The Rise of the Runelords

Game Master DEWN MOU'TAIN

Map

the date: 4707 AR

Active quests:
Who is Maliphviston? What is the connection with evriani? Did the wall leading to the lower tunnels below the glassworks and the sinspawn pit get walled up? is it still guarded? Will Anx aid the ladies with repairing Mar'du? will corrin get his mask? Will the heroes be able to sit down and enjoy their meal? what was hidden behind the large stone doors below Thistletop? Is there treasure to be found under Thistletop?

Perception:

[Dice=Corrin]1d20+8[/dice]
[dice=crusk]1d20+7[/dice]
[dice=gunnar]1d20+12[/dice]
[Dice=Loxley]1d20+5[/dice]
[Dice=Sazzat]1d20+7[/dice]
[Dice=Yeda]1d20+8[/dice]
[Dice=Zeldana]1d20+9[/dice]


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Liberty's Edge

female human (Shoanti) bloodrager 1 | ♥️12 | ⛨15 t11 ff14 | CMB +5, CMD 16 | F +3, R +1, W +0 | Init +3 | Perception +4 | Speed 40ft (30ft in armor) | Bloodrage 5/5 rounds | Elemental Strikes ☐☐☐ | Active conditions: none

Will, DC12: 1d20 ⇒ 6

Yeda scowls at the joke, but ultimately the enchantment takes over and she falls to the ground laughing. The joke was not even good. She's going to kill this goblin when she can get up.


Male Elf Druid/Barbarian 4/2 Init +2/ HP 61/63 // AC: 15/T:12/FF:14 - // F +8/R +3/W +7 /CMB +8 - CMD 19/ Speed 40'
skills:
Perception+12 Stealth+3 Sensemotive+2

"stupid Goblin Stop hitting my friend!"

The Elf roared even as the elk took matters into its own hands trying to gore the goblin that hit it with the torch. He slid to the slid flanking the goblin even as Dewdrops horns very obviously missed the goblin.

Dewdrop Gore: 1d20 + 3 + 2 ⇒ (1) + 3 + 2 = 6
damage gore: 1d6 + 1 ⇒ (1) + 1 = 2

Corrin's Spear: 1d20 + 2 + 2 ⇒ (10) + 2 + 2 = 14
damage spear: 1d6 + 2 ⇒ (3) + 2 = 5


Zokash and Sazzat both take out a goblin
The remaining normal goblin stabs at the elk
Shank: 1d20 + 4 + 1 ⇒ (7) + 4 + 1 = 121d4 + 2 + 1 + 1 ⇒ (3) + 2 + 1 + 1 = 7
The goblin warchanter casts daze dc 11 on Sazzat
Heroes are up

Liberty's Edge

female human (Shoanti) bloodrager 1 | ♥️12 | ⛨15 t11 ff14 | CMB +5, CMD 16 | F +3, R +1, W +0 | Init +3 | Perception +4 | Speed 40ft (30ft in armor) | Bloodrage 5/5 rounds | Elemental Strikes ☐☐☐ | Active conditions: none

Let me know when the rounds of laughter are up


Half Elf Rogue 1/Illusionist 3 | HP 34/34 | AC17 T13 FF14 CMD 14 | F+4 R+7 W+2 | Init +3 | Perc+8 (Low-Light) | Stealth +10 | BlindRay 7/7

will: 1d20 - 1 ⇒ (15) - 1 = 14

Sazzat moves to flank the last one on the elk.

shortsword: 1d20 + 3 + 2 ⇒ (17) + 3 + 2 = 22 (flank, sneak)

damage: 1d6 + 1 + 1d6 ⇒ (1) + 1 + (5) = 7


Male Orc Barbarian 2 AC: 19, HP: 40/40| F:+8 R:+6 W:+7 | Perception +7| Spd: 20ft

Continuing to shout curses in infernal at the goblins, Zokash launches into mad charge at the warchanter.

Greataxe Charge: 1d20 + 5 ⇒ (4) + 5 = 9


Male Human Witch 2| HP | AC 13 T 13 FF 10 | Fort +1 Ref +4 Will +4 |

Grigore doubles down on his hex for the warchanter.

Warchanter Will: 1d20 ⇒ 15

6 rounds remaining for the warchanter's ac penalty. He passes this save and will take -2 on his saves for one round.


Male Elf Druid/Barbarian 4/2 Init +2/ HP 61/63 // AC: 15/T:12/FF:14 - // F +8/R +3/W +7 /CMB +8 - CMD 19/ Speed 40'
skills:
Perception+12 Stealth+3 Sensemotive+2

dewdrop dance of goblin goring: 1d20 + 3 + 2 ⇒ (7) + 3 + 2 = 12
damage: 1d6 + 1 ⇒ (2) + 1 = 3
Corrin spear stab: 1d20 + 2 + 2 ⇒ (5) + 2 + 2 = 9
damage: 1d6 + 2 ⇒ (5) + 2 = 7

Shifting aroung the Elk and elf tried to flank the goblin between them, but they both struck the same area making it easy enough for the little goblin to dodge away.


Sazzat takes down the goblin, only leaving the warchanter, who casts hideous laughter on Sazzat dc 12 will save, Yeda is back up, with the rest of the heroes for the next round

Liberty's Edge

female human (Shoanti) bloodrager 1 | ♥️12 | ⛨15 t11 ff14 | CMB +5, CMD 16 | F +3, R +1, W +0 | Init +3 | Perception +4 | Speed 40ft (30ft in armor) | Bloodrage 5/5 rounds | Elemental Strikes ☐☐☐ | Active conditions: none

After the disturbing, forced laughing ends Yeda immediately gets up to strike at the goblin who had afflicted her.

"I do not like being toyed with like that!" she snarls, vengeance in her eyes.

greatsword attack, furious focus: 1d20 + 5 ⇒ (10) + 5 = 15
greatsword slashing damage, furious focus: 2d6 + 9 ⇒ (4, 5) + 9 = 18


Wait i cannot remember, was there a goblin warchanter there, or was it just a puddle of blood with goblin parts lying on the ground


As the combat ends, it is chaos all over the place, goblins lighting fire to barrels on the street, a goblin jumps on a roof attempting to land on a mother, but misses and goes splat on the ground, but it is pretty obvious that the fight has moved on
Father Zantus comes up, thanks you, and can heal you all back to 100%. "I'll have to properly give you my gratitude after the fact."
You find a potion of Cure Light Wounds on the warchanter
You guys hear frantic barking, and a male voice yelling "SOMEBODY HELP ME"


Half Elf Rogue 1/Illusionist 3 | HP 34/34 | AC17 T13 FF14 CMD 14 | F+4 R+7 W+2 | Init +3 | Perc+8 (Low-Light) | Stealth +10 | BlindRay 7/7

will: 1d20 - 1 ⇒ (7) - 1 = 6

Sazzat Tamm would love to go help, but he's doubled over laughing at nothing at all.


The two rounds easily pass by before any of that happens


Half Elf Rogue 1/Illusionist 3 | HP 34/34 | AC17 T13 FF14 CMD 14 | F+4 R+7 W+2 | Init +3 | Perc+8 (Low-Light) | Stealth +10 | BlindRay 7/7

In that case.

"Sounds like someone needs some help!" Sazzat Tamm calls out to the strangers around him who have been fighting the goblins.

"Who's with me?" he calls and starts to run towards the cries for help.

Liberty's Edge

female human (Shoanti) bloodrager 1 | ♥️12 | ⛨15 t11 ff14 | CMB +5, CMD 16 | F +3, R +1, W +0 | Init +3 | Perception +4 | Speed 40ft (30ft in armor) | Bloodrage 5/5 rounds | Elemental Strikes ☐☐☐ | Active conditions: none

”I am. We seem a capable group and can help the townspeople be rid of these pesky goblins.”

Yeda follows the well-intentioned stranger to the next hotspot of chaos.


Male Elf Druid/Barbarian 4/2 Init +2/ HP 61/63 // AC: 15/T:12/FF:14 - // F +8/R +3/W +7 /CMB +8 - CMD 19/ Speed 40'
skills:
Perception+12 Stealth+3 Sensemotive+2

"Dewdrop? Are you ready buddy? Lets go stop those monsters!"

The elf began excited retrieving his first spear and followed the man running torwards the crys for help. The Elk trotted along following the elf rather stoically.


Male Human Witch 2| HP | AC 13 T 13 FF 10 | Fort +1 Ref +4 Will +4 |

Zandu has much better hearing than Grigore so the warlock sends his owl ahead to seek out the voice and follows behind.

"I'm with you!"


Male Orc Barbarian 2 AC: 19, HP: 40/40| F:+8 R:+6 W:+7 | Perception +7| Spd: 20ft

Zokash runs to the call for help.


You run and see a noble man fighting several goblins Him while his dog fights a goblin riding a goblin dog and 3 goblins. The man looks like he has his handled, the dog... not so much.
Corrin: 1d20 + 2 ⇒ (5) + 2 = 7
Grigore: 1d20 + 2 ⇒ (4) + 2 = 6
Sazzat: 1d20 + 3 ⇒ (10) + 3 = 13
Yeda: 1d20 + 1 ⇒ (5) + 1 = 6
Zokash: 1d20 + 3 ⇒ (14) + 3 = 17
Enemies: 1d20 + 6 ⇒ (1) + 6 = 7


So Zokash, Sazzat, then goblins


Half Elf Rogue 1/Illusionist 3 | HP 34/34 | AC17 T13 FF14 CMD 14 | F+4 R+7 W+2 | Init +3 | Perc+8 (Low-Light) | Stealth +10 | BlindRay 7/7

"That dog's in trouble!"

Tamm charges in to flank the mounted goblin and goblin-dog.

He stabs the goblin-dog in its rump.

shortsword: 1d20 + 3 + 2 + 2 ⇒ (12) + 3 + 2 + 2 = 19 (flank, sneak, charge)

damage: 1d6 + 1 + 1d6 ⇒ (3) + 1 + (4) = 8


Zokash charges the mounted goblin
Greataxe: 1d20 + 3 + 2 + 2 ⇒ (4) + 3 + 2 + 2 = 111d12 + 4 ⇒ (8) + 4 = 12


The goblin raises his horsechopper and deflects the ax, swinging a return attack Horsechopper: 1d20 + 6 ⇒ (3) + 6 = 91d8 + 2 ⇒ (3) + 2 = 5
The goblin dog bites at Sazzat who in addition to the attack, needs to make a dc 12 con save or have an allergic reaction, taking -2 to CHA and DEX for 24 hours Chomp: 1d20 + 2 ⇒ (5) + 2 = 71d6 + 3 ⇒ (3) + 3 = 6
There are the goblins, one will attack Sazzat, one will attack Zokash (Going for flanks with commando and dog), One will attack the dog.
Shank: 1d20 + 4 + 2 + 1 ⇒ (1) + 4 + 2 + 1 = 81d6 + 3 ⇒ (2) + 3 = 5
Shank: 1d20 + 4 + 2 + 1 ⇒ (13) + 4 + 2 + 1 = 201d6 + 3 ⇒ (2) + 3 = 5
Shank: 1d20 + 4 + 1 ⇒ (6) + 4 + 1 = 111d6 + 3 ⇒ (3) + 3 = 6
All heroes are up
Hey I guess this is kind of a weird question, but would Y'all mind if we moved this game to Mythweavers? I would be able to access this during school and would get email notifs at posting.


Half Elf Rogue 1/Illusionist 3 | HP 34/34 | AC17 T13 FF14 CMD 14 | F+4 R+7 W+2 | Init +3 | Perc+8 (Low-Light) | Stealth +10 | BlindRay 7/7

I'd have to check if mythweavers is accessible through the firewall I'm typically posting through.

fort: 1d20 + 3 ⇒ (20) + 3 = 23

"Keep up the pressure!"

Tamm dodges the goblin-dog's bite and stabs back.

shortsword: 1d20 + 3 + 2 ⇒ (18) + 3 + 2 = 23 (flank, sneak, charge)

damage: 1d6 + 1 + 1d6 ⇒ (1) + 1 + (6) = 8

Liberty's Edge

female human (Shoanti) bloodrager 1 | ♥️12 | ⛨15 t11 ff14 | CMB +5, CMD 16 | F +3, R +1, W +0 | Init +3 | Perception +4 | Speed 40ft (30ft in armor) | Bloodrage 5/5 rounds | Elemental Strikes ☐☐☐ | Active conditions: none

Never used mythweavers. If we use I'll make an account. Do you keep characters there like on here or would we just reference these? (Guess it doesn't matter so much)

Yeda runs up alongside Zokash to strengthen their flank of the goblins. "Quickly, surround them!"

She attacks the goblin that's trying to flank Zokash.

greatsword attack, furious focus: 1d20 + 5 ⇒ (20) + 5 = 25
greatsword slashing damage, furious focus: 2d6 + 9 ⇒ (4, 2) + 9 = 15

greatsword confirm critical, furious focus: 1d20 + 5 ⇒ (6) + 5 = 11
greatsword critical slashing damage, furious focus: 2d6 + 9 ⇒ (3, 4) + 9 = 16


Part of the appeal of mythweavers is their amazing sheets, and how the campaigns and things work. You would transfer sheets there.


Male Elf Druid/Barbarian 4/2 Init +2/ HP 61/63 // AC: 15/T:12/FF:14 - // F +8/R +3/W +7 /CMB +8 - CMD 19/ Speed 40'
skills:
Perception+12 Stealth+3 Sensemotive+2

"Save the puppers Dewdrop!"

He called pointing out the dog. He threw his spear at the goblin riding the goblin dog Dewdrop charged the ugly mount with his horns.

spear throw: 1d20 + 2 + 1 ⇒ (11) + 2 + 1 = 14
damage: 1d6 + 2 + 1 ⇒ (3) + 2 + 1 = 6

Dewdrop Charge attack: 1d20 + 3 + 2 ⇒ (19) + 3 + 2 = 24
damage: 1d6 + 1 ⇒ (2) + 1 = 3


Male Human Witch 2| HP | AC 13 T 13 FF 10 | Fort +1 Ref +4 Will +4 |

Grigore makes a few motions then points at one of the goblins attacking the dog in that strange two-fingered way. "Strakh!" His golden eyes flash a bit brighter as the magic flows away from him.

Goblin Will Save: 1d20 - 1 ⇒ (17) - 1 = 16

Casting cause fear, it makes its save and will be shaken one round.


Waiting on whole group turns

Liberty's Edge

female human (Shoanti) bloodrager 1 | ♥️12 | ⛨15 t11 ff14 | CMB +5, CMD 16 | F +3, R +1, W +0 | Init +3 | Perception +4 | Speed 40ft (30ft in armor) | Bloodrage 5/5 rounds | Elemental Strikes ☐☐☐ | Active conditions: none

Looks like we're just waiting on Zokash?


Ya


Half Elf Rogue 1/Illusionist 3 | HP 34/34 | AC17 T13 FF14 CMD 14 | F+4 R+7 W+2 | Init +3 | Perc+8 (Low-Light) | Stealth +10 | BlindRay 7/7

I would say ignore him and go on


He attacks one attack: 1d20 + 7 ⇒ (10) + 7 = 171d8 + 4 ⇒ (3) + 4 = 7


Zokash and yeda drop one regular each, sazzat taking down the dog. Dewdrop's attack transfers to the commando and hits.
The shaken gobo will attack Greg ss-ss-stab: 1d20 + 5 ⇒ (19) + 5 = 241d6 + 3 ⇒ (5) + 3 = 8
And the commando will attack yeda slash: 1d20 + 6 ⇒ (3) + 6 = 91d8 + 2 ⇒ (1) + 2 = 3
All Heroes are up

Liberty's Edge

female human (Shoanti) bloodrager 1 | ♥️12 | ⛨15 t11 ff14 | CMB +5, CMD 16 | F +3, R +1, W +0 | Init +3 | Perception +4 | Speed 40ft (30ft in armor) | Bloodrage 5/5 rounds | Elemental Strikes ☐☐☐ | Active conditions: none

Yeda easily steps aside to avoid the commando's slash and deftly returns her own.

greatsword attack vs commando, furious focus: 1d20 + 5 ⇒ (10) + 5 = 15
greatsword slashing damage, furious focus: 2d6 + 9 ⇒ (3, 5) + 9 = 17


Half Elf Rogue 1/Illusionist 3 | HP 34/34 | AC17 T13 FF14 CMD 14 | F+4 R+7 W+2 | Init +3 | Perc+8 (Low-Light) | Stealth +10 | BlindRay 7/7

Sazzat steps to flank the commando.

shortsword: 1d20 + 3 + 2 ⇒ (19) + 3 + 2 = 24 (flank, sneak)

damage: 1d6 + 1 + 1d6 ⇒ (5) + 1 + (6) = 12

confirm crit: 1d20 + 3 + 2 ⇒ (12) + 3 + 2 = 17

crit damage: 1d6 + 1 ⇒ (3) + 1 = 4


Half Elf Rogue 1/Illusionist 3 | HP 34/34 | AC17 T13 FF14 CMD 14 | F+4 R+7 W+2 | Init +3 | Perc+8 (Low-Light) | Stealth +10 | BlindRay 7/7

"Take that you foul little beast!" Tamm cries out as he twists his shortsword into the goblin commando's left kidney.


Male Human Witch 2| HP | AC 13 T 13 FF 10 | Fort +1 Ref +4 Will +4 |

That puts me at -1 hp. Stable though.

Stabilize: 1d20 ⇒ 10


Male Elf Druid/Barbarian 4/2 Init +2/ HP 61/63 // AC: 15/T:12/FF:14 - // F +8/R +3/W +7 /CMB +8 - CMD 19/ Speed 40'
skills:
Perception+12 Stealth+3 Sensemotive+2

cure light wounds Grigore: 1d8 + 1 ⇒ (8) + 1 = 9

"Dewdrop keep attacking!"

He yelled out in Elvish as he moved to the fellow whom just got stabbed by the goblin. He channeled natures amazing ability to renew itself, and with his hand aglow in healing energy touched the wound of the fallen man.

"Stay with us Sir!"

He began as the energy took hold.

dewdrops gore attack: 1d20 + 3 ⇒ (4) + 3 = 7
Add an additional +2 if Dewdrop is flanking
damage: 1d6 + 1 ⇒ (2) + 1 = 3


Yeda's sword is blocked by the commandos own blade, but sazzat ceases the opportunity and puts a blade through the gap in his defense. Greg comes back to life as Cory heals him, and dewdrop's attack bounces off his armor. The goblin commando will attack yeda slash: 1d20 + 6 ⇒ (3) + 6 = 91d8 + 2 ⇒ (8) + 2 = 10 and the other goblin will attack Cory
Shank: 1d20 + 7 ⇒ (8) + 7 = 151d6 + 3 ⇒ (6) + 3 = 9
Heroes block
And for stabilization we use the dnd 5e rules

Liberty's Edge

female human (Shoanti) bloodrager 1 | ♥️12 | ⛨15 t11 ff14 | CMB +5, CMD 16 | F +3, R +1, W +0 | Init +3 | Perception +4 | Speed 40ft (30ft in armor) | Bloodrage 5/5 rounds | Elemental Strikes ☐☐☐ | Active conditions: none
DM Greaek wrote:
And for stabilization we use the dnd 5e rules

Not familiar. Is there a good summary of the somewhere?


Pretty much every round you roll a d20. If you roll a 10-19 you get a success, 2-9 you get a failure. Crit fail you get two failures, Natty 20 you come up with 1 hp. Barring that Natty 20 or healing you get 2 failures to make 3 successes. 3 successes you stabilize, 3 failures you die.


Half Elf Rogue 1/Illusionist 3 | HP 34/34 | AC17 T13 FF14 CMD 14 | F+4 R+7 W+2 | Init +3 | Perc+8 (Low-Light) | Stealth +10 | BlindRay 7/7

Tamm stabs the kommando again.

shortsword: 1d20 + 3 + 2 ⇒ (8) + 3 + 2 = 13 (flank, sneak)

damage: 1d6 + 1 + 1d6 ⇒ (1) + 1 + (6) = 8

Liberty's Edge

female human (Shoanti) bloodrager 1 | ♥️12 | ⛨15 t11 ff14 | CMB +5, CMD 16 | F +3, R +1, W +0 | Init +3 | Perception +4 | Speed 40ft (30ft in armor) | Bloodrage 5/5 rounds | Elemental Strikes ☐☐☐ | Active conditions: none

Yeda becomes frustrated at the goblin commando.

"Won't you just die already?" she growls.

greatsword attack, furious focus, flank: 1d20 + 5 + 2 ⇒ (9) + 5 + 2 = 16
greatsword slashing damage, furious focus: 2d6 + 9 ⇒ (1, 6) + 9 = 16


Male Elf Druid/Barbarian 4/2 Init +2/ HP 61/63 // AC: 15/T:12/FF:14 - // F +8/R +3/W +7 /CMB +8 - CMD 19/ Speed 40'
skills:
Perception+12 Stealth+3 Sensemotive+2

The Goblins stab stung more than he thought it would looking as flimsy as it did. It wasnt until he looked down and saw blood oozing from the wound it made that the real pain registered.

"Dewdrop!"

He called out in pain as he drew a second spear and stabbed at the goblin while his Elk friend wheeled about to flank the goblin and try to end its life on his horns.

spear stab: 1d20 + 2 + 2 ⇒ (4) + 2 + 2 = 8
damage: 1d6 + 2 ⇒ (1) + 2 = 3

Dewdrop gore on regular gob: 1d20 + 3 + 2 ⇒ (3) + 3 + 2 = 8
damage: 1d6 + 1 ⇒ (5) + 1 = 6

1/10 hp


Dewdrop's and Cory's attacks both miss
Greg is back at 9 hp if he missed that


Male Elf Druid/Barbarian 4/2 Init +2/ HP 61/63 // AC: 15/T:12/FF:14 - // F +8/R +3/W +7 /CMB +8 - CMD 19/ Speed 40'
skills:
Perception+12 Stealth+3 Sensemotive+2

*lawls* Corrin >.<


Male Human Witch 2| HP | AC 13 T 13 FF 10 | Fort +1 Ref +4 Will +4 |

Grigore awakes and is spooked to see the fight still going on. He lays on the ground and places a curse on the goblin that attacked him.

"A little help here?!"
Gobbo will: 1d20 - 1 ⇒ (2) - 1 = 1

It's ac takes -2 for 7 rounds.


This round seems to be an unproductive round, as no attacks land
The goblin will stab at Corrin Shank: 1d20 + 7 ⇒ (12) + 7 = 191d6 + 3 ⇒ (4) + 3 = 7 and the commando attacks yeda stab: 1d20 + 6 ⇒ (14) + 6 = 201d8 + 2 ⇒ (3) + 2 = 5
Heroes block

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