GM/Lictor Lane's Who Needs Parenting? = CoT Team 1 IC Thread (Inactive)

Game Master michaelane


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Cleric 2, HP: 15, AC: 18, Tch: 13, FF: 16 F: +6, R: +4, W: +8, Init: +2, Per: +6

Coran tries to figure out what to do and has only one option.

He casts guidance on Jo for a +1 to attack

"By the scared mystery I give you Guidance warrior"

Dark Archive

F Chelish Spy (U-Rog) 1

"...or burn them," Ari adds as she watches the action and draws her dagger just in case.

can I get a dance beat? Burn, Baby, Burn. Zombie Inferno!

1d6 ⇒ 1


Male Human, Chelaxian Bard (Celebrity) 1

Lacking a sound tactical action I'll go with what I know.

Ithad carefully takes aim at the Zombie facing off with Franco, and again let another bolt fly. Then take the time to reload the crossbow.

Crossbow: 1d20 + 2 - 2 ⇒ (2) + 2 - 2 = 2

Watching the bolt go astray, Ithad curses, "By Asmodeus's Forked Beard!"

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Alarra darts past the zombie, leaving it slowly trying to follow her movement. Giving up, it's gaze turns back to Franco.

Ithad continues the streak of terribly bad shots, his bolt somehow managing to glance off the tunnel ceiling before flying down the way.

Jo, thrilled by his crushing blows to the now doubly dead zombie swings his hammer enthusiastically at his next victim. Perhaps too enthusiastically as his blow merely glances harmlessly off the zombie's side.

Moondark watches as the flames continue to burn the zombie engaged with Jo, finally extinguishing themselves.

Franco, having switched to the short sword, takes a swing at the zombie he is facing. Using Combat Expertise

Attack 1d20 + 2 + 2 ⇒ (12) + 2 + 2 = 16
Damage 1d6 + 2 ⇒ (6) + 2 = 8

Franco's blow cleaves through the zombie's neck and upper body. For a moment, it looks like it might go down, but it rises back up to continue to flail against Franco.

Attack 1d20 + 4 ⇒ (15) + 4 = 19
Damage 1d6 + 4 ⇒ (6) + 4 = 10

It lands a terrible blow to Franco, arms smashing into his chest where you can hear the horrible grind of bone on bone.

The other zombie, seemingly encouraged by it's fellow's success attempts to bring both arms down on Jo's head and shoulders.

Attack 1d20 + 4 ⇒ (4) + 4 = 8

But, it misjudges Jo's positiong again and its blow comes up short, arms whistling past Jo's face.

Coran again casts Guidance on Jo.

End of Round 3


M Human (Cheliaxan) Barbarian/Brutal Pugilist 2
STATS:
HP: 24, AC: 16, Tch: 11, FF: 16 F: +5, R: +1, W: +0, Init: +5, Per: +6

Jo wheels his hammer around bringing to the smoldering ear of the undead creature. In all his battles in The Pits he never face anything that was not living!

"Back to da grave wif you!!"

Swing:1d20 + 7 ⇒ (20) + 7 = 27

Confirm critical:1d20 + 7 ⇒ (16) + 7 = 23

Damage:1d8 + 5 + 1d8 + 5 + 1d8 + 5 ⇒ (1) + 5 + (3) + 5 + (1) + 5 = 20

THWACK!!

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Round 4

Updated Battle Map


Round 4 Order
Satinal (resolved)
Alarra (unresolved)
Ithad (unresolved)
Jo (resolved - wow)
Moondark (unresolved)
Franco (unresolved)
Monsters (unresolved)
Coran (unresolved)

Satinal shouts something unintelligible in a beautiful-sounding language. You can see him bracing to step in if something happens to Franco. Satinal readies an action to move into Franco's position if Franco withdraws.


Female Changeling Rogue 1/Sorcerer 1

Now that she is in position behind the zombie, Allara rips at it with her clawed hands (slashing damage).

Attack 1: 1d20 + 5 ⇒ (18) + 5 = 23
Damage: 1d4 - 1 + 1d6 ⇒ (3) - 1 + (6) = 8
Attack 2: 1d20 + 5 ⇒ (20) + 5 = 25
Damage: 1d4 - 1 + 1d6 ⇒ (1) - 1 + (6) = 6
Crit confirmation: 1d20 + 5 ⇒ (10) + 5 = 15
If confirmed, additional damage: 1d4 - 1 ⇒ (2) - 1 = 1

EDIT: This onslaught is directed against the zombie she and Franco are flanking.

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F Chelish Spy (U-Rog) 1

doesn't look like there will be anything left of the zombies by my turn ; )

Moondark let the warrior types do their job and keeps an eye on the rear.

Dark Archive

Wow, yes, that was quick work at the end

Alarra's claws tear into the back of the zombie facing Franco. You're glad you can't see what she's doing, but moments later, the zombie crumbles to the ground.

Frustrated at his miss, Jo sets up with a spectacular blow aimed right at the other zombie's head. He connects perfectly resulting in another head being separated from its body, bouncing off the wall and into the sewage channel. What's left of the zombie drops to his feet.


Female Changeling Rogue 1/Sorcerer 1

"Blech, I hate doing that," Alarra says, strolling back to retrieve her crossbow. "Granted, ripping out hearts is never fun, but did that one really have to be rotten?"

Sense Motive DC 20 (22 if you're attracted to her):
Bluff: 1d20 + 7 ⇒ (13) + 7 = 20

Alarra is just joking. You don't think she has ever actually ripped out anyone's heart.


Male Human Rogue(Thug) 1st

Franco laughs, relief resounding heavily in his giggle that bounces around the enclosed space.Bending down to retrieve his flail, he turns to watch Alarra Stroll before standing to his full height." My heart is yours for the ripping as long as you always protect me from zombies." He says coyly as he goes to work searching the rotten bodies.

1d20 ⇒ 20

That's a perception roll, as there's no way Franco's making a DC 22. How much damage did he take?


M Human (Cheliaxan) Barbarian/Brutal Pugilist 2
STATS:
HP: 24, AC: 16, Tch: 11, FF: 16 F: +5, R: +1, W: +0, Init: +5, Per: +6

Jo is truly shocked at the way Alarra handled herself. What he saw was unexpected.

"Geez lady, you not look like you need Jo's protection!"

Jo checks the body of the zombie he was fighting.


Male Human, Chelaxian Bard (Celebrity) 1

Ithad chuckles a little at Alarra and Franco's exchange, [b]"With your looks Alarra, I doubt it will be the last time you destroy a heart! But in all seriousness let us hope that with all of ruckus we have not attracted notice."[b]

Trying to stay alert to any other dangers.
Perception: 1d20 + 4 ⇒ (11) + 4 = 15

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F Chelish Spy (U-Rog) 1

Moondark follows up Ithad's commment with a nervous glance backwards. "Yeah, keep moving. I hope we're nearly there."


M Human (Cheliaxan) Barbarian/Brutal Pugilist 2
STATS:
HP: 24, AC: 16, Tch: 11, FF: 16 F: +5, R: +1, W: +0, Init: +5, Per: +6

"Looks like der is a door der to the left"

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There is a wooden door that has seen better days to your left. You can't see through, but the wood is warped and decayed.

Ahead where the zombies came from, you can see a turn in the passage (at least for those that can see that far).

You don't hear any sounds from either direction. As far as you can tell, it is dark in the streets above although you have not yet heard the final curfew bell.

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F Chelish Spy (U-Rog) 1

"Maybe try the door then. That seems a better option than finding out where the zombies came from."


M Human (Cheliaxan) Barbarian/Brutal Pugilist 2
STATS:
HP: 24, AC: 16, Tch: 11, FF: 16 F: +5, R: +1, W: +0, Init: +5, Per: +6

"Little boy...I mean little girl," Jo points at Moondark.

"Go listen at door. Jo's ears not too good."

Jo will check behind the door if Moondark gives the okay sign.


Male Human, Chelaxian Bard (Celebrity) 1

Ithad will stand ready with his crossbow in one hand, and the wayfinder in the other. If there is trouble, he will be ready to snipe at it.

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F Chelish Spy (U-Rog) 1

Moondark looks suspiciously at the door and then presses her ear to it.
Perception 1d20 + 4 ⇒ (3) + 4 = 7

She shrugs. "I don't hear anything".


Female Changeling Rogue 1/Sorcerer 1

Alarra loads her crossbow and stands well clear of the door.


M Human (Cheliaxan) Barbarian/Brutal Pugilist 2
STATS:
HP: 24, AC: 16, Tch: 11, FF: 16 F: +5, R: +1, W: +0, Init: +5, Per: +6

Guess Jo found nothing on his zombie

Jo looks at Ithad and then at Franco.

"Sounds like flail-guy over der may have punchered lung. Someone better check on him. Make sure he okay while I check dis door."

Jo, getting the okay from Moondark, will approach the door

"Okay, watch out little one."

Jo will yank it open (or push it open if more appropriate) and with hammer ready, peer into the room.


M Human (Cheliaxan) Barbarian/Brutal Pugilist 2
STATS:
HP: 24, AC: 16, Tch: 11, FF: 16 F: +5, R: +1, W: +0, Init: +5, Per: +6

Does Franco have a tail and if so, is it showing?


Cleric 2, HP: 15, AC: 18, Tch: 13, FF: 16 F: +6, R: +4, W: +8, Init: +2, Per: +6

Coran will look over any of the wounded and heal where apropriate

"allright ladies and gents if anyone might have taken a blow from one of those things let me take a look."


M Human (Cheliaxan) Barbarian/Brutal Pugilist 2
STATS:
HP: 24, AC: 16, Tch: 11, FF: 16 F: +5, R: +1, W: +0, Init: +5, Per: +6

We need our GM!!

Dark Archive

Jo, there was nothing on the zombies, just tattered clothing, but no possessions. I don't actually know if Franco has a tail, probably not, but I'll let him weigh in on that.

Jo finds that the door pushes open and as he gives it a shove, the door flies around to the left, creaking and then banging into the wall with a crash. The wood shakes and splinters and debris shake loose and fall to the floor.

Inside, you see what appears to be an altar made of rotten wood, intertwined with roots and branches. Soil is heaped in a circle around the altar and a shape of a giant insect is scribed in a dull red color. The area around the altar itself is stained in blood. On the far side of the room, you see several robes hanging on the wall with what appear to be insect masks next to them. A pile of robes lies nearby on the floor. Near the altar stand three longspears made of wood.

You can hear the whine of several insects within the room, strange since you haven't noticed any other bugs while you've been in the sewers.


Sorry about the silence guys, just got a new job workin' at a pizza lace and it's kickin' my butt,I'll try to get caught up this week, feel free to dmnpc me if need be. Expect something from me tommorow hopefully, Also, Franco is tail-less.

Dark Archive

F Chelish Spy (U-Rog) 1

know religion 1d20 + 3 ⇒ (3) + 3 = 6

"Ugh, Bugs! Funny place for a chapel..."

Dark Archive

Moondark, you don't have any idea what faith or purpose this might represent.


M Human (Cheliaxan) Barbarian/Brutal Pugilist 2
STATS:
HP: 24, AC: 16, Tch: 11, FF: 16 F: +5, R: +1, W: +0, Init: +5, Per: +6

Jo's seen lots of bugs while visiting the meadow near the river. Maybe he recognizes this insect?

Knowledge check:1d20 - 2 ⇒ (20) - 2 = 18

Never the less, Jo is leary of entering the room as his supersticious nature gets the better of him. He could be seduced to enter if the wooden spears look nice enough. Are they metal tipped?

Perception check:1d20 + 2 ⇒ (15) + 2 = 17

Dark Archive

The bugs are 'skeeters', nasty blood-sucking bugs with a high-pitched whine.

The spears appear to be all-wooden - tips too.


M Human (Cheliaxan) Barbarian/Brutal Pugilist 2
STATS:
HP: 24, AC: 16, Tch: 11, FF: 16 F: +5, R: +1, W: +0, Init: +5, Per: +6

Jo was actually trying to figure out what the insect scribed in dull red on the altar is. Is that a skeeter also?

Dark Archive

Biggest one you've ever seen!


M Human (Cheliaxan) Barbarian/Brutal Pugilist 2
STATS:
HP: 24, AC: 16, Tch: 11, FF: 16 F: +5, R: +1, W: +0, Init: +5, Per: +6

"Ugh! What kind of crazy person worship a Skeeter?! This why Jo no like religion."

Jo will move on from the room allowing anyone else to investigate if they want.


Cleric 2, HP: 15, AC: 18, Tch: 13, FF: 16 F: +6, R: +4, W: +8, Init: +2, Per: +6

"Let me take a closer look at the alter see if I can figure out, what kind of crazy person worships a"Skeeter?". Coran walks up to the alter to take a closer look at it. He is also looking any compartments in the alter. "Don't worry Jo we'll figure this out."

Knowledge Religion:1d20 + 3 ⇒ (19) + 3 = 22

Perception:1d20 + 3 ⇒ (6) + 3 = 9


Male Human, Chelaxian Bard (Celebrity) 1

Curious about the altar, Ithad moves closer. Maybe there is something Ithad would recognize.

Knowledge Local: 1d20 + 5 ⇒ (14) + 5 = 19

"Those masks look rather interesting."

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Coran:

You've heard tell of a strange god named Ghlaunder or The Gossamer King) - a demigod of parasites and infection,with a cult following that usually disguises their purpose. Legend tells that Ghlaunder was accidentally freed from a cocoon by Desna and that the god himself appears as an immense, mosquito-like monstrosity when he appears in the world.

GM Rolls:

Perception (Ithad) 1d20 + 4 ⇒ (12) + 4 = 16
Perception (Jo) 1d20 + 2 ⇒ (8) + 2 = 10
Stealth (Monster 1) 1d20 + 16 ⇒ (8) + 16 = 24
Stealth (Monster 2) 1d20 + 16 ⇒ (18) + 16 = 34
Stealth (Monster 3) 1d20 + 16 ⇒ (14) + 16 = 30
Stealth (Monster 4) 1d20 + 16 ⇒ (6) + 16 = 22
Attack (Monster 1 on Coran) 1d20 + 7 ⇒ (7) + 7 = 14
Attack (Monster 2 on Coran) 1d20 + 7 ⇒ (8) + 7 = 15
Attack (Monster 3 on Ithad) 1d20 + 7 ⇒ (1) + 7 = 8
Attack (Monster 4 on Ithad) 1d20 + 7 ⇒ (19) + 7 = 26

Jo watches in helpless horror as four giant 'skeeters', each about a foot long with a two-foot long wingspan wingspan descend on Coran and Ithad. Their coloration is pale pink with a dirty yellow underbelly, Two of the creatures attach to Coran, one of the side of his neck and the other on his left arm. A third attaches to Ithad's head while the fourth misses Ithad's leg as he shies away from it. The attached creatures darken from their pale pink to a light, rusty red.

Coran, you take 2 points of Con damage, Ithad, you take 1 point

End of Surprise Round

Initiative
Monsters 1d20 + 4 ⇒ (11) + 4 = 15
Coran 1d20 + 2 ⇒ (10) + 2 = 12
Ithad 1d20 + 2 ⇒ (15) + 2 = 17
Jo 1d20 + 5 ⇒ (17) + 5 = 22
Satinal 1d20 + 7 ⇒ (16) + 7 = 23
Franco 1d20 + 3 ⇒ (17) + 3 = 20
Moondark 1d20 + 4 ⇒ (19) + 4 = 23
Alarra 1d20 + 3 ⇒ (11) + 3 = 14

I'll put up a map and Satinal's action in the morning.

Dark Archive

Ithad:

Forgot to add that the symbolism and items are not anything you recognize. Coran is onto it though.


Male Human, Chelaxian Bard (Celebrity) 1

Ithad will drop his crossbow and draw his rapier.

Rapier: 1d20 - 2 ⇒ (20) - 2 = 18
Roll to Confirm: 1d20 - 2 ⇒ (9) - 2 = 7
Damage: 1d6 - 2 ⇒ (4) - 2 = 2

"I can sting too!"

Dark Archive

Which one Ithad, the one attached to your head or the one still flying around?

Here's an updated map if that helps.

Battle Map

Dark Archive

Round 1

Satinal (resolved)
Moondark (unresolved)
Jo (unresolved)
Franco (unresolved)
Ithad (resolved, partly)
Monsters (unresolved)
Alarra (unresolved)
Coran (unresolved)

Satinal drops his morningstar and darts into the room next to Ithad. He attempts to grab the creature attached to Ithad's head.

Grapple (Satinal) 1d20 ⇒ 17

Satinal successfully grabs the insectoid creature and pulls it from Ithad's head. Guess that might answer the question of which one Ithad should go for.

Dark Archive

F Chelish Spy (U-Rog) 1

Moondark rushes around Satinal to strike at one stuck on Coran.

dagger on #1 1d20 ⇒ 8
damage 1d4 ⇒ 4
no dex, sneak attack 1d6 ⇒ 1

Dark Archive

Moondark misses the creature attached to Coran, but fortunately her slash goes wide and does not slice Coran.

I'm headed to NYC in a little bit. Will post again tonight if travel doesn't take too long. At a conference Mon-Tue so posting may be irregular (unless its boring and has wifi)


M Human (Cheliaxan) Barbarian/Brutal Pugilist 2
STATS:
HP: 24, AC: 16, Tch: 11, FF: 16 F: +5, R: +1, W: +0, Init: +5, Per: +6

Jo will enter the room and attack the first Skeeter he can.

He prefers to assist Coran feeling he is not as sturdy as Ithad.

He will us his fists to knock the Skeeter off Coran.

Unarmed strike:1d20 + 6 ⇒ (5) + 6 = 11

*If I am flanking +2 would be a 13 and maybe they are flatfooted? ;-)

Damage:1d3 + 5 ⇒ (3) + 5 = 8

Dark Archive

They are flat-footed when they are sucking blooood.

Jo's fist smashes into one of the creatures attached to Coran. His strikes the creature so hard that it ruptures, blood splashing onto both his forearm and all over Coran. The remains of the creature drop to the floor at Coran's feet.

I'll give a little time for the others to post before GMNPCing them.


Female Changeling Rogue 1/Sorcerer 1

Hey, I'm after the monsters in initiative - I'll wait and see what they do before I post my actions.


Male Human, Chelaxian Bard (Celebrity) 1

Ithad will strike the third one since Satinal is grappling with the other one. Have fun in New York, Lictor.


Male Human Rogue(Thug) 1st

Franco will enter the room behind Jo and swing(and miss)at the third skeeter with his flail

1d20 + 3 ⇒ (5) + 3 = 8

1d8 + 2 ⇒ (1) + 2 = 3


Cleric 2, HP: 15, AC: 18, Tch: 13, FF: 16 F: +6, R: +4, W: +8, Init: +2, Per: +6

Coran is going to stand there hoping he doesn't get hit while his companions swing at these bugs flying around him.

I'll post his action after the Monsters go.


Male Human, Chelaxian Bard (Celebrity) 1

"Keep alert for more of these vermin!" Ithad warns.

Perception:1d20 + 4 ⇒ (2) + 4 = 6

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