Blaughter Horgh
Male Slayer (vanguard), Cleric 1/1
NN humanoid (human)
Init +6; Perception +6
Favored Class: Cleric
FCB: +1 Hit Points
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DEFENSE
AC 16, touch 12, flat-footed 14 (+4 Armor+2 Dex)
HP 18 (1d10+1d8+3)
Fort +5, Ref +4, Will +4
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OFFENSE
Speed 30 ft
Spellcasting (CL 1, Concentration +4)
0-level (/day) -
1st-level (/day) -
Special Attacks
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STATISTICS
Str 18, Dex 14, Con 12, Int 08, Wis 15, Cha 12
Base Atk +1, CMD +5, CMB 17
Traits: Affable, Desperate Resolve, Dirty Fighter, Deity's Wrath (Norgorber)
Feats: Dirty Fighting, Improved Initiative
Skills: Acrobatics 2+2+3=+7*, Bluff 1+1+3=+5, Climb 1+4+3=+8*, Dipolomacy 0+1+0=+1, Linguistics 1-1+3=+3, Perception 1+2+3=+6, Stealth 1+2+3=+6*, Swim 1+4+3=+8*
*needs to be modified by ACP
Languages Common, Celestial
SQ:Luck and Travel domains
Combat gear: (92 gp 20 pp in pouch) chain shirt (100 gp), long spear (5 gp), morning star (8 gp), wand of cure light wounds (18 charges, 300 gp), delux Dungeoneering Kit (130 gp, 15 lbs), Melee Contingency kit (150 gp, 14 lbs), small tent (10 gp), trail rations x10 (5 gp, 10 lbs)