GM R Box - Iron Gods AP

Game Master Twistlok

Torch Map
Tatical Maps
Notes
Loot Sheet
Equipment Info


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Male Know Checks | Iron Gods Map ---- Jade Regent Maps ------ Reign of Winter Maps

James moves in for a better shot while Birdfoot holds his ground with a mad look in his eyes.

"My favorite pray comes to me. How luck my day!"

He loses one more arrows at James before stepping back out of sight but not before seeing James crumple to the ground.

Longbow 1: 1d20 + 8 + 4 + 2 - 2 ⇒ (19) + 8 + 4 + 2 - 2 = 31
Damage: 2d6 + 3 + 2d6 ⇒ (5, 6) + 3 + (3, 3) = 20

"Oh these arrows were worth the investment."

Seeing James fall the half-orc rushes forward to fill the hallway and swing his earthbreaker at Ivar.

Earthbreaker: 1d20 + 5 ⇒ (17) + 5 = 22 Hit
Damage: 2d6 + 3 ⇒ (1, 6) + 3 = 10

Outside the voices are getting closer, probably not far away.

Two to three turns until they arrive you would think.

Bold may act
[u] Round 3 [/u]
Ivar {-10HP}, Xander, Vedia, Augar, Uronzeer {-9HP}, James {-37HP} , Elkin
Birdfoot {-7:HP} ,Blue

Grand Lodge

Male Half-Orc Brbarian 5 HP 43/43+0[Rage], Init +2, Per +16, AC 18(16+1+1[Rage -2 Stance +2]), T12, FF14, F+7, R+3, W+3, Masterwork Earthbreaker +8 2d6+4 19-20X3 | Masterwork Spiked Ganutlet +8 1d4+3 x2 11/14 Unchained Rage | 1/1 Orc Ferocity

Zeer uses the momentem of the half-orc falling to his death to leapfrog the body and head straight for Birdfoot, ignoring the other Orc swinging wildly at his companions.

Move 30ft + AOO from the half-orc

Zeer is satisfied that the electrical buzz of his weapon is gone, making it feel more familiar to him as he swings downward on the creep

Rage 3/10
Attack: 1d20 + 7 + 2 + 1 ⇒ (1) + 7 + 2 + 1 = 11
Damage: 2d6 + 4 + 2 + 1 ⇒ (5, 2) + 4 + 2 + 1 = 14

The thin smiler is faster than he looks, Zeer is unable to make contact.


Male Human Steel Hound (Investigator) 7 / Gunslinger 1 | HP: 63/63 | AC: 18 (14 tch, 14 ff) | F +5 R +11 W +7 | Init: +4 Perc: +13/+16 traps | Active Conditions: none

Stabilize: 1d20 + 1 - 5 ⇒ (15) + 1 - 5 = 11

Just before the arrow pierces his chest, James thinks Perhaps I should think about some cover...


Male Oread unMonk 1

Unless that earthbreaker is adamantine, I only take 8 damage. DR 2/adamantine. Also, I need to update my stat bar, AC is currently 21 due to Augar's Deflection Aura, but that ends after this turn, I think.

Ivar stumbles back a step as he massive hammer strikes him, but manages to keep spinning his weapon, and strikes back at the orc who struck him.

Attack: 1d20 + 6 ⇒ (17) + 6 = 23
Damage: 1d10 + 10 ⇒ (2) + 10 = 12


Male NG Kellid Witch 5/Sorcerer* | HP: 27/30 | AC: 16 12 (12 Tch, 14 10 Fl) | CMB: +1, CMD: 13 (11 Fl) | F: +3, R: +4, W: +5 | Init: +2 | Perc: +11, SM +2 | Speed 30ft | Active conditions: mage armor

If Blue is still alive:

Elkin moves a step closer to the half-orc in blue, fixing his gaze on it to draw its defenses down like the others.

5' step
Standard: Evil Eye (-2 AC) vs blue, 7 rounds duration, Will DC 17 for 1 round
Move: Cackle


If Blue is down:

Elkin moves swiftly up the stairs, hoping to get a bead on Birdfoot next round.

Double Move: 40'


Male Know Checks | Iron Gods Map ---- Jade Regent Maps ------ Reign of Winter Maps

Ivar: Understood. I just list gross damage for both side, you guys can do the math and it dosn't reveal any DR from my MOB's that way.

Uronzeer rushes forward powered by rage and attempts to take out Birdman but a stumble on the steps causes his blow to go wide while Birdman taunts.

"Pathetic, maybe it is your turn."

Ivar fixes the half-orc in blue with a withering gaze that somehow makes him much easier to hit. After being struck Ivar retaliates much more effectively smashing some of the half-orcs armor into his skin underneath.

Will Save: 1d20 + 2 ⇒ (6) + 2 = 8

James continues to lay on his back, bleeding from two small holes in his body that happen to have arrows sticking out of them.

Bold may act
[u] Round 3 [/u]
Ivar {-10HP}, Xander, Vedia, Augar, Uronzeer {-9HP}, James {-37HP} , Elkin
Birdfoot {-7:HP} ,Blue {-12HP/-2AC}


Human Bard 8 | HP 56/56 | BP 22/29 | Init 4 | AC 15 | T 12 | FF 13 | Fort +5 | Ref +8 | Will +6 | spell 1 (4/5), 2 (3/5), 3 (2/3)

Xandar keeps up his performance and takes a shot at the orc fighting Ivar

Attack: 1d20 + 8 ⇒ (8) + 8 = 16
Damage: 1d8 + 2 ⇒ (7) + 2 = 9

Ivar doesn't grant cover to the half orc

Grand Lodge

Male Dwarf Cleric (of Torag)7/Fgt 1 HP:71,Init:+1,Per:+15,F/R/W:+8/+5/+10 AC:23(t:11ff:22)Warhammer:+13/+8(mwk Adm)

Augar channels energy for all in range Channel: 2d6 ⇒ (1, 3) = 4

Then moves to head towards James.


Male Know Checks | Iron Gods Map ---- Jade Regent Maps ------ Reign of Winter Maps

Xander ends the reaming half-orc with a well placed arrow while Augar soothes the wounds of his companions.

Bold may act
Round 3
Ivar {-HP}, Xander, Vedia, Augar, Uronzeer {-4HP}, James {-34HP} , Elkin
Birdfoot {-7:HP} ,Blue {-12HP/-2AC}


Spells:
2nd - Acid Arrow, Protection from Technology, 1st—gravity bow[APG], grease, mage armor 0 (at will)—detect magic, light, ray of frost
Female human (Taldan) Wizard 8 AC 17 | T 14 | FF 14 | HP 51/51 | F +5 | R +7 | W +6 | Int +4 | Per +7

Acid Round 2: 2d4 ⇒ (4, 3) = 7

Birdfoot continues to take acid damage, and moves up until she can see the birdfoot. She casts another spell, and fires her crossbow.

Crossbow: 1d20 + 6 ⇒ (6) + 6 = 12
Damage, Gravity Bow: 2d6 + 1 ⇒ (6, 1) + 1 = 8


Male Know Checks | Iron Gods Map ---- Jade Regent Maps ------ Reign of Winter Maps

Vedia's acid continues to burn Birdfoot as she advances up the stairs but misses her shot with the crossbow.

Birdfoot's smile falters as he takes a step back from Uronzeer and fires again more arrows at the half-orc.

Longbow 1: 1d20 + 8 + 4 + 2 - 2 ⇒ (8) + 8 + 4 + 2 - 2 = 20 hit
Damage: 2d6 + 3 + 2d6 ⇒ (5, 5) + 3 + (2, 1) = 16
Longbow 2: 1d20 + 5 + 4 + 2 - 2 ⇒ (11) + 5 + 4 + 2 - 2 = 20 hit
Damage: 2d6 + 3 ⇒ (4, 1) + 3 = 8

Both arrows fly true but the first again seems to do substantial more damage then a normal arrow. As soon as the arrows are away he drops his bow and pulls out a long-sword.

Dropped bow and quick draw.

From the noise outside it is clear more half-orcs will arrive next turn. These are the ones form outside that you have already bamboozled once.

Bold may act
[u] Round 3 [/u]
Ivar {-HP}, Xander, Vedia, Augar, Uronzeer {-28HP}, James {-34HP} , Elkin
Birdfoot {-14:HP}

I guess it is good I accidentally nerfed him a little isn't it. Was not my intention so happy new years lol.

Grand Lodge

Male Dwarf Cleric (of Torag)7/Fgt 1 HP:71,Init:+1,Per:+15,F/R/W:+8/+5/+10 AC:23(t:11ff:22)Warhammer:+13/+8(mwk Adm)

Augar gets to James and begins to remove the arrows."You know you could tried to remove them before I got here." He said

Heal: 1d20 + 8 ⇒ (3) + 8 = 11
This is to make sure I don't use magic to seal the arrows in the wounds.Thus removing them before I heal him hopefully without causing more damage. YAY TRIAGE!!

After that using a Cure Moderate Wounds Spell.
CMW: 2d8 + 3 ⇒ (4, 8) + 3 = 15


Male NG Kellid Witch 5/Sorcerer* | HP: 27/30 | AC: 16 12 (12 Tch, 14 10 Fl) | CMB: +1, CMD: 13 (11 Fl) | F: +3, R: +4, W: +5 | Init: +2 | Perc: +11, SM +2 | Speed 30ft | Active conditions: mage armor

The stairs up now free of the enemy... well, the living enemy, anyway... Elkin rushes up to the top landing, and peers around the corner looking for Birdfoot. Cowering in the corner so soon? Elkin breaks into a grin as he works his will through his stare.

Actions:

Move: 30'
Standard: Evil-eye (-2 saves) vs. Birdfoot (7 rounds, Will DC 17 for 1 round)

PRD wrote:
Evil Eye (Su): The witch can cause doubt to creep into the mind of a foe within 30 feet that she can see. The target takes a –2 penalty on one of the following (witch's choice): AC, ability checks, attack rolls, saving throws, or skill checks. This hex lasts for a number of rounds equal to 3 + the witch's Intelligence modifier. A Will save reduces this to just 1 round. This is a mind-affecting effect.


Male Human Steel Hound (Investigator) 7 / Gunslinger 1 | HP: 63/63 | AC: 18 (14 tch, 14 ff) | F +5 R +11 W +7 | Init: +4 Perc: +13/+16 traps | Active Conditions: none

James coughs and spits blood, trying to take in a deep breath but the lungs still hurt. "Thanks," he mutters, looking at the bloodstains on his front.

Grand Lodge

Male Dwarf Cleric (of Torag)7/Fgt 1 HP:71,Init:+1,Per:+15,F/R/W:+8/+5/+10 AC:23(t:11ff:22)Warhammer:+13/+8(mwk Adm)

Augar chuckles"Your Welcome, now Don't Die"


Spells:
2nd - Acid Arrow, Protection from Technology, 1st—gravity bow[APG], grease, mage armor 0 (at will)—detect magic, light, ray of frost
Female human (Taldan) Wizard 8 AC 17 | T 14 | FF 14 | HP 51/51 | F +5 | R +7 | W +6 | Int +4 | Per +7

Vedia loads and fires her crossbow again at the creepy smiling man. "That's better."

Crossbow: 1d20 + 6 ⇒ (14) + 6 = 20
Damage: 2d6 + 1 ⇒ (3, 3) + 1 = 7


Male Oread unMonk 1

Ivar hustles forward, as fast as his short legs will carry him. double move


Male Know Checks | Iron Gods Map ---- Jade Regent Maps ------ Reign of Winter Maps

Will Save: 1d20 + 4 ⇒ (19) + 4 = 23

Augar tends to the bloody James removing arrows and using divine power to heal him.

Vedia buries a bolt into Birdfoot while Ivar advances and James gets himself together.

Bold may act
[u] Round 3 [/u]
Ivar {-HP}, Xander, Vedia, Augar, Uronzeer {-28HP}, James {-19HP} , Elkin
Birdfoot {-21:HP}


Male NG Kellid Witch 5/Sorcerer* | HP: 27/30 | AC: 16 12 (12 Tch, 14 10 Fl) | CMB: +1, CMD: 13 (11 Fl) | F: +3, R: +4, W: +5 | Init: +2 | Perc: +11, SM +2 | Speed 30ft | Active conditions: mage armor

Just a note: even though he failed his save, Birdfoot still gets -2 to saves for 1 round. Not enough to affect Elkin's next action, but anyone else will get the benefit.


Human Bard 8 | HP 56/56 | BP 22/29 | Init 4 | AC 15 | T 12 | FF 13 | Fort +5 | Ref +8 | Will +6 | spell 1 (4/5), 2 (3/5), 3 (2/3)

Is it possible for me to affect birdfoot with a spell this round? I'd like to give him a grease spwellell. Otherwise I just continue performance and walks down the stairs.

Grand Lodge

Male Dwarf Cleric (of Torag)7/Fgt 1 HP:71,Init:+1,Per:+15,F/R/W:+8/+5/+10 AC:23(t:11ff:22)Warhammer:+13/+8(mwk Adm)

Id grease the stairs below you to impede the incoming orcs


Male Know Checks | Iron Gods Map ---- Jade Regent Maps ------ Reign of Winter Maps

Xander - Sure but you don't really have line of sight to anyplace he is. Currently he is up two flights of stairs and around a bend. He was up there last round as well and only took a 5ft step to get space from Uronzeer.


Human Bard 8 | HP 56/56 | BP 22/29 | Init 4 | AC 15 | T 12 | FF 13 | Fort +5 | Ref +8 | Will +6 | spell 1 (4/5), 2 (3/5), 3 (2/3)

Then let me do what Augar suggests but making a wall of silent image

Grand Lodge

Male Half-Orc Brbarian 5 HP 43/43+0[Rage], Init +2, Per +16, AC 18(16+1+1[Rage -2 Stance +2]), T12, FF14, F+7, R+3, W+3, Masterwork Earthbreaker +8 2d6+4 19-20X3 | Masterwork Spiked Ganutlet +8 1d4+3 x2 11/14 Unchained Rage | 1/1 Orc Ferocity

While the fray intensifies and the sound of half-orcs are tackling up the stairs, Zeer kneels and considers recouping, then he remembers he is full of arrows.

Zeer rips out multiple arrows in one grab of his gauntlet and again charges Bridfoot, this time his scares glowing deeply.

"RAUGH L'IOU DRUG!!!"

Translation:
"KILL THE THIN ONE"

He swings the earthbreaker over Ivar's head.

Rage: 4/10,-4HP, +Auspicious Mark

Spoiler:
(+1d6, 1/day) As a swift action while raging, gain variable bonus to a d20 roll.

Attack: 1d20 + 7 + 2 + 1d6 ⇒ (2) + 7 + 2 + (6) = 17
Damage: 2d6 + 4 + 2 ⇒ (1, 6) + 4 + 2 = 13

Knowing the orcs are heading up stairs my next move action will be entering Guarded Stance

+2AC Doge Bonus:
+1 dodge bonus to her Armor Class for the duration of her current rage. This bonus increases by 1 for every 4 levels the barbarian has.


Male Know Checks | Iron Gods Map ---- Jade Regent Maps ------ Reign of Winter Maps

Down below Xander weaves some light into the appearance of a wall hoping to slow or stop the arriving half-orcs.

Uronzeer again swings a might blow that bounces harmlessly off his armor. Birdfoot who gives his head a little bemused shake.

"Big guy, you don't seem so good at this."

Unconcerned with the attacks Birdfoot flicks his longsword twice at Uronzeer.

Longsword 1 @ Uronzeer: 1d20 + 8 + 3 ⇒ (12) + 8 + 3 = 23
Damage: 1d8 + 2 ⇒ (5) + 2 = 7
Longsword 2 @ Uronzeer: 1d20 + 8 + 3 ⇒ (10) + 8 + 3 = 21
Damage: 1d8 + 2 ⇒ (1) + 2 = 3

Both attacks draw blood from the half-orc triggering the orcish side of his personality. {Orc Ferocity}

GM: 1d20 ⇒ 16

On the other side of the fake wall those on the lower landing hear the half-orcs stop short.

"Wahh is this now? A new wall..."

Unseen behind the wall the half-orcs are milling about very confused.

Orc Ferocity:

Orc Ferocity: Once per day, when a half-orc is brought below 0 hit points but not killed, he can fight on for 1 more round as if disabled. At the end of his next turn, unless brought to above 0 hit points, he immediately falls unconscious and begins dying.

Bold may act
[u] Round 3 [/u]
Ivar {-HP}, Xander, Vedia, Augar, Uronzeer {-38HP | Orc Ferocity}, James {-19HP} , Elkin
Birdfoot {-21:HP}

Careful guys, this guy is clearly not to be messed with.


Male NG Kellid Witch 5/Sorcerer* | HP: 27/30 | AC: 16 12 (12 Tch, 14 10 Fl) | CMB: +1, CMD: 13 (11 Fl) | F: +3, R: +4, W: +5 | Init: +2 | Perc: +11, SM +2 | Speed 30ft | Active conditions: mage armor

Elkin remains where he is, peering around the corner. He grows more concerned as 'Zeer takes a couple of bad-looking blows. The half-orc still stands, though, so Elkin doesn't give it much more thought than that Uronzeer is one sturdy fighter!

He fixes his mental energy at drawing on the fates to even the fight out a bit, hopefully to bring Birdfoot effectiveness down a little in all areas.

Actions:

Standard: Misfortune on Birdfoot (Will DC 17 negates)
Move: Cackle

PRD wrote:
Misfortune (Su): The witch can cause a creature within 30 feet to suffer grave misfortune for 1 round. Anytime the creature makes an ability check, attack roll, saving throw, or skill check, it must roll twice and take the worse result. A Will save negates this hex. At 8th level and 16th level, the duration of this hex is extended by 1 round. This hex affects all rolls the target must make while it lasts. Whether or not the save is successful, a creature cannot be the target of this hex again for 1 day.

Misfortune: 1 round + cackle unless save


Spells:
2nd - Acid Arrow, Protection from Technology, 1st—gravity bow[APG], grease, mage armor 0 (at will)—detect magic, light, ray of frost
Female human (Taldan) Wizard 8 AC 17 | T 14 | FF 14 | HP 51/51 | F +5 | R +7 | W +6 | Int +4 | Per +7

I have no spells that can do loads of damage that won't hurt the other's standing right there.

Vedia loads and fires her crossbow again.

Crossbow, PBS, IC: 1d20 + 5 + 1 + 1 ⇒ (7) + 5 + 1 + 1 = 14
Damage, Gravity Bow: 2d6 + 1 + 1 ⇒ (4, 4) + 1 + 1 = 10


Male Oread unMonk 1

Seeing the green tower come crashing down, Ivar quickly charges his hand with healing energy and reaches out to heal the half-orc's wounds.

Lay on Hands: 2d6 ⇒ (4, 6) = 10

Grand Lodge

Male Dwarf Cleric (of Torag)7/Fgt 1 HP:71,Init:+1,Per:+15,F/R/W:+8/+5/+10 AC:23(t:11ff:22)Warhammer:+13/+8(mwk Adm)

"Xandar, help James. I am heading up the stairs to help the others" He said softly before he stands.

"You okay James or do you need another dose of Torags' mighty blessing"

Grand Lodge

Male Half-Orc Brbarian 5 HP 43/43+0[Rage], Init +2, Per +16, AC 18(16+1+1[Rage -2 Stance +2]), T12, FF14, F+7, R+3, W+3, Masterwork Earthbreaker +8 2d6+4 19-20X3 | Masterwork Spiked Ganutlet +8 1d4+3 x2 11/14 Unchained Rage | 1/1 Orc Ferocity

While Zeer bleeds out glowing blood is dripping everywhere. He screams louder and some of the blood begins re-tracing its spill back inside of him.

Rage 5/10 Guarded Stance +2 Dodge AC. Renewed Vigor

Renewed Vigor: 1d8 + 2 ⇒ (1) + 2 = 3 The wounds are serious.

-8HP +4 Rage HP + 10 from Ivar + 3 Renewed Vigor = 9HP currently. WOW Terrible rolls this combat from Uronzeer


Human Bard 8 | HP 56/56 | BP 22/29 | Init 4 | AC 15 | T 12 | FF 13 | Fort +5 | Ref +8 | Will +6 | spell 1 (4/5), 2 (3/5), 3 (2/3)

Currently I have an error on my google, facebook and youtube. I can't access them and only get the error code "ERR_SSL_VERSION_OR_CIPHER_MISMATCH" so I'll have to rely on you to move my token out of harms way if things need be untill I can get access again."

"I'll do what I can but I have to concentrate on this illusion for the time being." Xandar says continuing to mumble the words of his spell to help him focus his mind on the spell.


Male Know Checks | Iron Gods Map ---- Jade Regent Maps ------ Reign of Winter Maps

WIll: 1d20 + 4 ⇒ (20) + 4 = 24

As Uronzeer starts to slump from the battle Ivar provieds a pick me up and along with his barbarian nature he is kept in the fight.

Even with the approaching enemies Birdfoot's confidence is strong and he shrugs off Elkins spells.

Probably good I rolled a 20 there and not on an attack

Vedia, thanks to unfortunate positioning, cannot cast a useful spell so instead fires a crossbow bolt wide of its mark.

Bold may act
[u] Round 3 [/u]
Ivar {-HP}, Xander, Vedia, Augar, Uronzeer {-24HP | Orc Ferocity}, James {-19HP} , Elkin
Birdfoot {-21:HP}

Grand Lodge

Male Dwarf Cleric (of Torag)7/Fgt 1 HP:71,Init:+1,Per:+15,F/R/W:+8/+5/+10 AC:23(t:11ff:22)Warhammer:+13/+8(mwk Adm)

I am gonna Channel Energy again as talking takes no action and standing is a move.

Channel: 2d6 ⇒ (2, 1) = 3


Male Know Checks | Iron Gods Map ---- Jade Regent Maps ------ Reign of Winter Maps

Our posts must have crossed Xandar.

Xander maintains his illusion that has the half-orcs stymied while Augar give a little more of a divine pick-me-up to the party.

Bold may act
[u] Round 3 [/u]
Ivar {-HP}, Xander, Vedia, Augar, Uronzeer {-21HP | Orc Ferocity}, James {-16HP} , Elkin
Birdfoot {-21:HP}


Male Human Steel Hound (Investigator) 7 / Gunslinger 1 | HP: 63/63 | AC: 18 (14 tch, 14 ff) | F +5 R +11 W +7 | Init: +4 Perc: +13/+16 traps | Active Conditions: none

James shakes his head. "No, I'll survive."

James struggles to his feet, then moves up the stairs. "I'm getting too old for this. As he moves, he pulls out a second gun.

What can I tell about this guy? Special defenses, DR, AC?
Knowledge, local: 1d20 + 7 + 1d6 ⇒ (17) + 7 + (2) = 26


Male Know Checks | Iron Gods Map ---- Jade Regent Maps ------ Reign of Winter Maps

No DR, has spent a lot of time hunting humans, decent AC and you guys have rolled pretty badly. Also the half-orcs only help him because someone made them.

James struggles to his feet grumbling but his near death experience has given him time to think about this Birdfoot fellow.

Birdfoot snears as the half-orc is revitalized mocks him and slashes again with his sword..

"Hmm seems I get to kill you more then once today. Dwarf, wait your turn."

Uronzeer: 1d20 + 8 + 3 - 1 ⇒ (8) + 8 + 3 - 1 = 18
Damage: 1d8 + 2 + 2 ⇒ (4) + 2 + 2 = 8

Outside the illusion wall Xandar cna hear the half-orcs talking about just waiting to see what happens.

Bold may act
[u] Round 3 [/u]
Ivar {-HP}, Xander, Vedia, Augar, Uronzeer {-29HP | Orc Ferocity}, James {-16HP} , Elkin
Birdfoot {-21:HP}


Male Human Steel Hound (Investigator) 7 / Gunslinger 1 | HP: 63/63 | AC: 18 (14 tch, 14 ff) | F +5 R +11 W +7 | Init: +4 Perc: +13/+16 traps | Active Conditions: none

James takes careful aim and fires at the man.

Ranged Touch Attack, into Melee: 1d20 + 8 + 1 - 4 ⇒ (20) + 8 + 1 - 4 = 25
Damage: 1d8 + 1 ⇒ (5) + 1 = 6

Crit Confirm?: 1d20 + 8 + 1 - 4 ⇒ (19) + 8 + 1 - 4 = 24
Additional Damage: 3d8 + 3 ⇒ (2, 6, 7) + 3 = 18


Male NG Kellid Witch 5/Sorcerer* | HP: 27/30 | AC: 16 12 (12 Tch, 14 10 Fl) | CMB: +1, CMD: 13 (11 Fl) | F: +3, R: +4, W: +5 | Init: +2 | Perc: +11, SM +2 | Speed 30ft | Active conditions: mage armor

Frustrated at Birdfoot's powerful will, and his own inability to get under the man's skin, Elkin refocuses his effort and mentally calls to the fates to twist and disrupt the Smiler's efforts.

Actions:

Standard: Misfortune on Birdfoot (Will DC 17 negates) using Accursed Hex
Move: Cackle

Accursed Hex wrote:
When you target a creature with a hex that cannot target the same creature more than once per day, and that creature succeeds at its saving throw against the hex's effect, you can target the creature with the same hex a second time before the end of your next turn. If the second attempt fails, you can make no further attempts to target that creature with the same hex for 1 day.

Misfortune: 1 round + cackle unless save


Male Know Checks | Iron Gods Map ---- Jade Regent Maps ------ Reign of Winter Maps

Will Save: 1d20 + 3 ⇒ (7) + 3 = 10 Fail

Poor beleaguered Birdfoot is feeling the battle shift, gone is the confident face as Elkin's magic makes him suddenly feel very unlucky. As evidence of this bad luck James comes around the corner and blows a bloody hole in his thigh. Still he persists.

"Is that all you have little gun man!"

Bold may act
[u] Round 3 [/u]
Ivar {-HP}, Xander, Vedia, Augar, Uronzeer {-29HP}, James {-16HP} , Elkin
Birdfoot {-45:HP | Misfortune}


Male Oread unMonk 1

Finished healing Uronzeer, Ivar winds his weapon up again and strikes at the smiling man.
Attack: 1d20 + 6 ⇒ (14) + 6 = 20
Damage: 1d10 + 10 ⇒ (9) + 10 = 19


Male Know Checks | Iron Gods Map ---- Jade Regent Maps ------ Reign of Winter Maps

Birdfoot's face goes pale as he sees the exotic and dangerous weapon coming for his head. He tries to duck but does not make it all the way. Instead the dorn-dergar strikes him in the forehead caving it in nicely.

Behind the illusion Xandar has created the half-orcs are beginning to get restless. One of them finally yells.

"Boss... You going to let us in?"

Grand Lodge

Male Dwarf Cleric (of Torag)7/Fgt 1 HP:71,Init:+1,Per:+15,F/R/W:+8/+5/+10 AC:23(t:11ff:22)Warhammer:+13/+8(mwk Adm)

"Xandar think its time to formulate a plan, cause I doubt they will wait any longer?"Augar says as he holds his hammer at the read and his shield on his arm.


Male Human Steel Hound (Investigator) 7 / Gunslinger 1 | HP: 63/63 | AC: 18 (14 tch, 14 ff) | F +5 R +11 W +7 | Init: +4 Perc: +13/+16 traps | Active Conditions: none

"Just tell 'em there's a new boss in town. They may just scatter."

Thinking a moment, he then says, "Unless, Xander, you can use an illusion to make them think you are Birdfoot."

Grand Lodge

Male Half-Orc Brbarian 5 HP 43/43+0[Rage], Init +2, Per +16, AC 18(16+1+1[Rage -2 Stance +2]), T12, FF14, F+7, R+3, W+3, Masterwork Earthbreaker +8 2d6+4 19-20X3 | Masterwork Spiked Ganutlet +8 1d4+3 x2 11/14 Unchained Rage | 1/1 Orc Ferocity

Xeer bleeds on the ground and his scars are still glowing. Instinctively he takes James's advice.

He screams in orcish
"SKRUGHHGH KNOK OULL'OA!"

Translation:
"THERE IS A NEW BOSS IN TOWN"

Rage 6/10, Maintain Guarded Stance

Intimidate: 1d20 + 10 ⇒ (1) + 10 = 11

Grand Lodge

Male Dwarf Cleric (of Torag)7/Fgt 1 HP:71,Init:+1,Per:+15,F/R/W:+8/+5/+10 AC:23(t:11ff:22)Warhammer:+13/+8(mwk Adm)

"Zeer, you thick headed rage monger come down here so you can tell them face to face!"


Spells:
2nd - Acid Arrow, Protection from Technology, 1st—gravity bow[APG], grease, mage armor 0 (at will)—detect magic, light, ray of frost
Female human (Taldan) Wizard 8 AC 17 | T 14 | FF 14 | HP 51/51 | F +5 | R +7 | W +6 | Int +4 | Per +7

"Was that the boss we were supposed to take care of?" Vedia moves toward the illusion. She reloads her crossbow ready to fire it if the news of Birdfoot's demise doesn't disperse the half-orcs.


Human Bard 8 | HP 56/56 | BP 22/29 | Init 4 | AC 15 | T 12 | FF 13 | Fort +5 | Ref +8 | Will +6 | spell 1 (4/5), 2 (3/5), 3 (2/3)

"That would be quite show, at last I would have to dispell this illusion before I could cast a spell like that if I even had such a spell locked in my mind." Xandar responds to James.

Xandar will stop the illusion when he is told so by the group.


Male Know Checks | Iron Gods Map ---- Jade Regent Maps ------ Reign of Winter Maps

Uronzeer's voice carries enough for the half-orcs outside to gear what has been yelled. There is some murmuring and confusion.

"Ahhh... well that happens in Scrapwall. We were more assigned to Birdfoot but... OK I feel pretty dumb talking to a wall. You naked or something in there?"


Male Oread unMonk 1

Ivar grabs ahold of Birdfoot's legs and drags the corpse to the stairs where it will be in full view of the gangsters when Xandar drops the illusion.

Grand Lodge

Male Dwarf Cleric (of Torag)7/Fgt 1 HP:71,Init:+1,Per:+15,F/R/W:+8/+5/+10 AC:23(t:11ff:22)Warhammer:+13/+8(mwk Adm)

"So the strong rule here" Augar says as he looks at the others. Looking at Zeer he smiles.

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