimic


Male Elf (Current Health 25 / 28) Inquisitor of Pharasma 4 / Urban Ranger (Falconer) 1

Almost unperturbed by the sudden appearance of the creature from the boxes. "The lord of the manor does indeed keep interesting pets." Galadan moves to flank the mimic and attacks with his heavy mace.

Attack (flanking)
1d20 + 7 + 2 ⇒ (10) + 7 + 2 = 19
1d8 + 4 ⇒ (6) + 4 = 10+ 1d6 ⇒ 4if flanking


Stats:
AC 18/13/15;F6,R10,W11;Appr11/Cft13/Arc24/Dung24/Eng11/Geo11/Hist15/Loc26/Nat2 2/Pln24/Rel24/Ling11/Spell24; Perc +17
Elf FeatherMage

Wren chitters on until the mimic reveals itsself.

"Oh dearie, what is that?"

1d20 + 10 ⇒ (13) + 10 = 23 Knowledge: Dungeon

Wren's action is to chitter about the creature and to back away.


Attack: 1d20 + 9 ⇒ (1) + 9 = 10
Damage: 1d8 + 4 + 6 ⇒ (3) + 4 + 6 = 13


Female Human (Mixed race) Hedge Witch 5 (favoured class)

Andrea places the Evil Eye on the Mimic.


Male Elf (Current Health 25 / 28) Inquisitor of Pharasma 4 / Urban Ranger (Falconer) 1

Hastur?

Grand Lodge

Mimic attack against Kevin: 1d20 + 10 ⇒ (14) + 10 = 24 Damage 1d8 + 6 ⇒ (7) + 6 = 13

The mimic lashes out at Kevin. It's body acts like a thick coat of glue and Kevin seems unable to get off the Mimic (the sticky slime of the creature acts as glue you and count as grappled)

Reflex save for Galadan's mace - 1d20 + 5 ⇒ (9) + 5 = 14

Galadan's mace smashes into the mimic. You hit is rewarded by the sound of breaking tissue - but alas - the mace seems stuck to the mimic.

Sorry for my absence here. Haven't been on this board for a week+. Will try to read and post over the next days again.


Male Elf (Current Health 25 / 28) Inquisitor of Pharasma 4 / Urban Ranger (Falconer) 1

Galadan leaves the mace and backs away from the mimic (20 ft), taking out his crossbow and loading it with a +1 bolt.


Stats:
AC 18/13/15;F6,R10,W11;Appr11/Cft13/Arc24/Dung24/Eng11/Geo11/Hist15/Loc26/Nat2 2/Pln24/Rel24/Ling11/Spell24; Perc +17
Elf FeatherMage
Wren the FeatherMage wrote:
1d20+10 Knowledge: Dungeon = 23

Thod: welcome back. Wren awaits her chitters on her knowledge check.

Round 2

Wren steps behind Mr. Hastur.

"Ooh! You should hit the hard, dearie."

(Diviner's Fortune: +2 (9/day) (Sp) Creature touched gains +2 to attack rolls, skill checks, ability checks, and saving throws for 1r. 2/9 used today.)

Grand Lodge

Wren babbles away

"Uh, oh - poor Kevin. He is stuck now. I've never seen a mimic like that, well - off course I haven't - as they always look different but I think you understand what I mean when I say that.
But yes - people know they can mimic everything - that is why people name them Mimic - it's actually a give away in the name. But you could also name them Sticky-me as they are coated in a nasty slime. Once it catches you there is nothing you can do - well - off course you can kill it - but this needs help as once you are stuck you are not likely to fight it successfully any more.
I mean I heard rumours that a strong alcohol like brandy can break the glue - but I guess Kevin rather stays stuck instead of using his valuable drink to get off.
So I guess we will have to kill it - and best do so fast. Hastur - try not to get stuck. Well - you have two claws - rip it fast. And Galadan - good idea about the crossbow. I guess we stay here and kill it in case Hastur isn't successful."

Grand Lodge

Round 1:
Galadan 19 - taken out his crossbow
Wren 11 - cast diviner fortune on Hastur
Andrea 11 - still to act

Mimic 10 - coming now

Kevin 9 - still to act
Hastur 5 - still to act

Kevin - you can swing you sword until that is stuck as well - see also Hastur below

Hastur - you need a Reflex DC17 to ensure you are not stuck with a claw. Once you are stuck with one you lose 1 attack, once you are stuck with both you need to get free. It is a strength check (standard action) to get free with one claw (or weapon for anyone else)

Grand Lodge

The Mimic carries on to pummel Kevin before he becomes a meal - the first since a while as nobody has been feeding it anymore.

Mimic attack against Kevin: 1d20 + 10 ⇒ (2) + 10 = 12 Damage 1d8 + 6 ⇒ (7) + 6 = 13

But the powerful blow falls awkwardly short.


Male Elf (Current Health 25 / 28) Inquisitor of Pharasma 4 / Urban Ranger (Falconer) 1

Galadan fires a crossbow bolt at the mimic.

Attack, into melee.
1d20 + 6 - 4 + 1 ⇒ (10) + 6 - 4 + 1 = 13
1d8 + 1 ⇒ (4) + 1 = 5


Strength check: 1d20 + 2 ⇒ (9) + 2 = 11

Grand Lodge

Gala dans shot goes far while Kevin struggles in the grip.

Galadan:

You realise that you won't be able to free yourself. You are glued and it isnt budging at all where the mimic has contacted you.
Your hands are still free.


Male Elf (Current Health 25 / 28) Inquisitor of Pharasma 4 / Urban Ranger (Falconer) 1

DM:
When did the Mimic contact me? I attacked it once with my mace, while the mimic attacked Kevin, then moved away after the mace got stuck...

Grand Lodge

Galadan / Kevin

Oops - the above spoiler was for Kevin ...


Stats:
AC 18/13/15;F6,R10,W11;Appr11/Cft13/Arc24/Dung24/Eng11/Geo11/Hist15/Loc26/Nat2 2/Pln24/Rel24/Ling11/Spell24; Perc +17
Elf FeatherMage

Wren continues to chitter.

I'm going to PM Mr. Hastur...little ridiculous. :(


Female Human (Mixed race) Hedge Witch 5 (favoured class)

Remember that the mimic is -2 to Ac forom the evil eye.

Andrea shoots into the Melee.

1d20 + 4 - 4 ⇒ (16) + 4 - 4 = 16 Damage1d10 ⇒ 8

Grand Lodge

Wren the FeatherMage wrote:

Wren continues to chitter.

I'm going to PM Mr. Hastur...little ridiculous. :(

To be honest - I was MIA for >1 week - sometimes you stop checking if this happens. So be polite - but thanks for PMing him.


Kevin draws a dagger and stabs at the creature. "Some one get me off this thing!"

Attack: 1d20 + 9 ⇒ (10) + 9 = 19
Damage: 1d4 + 2 ⇒ (4) + 2 = 6

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