GM ShadowLord's PFS #3-05 Tide of Twilight (PbP Gameday 3) (Inactive)

Game Master The Rising Phoenix

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Scarab Sages

Female Human Pistolero 2 | HP 20/20 | AC18 T15 F13 | CMD 14 | F+5 R+7 W+3 | Init +6 | Perception +8 | K:L +5 | Diplo +4

Braillen doesn't notice anything but tries to be quiet anyway, "Can anyone tell what's going on?

Stealth: 1d20 ⇒ 11

Sovereign Court

Half Orc XP 1 HP: 18/18 | AC: 16/11/15 | F:5 R:1 W:5 | CMD: 16 CMB: 5 | Init: +3 Percep: +7

What he hears sounds perfectly reasonable to Gaeldrung, except the sneaky bits. He throws caution to the wind and stops straight through the shrubbery and says to man encouraging this cowardice, You! If you quarrel with this one, challenge him to honorable combat! Burning is only acceptable after you have heard the laments of his women-folk or defeated said women in battle!
Now, hand over the stolen goods or I will be forced to knock heads together until they rattle!

intimidate: 1d20 + 7 ⇒ (15) + 7 = 22
+ any bonus for size difference

Silver Crusade

Male Human Shaman 1 | HP: 15/15 | AC: 14 / FF 13 / T 11 | F:1 R:1 W:6 | CMD: 12 CMB: 1 | Init: +3 Percep: +11

White Eagle just shakes his head, so much for surprise.. He could say more but its best not to under these circumstances.

Elangomat circles around and finds a perch far enough away from the flames to avoid damage.

White Eagle attempts to stealthily get around the arsonists and get a better look at the injured fellow.

stealth: 1d20 + 1 ⇒ (14) + 1 = 15
perception: 1d20 + 11 ⇒ (15) + 11 = 26
heal: 1d20 + 8 ⇒ (3) + 8 = 11

Grand Lodge

Male Human Bard (5) HP 38/38;AC 16 FF14 Tch 12;Fort +2, Ref +6, Will +4; Init+2;Per+7 , SM +5 Perform 12/12

His attention now on his surroundings, and seeing people beating an helpless guy lying on the ground and burning his garden, Lukaas takes his crossbow, and aims at one of the agressor

Now please leave this guy alone, and get out of this garden. Or we'll have to resort to violence.

Aid Gaeldrung's Intimidate: 1d20 + 4 ⇒ (4) + 4 = 8

Alas, his words seem feeble and lack conviction, after the intensity of the half orc challenge, who is nothing less than the promise of a welcomed fight


TG1 | FF

The three men all look briefly at each other, then over to the gnome who is lying unconscious by the scarecrow. The one holding the back seems to be affected by Gaeldrung's words and looks to be a little shaken by the intimidation efforts. The other two draw short silver swords and then the third reluctantly does so as well. "Violence? Fine, if it must me. This doesn't concern you, if just turn around and go or you'll end up getting hurt."

Eldak is up first!

Initiative: Eldak, Hunters, White Eagle, Gaeldrung, Baru, Lukaas, Briallen

Map Updated!

Lukaas: 1d20 + 2 ⇒ (9) + 2 = 11
White Eagle: 1d20 + 3 ⇒ (16) + 3 = 19
Gaeldrung: 1d20 + 1 ⇒ (12) + 1 = 13
Briallen: 1d20 + 6 ⇒ (2) + 6 = 8
Baru: 1d20 + 3 ⇒ (11) + 3 = 14
Eldak: 1d20 + 3 ⇒ (20) + 3 = 23
Hunters: 1d20 + 6 ⇒ (15) + 6 = 21

Scarab Sages

Male Elf Wizard (Divination School) 1
Defense:
HP 7/7;AC 11;Tch 11;FF 10; CMD 12; Fort: +1; Ref: +1; Will: +1
Offense:
Init: +2; Spd: 30ft; CMB: +1; Quarterstaff+1(1d6+1); Dagger+1(1d4/19-20); Crossbow+1(1d8/19-20)
Skills:
Appraise: +8; Bluff: +4; Know (arcana): +8; Know (history): +8; Know (planes): +8; Linguistics: +8; Perception: +3; Profession (Fortune): +3; Spellcraft: +9
Spells:
Lvl 0 – Detect Magic, Acid Splash (1d3), Dancing Lights; Lvl 1 (DC 15) – Mage Armor, Magic Missile (1d4+1), True Strike

"I believe my friends warned you about taking this course of action." Eldak says in a threatening manner. "I can guarantee you won't like the outcome if you stick around."

Getting a URL does not exist on the map

Eldak wastes no time as he begins to chant and use his hands to mold an orb of acid. As the orb rounds into its complete shape it sails off at the group of enemies.

Ranged Touch Attack: 1d20 ⇒ 2
Acid Orb Damage: 1d3 ⇒ 1

Something catches Eldak's attention at the last moment causing the orb to sail from past the enemies before the acid splatters on nothing.

-Posted with Wayfinder

Dark Archive

Male Tiefling (Grimspawn) Alchemist(Grenadier)/2: HP (12/17): AC (18/touch=15/flat=15): Saves (Fort=4/Ref=6/Will=-1): Initiative +5: Perception +1: Sense Motive -1

are there any sources of water nearby? pump, bucket, sprinkler? anyone gotta "relieve themself"?


TG1 | FF

My apologies on the link, not sure how I botched that. Here it is. I've also added it to the campaign list so it shows up top now.

There are sources of water nearby. The party is gathered around a well and to the north are a few barrels containing water as well. The fire has not gotten large yet, but looks like it may be about to spread if not doused quickly.


TG1 | FF

The hunter in the back sees Gaeldrung step forward and growls loudly, "GET THEM!"

With that, he sets himself and charges straight ahead at Gaeldrung with his two silver swords raised high. He swings at Gaeldrung when he closes the gap, but misses the half-orc as he leans away from the strike.

The second enforcer (red) runs west and plants his hands on the fence and tries to vault over it, but fails miserably when his foot catches the top of the fence and he windmills over it and slams hard into the ground on the other side.

The third enforcer with the back drops his swords and withdraws his bow as he takes a shot at Eldak, but his arrow gets lost in the fence between them.

Not quite the show of force I was going for. Moving through the fields counts as difficult terrain (2x movement).

Charge Gaeldrung: 1d20 + 4 ⇒ (7) + 4 = 11
Jump the fence?: 1d20 ⇒ 3
Shoot Eldak: 1d20 + 3 - 2 - 2 ⇒ (2) + 3 - 2 - 2 = 1

Scarab Sages

Female Human Pistolero 2 | HP 20/20 | AC18 T15 F13 | CMD 14 | F+5 R+7 W+3 | Init +6 | Perception +8 | K:L +5 | Diplo +4

So red is prone? :(


TG1 | FF

He fall down go boom.

Sovereign Court

Half Orc XP 1 HP: 18/18 | AC: 16/11/15 | F:5 R:1 W:5 | CMD: 16 CMB: 5 | Init: +3 Percep: +7

Gaeldrung leans back, lets the shiny swords pass, then snatches his ax from his back and brings it around in a deadly mid level arc.

attack: 1d20 + 5 ⇒ (16) + 5 = 21
damage: 1d12 + 4 ⇒ (12) + 4 = 16


TG1 | FF

In one mighty swing the inquisitor cuts down the hunter (nearly into two distinct pieces). The two shiny silver swords fall to the ground by the bloody body. Yellow is down

Grand Lodge

Male Human Bard (5) HP 38/38;AC 16 FF14 Tch 12;Fort +2, Ref +6, Will +4; Init+2;Per+7 , SM +5 Perform 12/12

Hey, that arrow was uncalled for!Beware Eldak!

In one swift motion, Lukaas aims and shoot the bowman at the back

crossbow: 1d20 + 3 ⇒ (19) + 3 = 22
dmg: 1d8 ⇒ 1
Crit confirm?: 1d20 + 3 ⇒ (7) + 3 = 10
add dmg for Crit: 1d8 ⇒ 6

The aim is perfect, but the bolt seems to do little damage

Silver Crusade

Male Human Shaman 1 | HP: 15/15 | AC: 14 / FF 13 / T 11 | F:1 R:1 W:6 | CMD: 12 CMB: 1 | Init: +3 Percep: +11

Not sure immediately on the status of the fallen contact, White eagle moves to get within range.

he chants a short plea to Mother Earth, and the ground swells around him stabilizing his wounds.

can't access map at the moment, but move to get within 30' of the "victim" and cast stabilize.

Scarab Sages

Female Human Pistolero 2 | HP 20/20 | AC18 T15 F13 | CMD 14 | F+5 R+7 W+3 | Init +6 | Perception +8 | K:L +5 | Diplo +4

Briallen runs up and jumps the fence herself. Lending safely on the other side, she draws down on the prone thief and calls out, "stay on the ground, friend. I'd rather not waste the gold to shoot you, but I will if pressed."

Bria readies an attack against Red if he tries to get up (if he has swords) or attack (if he has a bow/crossbow and attacks from prone).

Jump fence: 1d20 + 8 ⇒ (6) + 8 = 14
Diplomacy: 1d20 + 3 ⇒ (11) + 3 = 14


TG1 | FF

Here you go White Eagle.

Silver Crusade

Male Human Shaman 1 | HP: 15/15 | AC: 14 / FF 13 / T 11 | F:1 R:1 W:6 | CMD: 12 CMB: 1 | Init: +3 Percep: +11
GM ShadowLord wrote:
Here you go White Eagle.

thanks, I am not sure I can get close enough and cast this round now.

Dark Archive

Male Tiefling (Grimspawn) Alchemist(Grenadier)/2: HP (12/17): AC (18/touch=15/flat=15): Saves (Fort=4/Ref=6/Will=-1): Initiative +5: Perception +1: Sense Motive -1

Baru will grab any bucket or similar container near the well and fill it with water, or if there is already a container filled by the well, will grab it and head towards the closest flame!

"I'm very familiar with the nature of fire, and if left unchecked, these will rage out of control... quickly!"

Scarab Sages

Male Elf Wizard (Divination School) 1
Defense:
HP 7/7;AC 11;Tch 11;FF 10; CMD 12; Fort: +1; Ref: +1; Will: +1
Offense:
Init: +2; Spd: 30ft; CMB: +1; Quarterstaff+1(1d6+1); Dagger+1(1d4/19-20); Crossbow+1(1d8/19-20)
Skills:
Appraise: +8; Bluff: +4; Know (arcana): +8; Know (history): +8; Know (planes): +8; Linguistics: +8; Perception: +3; Profession (Fortune): +3; Spellcraft: +9
Spells:
Lvl 0 – Detect Magic, Acid Splash (1d3), Dancing Lights; Lvl 1 (DC 15) – Mage Armor, Magic Missile (1d4+1), True Strike

Eldak hears the intensity in Baru's voice and follows his lead to try and douse the flames before they rage out of control.

-Posted with Wayfinder


TG1 | FF

Baru can move up to the well and wind up the bucket of water, but that's the extent of the action this round.

I haven't moved White Eagle on the map, your statement didn't sound like you want to move. If you are planning on moving please designate where at on the map. I want to make sure you are in the correct spot before moving to the next round.

Silver Crusade

Male Human Shaman 1 | HP: 15/15 | AC: 14 / FF 13 / T 11 | F:1 R:1 W:6 | CMD: 12 CMB: 1 | Init: +3 Percep: +11

I moved but for some reason the icon went funky and I lost the green border.


TG1 | FF

Out in the garden the fire seems to be spreading very quickly. The three small fires quickly turn into a blaze and spread in various directions. White Eagle can feel the heat of the fires to his south as they continue to spread.

Eldak - you're up.
Briallien - Go ahead and roll up your readied attack please.

Fire!:

Fire1 Spread: 1d100 ⇒ 1 Fire1 Spread: 1d100 ⇒ 72 Fire1 Spread: 1d100 ⇒ 47 Fire1 Spread: 1d100 ⇒ 7 Fire1 Spread: 1d100 ⇒ 83 Fire1 Spread: 1d100 ⇒ 72 Fire1 Spread: 1d100 ⇒ 99 Fire1 Spread: 1d100 ⇒ 84

Fire2 Spread: 1d100 ⇒ 92 Fire2 Spread: 1d100 ⇒ 13 Fire2 Spread: 1d100 ⇒ 28 Fire2 Spread: 1d100 ⇒ 59 Fire2 Spread: 1d100 ⇒ 81 Fire2 Spread: 1d100 ⇒ 84 Fire2 Spread: 1d100 ⇒ 35 Fire2 Spread: 1d100 ⇒ 4

Fire3 Spread: 1d100 ⇒ 76 Fire3 Spread: 1d100 ⇒ 20 Fire3 Spread: 1d100 ⇒ 53 Fire3 Spread: 1d100 ⇒ 78 Fire3 Spread: 1d100 ⇒ 7 Fire3 Spread: 1d100 ⇒ 93 Fire3 Spread: 1d100 ⇒ 24 Fire3 Spread: 1d100 ⇒ 6

Scarab Sages

Female Human Pistolero 2 | HP 20/20 | AC18 T15 F13 | CMD 14 | F+5 R+7 W+3 | Init +6 | Perception +8 | K:L +5 | Diplo +4

The man on the ground ignores Briallen. She swears softly to herself, mama told me I needed to be more assertive. She fires at the prone man, "I told you to stay down.

Pistol: 1d20 + 6 - 4 ⇒ (12) + 6 - 4 = 14 for Dmg: 1d8 + 1 ⇒ (8) + 1 = 9

+4 to attack if he's standing.

Scarab Sages

Male Elf Wizard (Divination School) 1
Defense:
HP 7/7;AC 11;Tch 11;FF 10; CMD 12; Fort: +1; Ref: +1; Will: +1
Offense:
Init: +2; Spd: 30ft; CMB: +1; Quarterstaff+1(1d6+1); Dagger+1(1d4/19-20); Crossbow+1(1d8/19-20)
Skills:
Appraise: +8; Bluff: +4; Know (arcana): +8; Know (history): +8; Know (planes): +8; Linguistics: +8; Perception: +3; Profession (Fortune): +3; Spellcraft: +9
Spells:
Lvl 0 – Detect Magic, Acid Splash (1d3), Dancing Lights; Lvl 1 (DC 15) – Mage Armor, Magic Missile (1d4+1), True Strike

Eldak runs to the well to find another bucket, hoping to help Baru douse the flames.

-Posted with Wayfinder


TG1 | FF

Bad couple of days for me, sorry for the delays guys - thanks for being patient.

The hunter on the ground tries to stand and Briallen unloads on the man, blowing a hole right through his chest. His drops back to the ground motionless, bleeding out.

Eldak fines a second bucket sitting by the well and is able fill it up with water.

The only remaining hunter looks at two fallen men and then over at the fire and panics, beginning to run away.

Party is up.

Sovereign Court

Half Orc XP 1 HP: 18/18 | AC: 16/11/15 | F:5 R:1 W:5 | CMD: 16 CMB: 5 | Init: +3 Percep: +7

Better to Die a Warrior than Live a Coward... Gaeldrung intones with a look of distain. He recognizes that the cannot catch the fleeing man, however, and goes to help dousing the fire with whatever he can find.

Silver Crusade

Male Human Shaman 1 | HP: 15/15 | AC: 14 / FF 13 / T 11 | F:1 R:1 W:6 | CMD: 12 CMB: 1 | Init: +3 Percep: +11

White eagle quickly makes his way to the Fallen gnome.

heal skill: 1d20 + 8 ⇒ (6) + 8 = 14

Dark Archive

Male Tiefling (Grimspawn) Alchemist(Grenadier)/2: HP (12/17): AC (18/touch=15/flat=15): Saves (Fort=4/Ref=6/Will=-1): Initiative +5: Perception +1: Sense Motive -1

Baru will tote a bucket of water over to one of the fires and try to dowse it.

Scarab Sages

Female Human Pistolero 2 | HP 20/20 | AC18 T15 F13 | CMD 14 | F+5 R+7 W+3 | Init +6 | Perception +8 | K:L +5 | Diplo +4

Briallen looks down at the dying man, "you should have listened." She looks around for another bucket to help put out the fires.

Grand Lodge

Male Human Bard (5) HP 38/38;AC 16 FF14 Tch 12;Fort +2, Ref +6, Will +4; Init+2;Per+7 , SM +5 Perform 12/12

Lukaas lowers his crossbow, shrugs, and seeing that the gnome is taken care of by White Eagle, helps fighting the fire, passing full buckets to Briallen

There's a legend about a bard named Harkon, who could play such sad melodies on his harp that he could make the cloud weep. If only I could have such talent today, that would be quite helpful..


TG1 | FF

With the immediate threat of the hunters taken care the group is able to engage the fire situation. A quick assembly line is formed with buckets and waters as everyone tries to battle the blaze. The blaze continues to spread at a rapid pace at first and it looks like it might be a lost cause. Once the group gets into a rhythm they are able to bring it under control before it spreads to the house. Half of the garden is lost, but at least the fire is now out and safe once again.

White Eagle pulls the gnome a safe distance from Falbin's house and the unconscious Falbin is placed on a bench. White Eagle stabilizes the man but it is apparent he is going to need some healing before he will come around.

Grand Lodge

Male Human Bard (5) HP 38/38;AC 16 FF14 Tch 12;Fort +2, Ref +6, Will +4; Init+2;Per+7 , SM +5 Perform 12/12

After the fire is put down, and the area is sure, Lukaas tries to find any remaining flower, pick it up, and give it to Briallen with a graceful bow

Flowers are no match for you, of course. But they are trying.

Turning to the shaman
Do you want my help to heal the gnome, White Eagle? I hope is wounds aren't too severe.

Silver Crusade

Male Human Shaman 1 | HP: 15/15 | AC: 14 / FF 13 / T 11 | F:1 R:1 W:6 | CMD: 12 CMB: 1 | Init: +3 Percep: +11

White Eagle addresses Lukaas, accepting his request at the use of healing magic.

He is stable, If you could, use some healing magic. That should be good to bring him around.

Grand Lodge

Male Human Bard (5) HP 38/38;AC 16 FF14 Tch 12;Fort +2, Ref +6, Will +4; Init+2;Per+7 , SM +5 Perform 12/12

CLW: 1d8 + 2 ⇒ (6) + 2 = 8

Lukaas hums a little, and a soft silver note floats towards the gnome, healing some, if not most, of his wounds when it melts over his prone body

Scarab Sages

Female Human Pistolero 2 | HP 20/20 | AC18 T15 F13 | CMD 14 | F+5 R+7 W+3 | Init +6 | Perception +8 | K:L +5 | Diplo +4

Briallen smiles at the flower, "thank you." She walks over to man she shot and places it on his chest, seeming to pause for a quick prayer. Then she begins to search his pockets.

Perception: 1d20 + 7 ⇒ (20) + 7 = 27


TG1 | FF

With some tending to, Falbin wakes up. At first he panics about the fire but realizes that you have taken care of that issue. He is unhappy about the damage to his garden but thanks you for saving what you did. He invites you inside and pours himself a strong mug of tea and sits down to tell you what he knows.

"The druids intend to transform everyone in the surrounding area into feral animal-men as a perverted way of returning them to ‘nature.’ The ritual is slow but powerful. The druids have been performing the ritual for weeks, and it seems to affect the area for miles around Briar Henge. Exactly how far out, I couldn’t say. I’ve done a lot of research, though, and I’ve learned two important points. First, the effects of the ritual are reversed only if the Atavistic Splinter is removed from Briar Henge before the entire ritual is complete—then all the affected animal-men would return to normal. Second, the ritual will end at sundown the day after tomorrow. That is, the ritual will only last two more days. As it takes almost two days to get to Briar Henge, you’d better get moving." he says. "You have any other questions? I'll give you what information I can."

Falbin rubs his head and makes a sour face, obviously still sore.

Scarab Sages

Male Elf Wizard (Divination School) 1
Defense:
HP 7/7;AC 11;Tch 11;FF 10; CMD 12; Fort: +1; Ref: +1; Will: +1
Offense:
Init: +2; Spd: 30ft; CMB: +1; Quarterstaff+1(1d6+1); Dagger+1(1d4/19-20); Crossbow+1(1d8/19-20)
Skills:
Appraise: +8; Bluff: +4; Know (arcana): +8; Know (history): +8; Know (planes): +8; Linguistics: +8; Perception: +3; Profession (Fortune): +3; Spellcraft: +9
Spells:
Lvl 0 – Detect Magic, Acid Splash (1d3), Dancing Lights; Lvl 1 (DC 15) – Mage Armor, Magic Missile (1d4+1), True Strike

"You say it's a two day travel, but that the ritual only takes two days. Any faster travel methods you know of?" Eldak watches the gnomes body language to see if he is potentially hiding anything. "Lastly, do you know how many druids we may be dealing with when we arrive?"

-Posted with Wayfinder

Silver Crusade

Male Human Shaman 1 | HP: 15/15 | AC: 14 / FF 13 / T 11 | F:1 R:1 W:6 | CMD: 12 CMB: 1 | Init: +3 Percep: +11

I can have Elangomat scout ahead, keeping us away from anything that may slow us down. perhaps some horses will be of use to hasten the journey.


TG1 | FF

Falbin shakes his head no. "Nope, nope - sorry! I have no horses I'm afraid. And by the time you went off an found some I'm afraid you'd miss the ritual. Really now, I am surprised you took so long to get here. My letter to the society was sent weeks ago! Tsk, tsk. Hurry on, but stay wary of Briar Henge as the effects the ritual are already taking affect!"

The gnomes eyes pop as he suddenly remembers the other question, "What?? Oh-Oh, yes! The number of them? I'm afraid I know there is more than one, but how many? No, I didn't get that close I'm afraid. At least one though!"

1d20 ⇒ 3

Eldak eats up whatever the gnome says and feels like it is the absolute truth! :)

Forgot about your search earlier Briallen. The two fallen hunters were carrying two silver swords, one longbow, a potion of cure light wounds, a tanglefoot bag, a chain shirt and 20 arrows a piece.

Scarab Sages

Female Human Pistolero 2 | HP 20/20 | AC18 T15 F13 | CMD 14 | F+5 R+7 W+3 | Init +6 | Perception +8 | K:L +5 | Diplo +4

Briallen keeps one of the silver swords and the potion. She offers the rest to the team, "this bag looks rather interesting. And sticky! I wish I'd had one on my last adventure! Who has the best arm? I wonder if Elangomat would be able to drop it on someone if the need arose."

Silver Crusade

Male Human Shaman 1 | HP: 15/15 | AC: 14 / FF 13 / T 11 | F:1 R:1 W:6 | CMD: 12 CMB: 1 | Init: +3 Percep: +11
Briallen wrote:
Briallen keeps one of the silver swords and the potion. She offers the rest to the team, "this bag looks rather interesting. And sticky! I wish I'd had one on my last adventure! Who has the best arm? I wonder if Elangomat would be able to drop it on someone if the need arose."

doubt it, Elangomat is size tiny with a 6 strength. (still only a level 1 shaman)

Scarab Sages

Female Human Pistolero 2 | HP 20/20 | AC18 T15 F13 | CMD 14 | F+5 R+7 W+3 | Init +6 | Perception +8 | K:L +5 | Diplo +4
White_Eagle wrote:
Briallen wrote:
Briallen keeps one of the silver swords and the potion. She offers the rest to the team, "this bag looks rather interesting. And sticky! I wish I'd had one on my last adventure! Who has the best arm? I wonder if Elangomat would be able to drop it on someone if the need arose."
doubt it, Elangomat is size tiny with a 6 strength. (still only a level 1 shaman)

Gotcha - saw that it was 4 pounds so figured I'd suggest it"

Silver Crusade

Male Human Shaman 1 | HP: 15/15 | AC: 14 / FF 13 / T 11 | F:1 R:1 W:6 | CMD: 12 CMB: 1 | Init: +3 Percep: +11

I guess it would be a GM call on that

according to what I found out, he can carry up to 10 pounds with a 6 strength

Grand Lodge

Male Human Bard (5) HP 38/38;AC 16 FF14 Tch 12;Fort +2, Ref +6, Will +4; Init+2;Per+7 , SM +5 Perform 12/12

Sense motive: 1d20 + 4 ⇒ (9) + 4 = 13

I would like some more information, my dear fellow. I hope you will entrust people who just saved your life-and what they could save from your beautiful garden, which you appear to enjoy and love much-with the truth...

Diplomacy: 1d20 + 9 ⇒ (16) + 9 = 25

Consider that if we fail in our mission, you will too succumb to the druid spell, and end like an half beast... Everything YOU know may help us helping YOU.And one more thing...

Lukaas lowers his head to Falbin's ear, and whispers

to Gm:
And did your friends Aviniza and Gorbenil ever made it to Sothis?


TG1 | FF

When Lukaas finishes whispering in his ear the gnome's eyes slowly turn to meet those of the bard. He stares at him blankly for a moment and then says, "Sir I have no idea what you are talking about."

After holding that stare for a few seconds he inhales and says, "If it's information you are after, I probably do have a little more that you may find helpful. Briar Henge is two days south of here. The trail is fairly good for hte first day and there's a small logging camp you could rest at in between. The loggers there are no friends of the druids, so you're likely to receive a warm welcome if you mention you're working against Briar Henge. Briar Henge is another day further southeast along some narrow but passable trails."

"From what I saw of briar Henge, keep it mind I only saw it from afar, it looks like a palisade wall in a ring about twelve feet high and made of dense thorns. there was only one break in the wall I saw, but it didn't appear to be guarded."

“The animal-men are the result of the Briar Henge druids’ ritual with the Atavistic Splinter. That was all in my report to the Society. They used to be humanoids, but they’ve been changed by the druid’s ritual. They are incredibly tough, with animal-like faces and claws. They also lose most of their wits, becoming animalistic in mind as well as body. Longer exposure and closer proximity to Briar Henge appear to enhance the effects; I had to evade a trapper who lived only a few miles east of Briar Henge, and she was little more than a raving beast. Be careful.”

"Regarding those assailants I had, rumors of lycanthrope activity often brings ruthless bounty hunters to the region, anxios to kill for coin. the rumors of animal-men south of Wispil havve brought several such groups into the region. These men robbed me of my belladonna supply just before you arrived and started burning down my gardens! Thank you again for saving my life."

Lukaas:
You sense no deception in his statement or stare.

Sovereign Court

Half Orc XP 1 HP: 18/18 | AC: 16/11/15 | F:5 R:1 W:5 | CMD: 16 CMB: 5 | Init: +3 Percep: +7

During the entire exchange Gaeldrung towers over the gnome and judges his statements.

sense motive: 1d20 + 9 ⇒ (4) + 9 = 13

Gaeldrung nods and comments, This would be easier if we had hard proof that the ritual is threatening nearby towns. Perhaps the druid will be more talkative when my boot is in their face.
Let's move.

Grand Lodge

Male Human Bard (5) HP 38/38;AC 16 FF14 Tch 12;Fort +2, Ref +6, Will +4; Init+2;Per+7 , SM +5 Perform 12/12

Just a little question Gaeldrung, if you don't mind postponing the "boot-to-face" part of this treck for a few more minutes. Falbin, do you have any knowledge of how long it would take to turn brave adventurers as ourselves into near-mindless beasts under the influence of the druids dark magic? Is there a cure, or something that could at least delay the transformation? I could probably do with a few more hair on my chest, but I could surely do without the fangs...

Lukaas manages to send a smile and a wink towards Briallen

Wonder what kind of animal she would turn in? A fox, maybe?

He starts to hum a tune, strocking his beard while watching the woman


TG1 | FF

I swear the first thought that came to my mind when I saw you linked 'tune' was 'What does the fox say?'

Falbin response to Gaeldrung first. "You'll soon have the proof you need I'm afraid. I'd estimate that by the time you reach Briar Henge the ritual will nearly be complete and you will likely encounter some of those affected along the way."

"As to your question on the magic, I'm afraid it's too new and I do not know exact timelines or cures to it. I am estimating that if the ritual is stopped before it is completed all those affected by it should revert back to normal. I think."


TG1 | FF

Assuming we're done with questions then? I'll move it along today then.

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Community / Forums / Online Campaigns / Play-by-Post / PFS PbP Gameday 3: #03-05 Tide of Twilight All Messageboards

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