Merisiel

Kyrie Medvyed's page

47 posts. Alias of shadur.


Full Name

Kyrie Medvyed

Race

Elf

Classes/Levels

Magus (Kensai) 1

Gender

Female

Size

6'1"

Age

81

Alignment

Chaotic Good

Deity

Calistria

Location

Absolom

Languages

Celestial, common, Elven, Skald, Varisian

Occupation

Pathfinder

Strength 12
Dexterity 15
Constitution 12
Intelligence 16
Wisdom 10
Charisma 14

About Kyrie Medvyed

Kyrie Meryve
Female Elf Magus (Kensai) 1
CG Medium Humanoid (elf)

Combat:

Init +2; Senses low-light vision; Perception +2
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Defense
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AC 13, touch 13, flat-footed 10 (+3 Dex)
hp 9 (1d8+1)
Fort +3, Ref +3, Will +2; +2 vs. enchantments
Defensive Abilities canny defense +1; Immune magic sleep; Resist elven immunities
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Offense
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Speed 30 ft.
Melee Dueling sword +3 (1d8+1/19-20/x2)
Magus (Kensai) Spells Prepared (CL 1):
1 (1/day) Shield
0 (at will) Flare (DC 13), Daze (DC 13)
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The dull stuff:

Statistics
Str 12, Dex 15, Con 12, Int 16, Wis 10, Cha 14
Base Atk +0; CMB +1; CMD 14
Feats Weapon Finesse, Weapon Focus (Sword, Aldori dueling)
Traits Fencer, Youthful Mischief
Skills Bluff +3, Climb +5, Perception +2, Perform (dance) +3, Spellcraft +7 (+9 to determine the properties of a magic item), Stealth +3, Use Magic Device +6; Racial Modifiers +2 Perception
Languages Celestial, Common, Elven, Skald, Varisian
SQ arcane pool (+1) (4/day), chosen weapon (sword, aldori dueling), elven magic, spell combat

Gear:

Combat Gear Acid, Alchemist's fire (3);
Other Gear Dueling sword, Backpack (6 @ 14.5 lbs), Bedroll, Belt pouch (1 @ 1.56 lbs), Flint and steel, Ink, black, Inkpen, Pot, Rope, Soap, Spell component pouch, 60 GP, 9 SP, 9 CP

Special Abilities:

Arcane Pool (+1) (4/day) (Su) Infuse own power into a held weapon, granting enhancement bonus or selected item powers.
Canny Defense +1 (Ex) +INT bonus to AC (max Kensai level).
Chosen Weapon (Sword, Aldori dueling) Kensai abilities only function when wielding a weapon of this type.
Elven Immunities +2 save bonus vs Enchantments.
Elven Immunities - Sleep You are immune to magic sleep effects.
Elven Magic +2 to spellcraft checks to determine the properties of a magic item.
Fencer +1 to hit with dagger or sword AoOs.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Spell Combat (Ex) Use a weapon with one hand at -2 and cast a spell with the other.

Background:

Kyrie's parents might have been relatively humble folk who made a living running a humble inn near the edge of civilization, but they took the concept of sacred hospitality seriously enough to sacrifice their lives to ensure their noble guest's safe escape from attacking brigands.
The noble, on his part, took the concept of honor debt seriously enough to adopt the orphaned Kyrie and raise her as one of his own despite the mostly-polite objections of his peers.

He was a fairly decent man and did his best, and even managed to get the girl to learn some grace and decorum, but Kyrie remained manifestly uninterested in attempting to fit in with a social system whose rules dictate she would always be at or near the bottom.

Then adolescence (finally) hit, and certain social issues became exacerbated when the reigning girls in her theoretical peer group realized that not only was Kyrie more attractive than many of them, she would stay attractive for much longer. Things didn't get out of hand until the boys started coming to the same realization, but they got ugly fast when Kyrie turned out not to be interested in the sudden (and obviously shallow) interest.

Fortunately for her she'd applied herself rather more than her peers to her fencing lessons, and even more fortunately there were no fatalities when a particularly dense scion of another noble house decided not to take no for an answer, but her father felt that it would be safest for all concerned if she were to leave town while he did his best to smooth ruffled feathers.

He gave her supplies, a traveling allowance and his love, and her fencing teacher gave her his blessing and his old Dueling Sword, and she set out to Absolom to make her mark on the world.


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