GM Ragged's Keep on the Borderlands - B

Game Master waynemarkstubbs

The captain's map

The Killing Garden


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INACTIVE - GAME DIED

I still had a move action - I only stepped 5' and took a standard for the spell - so helping Houk up should be no problem. :D


HP: 13/17; AC: 16; Tch: 12; Flt: 14; Fort: +5; Refl: +4; Will: +4; CMD: 17|Skill Totals:
Prepared Spells:
0th: Detect Magic, Guidance, Light; 1st: Bless, Protection From Evil, Domain: Truestrike;

If I'm tracking the damage right, that last hit put Blaughter back down on the ground at -2.
To Stabilize: 1d20 + 1 - 2 ⇒ (19) + 1 - 2 = 18 DC: 10
Con (+1), Damage (-2)


Bones crunch as Minah's magically enhanced club slams into the beast. It roars and staggers, obviously close to death.

Henris
Blaughter
Minah
Owlbear1
Houk - can post
Margut - can post
Roscoe
Owlbear2
Orono


Human Monk (Master of Many Styles) 2/ Sacred Fist Warpriest 4 HP:10/10|AC:17|T:15|FF:12|CMB:+3|CMD:18|Fort:+3|Ref:+4|Will:+5|Init:+2|Perc :+7|Acro+6|

Houk draws and throws a star knife at the owlbear

star knife thrown+pbs: 1d20 + 7 ⇒ (2) + 7 = 91d4 + 6 ⇒ (2) + 6 = 8


Male Hobgoblin Grenadier 2 | AC 16 | HP 17/17 | Fort +5, Ref +6, Will +1 | CMB +2, CMD 15 | Init +5 | Perception +6

Round 4:

Margût grits his teeth as the owlbear's beak tears into his flesh. He slashes and parries, attempting to protect himself while keeping the beast distracted. His tactics prove far too conservative, however, not coming close to harming the enraged creature.

Attack (Fight Defensively): 1d20 + 4 - 4 ⇒ (1) + 4 - 4 = 1

Welp. At least I'm giving Roscoe the chance to get in a sneak attack...

Current AC: 23 (+2 from fighting defensively)


Henris
Blaughter
Minah
Owlbear1
Houk
Margut
Roscoe - can post
Owlbear2
Orono - can post

Roscoe's chance for glory!


M
Vital Stats:
Halfling Cleric 5 HP 33/33 | AC 19 |Init. +3 | Speed 25ft | Passive Perception 13

Roscoe cries in a rage of indecipherable sounds swinging for a vulnerable spot.

Attack: 1d20 + 6 ⇒ (6) + 6 = 12

damage?: 2d6 - 1 ⇒ (5, 5) - 1 = 9


Roscoe's blade plunges into the owlbear's back, severing the creature's spine. It roars and wails, flailing about itself before dropping in a heap.

Combat over. Both creatures are dying, and can easily be finished off


Human Monk (Master of Many Styles) 2/ Sacred Fist Warpriest 4 HP:10/10|AC:17|T:15|FF:12|CMB:+3|CMD:18|Fort:+3|Ref:+4|Will:+5|Init:+2|Perc :+7|Acro+6|

While retrieving his star knives

"Owl bear steaks?"


INACTIVE - GAME DIED

"Given enough time I could skin them," says Orono as she jogs to Blaughter, "but I'm not sure if they're supposed to be plucked or skinned. Or both." She leans down and her creepy spidery fingers trace over Blaughter's neck.

Cure light wounds: 1d8 + 2 ⇒ (1) + 2 = 3

"This looks like a mated pair. There might be a nest nearby. Owlbear eggs - do they lay eggs? - could fetch a pretty penny. Or at least make a tasty omelette."


Female Human (Shoanti)| HP 15/15 | Init+2; Per +9 | AC 18, T 12, FF 16 | F +3, R +2, W +7| Druid (Lion Shaman) 2

Minah strokes Sasha's head softly, leaning down to heal the cat with her wand of Cure Light Wounds. She will burn enough charges to heal her to full HP.

CLW charge: 1d8 + 1 ⇒ (2) + 1 = 3

CLW charge: 1d8 + 1 ⇒ (6) + 1 = 7

CLW charge: 1d8 + 1 ⇒ (2) + 1 = 3

CLW charge: 1d8 + 1 ⇒ (6) + 1 = 7

CLW charge: 1d8 + 1 ⇒ (1) + 1 = 2

CLW charge: 1d8 + 1 ⇒ (6) + 1 = 7

Sasha gets up slowly, looking around at the others, then at the downed owlbears. She growls softly, then begins rubbing up against Minah.

Minah looks to the others, then offers: "Does anyone need healing?"


Male Hobgoblin Grenadier 2 | AC 16 | HP 17/17 | Fort +5, Ref +6, Will +1 | CMB +2, CMD 15 | Init +5 | Perception +6

Margût spits out a gob of blood, quickly mixing another of his foul-smelling concoctions.

Extract of Cure Light Wounds: 1d8 + 2 ⇒ (6) + 2 = 8

Orono the Black Widow wrote:
"This looks like a mated pair. There might be a nest nearby. Owlbear eggs - do they lay eggs? - could fetch a pretty penny. Or at least make a tasty omelette."

The hobgoblin nods affirmingly, kicking one of the corpses as his wounds slowly knit themselves together. "Yes. Very pricey. More than their stinking hides."


INACTIVE - GAME DIED

Having made sure that Blaughter isn't in immediate danger of death, Orono trots back to the owlbears and hunches down. She starts looking for their tracks.

Track: 1d20 + 8 ⇒ (7) + 8 = 15


Male Hobgoblin Grenadier 2 | AC 16 | HP 17/17 | Fort +5, Ref +6, Will +1 | CMB +2, CMD 15 | Init +5 | Perception +6
Minah Waits for the Sun wrote:
Minah looks to the others, then offers: "Does anyone need healing?"

I could use a poke.

CLW charge: 1d8 + 1 ⇒ (8) + 1 = 9

Orono the Black Widow wrote:
Orono trots back to the owlbears and hunches down. She starts looking for their tracks.

Margût joins the search, sniffing the air like a wild animal as he moves over to where the beasts burst from the underbrush.

Survival: 1d20 + 6 ⇒ (13) + 6 = 19

Aiding whoever has the highest Survival. I think that's Minah, right?


INACTIVE - GAME DIED

While looking about the ground, Orono pulls her arrow from the flank of the owlbear and puts it back in its quiver.


Male Human (Varisian) Cleric (Varisian Pilgrim) 1 | HP 9/9 | AC 12, T 12, FF 10 | Fort +3, Ref +2, Will +5 | Condition: | Init +2; Perception +3 | Channel Energy 4/4 |
Domain Abilities:
Storm Burst - 6/6, Enlarge - 6/6
Spells:
1st - 3/3

"Of course, we'd have to pay a 30% tax on such things in the keep - unless we purchase a charter beforehand. The question is, are the eggs worth it?"


INACTIVE - GAME DIED

"If we don't collect the eggs or young or whatever, it's a 30% tax on nothing. The math seems straightforward even to me," says Orono cheerfully (not even sarcastic).


HP: 13/17; AC: 16; Tch: 12; Flt: 14; Fort: +5; Refl: +4; Will: +4; CMD: 17|Skill Totals:
Prepared Spells:
0th: Detect Magic, Guidance, Light; 1st: Bless, Protection From Evil, Domain: Truestrike;

Staggering to his feet slowly, Blaughter hawks and spits a large glob of bloody phlegm onto the ground near the downed owlbear. "Bloody things pack a damn good wholop. Thanks there, lass, for the healin'." He says to Orono, "An' you too." He adds, gesturing to Margut.

Before retrieving his spear he digs out a wand and uses it.
CLW 1: 1d8 + 1 ⇒ (3) + 1 = 4
CLW 2: 1d8 + 1 ⇒ (1) + 1 = 2


M
Vital Stats:
Halfling Cleric 5 HP 33/33 | AC 19 |Init. +3 | Speed 25ft | Passive Perception 13

Roscoe surprised as any one at his success, great they will expect more from me now. When he sees the beasts labored breath he finishes them ending any suffering.

"Steaks huh. sounds good. I know folks who pay to have bear skin rugs and such maybe stuffed these things would make a prize. Not fun to carry though."


Male Hobgoblin Grenadier 2 | AC 16 | HP 17/17 | Fort +5, Ref +6, Will +1 | CMB +2, CMD 15 | Init +5 | Perception +6
Blaughter wrote:
"An' you too." He adds, gesturing to Margut.

Clearly uncomfortable with the positive attention, the hobgoblin mutters something indistinct and continues to focus on the task at hand.


M
Vital Stats:
Halfling Cleric 5 HP 33/33 | AC 19 |Init. +3 | Speed 25ft | Passive Perception 13
Henris Flynn wrote:
"Of course, we'd have to pay a 30% tax on such things in the keep - unless we purchase a charter beforehand. The question is, are the eggs worth it?"

Roscoe thinks a moment. "If we think we are making enough in our return we simply buy the charter then bring in the score. But unless the eggs are worth a few grand it might be worth it to just pay the tax."


Female Human (Shoanti)| HP 15/15 | Init+2; Per +9 | AC 18, T 12, FF 16 | F +3, R +2, W +7| Druid (Lion Shaman) 2

Minah will start the hunt for owlbear eggs, Sasha keeping pace as she moves through the area.

Margut wrote:
Aiding whoever has the highest Survival. I think that's Minah, right?

Minah is at +11; not sure if that's highest or not.

Survival roll with Margut's aid: 1d20 + 13 ⇒ (14) + 13 = 27


Human Monk (Master of Many Styles) 2/ Sacred Fist Warpriest 4 HP:10/10|AC:17|T:15|FF:12|CMB:+3|CMD:18|Fort:+3|Ref:+4|Will:+5|Init:+2|Perc :+7|Acro+6|

"Healing would be welcome.. thankyou to Orono for healing me during the fight... they did hit quite hard.." he sort of stumbles and limps a bit at this.


INACTIVE - GAME DIED

"I'm afraid I've exhausted my resources in that regard," Orono says as she continues looking for tracks. "If we do find owlbear young, we should probably either camp here until tomorrow or else head back to the Keep forthwith."


Female Human (Shoanti)| HP 15/15 | Init+2; Per +9 | AC 18, T 12, FF 16 | F +3, R +2, W +7| Druid (Lion Shaman) 2

Minah stops the hunt for owlbear eggs momentarily and heals Houk with 3 charges from her wand.

CLW Wand: 1d8 + 1 ⇒ (8) + 1 = 9

CLW Wand: 1d8 + 1 ⇒ (1) + 1 = 2

CLW Wand: 1d8 + 1 ⇒ (8) + 1 = 9


Human Monk (Master of Many Styles) 2/ Sacred Fist Warpriest 4 HP:10/10|AC:17|T:15|FF:12|CMB:+3|CMD:18|Fort:+3|Ref:+4|Will:+5|Init:+2|Perc :+7|Acro+6|

Shudders initially at the feeling of his injuries healing, but this is soon replaced by a look of relief as the wounds heal

"Oh thankyou, no wonder that sort of magic costs so much, wow! I feel great."

Houk bows to Minah with a big gratuitous smile on his face.


The trees are still budding, and not in full foliage, which makes it much easier to find the way in the forest. When the leaves are fully grown, it is likely they will create a grey/green twilight world in which those without a good sense of direction will easily get lost.

After about half an hour of tramping through the woods, avoiding fallen trees and getting whipped by springy branches, you are able to follow the heavy tracks that the owlbears left in the damp forest floor back to their lair. A small rock outcropping has hollow at its base, and it looks as though the two owlbears hibernated there. The hollow is permeated with a strong scent of the owlbears, and there are a number of curious, melon-sized and shaped lumps of what looks like earth mixed with bone scattered around.

Knowledge(Nature)DC15::

Some owls cough up the undigestable parts of their prey in the form of pellets. Maybe owlbears do too?

There are fragments of large eggs in the cave too, but they are obviously old - perhaps remnants of a previous season's brood?


HP: 13/17; AC: 16; Tch: 12; Flt: 14; Fort: +5; Refl: +4; Will: +4; CMD: 17|Skill Totals:
Prepared Spells:
0th: Detect Magic, Guidance, Light; 1st: Bless, Protection From Evil, Domain: Truestrike;

Blaughter uses his own wand twice more while watching the others look for eggs. He didn't know much about owl bear dens, so didn't have much to offer in the hunt, but he could keep his eyes peeled for any more danger.
CLW 1: 1d8 + 1 ⇒ (3) + 1 = 4 CLW 2: 1d8 + 1 ⇒ (1) + 1 = 2
Perception: 1d20 + 6 ⇒ (18) + 6 = 24


M
Vital Stats:
Halfling Cleric 5 HP 33/33 | AC 19 |Init. +3 | Speed 25ft | Passive Perception 13

Before the walk in the woods.

Roscoe looks at those getting ready to track the creatures, "Before we get moving is anyone going to try and butcher and skin these guys? Might be worth the money."

Roscoe will aid any who try or attempt himself if no one volunteers.
survival: 1d20 + 1 ⇒ (16) + 1 = 17
survival: 1d20 + 1 ⇒ (16) + 1 = 17

On the walk.

Roscoe is far more wary than previous. Walking with slingtaff in hand. "Wouldn't have thought visibility would be this good."

At the cave.

"Do we have enough daylight to get back to the road? This might be a good spot to camp."


INACTIVE - GAME DIED

Knowledge (nature): 1d20 + 6 ⇒ (16) + 6 = 22

"Hmm. Pellets. These owlbears have been very successful hunters. Looks like there was a brood earlier in the season."

To Roscoe, Orono says, "I can probably skin them but... the combination of hide and feathers makes it a little weird. May be tricky."


Female Human (Shoanti)| HP 15/15 | Init+2; Per +9 | AC 18, T 12, FF 16 | F +3, R +2, W +7| Druid (Lion Shaman) 2

Minah looks about the woods as the group travels, trying to get a feeling for where the group is.

Knowledge Nature: 1d20 + 8 ⇒ (16) + 8 = 24

Once we find the owlbear cave, she points out the broken eggs with a sigh. "Seems we've come a bit late."

Minah will try and skin the owlbears before we head out, with Roscoe's help.

Survival: 1d20 + 11 + 2 ⇒ (1) + 11 + 2 = 14


Human Monk (Master of Many Styles) 2/ Sacred Fist Warpriest 4 HP:10/10|AC:17|T:15|FF:12|CMB:+3|CMD:18|Fort:+3|Ref:+4|Will:+5|Init:+2|Perc :+7|Acro+6|

Houk will aid Roscoe in his skinning and preparing

Survival Aid +2: 1d20 + 3 ⇒ (12) + 3 = 15

Survival Aid +2: 1d20 + 3 ⇒ (11) + 3 = 14


Male Hobgoblin Grenadier 2 | AC 16 | HP 17/17 | Fort +5, Ref +6, Will +1 | CMB +2, CMD 15 | Init +5 | Perception +6

At the Road:

Might as well aid with the skinning...

Survival (Aid Another): 1d20 + 6 ⇒ (5) + 6 = 11
Survival (Aid Another): 1d20 + 6 ⇒ (19) + 6 = 25

At the Nest:

Knowledge (nature): 1d20 + 8 ⇒ (10) + 8 = 18

Seeing that the group has been denied their prize, Margût curses harshly in the guttural Goblin tongue. He descends into the den, intent on finding something to make the trip worth their while. The hobgoblin pays special attention to the pellets, knowing they might contain something of value that the owlbears were not able to digest...

Take 20 on Perception: 20 + 6 = 26


Male Human (Varisian) Cleric (Varisian Pilgrim) 1 | HP 9/9 | AC 12, T 12, FF 10 | Fort +3, Ref +2, Will +5 | Condition: | Init +2; Perception +3 | Channel Energy 4/4 |
Domain Abilities:
Storm Burst - 6/6, Enlarge - 6/6
Spells:
1st - 3/3

Idly, Henris casts detect magic in the cave, looking to see if any magical items might be hidden.


Most of the pellets contain nothing more than fur and bone, but eventually Margut's persistence pays off. Breaking open a pellet reveals the remnants of some humanoid creature, including scraps of leather an clothing. Mixed in with the bones are a number of gold and silver coins, and what appears to be a short gold chain loop - perhaps a bracelet or a necklace. None of it is magical however.


Male Hobgoblin Grenadier 2 | AC 16 | HP 17/17 | Fort +5, Ref +6, Will +1 | CMB +2, CMD 15 | Init +5 | Perception +6

Margût lets out a satisfied grunt as he starts counting the coins. He tosses the gold chain to Henris, letting the self-proclaimed jeweler appraise the trinket.


Male Human (Varisian) Cleric (Varisian Pilgrim) 1 | HP 9/9 | AC 12, T 12, FF 10 | Fort +3, Ref +2, Will +5 | Condition: | Init +2; Perception +3 | Channel Energy 4/4 |
Domain Abilities:
Storm Burst - 6/6, Enlarge - 6/6
Spells:
1st - 3/3

Take 10 on Appraise: 10 + 10 = 20

Henris examines the loop, attempting to determine both its value and what it is.


M
Vital Stats:
Halfling Cleric 5 HP 33/33 | AC 19 |Init. +3 | Speed 25ft | Passive Perception 13

"You found gold in crap. . .wow."


Human Monk (Master of Many Styles) 2/ Sacred Fist Warpriest 4 HP:10/10|AC:17|T:15|FF:12|CMB:+3|CMD:18|Fort:+3|Ref:+4|Will:+5|Init:+2|Perc :+7|Acro+6|

At Roscoes words "Snort... hahahahahahahaha"

Slightly embarrassed but unable to stop himself Houk moves away til he can compose himself


There is 27gp and 8 sp in mixed coinage. Cleaned up and polished, the chain might be worth 100-120gp


INACTIVE - GAME DIED

"Too bad they tax by value rather than volume, otherwise we could just give them a big bag of poop for their 30%."


HP: 13/17; AC: 16; Tch: 12; Flt: 14; Fort: +5; Refl: +4; Will: +4; CMD: 17|Skill Totals:
Prepared Spells:
0th: Detect Magic, Guidance, Light; 1st: Bless, Protection From Evil, Domain: Truestrike;

"Eh, I suppose it's as good a start as anythin'. What's the plan now then, hey?


Oh yes, the skinning - you now have two passable owlbear pelts. You're going to need to get them to a tanner fairly soon before they start rotting.


INACTIVE - GAME DIED

Profession (tanner): 1d20 + 3 ⇒ (6) + 3 = 9
Profession (tanner): 1d20 + 3 ⇒ (3) + 3 = 6

Weaksauce


Iff you get them back to the keep you can take 10.


INACTIVE - GAME DIED

"I can take care of tanning these if we can get them back to the Keep."


M
Vital Stats:
Halfling Cleric 5 HP 33/33 | AC 19 |Init. +3 | Speed 25ft | Passive Perception 13

"No other means of prep or preservation?"


They'll keep for a day or so, but start to deteriorate after that.


What next?


Female Human (Shoanti)| HP 15/15 | Init+2; Per +9 | AC 18, T 12, FF 16 | F +3, R +2, W +7| Druid (Lion Shaman) 2

Minah suggests we continue exploring, though our first fight was rough. "Shall we continue for another few hours then bring the skins back?"

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