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Mikail moves into the hall, and turns to the doors at either end of the hall, checking each of them before moving to the door from which the noises are emanating from.

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The door at the eastern end of the hall is silent, but the western door sounds of faint echoes. The northern door is closed, and the sounds of cooking and humming come from there.

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Ferabras points at Mikail, then at the door at the eastern end of the hall, clearly saying, Take a look over there.
He draws his long blade and waits for the rogue to continue his exploration, ready to help if the little fellow runs into trouble.

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Mikail sees Ferabras signal, and then moves over to the eastern door and carefully cracks it open, the same as he did to the storeroom door.
Stealth: 1d20 + 6 + 10 ⇒ (7) + 6 + 10 = 23

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The eastern door resists. It's locked, and with a very good lock, it seems. Behind you, Akre mutters "That door. Behind there is the hole downward. Vos keeps the key. His rooms are upstairs."
Hello! For the next week I will be at Gen-Con and/or decompressing after Gen-Con. If you're there, I'll be around the Sagamore Ballroom running PFS all through the Con. Feel free to look me up! However I will probably not be accessing the boards much so feel free to NPC me if needed! Thanks! James

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Hope GenCon was a blast, DM!
Ferabras points at the door on the northern wall of the hallway and whispers to Mikail, "How about we see who's cooking in that room? I'll stand by the door ready to lend a hand if there's trouble, you open it as quietly as you can, okay?"

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Hope you had fun, but glad you are back!
Mikail nods his head at Ferabras, and moves over to the next door. He carefully opens it a crack and peeks through.
Stealth: 1d20 + 6 + 10 ⇒ (15) + 6 + 10 = 31

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GenCon was tiring, reviving and awesome. Every year I go and love it and hate having to leave, but I gain a new appreciation for my bed.
Mikail cracks the door... A large cooking fireplace takes up most of the northern wall of this kitchen; a black iron kettle is suspended over the hearth. A long, narrow worktable fills the western half of the room, clearly used for the preparation of food. The southern and eastern walls are covered with shelves holding spices; dry goods; and various pots, pans, large bowls, terrines, and other cooking vessels. A bugbear wearing an apron and wielding a hefty cleaver chops meat of unknown origin while humming tunelessly.

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Mikail eases the door closed again, then gestures for everyone to join him at the door. He carefully draws his rapier, as he fills everyone in. "There is a bugbear in there cooking something I wouldn't even touch.. we should rush in and give it a suprise" he ends his statement with wolfish grin and a wave of his rapier.

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"Was it just one bugbear? Was there a way for him to alert others if we do not take him down quickly enough?" Hoshiko says and readies her sword...

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Ferabras runs a clawed hand along the edge of his sword, as if checking its edge, then nods at Mikail. "I am ready. You open the door quietly and we'll take him out. I shudder to think what he's preparing in that kitchen."
Opened up the kitchen on the map, hope that's okay, DM.

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Fine and dandy! Let me know when you're ready to roll, and you all get a surprise round before we roll initiative!

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Can I assume that Ferabras starts the surprise round in front of the door? Mikail could push it open from an adjacent square, or Ferabras could 5-foot step and then charge, I guess. In any case, I'd like to position Fera in front of the door so he can charge in the surprise round.
With the door pushed open in front of him, Fera points his greatsword forward like a bladed lance, then hurls himself into the room, driving the blade into the back of the bugbear with all his might!
Charge!
+1 Greatsword, PA, charge: 1d20 + 9 - 2 + 2 ⇒ (15) + 9 - 2 + 2 = 24
Greatsword damage, PA: 2d6 + 7 + 6 ⇒ (4, 2) + 7 + 6 = 19
Now I can't help but think that he's meant to be an ally...

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"Tight space. I will stay out here to guard if others come to help him. You can take one Buggy right?"

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I didn't realize how crowded the room would be.. Any chance that Mikail can have his bow readied before the surprise round, instead of his rapier?

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With a blessing, Ferabras dives in, nearly skewering the bugbear. The bugbear lets out a growl that sounds wet and wounded.
Ferabras: 1d20 + 1 ⇒ (14) + 1 = 15
Hoshiko: 1d20 + 5 ⇒ (11) + 5 = 16
Mikail: 1d20 + 5 ⇒ (2) + 5 = 7
Soran: 1d20 + 3 ⇒ (6) + 3 = 9
Zolarus: 1d20 ⇒ 18
Tralg: 1d20 + 2 ⇒ (1) + 2 = 3
Round 1:
Zolarus, Hoshiko, Ferabras, Soran, Mikail
Tralg
The heroes are up for Round 1!

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Mikail rushes into the room behind Ferabras, his rapier poking at the bugbear as it reels in surprise and pain.
Attack: 1d20 + 6 ⇒ (7) + 6 = 13
Damage: 1d6 + 4 ⇒ (5) + 4 = 9
Precision: 3d6 ⇒ (3, 5, 2) = 10

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Ferabras steps out of the doorway, in the hope that others will come in and help finish off the cook. He slips on a greasy patch on the floor, however, and his attack is an awkward one indeed. In frustration, he chomps fiercely at the bugbear with his glossy black teeth!
5-foot step, full attack.
+1 Greatsword, bless: 1d20 + 9 + 1 ⇒ (1) + 9 + 1 = 11
Greatsword damage: 2d6 + 7 ⇒ (3, 4) + 7 = 14
Bite attack, secondary, bless: 1d20 + 8 - 5 + 1 ⇒ (12) + 8 - 5 + 1 = 16
Bite damage: 1d6 + 2 ⇒ (6) + 2 = 8

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Soran and Hoshiko?
Ferabras's greatsword swings too high, hitting the rack of pans and causing a terrific racket. His bite seems to connect, causing a bleeding wound and filling his mouth with fur. Mikail's stab barely misses, causing the bugbear to grunt and contort to avoid it. He grunts as Zolarus's magic washes over him, filling him with ill omens.

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Hoshiko rushes in and slices at the bugbear...
BB ADS: 1d20 + 10 ⇒ (20) + 10 = 30
DMG: 1d8 + 6 ⇒ (5) + 6 = 11
CRIT?: 1d20 + 10 ⇒ (7) + 10 = 17
DMG: 1d8 + 6 ⇒ (7) + 6 = 13

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I think Soran disappeared.
Soran hangs back, unsure about shooting into such a tight space.
The bugbear roars and unslings a greatclub from his back. He swings at Ferabras! Greatclubbin': 1d20 + 12 ⇒ (18) + 12 = 30 for 1d10 + 11 ⇒ (2) + 11 = 13 damage!
Round 2. Heroes are up!
EDIT: Ill omen swing! Greatclubbin': 1d20 + 12 ⇒ (14) + 12 = 26

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Ferabras grunts at the powerful strike, then says, "Be quiet, you!" He hits back at the bugbear with blade and bite!
Full attack!
+1 Greatsword, PA: 1d20 + 9 - 2 ⇒ (20) + 9 - 2 = 27
Greatsword damage, PA: 2d6 + 7 + 6 ⇒ (6, 6) + 7 + 6 = 25
Bite attack, secondary, PA: 1d20 + 8 - 5 - 2 ⇒ (18) + 8 - 5 - 2 = 19
Bite damage: 1d6 + 4 ⇒ (4) + 4 = 8
Crit confirm: 1d20 + 9 - 2 ⇒ (1) + 9 - 2 = 8
Crit damage: 2d6 + 7 + 6 ⇒ (4, 2) + 7 + 6 = 19
Status: 24/37 hp

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And with Ferabras' mighty swing, the bugbear dies in a heap of bloody fur!
Examining him, you can note a magic aura of conjuration on his belt, and a magical transmutation aura coming from inside a humanoid skull hanging on his belt!

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Ferabras draws a wand from his belt pouch and begins to heal his wounds, turning to Mikail as he works. "Can you check the hallway, maybe listen at the doors, and see if anyone heard the bugbear cry out? And maybe someone can figure out what the magic things he had do? We might need them. And we might wonder why the cook had magical items!"
CLW: 1d8 + 1 ⇒ (1) + 1 = 2
CLW: 1d8 + 1 ⇒ (6) + 1 = 7
CLW: 1d8 + 1 ⇒ (6) + 1 = 7
Status: 37/37 hp

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"Tough cook to say the least." Hoshiko comments as Ferabras heals himself.
She then looks over the magic items.
Spellcraft: 1d20 + 8 + 2 ⇒ (2) + 8 + 2 = 12

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Relieved that Ferabras seems ok after that massive hit, Mikail heads back out to the hall, leaving the magic items to someone more skilled. His usually nonchalant and flippant attitude is subdued here, surrounded by enemies. he quietly moves to the door at the end of the hall, and awaits his team to catch up before he checks this door as he has all others so far.
Stealth: 1d20 + 6 + 10 ⇒ (9) + 6 + 10 = 25
Perception: 1d20 + 7 ⇒ (11) + 7 = 18

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Nothing seems to come from the north, but from the south three hobgoblins advance, looking on alert! You have 1 round before they arrive.

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I am a little confused. Can you mark on the map where they are coming from? If possible, I would like to hide close by, but where I will be behind them when battle joins. If not possible, somewhere I can get in a sneak attack in the first round.

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Fera hurries out of the kitchen, gesturing to Soran to switch places with him so he can fight in the hall. As he moves, his long tail dips into a pouch at his belt and retrieves a wand, seeming to move almost of its own volition. Ferabras grasps the wand, taps his blade with it, and drops it to the floor.
Seeing the Molthuni soldier still in the hallway, he says in a fierce whisper, "Get out of the way, we'll handle this."
Swift action to draw wand of bless weapon with tail, standard to use it, move action to get into hallway. I moved Soran, since I figured he'd rather not be right in the combat anyway.

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The door swings open, revealing two hobgoblins soldiers wielding longswords followed by a third who, while also wielding similar weapons, has chevrons on his shoulder indicating he's a sergeant.
The faces of the hobs display surprise as they spot you!
Surprise round for you lot, followed by initiative!
Ferabras: 1d20 + 1 ⇒ (11) + 1 = 12
Hoshiko: 1d20 + 5 ⇒ (13) + 5 = 18
Mikail: 1d20 + 5 ⇒ (2) + 5 = 7
Zolarus: 1d20 ⇒ 18
Foes: 1d20 + 6 ⇒ (15) + 6 = 21
Round 1:
Foes!
Heroes
Surprise round for each of you, followed by the foes in Round 1: GO!

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"So much for the element of surprise," Fera grumbles before striding forward and striking at the bugbear in the doorway!
Move action to get to end of hallway, standard to attack.
+1 Greatsword: 1d20 + 9 ⇒ (3) + 9 = 12
Greatsword damage: 2d6 + 7 ⇒ (4, 1) + 7 = 12
Sorry to plug up the hall, gang, but I'm afraid if we wait for them to come at us, they'll just call for more guards and we'll have to fight everyone at once.

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Hoshiko spends a swift action to enchant her blackblade (weapon enhancement) tries dodging past the bugbears in front of Ferabras so she can get some room to maneuver around.
Acrobatics: 1d20 + 7 ⇒ (13) + 7 = 20
and if cleared of the bugbears she strikes out at the northern most one...
BB ADS+WE: 1d20 + 10 + 1 ⇒ (2) + 10 + 1 = 13
DMG: 1d8 + 6 + 1 ⇒ (2) + 6 + 1 = 9

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Now that I know where they are coming from, my prep first.
When Mikail hears the voices coming, he drops his rapier and quickly pulls out his bow and readies an arrow.
As the door opens, he lets lose his arrow.
Attack: 1d20 + 6 + 1 - 4 ⇒ (7) + 6 + 1 - 4 = 10
Damage?: 1d6 + 1 + 1 + 3d6 ⇒ (2) + 1 + 1 + (2, 6, 6) = 18

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Surprise round grants you a single action - move or attack, not both. You can hold those rolls or re-roll if you'd rather.
Ferabras moves, while Hoshiko dodges past the hobgoblins! Mikail's arrow hits armor and bounces off without doing any damage to the lead hob.
Zolarus, you can take an action.
The sergeant grunts in surprise as the springing and rushing starts.
The hobs attack!
Longsword vs Ferabras: 1d20 + 6 ⇒ (13) + 6 = 19 for 1d8 + 2 ⇒ (6) + 2 = 8 damage!
Longsword vs Hoshiko: 1d20 + 6 ⇒ (3) + 6 = 9 for 1d8 + 2 ⇒ (6) + 2 = 8 damage!
The sergeant smiles and unslings a nasty looking whip from his belt! He lashes out at Hoshiko, trying to pull her down from her feet. CMB: 1d20 + 7 ⇒ (7) + 7 = 14 to Trip!
Heroes are up!

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Wow, I somehow missed that was just a surprise round.
Ferabras attacks the closest hobgoblin with bite and blade, but his strikes are feeble and puny!
Full attack!
+1 Greatsword: 1d20 + 9 ⇒ (4) + 9 = 13
Greatsword damage: 2d6 + 7 ⇒ (3, 5) + 7 = 15
Bite attack, secondary: 1d20 + 8 - 5 ⇒ (2) + 8 - 5 = 5
Bite damage: 1d6 + 2 ⇒ (4) + 2 = 6
Sure am glad I got to re-roll...

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Zolarus blesses everyone and tries to aid Ferabras, but there's very little hitting going on!
Mikail and Hoshiko!

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Mikail curses as his first arrow goes wide, but uickly sets a seond to the string and sends it forth.
Attack: 1d20 + 6 + 1 - 4 ⇒ (12) + 6 + 1 - 4 = 15
Damage: 1d6 + 1 + 1 ⇒ (3) + 1 + 1 = 5

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BB ADS+WE: 1d20 + 10 + 1 ⇒ (11) + 10 + 1 = 22
DMG: 1d8 + 6 + 1 ⇒ (2) + 6 + 1 = 9
Hoshiko strikes at the hobgoblin to her front...

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Mikail's arrow strikes true, causing one of the troopers to grunt in pain. Likewise Hoshiko lashes out and cuts the northern trooper.
RETCON: Ferabras' first swing actually hit with Guidance and Bless bonuses! He cuts down the northern trooper!
Round 2:
The sergeant, seeing the intruders are a little more dangerous than he thought, drops his whip and draws out a signal horn. He spends his round blowing four blasts on it! The remaining trooper attacks Ferabras!
Longsword vs Ferbras: 1d20 + 6 ⇒ (4) + 6 = 10 for 1d8 + 2 ⇒ (5) + 2 = 7 damage!
Heroes are up!