GM ShadowLord's PFS #6–16: Scions of the Sky Key Trilogy (Inactive)

Game Master The Rising Phoenix

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TG1 | FF

I gotcha Tsadok, no problem. This is a little dungeon-crawly and I don't want to keep advancing without knowing where the party is. Can we establish a marching order perhaps and then if people aren't checking in regularly we can assume they are behind you lined up? I'd hate to start an encounter three rooms from now and people are still standing at the entrance.

Scarab Sages

Female Half-Orc Witch/2 | AC 12 T 10 FF 12 | HP 14/14 | F +3 R +3 W +5 | Init +4 | Perc +3(+5 when familiar is nearby)

I'm good with Mazon being near the center since her armor is really low.

Grand Lodge

Half-Orc Barbarian 2 | HP 25 | AC 18 T 12 FF 16 | F +7 R +4 W +3 | CMB +6 CMD 18 | Init +2 Perc +6 | Move 30 ft
attacks:
Mwk Silversheen Nodachi +7 (1d10+6) 18-20/x2, Bite +6 (1d4+4), Mwk Longbow +5 (1d8+4)
skills:
Acrobatics +3, Climb +8, Intimidate +5, Perception +6, Ride +5, Survival +5, Swim +5

front or near front for me. I doubt I'm able to keep the map updated :s. Sorry for the inconvenience

-Posted with Wayfinder

Scarab Sages

Human (osiriani) Priest of The Lost Prince 3 | HP: 20/20 | AC: 16 | T: 12 | FF: 14 | CMD: 10 | Fort: +3 | Ref: +4 | Will: +7 (+9 vs divination) | Init: +4 | Perc: +1 | Sense Motive: +1 | Speed: 30 ft.
Tracked resources:
Spells: 0 - 5 ; 1st - 4/6 ; Psychic Strike: 7/7

Shambala will be glad to be at the center of the party. :)


TG1 | FF

The party moves into the room behind Tsadok'ul, all hugging the western most wall. He makes it to the southern end of the room without incident. Reaching out to the door south he jiggles it and finds that it is stuck just like the door to the north was.

Everyone do me a favor and drop me like five perception rolls. I'll use these moving forward instead of asking for them for the next few rooms. I just lined you up on the map, feel free to move yourself in order.

Grand Lodge

M half-orc (Combat Reflexes 3 AoO/round)
stats:
Hunter 2 | HP 18/18| AC 18 (12t 16ff)| +6 Fort +6 Ref +3 Will | +4 Init ,+7 Perc, +11 Stealth, +7 Survival

stealth(1): 1d20 + 11 ⇒ (8) + 11 = 19
perception(1): 1d20 + 7 ⇒ (17) + 7 = 24

stealth(2): 1d20 + 11 ⇒ (10) + 11 = 21
perception(2): 1d20 + 7 ⇒ (7) + 7 = 14

stealth(3): 1d20 + 11 ⇒ (4) + 11 = 15
perception(3): 1d20 + 7 ⇒ (4) + 7 = 11

stealth(4): 1d20 + 11 ⇒ (20) + 11 = 31
perception(4): 1d20 + 7 ⇒ (10) + 7 = 17

stealth(5): 1d20 + 11 ⇒ (1) + 11 = 12
perception(5): 1d20 + 7 ⇒ (18) + 7 = 25

Rolled stealth as well as since Tsadok will take point and try to find the trouble before it finds them

The Exchange

Phantom, manifested:
hp 0/11 | AC 17, Touch 11, FF 16 | DR 5/slash | F +5, R +2, W +4 | Init +1, Perception +4
Phantom, incorporeal:
hp 5/5 | AC 15, T 15, FF 12, F +5, R +2, W +4 | Init +1 | Perc. +4
Male dwarf spiritualist 2 | hp 19/19 | AC 14, T 11, FF 13 | Fort +4, Ref +1, Will +6 (+2 vs. poison, +4 vs. spell and spell-like) | Init +1 | Perception +9

Percep: 1d20 + 9 ⇒ (1) + 9 = 10
Percep: 1d20 + 9 ⇒ (8) + 9 = 17
Percep: 1d20 + 9 ⇒ (18) + 9 = 27
Percep: 1d20 + 9 ⇒ (5) + 9 = 14
Percep: 1d20 + 9 ⇒ (20) + 9 = 29

Percep Arthes: 1d20 + 4 ⇒ (14) + 4 = 18
Percep Arthes: 1d20 + 4 ⇒ (5) + 4 = 9
Percep Arthes: 1d20 + 4 ⇒ (10) + 4 = 14
Percep Arthes: 1d20 + 4 ⇒ (10) + 4 = 14
Percep Arthes: 1d20 + 4 ⇒ (8) + 4 = 12

"Och, this place feels like a maze!"

Grand Lodge

Half-Orc Barbarian 2 | HP 25 | AC 18 T 12 FF 16 | F +7 R +4 W +3 | CMB +6 CMD 18 | Init +2 Perc +6 | Move 30 ft
attacks:
Mwk Silversheen Nodachi +7 (1d10+6) 18-20/x2, Bite +6 (1d4+4), Mwk Longbow +5 (1d8+4)
skills:
Acrobatics +3, Climb +8, Intimidate +5, Perception +6, Ride +5, Survival +5, Swim +5

perception: 1d20 + 6 ⇒ (3) + 6 = 9
perception: 1d20 + 6 ⇒ (7) + 6 = 13
perception: 1d20 + 6 ⇒ (8) + 6 = 14
perception: 1d20 + 6 ⇒ (18) + 6 = 24
perception: 1d20 + 6 ⇒ (16) + 6 = 22

Scarab Sages

Human (osiriani) Priest of The Lost Prince 3 | HP: 20/20 | AC: 16 | T: 12 | FF: 14 | CMD: 10 | Fort: +3 | Ref: +4 | Will: +7 (+9 vs divination) | Init: +4 | Perc: +1 | Sense Motive: +1 | Speed: 30 ft.
Tracked resources:
Spells: 0 - 5 ; 1st - 4/6 ; Psychic Strike: 7/7

Perception 1: 1d20 + 5 ⇒ (1) + 5 = 6
Perception 2: 1d20 + 5 ⇒ (12) + 5 = 17
Perception 3: 1d20 + 5 ⇒ (3) + 5 = 8
Perception 4: 1d20 + 5 ⇒ (6) + 5 = 11
Perception 5: 1d20 + 5 ⇒ (15) + 5 = 20

Scarab Sages

Female Half-Orc Witch/2 | AC 12 T 10 FF 12 | HP 14/14 | F +3 R +3 W +5 | Init +4 | Perc +3(+5 when familiar is nearby)

Perception 1: 1d20 + 5 ⇒ (13) + 5 = 18
Perception 2: 1d20 + 5 ⇒ (13) + 5 = 18
Perception 3: 1d20 + 5 ⇒ (12) + 5 = 17
Perception 4: 1d20 + 5 ⇒ (14) + 5 = 19
Perception 5: 1d20 + 5 ⇒ (2) + 5 = 7


TG1 | FF

Thanks everyone! Tsadok - since you are trying to stealth, what would you like to do about the stuck door to the south? I assume brute force is out.

Grand Lodge

M half-orc (Combat Reflexes 3 AoO/round)
stats:
Hunter 2 | HP 18/18| AC 18 (12t 16ff)| +6 Fort +6 Ref +3 Will | +4 Init ,+7 Perc, +11 Stealth, +7 Survival

Tsadok grunt momentarily as this door will not budge either to a light touch. Trying to keep noise at a minimum, he'll withdraw a dagger and jimmying it between the frame and the door use it for leverage and his shoulder to force the door open.

open stuck door: 1d20 + 3 ⇒ (1) + 3 = 4 And the dice roller strikes again

"Rengar, we can either force this together or search the next room across the hall. We could also proceed the hallway proper and check these rooms from the hallway."

Scarab Sages

Female Half-Orc Witch/2 | AC 12 T 10 FF 12 | HP 14/14 | F +3 R +3 W +5 | Init +4 | Perc +3(+5 when familiar is nearby)

Can't you take 20 to break down this door? Mazon casts guidance on Rengar and Tsadok'ul to help them break down doors.

Grand Lodge

Half-Orc Barbarian 2 | HP 25 | AC 18 T 12 FF 16 | F +7 R +4 W +3 | CMB +6 CMD 18 | Init +2 Perc +6 | Move 30 ft
attacks:
Mwk Silversheen Nodachi +7 (1d10+6) 18-20/x2, Bite +6 (1d4+4), Mwk Longbow +5 (1d8+4)
skills:
Acrobatics +3, Climb +8, Intimidate +5, Perception +6, Ride +5, Survival +5, Swim +5

str: 1d20 + 4 + 1 ⇒ (9) + 4 + 1 = 14
str: 1d20 + 4 + 1 ⇒ (14) + 4 + 1 = 19
str: 1d20 + 4 + 1 ⇒ (4) + 4 + 1 = 9

Grand Lodge

M half-orc (Combat Reflexes 3 AoO/round)
stats:
Hunter 2 | HP 18/18| AC 18 (12t 16ff)| +6 Fort +6 Ref +3 Will | +4 Init ,+7 Perc, +11 Stealth, +7 Survival

"Trying to keep noise at a minimum" was the only reason I wasn't beating the door down, But I'm cool with straight up knocking it down"

"So much for being quiet, this is taking too long" Tsadok says with a grin.

str: 1d20 + 3 + 1 ⇒ (8) + 3 + 1 = 12
str: 1d20 + 3 + 1 ⇒ (19) + 3 + 1 = 23
str: 1d20 + 3 + 1 ⇒ (16) + 3 + 1 = 20


TG1 | FF

Tsadok breaks the door down and pushes into another room that is empty. After taking one step into the room he quickly identifies a false tile to the west. He suspects that the tile would break away and fall into a trap of some kind. Keeping the party away from that trap, he heads into the room and is once again surrounded by two closed and stuck doors, east and south.

The southern wall has a hole in it leading to the next room however and as everyone looks, some of the party members catch sight of a sentry kobold who darts west behind a door, closing it behind him. Another kobolds falls in from the east and take aim at the party. One of them fires an excellently placed bolt right into the hunters left should. [7 damage] The kobold screams excitedly to his east.

Init: Red, Trevyn, Shambala, Mazon, Tsadok, Hekra, Rengar, Orange

Init:

Trevyn: 1d20 + 1 ⇒ (20) + 1 = 21
Tsadok'ul: 1d20 + 4 ⇒ (8) + 4 = 12
Shambala: 1d20 + 8 ⇒ (8) + 8 = 16
Mazon: 1d20 + 4 ⇒ (11) + 4 = 15
Hekra: 1d20 + 6 ⇒ (4) + 6 = 10
Rengar: 1d20 + 2 ⇒ (8) + 2 = 10
Kobold Red: 1d20 + 3 ⇒ (18) + 3 = 21
Kobold Orange: 1d20 + 3 ⇒ (4) + 3 = 7
Attack Tsadok: 1d20 + 6 ⇒ (19) + 6 = 25
Confirm Tsadok: 1d20 + 6 ⇒ (9) + 6 = 15
Crit Tsadok: 2d6 ⇒ (1, 6) = 7

Scarab Sages

Female Half-Orc Witch/2 | AC 12 T 10 FF 12 | HP 14/14 | F +3 R +3 W +5 | Init +4 | Perc +3(+5 when familiar is nearby)

Mazon uses daze on the kobold to the west. Will save DC 14


TG1 | FF

Will: 1d20 + 1 ⇒ (9) + 1 = 10

The kobold stares at Mazon, temporarily frozen.

Scarab Sages

Human (osiriani) Priest of The Lost Prince 3 | HP: 20/20 | AC: 16 | T: 12 | FF: 14 | CMD: 10 | Fort: +3 | Ref: +4 | Will: +7 (+9 vs divination) | Init: +4 | Perc: +1 | Sense Motive: +1 | Speed: 30 ft.
Tracked resources:
Spells: 0 - 5 ; 1st - 4/6 ; Psychic Strike: 7/7

"Guys, shouldn't we simply make them prisoner instead of killing them? That was Sharrowsmith's mistake if I remember well..."

Shambala waits on the others to act before him. He'll take his anyway before the kobolds.

Grand Lodge

M half-orc (Combat Reflexes 3 AoO/round)
stats:
Hunter 2 | HP 18/18| AC 18 (12t 16ff)| +6 Fort +6 Ref +3 Will | +4 Init ,+7 Perc, +11 Stealth, +7 Survival

Tsadok and Pea'nut move in trying to subdue the kobold to the east seeing as Mazon has stopped the other in its tracks.

Tsadok(greatsword-non lethal): 1d20 - 1 ⇒ (3) - 1 = 2
Pea'nut(bite free trip attempt if a hit): 1d20 + 10 ⇒ (8) + 10 = 18
Dmg(bite): 1d4 + 1 ⇒ (4) + 1 = 5
trip: 1d20 + 2 ⇒ (20) + 2 = 22 nice

Tsadok trying to pull his blow completely whiffs but Peanut having little reservation after seeing the hunter shot attempts to bite and drag down the kobold. If successful, Tsadok calls out "Down!" to his friend so he will disengage and places his sword point at the creatures throat. "Stay still or die!" He states in common.

Silver Crusade

Male Tiefling Magus/2 AC:16,Touch: 12, Flat Footed:13 HP:14 Fort: 4 Ref: 2 Will: 3 Init + 9 BAB: 0 CMD: 12 CMB:1

Sorry for being gone had a lot going on. Now I am back .
Perception 1 1d20 + 2 ⇒ (6) + 2 = 8
Perception 2 1d20 + 2 ⇒ (3) + 2 = 5
Perception 3 1d20 + 2 ⇒ (5) + 2 = 7
Perception 4 1d20 + 2 ⇒ (5) + 2 = 7
Perception 5 1d20 + 2 ⇒ (14) + 2 = 16

Hera will ready his blade.


TG1 | FF

Tsadok misses but Peanu't takes down the kobold with ease. The creature squeals, terrified standing over top of him.

Init: Red, Trevyn, Shambala (delay), Mazon, Tsadok, Hekra, Rengar, Orange

Grand Lodge

Half-Orc Barbarian 2 | HP 25 | AC 18 T 12 FF 16 | F +7 R +4 W +3 | CMB +6 CMD 18 | Init +2 Perc +6 | Move 30 ft
attacks:
Mwk Silversheen Nodachi +7 (1d10+6) 18-20/x2, Bite +6 (1d4+4), Mwk Longbow +5 (1d8+4)
skills:
Acrobatics +3, Climb +8, Intimidate +5, Perception +6, Ride +5, Survival +5, Swim +5

Rengar moves up to the other kobold that is already dazed and tries to grapple him.
grapple: 1d20 + 5 + 1 ⇒ (3) + 5 + 1 = 9
¬¬
In his frustration he roars at the little kobold.
"Come on shorty, make my day and try to run or fight. I will rip you apart!"

Silver Crusade

Male Tiefling Magus/2 AC:16,Touch: 12, Flat Footed:13 HP:14 Fort: 4 Ref: 2 Will: 3 Init + 9 BAB: 0 CMD: 12 CMB:1

Hera moves to nearest creature and casts magic missile 1d4 + 1 ⇒ (1) + 1 = 2.

Scarab Sages

Human (osiriani) Priest of The Lost Prince 3 | HP: 20/20 | AC: 16 | T: 12 | FF: 14 | CMD: 10 | Fort: +3 | Ref: +4 | Will: +7 (+9 vs divination) | Init: +4 | Perc: +1 | Sense Motive: +1 | Speed: 30 ft.
Tracked resources:
Spells: 0 - 5 ; 1st - 4/6 ; Psychic Strike: 7/7

As surprising as it may be, Shambala doesn't choose to use brute magic force. He steps forward and says in a loud and excited voice to the dazed kobold, his eyes flickering:

"Kneel down before a TRUE dragon!"

Intimidate: 1d20 + 9 ⇒ (14) + 9 = 23

The Exchange

Phantom, manifested:
hp 0/11 | AC 17, Touch 11, FF 16 | DR 5/slash | F +5, R +2, W +4 | Init +1, Perception +4
Phantom, incorporeal:
hp 5/5 | AC 15, T 15, FF 12, F +5, R +2, W +4 | Init +1 | Perc. +4
Male dwarf spiritualist 2 | hp 19/19 | AC 14, T 11, FF 13 | Fort +4, Ref +1, Will +6 (+2 vs. poison, +4 vs. spell and spell-like) | Init +1 | Perception +9

Trevyn and Arthes move past their allies through the door, engaging with the other kobold.

kukri: 1d20 + 3 ⇒ (16) + 3 = 19
damage: 1d4 + 2 ⇒ (4) + 2 = 6

Arthes slam, PA: 1d20 + 5 - 1 ⇒ (4) + 5 - 1 = 8
damage: 1d8 + 2 + 2 ⇒ (7) + 2 + 2 = 11


TG1 | FF

Rengar fail to grab the slippery kobolod who squirms out of attempt.

Trevyn's kukri finds its target but Arthes is unable to reciprocate. Hekra's barrage of missiles blast into the kobold on the west and send him sprawling into unconsciousness.

Shambala's booming voice causes the remaining kobold to shake in fear. He nervously swings his short sword at Rengar but obviously is too shaken to concentrate and misses. He immediately drops his short sword and begins spewing forth words in rapid broken Common. "Please.Nohurt!please!Give I in you!"

He falls to his knees, looking at the floor.

Perception DC10:
The dragon face carved at the south end of the hallway appears to be missing part of its face. In its gaping maw it has two dozen round holes where teeth should be. It appears this was once a functional trap tha tfired crossbow bolts at anyone stepping at the plate on the far side of the hallway. You can repair the trap with five minutes of work and a DC13 Craft or Disable Device.

1d20 + 1 - 2 ⇒ (14) + 1 - 2 = 13

Scarab Sages

Human (osiriani) Priest of The Lost Prince 3 | HP: 20/20 | AC: 16 | T: 12 | FF: 14 | CMD: 10 | Fort: +3 | Ref: +4 | Will: +7 (+9 vs divination) | Init: +4 | Perc: +1 | Sense Motive: +1 | Speed: 30 ft.
Tracked resources:
Spells: 0 - 5 ; 1st - 4/6 ; Psychic Strike: 7/7

Shambala comes closer to the surrendering kobold. He looks deep in his eyes and says :

"We don't come to anihilate you. We come as friends."

He stops and starts to try to make himself clear, thinking it may work better this way. He speaks in a crude but ancient tongue to kobold.

Draconic:

"I am an unholy priest of Dahak. The Lord of all Destruction sent me to your people to announce a change to this world. Show me to your leaders."

Intimidate: 1d20 + 9 ⇒ (17) + 9 = 26

GM:

As Shambala inherited from a draconic legacy, he truly believes himself to be a priest of Dahak, but he just think to use his status to prove that the group comes not in search of annihilating the kobolds. He doesn't want to reiterate Sharrowsmith's failure.

Perception: 1d20 + 5 ⇒ (17) + 5 = 22

When he comes closer in the room, Sham's eyes are attracted by a dragon face carved at the south end of the hallway. He points it to the group. The dragon appears to be missing part of its face. In its gaping maw it has two dozen round holes where teeth should be. It appears this was once a functional trap that fired crossbow bolts at anyone stepping at the plate on the far side of the hallway.

"Well, I'm not a specialist but I think we can repair the trap with five minutes of work." and a DC13 Craft or Disable Device check.

Silver Crusade

Male Tiefling Magus/2 AC:16,Touch: 12, Flat Footed:13 HP:14 Fort: 4 Ref: 2 Will: 3 Init + 9 BAB: 0 CMD: 12 CMB:1


perception 1d20 + 2 ⇒ (13) + 2 = 15

Hekra looks at the dragon face and realizes he cannot do anything. He looks around ready to see if anyone comes out.

Grand Lodge

M half-orc (Combat Reflexes 3 AoO/round)
stats:
Hunter 2 | HP 18/18| AC 18 (12t 16ff)| +6 Fort +6 Ref +3 Will | +4 Init ,+7 Perc, +11 Stealth, +7 Survival

perception: 1d20 + 7 ⇒ (2) + 7 = 9 well at least it wasn't an important save -.-

wand of CLW: 1d8 + 2 ⇒ (7) + 2 = 9 charge 1 of 50, should be back to full hp

Pulling the bolt from his shoulder Tsadok expends one charge from his wand to heal the damage before storing it back in its wrist sheath; then Tsadok looks at the Dragon face but doesn't see what Shambala is talking about . Bypassing it, he moves over to inspect the doorway he sees on the other side leading back into the room on the other side of the room. Pea'nut pads by his side.


TG1 | FF

The kobold is in awe that he speaks his language. The kobold throws himself at Shambala's feet and begun to speak in rapid Draconic.

Shambala:
Our leader is master Nagtok, he is old and wise Kobold. He is through doors and to the right. Xzark required to stand guard against intruders here. After the last human came by, he not like humans. If I show up with humns, Nagtok will kill me. Please understand if I do not leave my post oh great disciple of Dahak."

The doors to the west are closed and unlocked.

Scarab Sages

Human (osiriani) Priest of The Lost Prince 3 | HP: 20/20 | AC: 16 | T: 12 | FF: 14 | CMD: 10 | Fort: +3 | Ref: +4 | Will: +7 (+9 vs divination) | Init: +4 | Perc: +1 | Sense Motive: +1 | Speed: 30 ft.
Tracked resources:
Spells: 0 - 5 ; 1st - 4/6 ; Psychic Strike: 7/7

Shambala wrinkles his eyes when he hears the kobold's answer. He turns towards his friends and explains them what they talked about.

"I asked him to show us to his leader with the intent to avoid unnecessary combat and not repeat Sharrowsmith's failure. He said that the leader is named Nagtok, he is an old and wise Kobold. He is through doors and to the right. Xzark required the kobolds to stand guard against intruders here. After the last human came by, he doesn't like humans, that's why little kobold here doesn't want to come with us because he thinks the master will kill him if he shows up with humans."

Unless there is a question from the party, Shambala continues to speak with the kobold:

Draconic:

"I understand but we are not here to harm you. We are here to bring the Unholy Word of Dahak. Who is Xzark? And where is the last human that came by?"

Scarab Sages

Human (osiriani) Priest of The Lost Prince 3 | HP: 20/20 | AC: 16 | T: 12 | FF: 14 | CMD: 10 | Fort: +3 | Ref: +4 | Will: +7 (+9 vs divination) | Init: +4 | Perc: +1 | Sense Motive: +1 | Speed: 30 ft.
Tracked resources:
Spells: 0 - 5 ; 1st - 4/6 ; Psychic Strike: 7/7

Draconic:

"And what do you know about the Golden Guardian?"

Sorry, I forgot to add that.

Grand Lodge

Half-Orc Barbarian 2 | HP 25 | AC 18 T 12 FF 16 | F +7 R +4 W +3 | CMB +6 CMD 18 | Init +2 Perc +6 | Move 30 ft
attacks:
Mwk Silversheen Nodachi +7 (1d10+6) 18-20/x2, Bite +6 (1d4+4), Mwk Longbow +5 (1d8+4)
skills:
Acrobatics +3, Climb +8, Intimidate +5, Perception +6, Ride +5, Survival +5, Swim +5

Rengar growls in annoyance.
"Why do we keep this one alive anyway... Or are we going to use him as live ammunition? Whahaha"


TG1 | FF

Shambala:
"I am Xzark! The Golden God is as big as a dozen kobolds! It’s in the temple! Our homes are to the west, and the temple is north from there. You can’t go to the southern part of this place anymore because a corridor collapsed.”A human collapsed a corridor, that bastard! But we don’t know where he went. Naktok might know."

Shambala Sense Motive DC15:
The kobold seemed extremely anxious about you asking him to go west, even after his explanation. He may be leaving something out about going through those doors.

Grand Lodge

M half-orc (Combat Reflexes 3 AoO/round)
stats:
Hunter 2 | HP 18/18| AC 18 (12t 16ff)| +6 Fort +6 Ref +3 Will | +4 Init ,+7 Perc, +11 Stealth, +7 Survival

Tsadok figures there's enough guarding the kobold and opens the door on the eastern side of the room. Clearing the missed rooms.

"Rengar heads up in case there are more of these buggers in this room. Shambala, continue your questioning just gonna check these one or two rooms we missed."

Scarab Sages

Human (osiriani) Priest of The Lost Prince 3 | HP: 20/20 | AC: 16 | T: 12 | FF: 14 | CMD: 10 | Fort: +3 | Ref: +4 | Will: +7 (+9 vs divination) | Init: +4 | Perc: +1 | Sense Motive: +1 | Speed: 30 ft.
Tracked resources:
Spells: 0 - 5 ; 1st - 4/6 ; Psychic Strike: 7/7

Sense motive: 1d20 + 1 ⇒ (17) + 1 = 18

Shambala sighs in annoyance too and tells the party about his findings.

"Sharrowsmith escaped to the South but somehow managed to collapse the corridors so the kobolds don't know where he is. The temple of the golden guardian and the leader is North and the kobolds' "homes" are West. But the kobold seemed extremely anxious about me asking him to go West, even after his explanation. He may be leaving something out about going through those doors..."

For the last time, Shambala questions the little kobold with flickering eyes:

Draconic:

"You didn't tell me everything about West, little worm! There is more than your homes, isn't it? ANSWER! Or you'll taste Dahak's Unholy Servant's Wrath!"

Intimidate: 1d20 + 9 ⇒ (15) + 9 = 24

Sorry to hold the game, but I think there's something we can about avoiding a general murder hobo. :)

Silver Crusade

Male Tiefling Magus/2 AC:16,Touch: 12, Flat Footed:13 HP:14 Fort: 4 Ref: 2 Will: 3 Init + 9 BAB: 0 CMD: 12 CMB:1

Murder Hobo is sooo much fun JK
Hekra waits for his mates to decide on what to do. He readies his sword and waits with patience.


TG1 | FF

Tsadok:
A large pile of rubble blocks access to from the north side of the room. A quick study of the room reveals that the cave-in wasn’t completely accidental—there are tool marks in the ceiling. The check also reveals that climbing the rubble is possible but may be dangerous.

Shambala:
The kobold cowers in fear. He screams, "Alrightokalright! You are correct oh powerful one! I am terrified for my life because Stinkeye is free! I do not know what it looks like, only know that it eats anyone that looks at it! I won't go in, I WONT'T!"

The kobold cowers before Shambala, speaking rapdily in Draconic. Towards the end of his speech he raises his voice and screams a few words at the sorcerer.

Scarab Sages

Human (osiriani) Priest of The Lost Prince 3 | HP: 20/20 | AC: 16 | T: 12 | FF: 14 | CMD: 10 | Fort: +3 | Ref: +4 | Will: +7 (+9 vs divination) | Init: +4 | Perc: +1 | Sense Motive: +1 | Speed: 30 ft.
Tracked resources:
Spells: 0 - 5 ; 1st - 4/6 ; Psychic Strike: 7/7

Shambala raises an eyebrow and clears his throat.

"There is a creature called Stinkeye that is free on West wing. The kobold does not know what it looks like, but only knows that it eats anyone that looks at it! And he seems afraid to go there. What do you want to do? Kill that creature may be a way to establish "peace" with the kobold tribe..."

Grand Lodge

M half-orc (Combat Reflexes 3 AoO/round)
stats:
Hunter 2 | HP 18/18| AC 18 (12t 16ff)| +6 Fort +6 Ref +3 Will | +4 Init ,+7 Perc, +11 Stealth, +7 Survival

Tsadok studies the pile of rubble, noticing the tool marks and realizing it was man made,; wonder was this done specifically to block the door or was someone looking for something above. Turning to Pea'nut, Tsadok point to the top of the rubble pile "fetch" Letting the more nimble cat see if anything worth finding is above.

Pea'nut(acrobatics-jump): 1d20 + 18 ⇒ (4) + 18 = 22

fetch:
Fetch: The animal goes and gets something. If you do not point out a specific item, the animal fetches a random object.

Returning to the others, Tsadok raises an eyebrow at the excitable kobold's demeaner. " That would probably help to re-establish peace with the tribe if any of them are still around that is. Didn't the little bugger say to the west are their homes?? Ask him if Sharrowsmith collapsed the ceiling in the room over there. The rubble is blocking access to the room he was holed up in and there are tool marks in the rubble indicating it was not a natural failure due to time."


TG1 | FF

Shambala proxies the question and receives the following reply. "The human was messing where he did not belong with the Golden God! We told him to leave and he refused and when he ran he toppled a stone column in his retreat that began a series of collapses in multiple areas."

Scarab Sages

Human (osiriani) Priest of The Lost Prince 3 | HP: 20/20 | AC: 16 | T: 12 | FF: 14 | CMD: 10 | Fort: +3 | Ref: +4 | Will: +7 (+9 vs divination) | Init: +4 | Perc: +1 | Sense Motive: +1 | Speed: 30 ft.
Tracked resources:
Spells: 0 - 5 ; 1st - 4/6 ; Psychic Strike: 7/7

"What is this golden god? What does he look like? Is he a dragon?" asks Shambala in draconic.

Scarab Sages

Female Half-Orc Witch/2 | AC 12 T 10 FF 12 | HP 14/14 | F +3 R +3 W +5 | Init +4 | Perc +3(+5 when familiar is nearby)

Mazon pays close attention to this conversation, almost smirking when Shambala intimidates the kobold but she has nothing to add.
Mazon is able to speak draconic so she knows what is being said.

Grand Lodge

Half-Orc Barbarian 2 | HP 25 | AC 18 T 12 FF 16 | F +7 R +4 W +3 | CMB +6 CMD 18 | Init +2 Perc +6 | Move 30 ft
attacks:
Mwk Silversheen Nodachi +7 (1d10+6) 18-20/x2, Bite +6 (1d4+4), Mwk Longbow +5 (1d8+4)
skills:
Acrobatics +3, Climb +8, Intimidate +5, Perception +6, Ride +5, Survival +5, Swim +5

"Can't we just clear out the tribe? " Rengar whispers to Mazon.

-Posted with Wayfinder

Scarab Sages

Female Half-Orc Witch/2 | AC 12 T 10 FF 12 | HP 14/14 | F +3 R +3 W +5 | Init +4 | Perc +3(+5 when familiar is nearby)

"Maybe, but I don't want that on my conscious." she whispers back.

Silver Crusade

Male Tiefling Magus/2 AC:16,Touch: 12, Flat Footed:13 HP:14 Fort: 4 Ref: 2 Will: 3 Init + 9 BAB: 0 CMD: 12 CMB:1

Hekra offers this to the group. let's kill this creature for tribe. Doing that may help us in the long run.

Grand Lodge

M half-orc (Combat Reflexes 3 AoO/round)
stats:
Hunter 2 | HP 18/18| AC 18 (12t 16ff)| +6 Fort +6 Ref +3 Will | +4 Init ,+7 Perc, +11 Stealth, +7 Survival

"That it might and we been charged casting a quick glance at Rengar not to incite the kobolds to further violence. Perhaps this will repair much of the damage Sharrowsmith has done whether intended or not."

The Exchange

Phantom, manifested:
hp 0/11 | AC 17, Touch 11, FF 16 | DR 5/slash | F +5, R +2, W +4 | Init +1, Perception +4
Phantom, incorporeal:
hp 5/5 | AC 15, T 15, FF 12, F +5, R +2, W +4 | Init +1 | Perc. +4
Male dwarf spiritualist 2 | hp 19/19 | AC 14, T 11, FF 13 | Fort +4, Ref +1, Will +6 (+2 vs. poison, +4 vs. spell and spell-like) | Init +1 | Perception +9

Trevyn speaks up. "Och, I may be no fan of kobolds in general, but if this will stop the fightin', I'm in."

Sorry I have been so quiet, finally got life back to normal after a very busy conference!

Scarab Sages

Human (osiriani) Priest of The Lost Prince 3 | HP: 20/20 | AC: 16 | T: 12 | FF: 14 | CMD: 10 | Fort: +3 | Ref: +4 | Will: +7 (+9 vs divination) | Init: +4 | Perc: +1 | Sense Motive: +1 | Speed: 30 ft.
Tracked resources:
Spells: 0 - 5 ; 1st - 4/6 ; Psychic Strike: 7/7

"Okay, then. We'll track the beast down. Tsadok and Rengar, can you lead the crew?"

Sham turns towards the kobold and says in draconic: "Stay here and wait for us to return with Stinkeye's head. Or headS."

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