GM Kiora's Wrath of the Righteous

Game Master Kiora Atua

Chosen heroes have arrived in Kenabres at the dawn of the Fifth Crusade. Will they be the ones to end a century long war?

Battlemap


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WotR Global Buffs/Debuffs: ----

@Ary -

This is what the scene looks like from Anevia's POV.

As you can see, she can see the action, but there are a lot of bodies between her and them, and Mangvhune is shrouded in dim light.

This is what the scene looks like from Ary's POV.

@Xanderghul

This is what the scene looks like from Xanderghul's POV (The tent he is in is blocking much of his LoS but he can see Mangvhune fine.)


Grippli Arcane Trickster | hp 104 / 104 (healthy), AC 23, touch 19, ff 16, CMD 23 | Fort +9, Ref +9, Will +12 (+2 vs. confusion, insanity) | Init +9, Perc +15, darkvision 60ft, (mythic power 9/9)

Move me two squares to the left and one square down.

Move Jorsal to Valaria's right side.

Thanks for the screengrabs.


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Male Oread (Kellid) Legendary Druid 12/Hierophant 4 | HP 148/148 | AC 26, T 25, FF 20 | Fort +9, Ref +7, Will +19 | CMD 27, freedom of movement | Immune to disease & poison | Resist Acid 10 | SR 13 (evil outsiders), 17 (demons) | Init +2 | Perception +19 (missing eye), Darkvision 60 ft., Murksight, Tremorsense 60 ft. | MP 4/11 | LP 2/2 | PM 11/11

This guy is nasty business. :P

Class levels that stack and perfectly synergize with his racial abilities, and a chunk of free ability score bonuses, including those from ABP. Gods know how much character wealth he gets. All of that on top of the perks of being a demon.

I mean, he's not the first guy like this we've faced, but I feel like he's basically a sneak preview of what we have to look forward to. Fun!


WRONG ALIAS

Yeah, he's definitely a badass. And from what I understand, nerfed from the original stat-block of Mangvhune, since he's not originally from WotR :O


WotR Global Buffs/Debuffs: ----

Yeah, I had to nerf him, largely because he had upwards of 45,000 gp in LOOTZ on him... and I don't really want to hand out that much money to you guys should you manage to kill him ;)

He has no ABP at the moment! When I tried to apply some, it made him a little too hardcore, even removing resistance.

He also has a cool feat that applies sickened and cleaves off natural armor, no saving throw, when he sneak attacks. I totally forgot about that.... but since the idea is he's supposed to try and cut skin off, and he basically stabbed her in the gut, it makes sense thematically :p


Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

Yeah, he's one of the big bags in the later Hell's Rebels. And a Bamf at that. Initially, Kioralady had mentioned it was just a cool coincidence.

But he's a huge threat and really does belong in Hell's Rebels. That monster. :)

Look on the bright side:. If we disarm him and he doesn't recover it, Anevia gets to swoop through and steal that sword. :P


Female Tiefling (Pitborn) Bard (Weapon Champion) 9/Champion/Trickster 3 | HP: 97/114 | AC: 25, Touch 18, Flat-Footed 19 | CMD: 26 | Fort: +10, Reflex +13, Will: +10 | Init: +6 | Perception: +16, Darkvision 60 ft. | Performance: 18/24, Shatter: 1/1, Lore Master: 1/1, Mythic Power: 6/9

At least we're fighting him alone rather than with back-up. Fighting this guy with mooks to screen attacks for him would be nightmarish.


WotR Global Buffs/Debuffs: ----

Yes! He was designed to be a nightmarish enemy to fight in a mass combat situation, but balanced by the fact that he will teleport away at the first sign that things are going south for him.

It's cool he got picked up to be a major presence in a later AP. He's a neato villain.

Also, if you guys kill him, and I decide to run Hell's Rebels in this continuity, he can still be there too! Because demons will self-resurrect after some time.

Unless Ary seals him in Faith 2.0 I guess :P


Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

Can Isilme use fascinate as an immediate action with her bardiness?


Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

If I'm thinking of the right guy, he's from Kintargo... And remembers his mortality. So definitely a Bamf and not a normal demon.

I think being reformed might mess with that, though.


WRONG ALIAS

I could, but we used mythic performance during the fight earlier in the day. It's a pretty clever use of the ability though, hadn't thought of it :)


Grippli Arcane Trickster | hp 104 / 104 (healthy), AC 23, touch 19, ff 16, CMD 23 | Fort +9, Ref +9, Will +12 (+2 vs. confusion, insanity) | Init +9, Perc +15, darkvision 60ft, (mythic power 9/9)

Rules reminder: Divine bond is not capable of adding bane to a paladin's weapon. At Irabeth's current level, it is capable of adding merciful, keen, flaming, and defending. When she reaches level 8 she can add axiomatic, holy, flaming burst, and disruption.


WotR Global Buffs/Debuffs: ----

Ah, but she's a paladin who swore an oath of the mendevian crusade, so she absolutely can add bane to her weapon :)


Grippli Arcane Trickster | hp 104 / 104 (healthy), AC 23, touch 19, ff 16, CMD 23 | Fort +9, Ref +9, Will +12 (+2 vs. confusion, insanity) | Init +9, Perc +15, darkvision 60ft, (mythic power 9/9)

Ooooh. Badass.

Sorry XD I just saw that and I was like "oh, does she think it works like the magus' ability or something?"


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Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

That also adds a bit of funny to a paladin of Erastil. "No, I will not swear an oath to your damnable campaign. I want you both off my lawn."

DM: "But, but... we have cookies! Like bane on our weapons!"

Paladin: "And I have a community to serve. Not some 'sword queen gal-free' or whatever it is you're trying to peddle."


WotR Global Buffs/Debuffs: ----

Unless, of course, you are a native Mendevian ;)


Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

Made it back home safe and sound. :)


WotR Global Buffs/Debuffs: ----

Great! Hope you have some time to rest today :)


Female Tiefling (Pitborn) Bard (Weapon Champion) 9/Champion/Trickster 3 | HP: 97/114 | AC: 25, Touch 18, Flat-Footed 19 | CMD: 26 | Fort: +10, Reflex +13, Will: +10 | Init: +6 | Perception: +16, Darkvision 60 ft. | Performance: 18/24, Shatter: 1/1, Lore Master: 1/1, Mythic Power: 6/9

I hope you're trip wasn't too rough.


Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

The trip was uneventful. It's draining in that it's a 500+ mile long trip with nothing to do unless you intentionally make it take longer. :P I think it'd be infinitely better to take a bus (or fly) than to drive if I were going alone, other than price (it was about 120 for gas, both ways).

Looks like Nurah is making her evil little move, after all. :P

Is it reasonable to believe that Irabeth was told to watch Nurah at some point by Anevia?


WotR Global Buffs/Debuffs: ----

No, Anevia was explicitly told (along with everyone else) to keep the "we think Nurah is a traitor maybe" thing a secret except Ehren.

Irabeth's current orders to are to protect Nurah as a civilian and also to buddy up with her to create a system protecting against potential possession.

It is reasonable to believe that someone has told Ehren by now, however, by pulling him aside and whispering.


Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

Ah, so she misunderstood, or Ary was a dumb. Ary had specifically told her in the initial post here, to let Irabeth know she suspected a traitor, that she wasn't to share other information, but that Nurah was being assigned to Irabeth intentionally as the prime suspect.

So she may have taken that as 'Nurah is my prime suspect, but don't tell Irabeth that, just that I think there's a traitor'. So I get that if that's what happened, but it totally wasn't my intent.

These things happen, though, and it's not like Ary would realize it hadn't gone the way she expected without asking... and she's management now, so why would she ask? :P Miscommunications are totally a thing.


WotR Global Buffs/Debuffs: ----

Yep!

You seem so sure it was Nurah ;)


Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

yeah, that sucks.

It's not that I'm positive that it's Nurah. That's more me messing around. But the fact that now I can't even prove it's not Nurah because of my own miscommunication in asking Anevia to let Irabeth know that Nurah was the most likely to have a really bad effect if she was the bad (don't let anyone else know wasn't intended to include Irabeth) just... messes everything up.

Guess that's not handled at all, and Ary doesn't even know it, so I can't do anything about it.


WRONG ALIAS

Didn't this same thing happen when we were last entering the worldwound? Right before the killer wasp pustule?


Female Tiefling (Pitborn) Bard (Weapon Champion) 9/Champion/Trickster 3 | HP: 97/114 | AC: 25, Touch 18, Flat-Footed 19 | CMD: 26 | Fort: +10, Reflex +13, Will: +10 | Init: +6 | Perception: +16, Darkvision 60 ft. | Performance: 18/24, Shatter: 1/1, Lore Master: 1/1, Mythic Power: 6/9

Something similar did because we ran into a patch of Rageweed. I don't think this is quite the same thing though.


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WRONG ALIAS

It is interesting that Isilme and Hinagiku were not affected.


WotR Global Buffs/Debuffs: ----

Ary: You can always, y'know, talk to her about it!


WRONG ALIAS

It's certainly not unreasonable for Ary to expect Irabeth to take her aside to talk about the traitor. If she didn't do that Ary would naturally wonder why that was.


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Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

Alright, I'll keep that in mind. :P

The problem is that Ary doesn't know that Anevia didn't do the thing. It just felt metagamey to go 'Anevia, I know I 100% expected you to do this thing that I think I told you to do, but did you do this thing?'

:P

Also, thanks for mentioning the Rageweed, Val. I'd completely forgotten it!


WotR Global Buffs/Debuffs: ----

Anevia DID tell Irabeth that there is a traitor in private, though she didn't specify Nurah. It is totally non-metagaming to expect Irabeth to have commented on the situation by now, or to assume that Irabeth has put two and two together.

At the moment. Anevia failed her save, and she hates everyone and is uncooperative, so talking to her right now would just elicit some rudeness and angst. But Irabeth is behaving normally this morning.


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Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

Yeah, that all did sound fitting. :) I'm not able to post just now though as I'm about to leave for work. Don't let waiting on me hold up the RP though, if Xander or Isilme want to know what Ary knows, go for it. :)

Sorry!

It's still Nurah, though.


Male Oread (Kellid) Legendary Druid 12/Hierophant 4 | HP 148/148 | AC 26, T 25, FF 20 | Fort +9, Ref +7, Will +19 | CMD 27, freedom of movement | Immune to disease & poison | Resist Acid 10 | SR 13 (evil outsiders), 17 (demons) | Init +2 | Perception +19 (missing eye), Darkvision 60 ft., Murksight, Tremorsense 60 ft. | MP 4/11 | LP 2/2 | PM 11/11

Hm. When would the most reasonable time for Ehren to have been clued in about the TRAITOR have been?

Also, picked up my copy of Ultimate Wilderness today. I like what I'm seeing, but my biggest complaint so far is that there are not nearly enough shifter aspects to choose from. It says that you can make more with the GM's permission... but, duh. Not only that, but all of the ability score enhancements from certain aspects are enhancement bonuses.


WotR Global Buffs/Debuffs: ----

Ehren: Yesterday night.


WRONG ALIAS

Some of the aspects were disappointing or a bit oddly built. Some give completely worthless bonuses (like climb), which can't compete with things like free evasion. Also the bat has worse blindsight at high level than falcon. How does that even make sense?

There are plenty of good aspects though, and the class seems to be pretty well built.

The Oozemorph archetype for it is super cool and flavorful in concept, and also completely broken (like unplayable) at low levels, and really lacking in any compelling reason to take more than 8 levels. On the other hand, I totally whipped up a Oozemorph/Investigator/Trickster Android as a backup character :O


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Male Oread (Kellid) Legendary Druid 12/Hierophant 4 | HP 148/148 | AC 26, T 25, FF 20 | Fort +9, Ref +7, Will +19 | CMD 27, freedom of movement | Immune to disease & poison | Resist Acid 10 | SR 13 (evil outsiders), 17 (demons) | Init +2 | Perception +19 (missing eye), Darkvision 60 ft., Murksight, Tremorsense 60 ft. | MP 4/11 | LP 2/2 | PM 11/11

With no practical means of reviving anyone from the dead, you might need that character if Mangvhune decides to pay you another visit. ;P

What's their backstory? Did they drink some Numerian fluids and turn into a blob?

And yeah, the aspects are strangely inconsistent. I do really want to try a shifter, especially once more options are released.

Also, since Ehren has an unspecified number of cousins out there (BEEEEES!), I might have to use some of the new options to build a few of them as backup characters.

"Oh, that's just cousin Rohan. He likes growing those little plant people for some reason."


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WRONG ALIAS

She was an adventurer who was an assistant to one of the dwarves who was eventually involved in the construction of Drezen. She and the dwarf spent much time raiding and exploring ruins in Numeria. While exploring one of them, she was killed, and the dwarf attempted to revive her using an extremely powerful (legendary) Ioun Memory Node that he believed had the capability to repair her body. It *did* have that capability, but it did nothing to restore her soul. The resultant android still has the node in her forehead, and her body is composed entirely of nanites that allow her to change shape at will. Post-"resurrection" she functioned as an engineering assistant aiding in the defense of Drezen.

The intent is that she'll be Mythic through super-powerful technology, and not actually magically so.

I gave her the Sleuth and Infiltrator archetypes for Investigator so she'd have no alchemy (since she has no magic), and get pretty cool bonuses to disguising herself with her shapeshifting (and to get the skills necessary to be a functional trickster). Also getting Eldritch Heritage(Nanite) for the extra flavor :)


Male Oread (Kellid) Legendary Druid 12/Hierophant 4 | HP 148/148 | AC 26, T 25, FF 20 | Fort +9, Ref +7, Will +19 | CMD 27, freedom of movement | Immune to disease & poison | Resist Acid 10 | SR 13 (evil outsiders), 17 (demons) | Init +2 | Perception +19 (missing eye), Darkvision 60 ft., Murksight, Tremorsense 60 ft. | MP 4/11 | LP 2/2 | PM 11/11

That's a whole lot of plot to justify playing as a slime girl. ;P

Really cool though! I like the angle of being mythic through technology. "Any sufficiently advanced technology is indistinguishable from magic," and all that.


WRONG ALIAS

Haha, when I saw the archetype my first thought was actually Odo from Deep Space 9.

Also thought it'd be great to have a character that's a humanoid/construct/ooze for type :p

You need to have all your followers be Ehren-Cousins once you get Leadership ;)


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Male Oread (Kellid) Legendary Druid 12/Hierophant 4 | HP 148/148 | AC 26, T 25, FF 20 | Fort +9, Ref +7, Will +19 | CMD 27, freedom of movement | Immune to disease & poison | Resist Acid 10 | SR 13 (evil outsiders), 17 (demons) | Init +2 | Perception +19 (missing eye), Darkvision 60 ft., Murksight, Tremorsense 60 ft. | MP 4/11 | LP 2/2 | PM 11/11

Some of them might be too high of a level to be followers. ;P

Cousin Branwen. Moody edgelord. Likes ravens. Disappeared without a trace during the Fourth Crusade. Favorite quote: "Druids wouldn't be proficient with scythes if they weren't meant to use them."


WRONG ALIAS

Well it's not like you have enough charisma to have all your cousins be followers, just all your followers be cousins ;o

Is Branwen gonna paint the archdruid's crown black (like his soul) when he takes over from Ehren?


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Male Oread (Kellid) Legendary Druid 12/Hierophant 4 | HP 148/148 | AC 26, T 25, FF 20 | Fort +9, Ref +7, Will +19 | CMD 27, freedom of movement | Immune to disease & poison | Resist Acid 10 | SR 13 (evil outsiders), 17 (demons) | Init +2 | Perception +19 (missing eye), Darkvision 60 ft., Murksight, Tremorsense 60 ft. | MP 4/11 | LP 2/2 | PM 11/11

Maybe, but I don't think she'd want the job. ;P

Also, Ehren is totally never gonna die (again), so it'll never come to that! And if it does, I'm sure the crown can only be passed down to so many Ferrons before the Green realizes that it f%+*ed up.


WRONG ALIAS

What? Branwen will totally want the job when we're all dead and she can get an emo-corn as a sidekick, after which they'll set up a domain in the gloomiest, most depressing, deepest, darkest forest they can find.


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Grippli Arcane Trickster | hp 104 / 104 (healthy), AC 23, touch 19, ff 16, CMD 23 | Fort +9, Ref +9, Will +12 (+2 vs. confusion, insanity) | Init +9, Perc +15, darkvision 60ft, (mythic power 9/9)

So... the Stonewilds, then.

God, you guys are ridiculous.

You actually can't really bring Xanderghul back to life if I die (not that you'd want to) so backup characters have been on my mind as well.

My spells are updated.


Buffs | Char. Sheet |

I just wanted to let you all know that I am still checking out the forums. However, I am not sure how much posting I might be able to make in the coming week (end of semester and all that). So, I was wondering if it would be okay with you, Kiora in particular, to simply bot me when necessary. I will try to post when I can, but that might only occur in 7 days or so.


WRONG ALIAS

Hope things go well for you Hinagiku. Be sure to get some rest when the week is over :o


WotR Global Buffs/Debuffs: ----

That's fine, Hinagiku, good luck!


Female Tiefling (Pitborn) Bard (Weapon Champion) 9/Champion/Trickster 3 | HP: 97/114 | AC: 25, Touch 18, Flat-Footed 19 | CMD: 26 | Fort: +10, Reflex +13, Will: +10 | Init: +6 | Perception: +16, Darkvision 60 ft. | Performance: 18/24, Shatter: 1/1, Lore Master: 1/1, Mythic Power: 6/9

I remember the pain of finals all too well. I wish you the best of luck.


Grippli Arcane Trickster | hp 104 / 104 (healthy), AC 23, touch 19, ff 16, CMD 23 | Fort +9, Ref +9, Will +12 (+2 vs. confusion, insanity) | Init +9, Perc +15, darkvision 60ft, (mythic power 9/9)

Good luck Hinagiku. Come back to us alive.

So, GM, what are your rules regarding magic item creation?

I mean, I know I have these scribing supplies for scrolls and stuff. And we have a ton of gold, but how does that get turned into "raw materials" for magic item creation?

I want to turn my bonded ring into a ring of sustenance and can craft my bonded item as if I had crafting feats and want to know if I can do that anytime soon.


WotR Global Buffs/Debuffs: ----

You need to purchase raw magic materials at an applicable shop, or find them out in the world, generally by taking them from rival spellcasters. You can't otherwise dynamically convert gold into crafting supplies out in the middle of nowhere.

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