Gravvik the Cruel

Trevyn Deepmarsh's page

293 posts. Organized Play character for cartmanbeck (RPG Superstar 2014 Top 16).


Full Name

Trevyn Deepmarsh

Classes/Levels

Male dwarf spiritualist 2 | hp 19/19 | AC 14, T 11, FF 13 | Fort +4, Ref +1, Will +6 (+2 vs. poison, +4 vs. spell and spell-like) | Init +1 | Perception +9

Gender

Phantom, manifested:
hp 0/11 | AC 17, Touch 11, FF 16 | DR 5/slash | F +5, R +2, W +4 | Init +1, Perception +4
Phantom, incorporeal:
hp 5/5 | AC 15, T 15, FF 12, F +5, R +2, W +4 | Init +1 | Perc. +4

About Trevyn Deepmarsh

Trevyn was always a quiet dwarf, keeping to himself. He was picked on growing up because of his slight resemblance to duergar, or deep dwarves, despite his parents both being pureblood from a respected family. He would later discover that his mother had a dalliance with one of the less insane members of the duergar race. When he found out this secret, he ran from his clan, afraid they would similarly find out and murder him for his strangeness.
Alone in the dark recesses of the underworld, he found strength in the gods of the dwarven pantheon, and suddenly found himself inhabited by the spirit of a dwarven woman calling herself Arthes. Arthes told him that she had been sent by the goddess Folgrit, wife of Torag, because she saw his plight and felt for him.
Trevyn has since wandered the world, learning more of his connection with Arthes, which has only strengthened with time. He now finds himself working with the Pathfinder Society, having decided that their thirst for exploration befit his own.

Stats:

Trevyn Deepmarsh
Male dwarf spiritualist 2
LN Medium humanoid (dwarf)
Init +1; Senses Darkvision 60, Perception +9

DEFENSE
AC 14 Touch 11 FF 13 (+3 armor, +1 Dex)
hp 19 (2d8+6)
Fort +5 Ref +1 Will +7 (+2 vs. poisons, +4 vs. spells and spell-like abilities)

OFFENSE
Melee kukri +3 (1d4+2) Temp: Magic weapon, +4 (1d4+3)
Ranged sling +2 (1d4+2)
Special Attacks

Spiritualist spells known (Concentration +5)
1st (3/day) - doom, inflict light wounds, mage armor <- 3/3 remaining
0 (at will) - detect magic, guidance, light, mending, stabilize

STATISTICS
Str 14, Dex 12, Con 14, Int 10, Wis 18, Cha 9
Base Atk +1; CMB +2; CMD 14
Feats Steel Soul
Skills Diplomacy +5, Kn (planes) +5, Perception +10, Spellcraft +5 [When phantom is merged: Intimidate +3, Survival +8]
Traits Eyes and Ears of the City (+1 Perception, class skill), Ease of Faith (+1 Diplomacy, class skill)
Alternate dwarf racial traits Wyrmscourged (+1 attack, +2 AC, +2 saves, +2 Knowledge vs. dragons)
SQ Wyrmscourged, Hardy, Stability, Greed, Darkvision 60, Weapon Familiarity, Etheric link, Knacks, Phantom, Shared Consciousness, Bonded Senses
Languages Common, Dwarven
Gear
wand, CLW, 46 charges

2 kukris
studded leather armor

backpack
bedroll
belt pouch
flint and steel
iron pot
mess kit
soap
torches (10)
trail rations (4 days)
waterskin

temp items:

Phantom, manifested:

Arthes
Female dwarf phantom (anger)
LN outsider
Init +1; Senses Darkvision 60, Perception +4

DEFENSE
AC 17 Touch 11 FF 16 (+4 mage armor, +2 natural, +1 Dex)
hp 11 (2d8+2)
Fort +5 Ref +2 Will +4
DR 5/slashing

OFFENSE
Melee 2 slams +5 (1d8+2) [Power attack: 2 slams +4 (1d8+4)]
Ranged
Special Attacks

STATISTICS
Str 14, Dex 13, Con 13, Int 7, Wis 10, Cha 14
Base Atk +2; CMB +4; CMD 15
Feats Power Attack, Weapon Focus (slam)
Skills Intimidate +4, Perception +5, Stealth +6, Survival +2
SQ Darkvision 60, Link, Share spells, Powerful strike, Phase Lurch

Phantom, incorporeal:

Arthes
Female dwarf phantom (anger)
LN outsider (incorporeal)
DEFENSE
AC 15 Touch 15 FF 12 (+1 Dex, +2 Dodge, +2 Deflection)
DR none

OFFENSE
Melee none (at level 3, Deliver Touch Spells)

STATISTICS
SQ Darkvision 60, Link, Share spells, Powerful strike

Chronicle boons:

Expanding Trade Network [PERM]- +2 on all Day Job checks
Deeptreasure Edge [ONCE] - Ignore 150gp of gemstone material component for one spell you or an adjacent ally casts
Golden Crown Advantage [PERM or ONCE] - Waive any customs fee or transportation fee of 25gp or less. Expend to automatically get 35 on a Day Job check.
Gripplis' Favor [PERM] - +2 Charisma-based checks to influence gripplis.

Has played:

#35 Voice in the Void
#5-01 The Glass River Rescue
#6-12 Scions of the Sky Key P1: On Sharrowsmith's Trail
#6-14 Scions of the Sky Key P2: Kaava Quarry