GM Kyshkumen's PFS 5-11: Library of the Lion Beta (Inactive)

Game Master Kyshkumen

Academy library

Seceret Library


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Grand Lodge

Male Tengu Rogue (Swordmaster/Scout) 1 | AC 16 T 13 FF 13 | HP 9/9 | F+1 R+5 W+0 | Init +6 | Perc +6 | Stealth +8, Linguist. +9

I was trying to give others some time to jump in and do some stuff, but there hasn't been a single post all weekend! What gives, guys?

Sczarni

I've noticed that most of the players in this group tend to have busy weekends. It is not uncommon and should start picking up today.

Scarab Sages

M Ifrit Overwhelming Soul (Kineticist) 7 | HP 52/52 | AC 23 T 14 FF 21 | F +7 R +10 W +4 | Init +8 | Perc +10 | Diplomacy +14

Sorry on my end, had a solid 20+ hours of RUNNING Pathfinder games over the weekend <_< I'm good now.

Grand Lodge

Male Tengu Rogue (Swordmaster/Scout) 1 | AC 16 T 13 FF 13 | HP 9/9 | F+1 R+5 W+0 | Init +6 | Perc +6 | Stealth +8, Linguist. +9
Vassago Ilsidore wrote:
Sorry on my end, had a solid 20+ hours of RUNNING Pathfinder games over the weekend <_< I'm good now.

Convention? I had one of those about 3 weeks ago. I was dead tired at the end lol.

Scarab Sages

M Ifrit Overwhelming Soul (Kineticist) 7 | HP 52/52 | AC 23 T 14 FF 21 | F +7 R +10 W +4 | Init +8 | Perc +10 | Diplomacy +14

Not really, but Spring Break in my area so I covered extra duty running tables for our regular biweekly games. Then I had a long homegame of Kingmaker. Fun stuff, but exhausting!

GenCon though.... woo!

Grand Lodge

Male Halfling
Stats:
HP 19/19, NL 0 | AC 18, T 14, FF 15 | CMB +0, CMD 13 | F +3, R +4, W +4 | Init +3 | Perc +2, SM +0 | Melee: Morningstar +1/1d6-1/19-20/x2; Ranged: Crossbow +5/1d6/x3
Summoner 2
Eidolon:
HP 13/13, NL 0 | AC 16, T 12, FF 14 | CMB +4, CMD 16 | F +4, R +5, W +0 | Init +2 | Perc +4, SM +4 | Melee: Bite +4/1d6+2/x2/reach 10 ft., Claw (x2) +4/1d4+2/x2

One more question about searching rooms... If we want to roll Perception, not to for information, but to detect traps, secret doors, hidden creatures, etc., do the special conditions apply?

Sczarni

Nope if you wanted to check out a single area, like the lion head you just inspected, it is under the normal perception rules.

Grand Lodge

Male Halfling
Stats:
HP 19/19, NL 0 | AC 18, T 14, FF 15 | CMB +0, CMD 13 | F +3, R +4, W +4 | Init +3 | Perc +2, SM +0 | Melee: Morningstar +1/1d6-1/19-20/x2; Ranged: Crossbow +5/1d6/x3
Summoner 2
Eidolon:
HP 13/13, NL 0 | AC 16, T 12, FF 14 | CMB +4, CMD 16 | F +4, R +5, W +0 | Init +2 | Perc +4, SM +4 | Melee: Bite +4/1d6+2/x2/reach 10 ft., Claw (x2) +4/1d4+2/x2

Grand Lodge:
Nice find, Taalaako.

That's a pretty sloppy code, though. There are several letters that appear both two spaces before a vowel, and three after a consonant, and so are produced by two different letters: C, G, M, S, and Y. "HASTHZBZLLJFJBZCDZNCZ" would produce the same result as "HVSTHEBELLOFOBECIENCE." I suppose the recipient would usually have a good idea whether a vowel or consonant belonged in a given position, but if you got, say, "MSW" in a message, it'd be down to context whether it said "JUT" or "OPT" or "OUT."

Anyway, it seems pretty clear here, except the first bit could be "HAS" instead of "HVS." We ought to RP the discovery at some point, too.

Dark Archive

Male Tiefling (Grimspawn) Investigator 2 | AC 17 T 13 FF 14 | HP 15/15 | F +1 R +6 W +3 | Init +3 | Perc +4 | Inspiration 4/5
Barham Topperbush wrote:
** spoiler omitted **

Grand Lodge:
Ah yes, I've seen that mentioned, the code is misspelled for that one letter. I believe its supposed to be Has, not hvs.
Sczarni

grand lodge:
That is correct, one of the only complaints about this adventure has been the ciphers so well done.

Grand Lodge

Male Halfling
Stats:
HP 19/19, NL 0 | AC 18, T 14, FF 15 | CMB +0, CMD 13 | F +3, R +4, W +4 | Init +3 | Perc +2, SM +0 | Melee: Morningstar +1/1d6-1/19-20/x2; Ranged: Crossbow +5/1d6/x3
Summoner 2
Eidolon:
HP 13/13, NL 0 | AC 16, T 12, FF 14 | CMB +4, CMD 16 | F +4, R +5, W +0 | Init +2 | Perc +4, SM +4 | Melee: Bite +4/1d6+2/x2/reach 10 ft., Claw (x2) +4/1d4+2/x2

Grand Lodge:
Hurray!

"Obecience" isn't really even a word, which would further add to the difficulty. It could easily be a half-invented word for some magical doodad, but with the ambiguity of cipher, I wonder if the author meant "obeisance" or "obedience."

Sczarni

grand lodge:
It reads "Has the bell of obedience"

Dark Archive

Male Tiefling (Grimspawn) Investigator 2 | AC 17 T 13 FF 14 | HP 15/15 | F +1 R +6 W +3 | Init +3 | Perc +4 | Inspiration 4/5

Grand Lodge:
Hmm... Very interesting... Anyone else played the series that had the Bell in it? I have, though I vowed to never run it myself, as Josh Frost was a maniac when it came to broken stat blocks.

Dark Archive

Grand Lodge:

Looks good guys, sorry I'm a little late to the party. Lucia looks on as the other members decipher the code, waiting for a mistake to correct, and gets a disappointed look on her face when she sees none are made.

Grand Lodge

Male Halfling
Stats:
HP 19/19, NL 0 | AC 18, T 14, FF 15 | CMB +0, CMD 13 | F +3, R +4, W +4 | Init +3 | Perc +2, SM +0 | Melee: Morningstar +1/1d6-1/19-20/x2; Ranged: Crossbow +5/1d6/x3
Summoner 2
Eidolon:
HP 13/13, NL 0 | AC 16, T 12, FF 14 | CMB +4, CMD 16 | F +4, R +5, W +0 | Init +2 | Perc +4, SM +4 | Melee: Bite +4/1d6+2/x2/reach 10 ft., Claw (x2) +4/1d4+2/x2

Grand Lodge?:
Grand Lodge!

Dark Archive

Male Tiefling (Grimspawn) Investigator 2 | AC 17 T 13 FF 14 | HP 15/15 | F +1 R +6 W +3 | Init +3 | Perc +4 | Inspiration 4/5
Taalaako Hindjan wrote:
"Huh! I'll have to get myself one of these."

Yeah, I usually get at least one for my characters, sometimes multiples so if one doesn't work another might. For 85g, its worth it, though some GMs might be a stickler on what kind of doors it will work on. I'm not sure if it will even fit in the book cases, but figured it was worth a shot and if two of us can work at it, it'll go that much faster.

Liberty's Edge

Female Elf Magus (Kensai) 1

So I'm a bit of a computer geek, a decent programmer and have a slightly more than passing knowledge of cryptography, and over the weekend I had a look at that cipher in the clue 'Taldan cipher 2'.

It's a terrible cipher. It may sound halfway clever on paper, but it commits the one unforgivable cardinal sin of substitution ciphers in that multiple characters encode to the same cipher character

Plaintext character set is:
ABCDEFGHIJKLMNOPQRSTUVWXYZ
Cipher set is:
YEFGCIJKGMNOPQMSTUVWSYZAWC

This means that in an encoded text it's no longer possible to differentiate between 'A' and 'V', 'D' and 'I', 'E' and 'Z', 'J' and 'O', 'P' and 'U', and 'T' and 'Y'.

In a more practical sense, the message 'THE ORKS ARE ATTACKING' would cipher into 'WKC MUNV YUC YWWYFNGQJ' which can come back as 'THZ JRKS VRZ VTTVCKDNG', at which point you have to hope and pray that the person reading the message will try moving each possible both ways. This is relatively easy to do with a computer on hand, but especially out in the field where clarity can be the deciding factor between life and death, it's a bad idea.

The cipher used in the clue Taldan Cipher 3 is in fact an accurate substitution cipher, and with the considerately provided crib I've written up a quick encoder/decoder: linky

As ciphers go, substitution's still pretty weak, especially since compared to Vigenère ciphers you're relying on a string that's almost invariably impossible to memorize, so the substitution code would have to be written down somewhere whereas a word or a phrase can be memorized...

... Although I suppose in a world where death doesn't necessarily mean you can't answer questions anymore, "if you're about to be caught, burn or destroy the document containing the code" may in fact be a more secure precaution than "try not to be taken alive, or failing that, die under torture rather than reveal the code"... Hmm...

Scarab Sages

M Ifrit Overwhelming Soul (Kineticist) 7 | HP 52/52 | AC 23 T 14 FF 21 | F +7 R +10 W +4 | Init +8 | Perc +10 | Diplomacy +14

@Kyrie: Yeah, that came up often in the GM Discussion thread about the ciphers. At least where it screws up it's fairly easy to tell what the word is supposed to be (more so if you've played the correct scenario!)

Liberty's Edge

Female Elf Magus (Kensai) 1

It's worse than that, Vassago. Without a computer or similar easy text manipulation method, the decrypt is hard. Unless you've memorized the resulting character for each vowel, you have to try each combination of three forward or two back on the letters of a word until you've got something that almost makes sense, and then hope it's the word the sender meant. We're only lucky that there's relatively few vowels in the english standard alphabet or there'd be a real problem.

More to the point, it's only secure until and unless someone learns of the method, at which point every message encoded with that particular method can be deciphered.

Straight character substitution is somewhat better in that knowing that it's a CS type cipher means you can do statistical analysis on the message and start cracking the code like that, but you still need to find the code and if the message is short enough, that may take longer than the message is relevant.

Vigenère is even better than that because without knowing the shared word, you can't even begin to guess at the length of the substitution pattern. You pretty much need a crib or two or serious computing power to work out the possibilities, and in a pre-technology society it's pretty much safe as long as you don't use the same word for more than one message or make your word easily guessable.

Like I said, it's a terrible method that only sounds clever until you consider the implications.

Liberty's Edge

Female Elf Magus (Kensai) 1

... Did you just opt to throw an incendiary explosive grenade[i] inside a room stuffed with [i]paper books ?

Dark Archive

1 person marked this as a favorite.

Who WOULDN'T do that?

Liberty's Edge

Female Elf Magus (Kensai) 1

The people standing in the middle of a (highly volatile) library operating under orders of "maximum possible discretion" perhaps?

Dark Archive

Indeed. The internet strikes again, slashin sarcasm down. lol

Grand Lodge

Male Halfling
Stats:
HP 19/19, NL 0 | AC 18, T 14, FF 15 | CMB +0, CMD 13 | F +3, R +4, W +4 | Init +3 | Perc +2, SM +0 | Melee: Morningstar +1/1d6-1/19-20/x2; Ranged: Crossbow +5/1d6/x3
Summoner 2
Eidolon:
HP 13/13, NL 0 | AC 16, T 12, FF 14 | CMB +4, CMD 16 | F +4, R +5, W +0 | Init +2 | Perc +4, SM +4 | Melee: Bite +4/1d6+2/x2/reach 10 ft., Claw (x2) +4/1d4+2/x2

I did no such thing.

If they had been immune to weapons, however, it would have been that or run away.

Grand Lodge

Male Tengu Rogue (Swordmaster/Scout) 1 | AC 16 T 13 FF 13 | HP 9/9 | F+1 R+5 W+0 | Init +6 | Perc +6 | Stealth +8, Linguist. +9

I must say, I never expected the +9 in Linguistics to be a terribly useful skill, but it's proving very potent in this scenario. :-D

Liberty's Edge

Female Elf Magus (Kensai) 1

And my inner cryptologist is cringing at that cipher for multiple reasons, chief of which being that human brains are in fact terrible at coming up with proper random gibberish (fun exercise: read _Dune_, then try that arrhythmic walking method the book describes the Fremen use in order to fool sandworms. You'll go insane in fairly short order), not to mention that this results in huge missives and it's only a matter of time before some interceptor twigs to the fact that there's way more text than there could possibly be message worth sending, at which point skipping X characters with a variant on X until he gets words that make sense is the obvious next step...

Sczarni

The game has been losing steam lately. So I will be sending out PM's to some of the more inactive players this weekend in an attempt to get things moving as we are getting close to the end.

Liberty's Edge

Female Elf Magus (Kensai) 1

Yeah, partly my own fault -- Of the two PFS characters I have, Kyrie is very much the least suitable for a job like this, and as a result I'm having trouble finding her voice. I'll go over all the clues we've seen and read and try to post something insightful tomorrow.

Sczarni

So I sent a PM to Barham and have not received a reply so I am removing him from the game.

Sczarni

Going to start chronicle sheets shortly so I need a PFS# if it isn't already in your profile and a day job roll if you got one.

Dark Archive

Ive never dome day job rolls before I can take 20 with Slight of Hand as my day job right? Result would be a 17.

Scarab Sages

M Ifrit Overwhelming Soul (Kineticist) 7 | HP 52/52 | AC 23 T 14 FF 21 | F +7 R +10 W +4 | Init +8 | Perc +10 | Diplomacy +14

@Lucia: No you cannot; unless you have a vanity that allows another skill, you can only have Craft, Profession, or Perform day job checks. Worse, you cannot Take10 or Take20 on this, you have to roll.

@GM: It's in my profile, but here's my info:
43025-14 Faction: Osirion
Day Job (Perform: Singing): 1d20 + 8 ⇒ (9) + 8 = 17

Liberty's Edge

Female Elf Magus (Kensai) 1

Day Job: Perform(Dance): 1d20 + 3 ⇒ (20) + 3 = 23
PFS ID: 17198 - 2, Andorian faction.

Dark Archive

Male Tiefling (Grimspawn) Investigator 2 | AC 17 T 13 FF 14 | HP 15/15 | F +1 R +6 W +3 | Init +3 | Perc +4 | Inspiration 4/5
Vassago Ilsidore wrote:
Worse, you cannot Take10 or Take20 on this, you have to roll.

Pssst:
Permanent bonuses from equipment, feats, racial

bonuses, and traits affect your Day Job check as they would
any check for the rolled skill, but temporary bonuses
such as those granted by spell effects, other than crafter’s
fortune, do not contribute, as the duration over which
the Day Job check is made is undefined and represents
a longer amount of time than a spell’s duration would
permit the bonus to remain. You may take 10 on a Day Job
check,
but you may not take 20 nor can you aid another.

Of course, its almost always better to roll because of how the amount increases rapidly.

Robert - 18811-14
Grand Lodge

Day Job: Craft Alchemy: 1d20 + 9 ⇒ (11) + 9 = 20

See, if I had taken 10, I'd only have gotten a 19 which would be 10 gold. but with my 11 I got 20 gold.

Dark Archive

Male Tiefling (Grimspawn) Investigator 2 | AC 17 T 13 FF 14 | HP 15/15 | F +1 R +6 W +3 | Init +3 | Perc +4 | Inspiration 4/5
Lucia the Moon's Shadow wrote:
Ive never dome day job rolls before I can take 20 with Slight of Hand as my day job right? Result would be a 17.

If you have the Thieves Guild membership vanity you can use Sleight of Hand as your day job, but that's the only way.

Scarab Sages

M Ifrit Overwhelming Soul (Kineticist) 7 | HP 52/52 | AC 23 T 14 FF 21 | F +7 R +10 W +4 | Init +8 | Perc +10 | Diplomacy +14

Bah, thanks for correcting me Robert. I forgot about that :P

Dark Archive

I knew I had read that somewhere, but thanks for the Thieve's Guild info, I did not know that.

Scarab Sages

M Ifrit Overwhelming Soul (Kineticist) 7 | HP 52/52 | AC 23 T 14 FF 21 | F +7 R +10 W +4 | Init +8 | Perc +10 | Diplomacy +14

The vanity is listed in the Pathfinder Society Field Guide, an excellent resources to have :)

Liberty's Edge

Female Elf Magus (Kensai) 1

Oops, this is #17198-1 -- I rolled this one up before my alt, but I started playing my alt earlier. My bad.

Grand Lodge

Male Tengu Rogue (Swordmaster/Scout) 1 | AC 16 T 13 FF 13 | HP 9/9 | F+1 R+5 W+0 | Init +6 | Perc +6 | Stealth +8, Linguist. +9

My number is 44004-15. Sorry I've been a bit not-around the last week or so, my wife and I just finished a cross-country move.

And no Day Job as of now.

Dark Archive

Male Tiefling (Grimspawn) Investigator 2 | AC 17 T 13 FF 14 | HP 15/15 | F +1 R +6 W +3 | Init +3 | Perc +4 | Inspiration 4/5

Is there any chance we'll be finishing today? :) I'm not trying to push or anything, but I know we aren't supposed to play characters in other scenarios that are currently being played in a pbp or a multi-session module, and I have a chance to play in RL today and wondered if I'd be able to play Robert or not. If not, I've got others, but it'd be nice to take him for a spin too. :)

Taa, any chance you moved to Mid-Michigan area? ;)

Grand Lodge

Male Tengu Rogue (Swordmaster/Scout) 1 | AC 16 T 13 FF 13 | HP 9/9 | F+1 R+5 W+0 | Init +6 | Perc +6 | Stealth +8, Linguist. +9
Robert Smythe wrote:

Is there any chance we'll be finishing today? :) I'm not trying to push or anything, but I know we aren't supposed to play characters in other scenarios that are currently being played in a pbp or a multi-session module, and I have a chance to play in RL today and wondered if I'd be able to play Robert or not. If not, I've got others, but it'd be nice to take him for a spin too. :)

Taa, any chance you moved to Mid-Michigan area? ;)

Nope, DC. Very excited to get back to the East coast and away from the humidity of Houston.

Sczarni

1 person marked this as a favorite.

I was just going to wait for a few more actions then wrap it up today. So I would be ok saying we are technically finished with game play.

Dark Archive

Male Tiefling (Grimspawn) Investigator 2 | AC 17 T 13 FF 14 | HP 15/15 | F +1 R +6 W +3 | Init +3 | Perc +4 | Inspiration 4/5

Well, thank you so much for running. It was fun. Now I can't wait to run it myself. :)

Sczarni

There was a small delay due to work issues. I was able to catch up on some stuff today and I sent out the chronicles and the game has been reported. Going to leave the thread active for a few more days in case there are any issues with the chronicles or reporting.

@Robert: When you run this F2F make sure to grab the cheat sheets from the shared GM prep. Someone did a great job on quick reference sheets for this scenario that I found extremely helpful.

Dark Archive

Male Tiefling (Grimspawn) Investigator 2 | AC 17 T 13 FF 14 | HP 15/15 | F +1 R +6 W +3 | Init +3 | Perc +4 | Inspiration 4/5

Yeah, I already downloaded everything in the folder. :) Thanks

Scarab Sages

M Ifrit Overwhelming Soul (Kineticist) 7 | HP 52/52 | AC 23 T 14 FF 21 | F +7 R +10 W +4 | Init +8 | Perc +10 | Diplomacy +14

Thanks for the run!

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