GM Rennai's Reign of Winter (Inactive)

Game Master Rennaivx

Current Fight Map | Loot

All travel is currently at half-speed due to snow.


401 to 450 of 962 << first < prev | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | next > last >>

Female Human Swashbuckler 4 | HP 47/47 | Init +5* | AC: 20/15T/15F | Fort +2, Ref +7, Will +0 | Perc. +6; SM +3 | Panache 3/3 | Charmed Life 3/3 | Mythic 5/5
Active Effects/Additional Info:
*Initiative 2 lower if no Panache points
GM Frosty wrote:
Every settlement has a Base Value (500gp in case of Heldren). Any item below this value can be found with a 75% chance.

My understanding of those rules is that they are only meant for magic items. This is the first time I've ever seen them enforced for non-magical goods. Is that a house rule?


Current Map | Loot | Critical-Fumble Generator
Evelina Silverblade wrote:
GM Frosty wrote:
Every settlement has a Base Value (500gp in case of Heldren). Any item below this value can be found with a 75% chance.
My understanding of those rules is that they are only meant for magic items. This is the first time I've ever seen them enforced for non-magical goods. Is that a house rule?

Hum... yes and no! It was not a house rule until this point, where I got back to check and noticed you are right. Unless you are completely against it, I'd like to turn this into a house rule simply because it really hurts the realism to do so otherwise...

In my opinion it makes no sense for such a small town to have every single item in their shops... Heldren has a single smithy and it would be really weird to say that its proprietor would be buying/crafting countless types of weapons, armors, and shields that almost no one in town would buy simply because they lack resources! When we think about master work items it becomes even more absurd, like "Look my daughter, I've just finished this gorgeous sword, fitting for kings! Now go after Bob, the pig farmer and see if he'd like to spend that pot of gold he's been saving for years to buy this master piece!"


HP 11/11 | AC 17 T 14 FF 13 | F +3 R +6 W +2 | CMB +2 CMD 16 | Init +4 Perc +6 | Spells: 1st 2/2 | AF 1/1
Wolf Stats:
HP 16/16 | AC 14 T 14 FF 14 | F +5 R +5 W +1 | CMB +2 [+4] CMD 14 [+16] (18 [20] v trip) | Init +2 Perc +1

Okay. This system is unexpected, but the GM has the luxury of running the game he wants, and constructing the world the way he sees it. And your explanation is certainly plausible.

No CLW wand will make things difficult, but that's okay, too. If lamellar armor isn't available for Auryel, what about studded leather? Normal leather? Surely we could stitch together the pieces of one of the existing armors? :)


Female Human Swashbuckler 4 | HP 47/47 | Init +5* | AC: 20/15T/15F | Fort +2, Ref +7, Will +0 | Perc. +6; SM +3 | Panache 3/3 | Charmed Life 3/3 | Mythic 5/5
Active Effects/Additional Info:
*Initiative 2 lower if no Panache points

I'd say that the desire to limit what a small settlement like Heldren has for realism reasons is totally fair. That being said, I would caution against using the flat 75% chance if its under the base value rule for mundane items. It might seem more realistic in the context of Heldren, but it's not a rule that is going to scale well with larger settlements. For example, with the 75% chance rule, that means if you take four random cities in Golarion, odds are that right now in one of them there is some poor sap desperately trying to find a simple 2gp dagger and is getting told the same thing by every merchant in the city. "Rogue convention came through town last week and cleaned us right out. Sorry about that. Might want to stock up on holy symbols. I hear the cleric convention is coming through any day now and you know how those religious folks get with their symbols!"

Of course, this is just me sneaking in my two cents. If this is the system you want to use at the GM, its your choice and I promise you'll get no further objections from me.


Current Map | Loot | Critical-Fumble Generator

@Evelina: Your point is totally fair and I'll of course take that in consideration. When you find yourselves in a bigger city with a couple similar shops, it is totally fair that you'd have ample access to whatever mundane item you wish.


Female Human Swashbuckler 4 | HP 47/47 | Init +5* | AC: 20/15T/15F | Fort +2, Ref +7, Will +0 | Perc. +6; SM +3 | Panache 3/3 | Charmed Life 3/3 | Mythic 5/5
Active Effects/Additional Info:
*Initiative 2 lower if no Panache points

Ok. Sounds fair to me then.

Are we ready to move forward?

-Posted with Wayfinder


F Looks Like Human (of Ulfin Background) Bard (Arcane Duelist) 5, AC 18 (touch 12 FF 16); Hp: 41/41; Saves: Fort+3, Reflex +6, Will+3; CMD 18; Perception +7; init +4

I am not sure we have resolved the issue of availability of barding for the wolf. have we?


Current Map | Loot | Critical-Fumble Generator

wolf lamellar leather armor 120gp (for Auryel) 1d100 ⇒ 54 yes
potion of cure light wounds 50gp 1d100 ⇒ 29 yes 1d6 ⇒ 4
potion of cure moderate wounds 300gp 1d100 ⇒ 77 no
scroll of cure light woudns 25gp 1d100 ⇒ 8 yes 1d6 ⇒ 5

That will leave you with 989.7 gp for barter (494.85 gp) and an additional 824.68 gp to spend elsewhere... any more itens of your interest? How many potions/scrolls would you like to buy?


F Looks Like Human (of Ulfin Background) Bard (Arcane Duelist) 5, AC 18 (touch 12 FF 16); Hp: 41/41; Saves: Fort+3, Reflex +6, Will+3; CMD 18; Perception +7; init +4

I recommend all of them. All the scrolls for sure.

I might be off line of for a day or two. Having a medical procedure today.


F Looks Like Human (of Ulfin Background) Bard (Arcane Duelist) 5, AC 18 (touch 12 FF 16); Hp: 41/41; Saves: Fort+3, Reflex +6, Will+3; CMD 18; Perception +7; init +4

Reporting back in. I am fine but now have a stint in my LAD artery. I had mild chest pain while exercising but it seemed to be getting worse so I had it checked out. Total blockage, but other arteries had stepped up to help so I had little or no damage. Moral of the story, if you have chest pain, get it checked out.


F Looks Like Human (of Ulfin Background) Bard (Arcane Duelist) 5, AC 18 (touch 12 FF 16); Hp: 41/41; Saves: Fort+3, Reflex +6, Will+3; CMD 18; Perception +7; init +4

So I am feeling great and am back to posting. Can we complete these transactions and move forward? Are we ok spending 325 for 4 potions and 5 scrolls of Cure Light? Lets at least spend the 12 for the 5 scrolls.

I am updating my sheet with the bow and shield upgrades, turning in the crossbow and regular shield for party use/sale. I think Frosty has already accounted for that.


Female Human Swashbuckler 4 | HP 47/47 | Init +5* | AC: 20/15T/15F | Fort +2, Ref +7, Will +0 | Perc. +6; SM +3 | Panache 3/3 | Charmed Life 3/3 | Mythic 5/5
Active Effects/Additional Info:
*Initiative 2 lower if no Panache points

I'm fine with spending for the healing items. Definitely worth getting the scrolls.

-Posted with Wayfinder


Current Map | Loot | Critical-Fumble Generator

Ok, I've made all the alterations and selling on the loot sheet. To avoid anymore delay, I distributed the look remaining gear among you (take a look at the loot sheet for your respective items). If you disagree with this distribution, you are obviously able to talk among yourselves!

I'm update shortly at last!


F Looks Like Human (of Ulfin Background) Bard (Arcane Duelist) 5, AC 18 (touch 12 FF 16); Hp: 41/41; Saves: Fort+3, Reflex +6, Will+3; CMD 18; Perception +7; init +4

The only issue I see for Freyja' gear is that she did not get a Cold Iron Spear. Also she would like to stay lightly encumbered and will leave things like the rope on our pack animal.

Does it make sense to carry our coin out with us? Is there an option?


Current Map | Loot | Critical-Fumble Generator

Guys, is everything ok?


Female Human Swashbuckler 4 | HP 47/47 | Init +5* | AC: 20/15T/15F | Fort +2, Ref +7, Will +0 | Perc. +6; SM +3 | Panache 3/3 | Charmed Life 3/3 | Mythic 5/5
Active Effects/Additional Info:
*Initiative 2 lower if no Panache points

I'm still here

Side note: Would it be fair to assume everyone is a full health? Everyone should have regained at least two HP... But for the people who were more injured we would have still had healing left. I know Astrid hadn't used any spells yet.


Current Map | Loot | Critical-Fumble Generator

Sent a PM to Blaze... giving her a bit more time before I move us along. With Astrid taking care of her health, we can't afford to have more than one missing player.


Tiefling (Hellspawn) PyroKineticist 5 (PyroKinetic Knight) HP 61/65 (1 NL / 1 from Burn) Max Burn 9 | AC 24, T 14, FF 20 | Fort +10, Ref +8, Will +4 | Darkvision (60 ft.) |Init +4 | Perc +11, S.M +13

So sorry about my delay, everyone. My charging cord for my laptop got mangled in the inner workings of my recliner and would no longer work to charge the battery. Then it took a little time to find a replacement cord of the right type and get it shipped to me. But it arrived today and now I'm back online and trying to catch up all over the boards.

Did we resolve our trading issues? Are we able to order items that aren't available here? Like can Blaze get the Smith working on a masterwork buckler even if he doesn't have one in stock.

I know we probably all need to be carrying a potion or two just in case, but to spend almost half the value for a wand of CLW on what would amount to less than 1/5 of the healing uses smarts a bit. I know we have to take what we can get with us on this next venture, but I still think we should order a wand if we can.


F Looks Like Human (of Ulfin Background) Bard (Arcane Duelist) 5, AC 18 (touch 12 FF 16); Hp: 41/41; Saves: Fort+3, Reflex +6, Will+3; CMD 18; Perception +7; init +4

I think its resolved and we have moved past that. Look at the loot sheet to see what you have.

The cost is why I recommended we at least get all the scrolls. The delta there is not so high. In truth we have little else to spend our money on right now. It looks like we will be carrying around quite a bit as it is.

At a minimum the people who can not cast should each have at least potion for emergencies anyway.


Current Map | Loot | Critical-Fumble Generator

Before I moves us along, I've remembered that you have 3 horses now so if you purchase two more, you'd be able to move at a faster pace. What are your thoughts?

Oh, and it is ok for you to order items and Blaze's cestuses will be changed to cold iron.

So, so far, we have the following as pending orders:

Cold Iron MW buckler
Wand of Cure Light Wounds


Tiefling (Hellspawn) PyroKineticist 5 (PyroKinetic Knight) HP 61/65 (1 NL / 1 from Burn) Max Burn 9 | AC 24, T 14, FF 20 | Fort +10, Ref +8, Will +4 | Darkvision (60 ft.) |Init +4 | Perc +11, S.M +13

Alright, sounds good. I would be fine with getting more horses if we have the gold to spare and they are available. Seems like this AP is going to make travelling more of an ordeal than it is in others.


Current Map | Loot | Critical-Fumble Generator

Oh, just to remind you, the spot where the bandits died are really close to the lodge... another hour on the trail and you should reach it!


HP 11/11 | AC 17 T 14 FF 13 | F +3 R +6 W +2 | CMB +2 CMD 16 | Init +4 Perc +6 | Spells: 1st 2/2 | AF 1/1
Wolf Stats:
HP 16/16 | AC 14 T 14 FF 14 | F +5 R +5 W +1 | CMB +2 [+4] CMD 14 [+16] (18 [20] v trip) | Init +2 Perc +1

I am back! I posted for GM to see in another game, though I avoided posting in every game to avoid spamming the threads. I will work on getting up to date and post now.


F Looks human (Ulfen) Warpriest of Gorum VMC ranger 2

Surgery went off perfectly apparently - I wasn't exactly watching to critique ;). Recovery's definitely still ongoing, but I got through a couple miles of walking yesterday and I only want to die a little right now. Been back at work for a week, think I have my head back on mostly straight - time to get back to roleplaying! If you guys'll still have me, I'd love to join back in. I'll work on getting caught up in Gameplay today and tomorrow.


Female Human Swashbuckler 4 | HP 47/47 | Init +5* | AC: 20/15T/15F | Fort +2, Ref +7, Will +0 | Perc. +6; SM +3 | Panache 3/3 | Charmed Life 3/3 | Mythic 5/5
Active Effects/Additional Info:
*Initiative 2 lower if no Panache points

Glad your back and that everything sounds like it went as well as can be expected with the surgery.

-Posted with Wayfinder


F Looks Like Human (of Ulfin Background) Bard (Arcane Duelist) 5, AC 18 (touch 12 FF 16); Hp: 41/41; Saves: Fort+3, Reflex +6, Will+3; CMD 18; Perception +7; init +4

Ditto! Welcome back. Not to steal your thunder but I had my own little event I posted about above. Spent 22 hours in the hospital and now have a stint in my LAD artery. Still having some pains. Doc says I am fine and not to worry about minor pains that come and go. Hard to do that. :)


F Looks human (Ulfen) Warpriest of Gorum VMC ranger 2

Oh sure, gotta show me up with heart surgery. ;) I saw that when I was reading through the posts - glad it resolved in not as bad a way as it could have. :)


F Looks Like Human (of Ulfin Background) Bard (Arcane Duelist) 5, AC 18 (touch 12 FF 16); Hp: 41/41; Saves: Fort+3, Reflex +6, Will+3; CMD 18; Perception +7; init +4

Just a procedure and not surgery. But the room they rolled me into for the procedure sure looked like an operating room. That was my S@@! just got real moment.


F Looks Like Human (of Ulfin Background) Bard (Arcane Duelist) 5, AC 18 (touch 12 FF 16); Hp: 41/41; Saves: Fort+3, Reflex +6, Will+3; CMD 18; Perception +7; init +4

I'll be camping starting tomorrow and will not be back until Monday. I am not sure I will even have cell service where I am headed. Have a good weekend.


Female Human Swashbuckler 4 | HP 47/47 | Init +5* | AC: 20/15T/15F | Fort +2, Ref +7, Will +0 | Perc. +6; SM +3 | Panache 3/3 | Charmed Life 3/3 | Mythic 5/5
Active Effects/Additional Info:
*Initiative 2 lower if no Panache points

Would taking 20 to search the bridge be acceptable in this scenario? We have the two minutes and we were told something was there.

-Posted with Wayfinder


Current Map | Loot | Critical-Fumble Generator

Hum... I think there is a confusion here. The mentioned trap is not on the bridge. It is on the other trail, the one you have arrived...

Not sure if you remember, but the first time you arrived at the lodge you even entered it through the woods to avoid it.

Nevertheless, you are able to take 20 to search the bridge but that spoiler is not regarding the bridge, so that check needs to be made.


Current Map | Loot | Critical-Fumble Generator

@Freyja: Like I posted before, moving at a greater speed than 5ft will be risky... you'll need to make a DC 15 acrobatics check.

About the environmental conditions, you get -2 to all ranged attacks. I'm actually only applying it to far shots so far (greater than PBS distance).


HP 11/11 | AC 17 T 14 FF 13 | F +3 R +6 W +2 | CMB +2 CMD 16 | Init +4 Perc +6 | Spells: 1st 2/2 | AF 1/1
Wolf Stats:
HP 16/16 | AC 14 T 14 FF 14 | F +5 R +5 W +1 | CMB +2 [+4] CMD 14 [+16] (18 [20] v trip) | Init +2 Perc +1

I actually included the penalty in my roll ("weather" and a -2).


F Looks Like Human (of Ulfin Background) Bard (Arcane Duelist) 5, AC 18 (touch 12 FF 16); Hp: 41/41; Saves: Fort+3, Reflex +6, Will+3; CMD 18; Perception +7; init +4

Gotcha. Working on a post.


Current Map | Loot | Critical-Fumble Generator
Arvanya Pertovi wrote:
I actually included the penalty in my roll ("weather" and a -2).

I noticed, but rest assured that I always take a look on everyone's posts, bonuses, and modifiers. I always take in consideration the real value though, so don't worry.


F Looks Like Human (of Ulfin Background) Bard (Arcane Duelist) 5, AC 18 (touch 12 FF 16); Hp: 41/41; Saves: Fort+3, Reflex +6, Will+3; CMD 18; Perception +7; init +4

You are skilled at that. Its appreciated. So many are not.


Female Human Swashbuckler 4 | HP 47/47 | Init +5* | AC: 20/15T/15F | Fort +2, Ref +7, Will +0 | Perc. +6; SM +3 | Panache 3/3 | Charmed Life 3/3 | Mythic 5/5
Active Effects/Additional Info:
*Initiative 2 lower if no Panache points
Freyja* wrote:
Hmm. Freyja hit but did no damage? Was thinking Arcane Strike would bypass DR. No? Something else going on that she could roll a knowledge check on?

Arcane Strike bypasses DR/Magic. It says so in the feat description. Divine Favor does not. Of course that's assuming that DR/Magic is what the creature had ;p...


Current Map | Loot | Critical-Fumble Generator
Evelina Silverblade wrote:
Freyja* wrote:
Hmm. Freyja hit but did no damage? Was thinking Arcane Strike would bypass DR. No? Something else going on that she could roll a knowledge check on?
Arcane Strike bypasses DR/Magic. It says so in the feat description. Divine Favor does not. Of course that's assuming that DR/Magic is what the creature had ;p...

Well, actually that was me describing you missing thanks to his natural armor: its thick skin covered in ice blocks the attack.

When I describe a missing attack, I usually take in consideration the enemy's AC composition as a guide... for an example, here is the mephit's AC 21, touch 16, flat-footed 16 (+4 Dex, +1 dodge, +5 natural, +1 size). This is how I'd describe your misses:

Attack from 1-10: you miss the mephit entirely... he did not even had to try to evade your clumsy attack. Taking in consideration the base 10 AC and the size bonus

Attack from 11-15: the mephit evaded/dodged your attack. taking in consideration hid Dex and dodge bonus

Attack from 16-20: the mephit's thick skin blocked the attack. Taking in consideration his full AC.

You can use this knowledge to have some ideas about how high the enemy's armor is. In the exemple above, you'd know that up to 15 he has been able to simply dodge your attacks, without even considering his armor, shield, natural armor, deflection, etc.


F Looks Like Human (of Ulfin Background) Bard (Arcane Duelist) 5, AC 18 (touch 12 FF 16); Hp: 41/41; Saves: Fort+3, Reflex +6, Will+3; CMD 18; Perception +7; init +4

Cool! Thanks for the explanation. I appreciate the extra work for the color :)


Current Map | Loot | Critical-Fumble Generator

Just waiting for Blaze before moving on. Sent her a PM because of her 'slowness' lately.


Tiefling (Hellspawn) PyroKineticist 5 (PyroKinetic Knight) HP 61/65 (1 NL / 1 from Burn) Max Burn 9 | AC 24, T 14, FF 20 | Fort +10, Ref +8, Will +4 | Darkvision (60 ft.) |Init +4 | Perc +11, S.M +13

Astrid, glad you are back and feeling better!

Just wanted to remind that we meant to disarm the trap near the lodge before we moved beyond it...


Female Human Swashbuckler 4 | HP 47/47 | Init +5* | AC: 20/15T/15F | Fort +2, Ref +7, Will +0 | Perc. +6; SM +3 | Panache 3/3 | Charmed Life 3/3 | Mythic 5/5
Active Effects/Additional Info:
*Initiative 2 lower if no Panache points

Apparently the trap wasn't on the bridge, it was back on the road...so I guess we missed it already.


F Looks Like Human (of Ulfin Background) Bard (Arcane Duelist) 5, AC 18 (touch 12 FF 16); Hp: 41/41; Saves: Fort+3, Reflex +6, Will+3; CMD 18; Perception +7; init +4

All,

I will be traveling this weekend to help my daughter move into the house she just bought. I leave tonight and her new house is without internet until next Monday so my posting chance will be slim. I return Sunday night.


Current Map | Loot | Critical-Fumble Generator

Guys, I'm leaving this weekend to the beach (again) to enjoy the extended holyday of November 15 (proclamation of republic in Brazil). I believe I'll be able to sneak a post tomorrow before leaving but if it is not the case, good weekend for you and until Thursday!


HP 11/11 | AC 17 T 14 FF 13 | F +3 R +6 W +2 | CMB +2 CMD 16 | Init +4 Perc +6 | Spells: 1st 2/2 | AF 1/1
Wolf Stats:
HP 16/16 | AC 14 T 14 FF 14 | F +5 R +5 W +1 | CMB +2 [+4] CMD 14 [+16] (18 [20] v trip) | Init +2 Perc +1

Have fun!!


F Looks human (Ulfen) Warpriest of Gorum VMC ranger 2

Ooh, beach! Have fun (and think of me as we sink rapidly toward winter up here)!


Female Human Swashbuckler 4 | HP 47/47 | Init +5* | AC: 20/15T/15F | Fort +2, Ref +7, Will +0 | Perc. +6; SM +3 | Panache 3/3 | Charmed Life 3/3 | Mythic 5/5
Active Effects/Additional Info:
*Initiative 2 lower if no Panache points

I'm fine with moving forward.

-Posted with Wayfinder


Current Map | Loot | Critical-Fumble Generator

Will update shortly.

As a side note, I've sent a PM to Blaze and gave her until the end of this week for her to say if she'll be able to play with us or not.


F Looks Like Human (of Ulfin Background) Bard (Arcane Duelist) 5, AC 18 (touch 12 FF 16); Hp: 41/41; Saves: Fort+3, Reflex +6, Will+3; CMD 18; Perception +7; init +4

Understand. I hope she comes back.


F Looks human (Ulfen) Warpriest of Gorum VMC ranger 2

Sorry, between the American holiday and starting my new position at work (yay promotion going through!) things got busy. My bad!

1 to 50 of 962 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / GM Frosty's Reign of Winter Discussion All Messageboards

Want to post a reply? Sign in.