The Rise of the Runelords

Game Master DEWN MOU'TAIN

Map

the date: 4707 AR

Active quests:
Who is Maliphviston? What is the connection with evriani? Did the wall leading to the lower tunnels below the glassworks and the sinspawn pit get walled up? is it still guarded? Will Anx aid the ladies with repairing Mar'du? will corrin get his mask? Will the heroes be able to sit down and enjoy their meal? what was hidden behind the large stone doors below Thistletop? Is there treasure to be found under Thistletop?

Perception:

[Dice=Corrin]1d20+8[/dice]
[Dice=Loxley]1d20+4[/dice]
[Dice=Sazzat]1d20+7[/dice]
[Dice=Yeda]1d20+6[/dice]
[Dice=Zeldana]1d20+7[/dice]


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It walks forward and extends his hands


Half Elf Rogue 1/Illusionist 3 | HP 34/34 | AC17 T13 FF14 CMD 14 | F+4 R+7 W+2 | Init +3 | Perc+8 (Low-Light) | Stealth +10 | BlindRay 7/7

Tamm sheathes his sword, trusting that the big Shoanti can deal with the goblin if it double crosses them.

He pulls a rope from his pack and ties the goblin's hands.

Goblinoid:
"What are your people doing here attacking the village? What did you hope to accomplish?"


"It sounded fun, and we were bored'


Half Elf Rogue 1/Illusionist 3 | HP 34/34 | AC17 T13 FF14 CMD 14 | F+4 R+7 W+2 | Init +3 | Perc+8 (Low-Light) | Stealth +10 | BlindRay 7/7

Goblinoid:
"Who told you it would be fun? Someone who wanted you to get yourself killed by the humans?"


"the big guys. Ya know, the boss men."


Half Elf Rogue 1/Illusionist 3 | HP 34/34 | AC17 T13 FF14 CMD 14 | F+4 R+7 W+2 | Init +3 | Perc+8 (Low-Light) | Stealth +10 | BlindRay 7/7

"What boss man? Your goblin chief?"


"and his generals yes"
The father clears his throat and says "not that I'm not honored to have the Heroes of Sandpoint in my humble home, and I thank you for saving our lives, but could you possibly take that wretched thing out of here?

Liberty's Edge

Female CG Shoanti Arcane Bloodrager 1 | HP 11/11 | AC 16, t11, ff15 | CMB +5, CMD 16 | F+3 R+1 W+2 | Init +1 | Perc +6, SM +0 | Speed 30ft | Bloodrage: 6/6 rds | Active conditions: none
Bloodraging:
HP 13/13 | AC 14, t9, ff13 | CMB +7, CMD 18 | F+5, W+4 | greatsword +7 (2d6+9)

Yeda nudges the goblin in the back of the head with the flat of her greatsword, hopefully giving sazzat a hint.


Half Elf Rogue 1/Illusionist 3 | HP 34/34 | AC17 T13 FF14 CMD 14 | F+4 R+7 W+2 | Init +3 | Perc+8 (Low-Light) | Stealth +10 | BlindRay 7/7

"Let's go." leading the goblin out of the house.


The Goblin walks cooperatively out of the house


Half Elf Rogue 1/Illusionist 3 | HP 34/34 | AC17 T13 FF14 CMD 14 | F+4 R+7 W+2 | Init +3 | Perc+8 (Low-Light) | Stealth +10 | BlindRay 7/7

"Let's get rid of this pest." Sazzat says to the others as he pulls the goblin out of the house by its bound hands.

goblin:
"Come with us and we will try to keep the other humans from killing you."
he tells the captive.

He drags the goblin to the closest edge of the village to let it loose.

If any of the villagers interfere he tells them "The runt had a knife to a farmer's child and we bartered with it to spare the child in exchange for it's own life."

If they object further he responds "I gave my word to spare the child. Don't make me break faith with this miserable creature, the world is full of them. Sparing the child's life is worth letting it go free."


Goblins:
"I owe you one longshank"

And he runs into the forest
Where to adventurers? The Rusty Dragon, shopping, sheriff's office, where ya wanna go


Male Human Witch 2| HP | AC 13 T 13 FF 10 | Fort +1 Ref +4 Will +4 |

"I assumed that letting it live meant keeping it as a captive. It didn't seem very bright though, so maybe questioning it was a waste of time. Are any of you skilled enough to follow and see if it leads us back to the 'boss men'?"

Liberty's Edge

Female CG Shoanti Arcane Bloodrager 1 | HP 11/11 | AC 16, t11, ff15 | CMB +5, CMD 16 | F+3 R+1 W+2 | Init +1 | Perc +6, SM +0 | Speed 30ft | Bloodrage: 6/6 rds | Active conditions: none
Bloodraging:
HP 13/13 | AC 14, t9, ff13 | CMB +7, CMD 18 | F+5, W+4 | greatsword +7 (2d6+9)

I could try to pick up a trail and follow it a ways.

She inspects the opening of the woods where Sazzat had set it free.

Survival to track: 1d20 + 4 ⇒ (4) + 4 = 8

Sorry... the runt's feet pads were too light to leave much of a distinct trail. We should check in at the Rusty Dragon to see if further help is needed.


You make your way to the Rusty Dragon, and it looks like things have calmed down a bit. There are many people having drinks and Ameiko is cooking while Bethana takes orders. Ameiko sees you enter and yells "Here they are, the Heroes of Sandpoint. Free drinks for you four tonight."

Liberty's Edge

Female CG Shoanti Arcane Bloodrager 1 | HP 11/11 | AC 16, t11, ff15 | CMB +5, CMD 16 | F+3 R+1 W+2 | Init +1 | Perc +6, SM +0 | Speed 30ft | Bloodrage: 6/6 rds | Active conditions: none
Bloodraging:
HP 13/13 | AC 14, t9, ff13 | CMB +7, CMD 18 | F+5, W+4 | greatsword +7 (2d6+9)

Yeda smiles and accepts a mug of ale. She then sets out to spot Sheriff Hemlock and see if he doesn't have more information about this goblin raid. Was it random nonsense or is something up?


Half Elf Rogue 1/Illusionist 3 | HP 34/34 | AC17 T13 FF14 CMD 14 | F+4 R+7 W+2 | Init +3 | Perc+8 (Low-Light) | Stealth +10 | BlindRay 7/7

Tamm takes a drink gladly.

"Really happy we could be of help. Terribly sorry we couldn't do more."


Ameiko nods and says "Well said, but you did all you could and that saved many lives, your real Heroes" and she takes a swig out of a mug before handing it to Bethana to give to whoever ordered it. She then goes back to the kitchen. There is a few seconds of calm before the door slams open and in comes a old man who looks pretty pissed. "Where the hell is my daughter" and the room goes dead silent. The old man walks through the room looking for Ameiko, before his eyes land on you four "Get the hell out here young lady, we need to talk. And as for you four, the so called 'Heroes of Sandpoint' ha, more like Heroes got hire, doing this for all the attention and favors. You were and still are more of a danger to the town then the goblins you fought in your flight of antics, instead of leaving the work to the trained professionals. The only reason you fought for us was the goblins didn't offer to pay you." and he pauses.


Half Elf Rogue 1/Illusionist 3 | HP 34/34 | AC17 T13 FF14 CMD 14 | F+4 R+7 W+2 | Init +3 | Perc+8 (Low-Light) | Stealth +10 | BlindRay 7/7

Tamm hides his grimace at the old man's words by taking a drink of my ale.


Male Human Witch 2| HP | AC 13 T 13 FF 10 | Fort +1 Ref +4 Will +4 |

Grigore sits quietly nursing a drink, still in a funk from all the death. When the old man comes in and starts slinging insults however he quickly leaves his seat, his anger barely contained.

"Sir, you really need to do yourself a favor and turn around and walk right back out that door. I just got finished handing care packages out to widows and orphans. I am very much not in the mood for nonsense. You're obviously full of goblin dung anyway. Which is it? Are we professional mercenaries or untrained amateurs?"

Intimidate: 1d20 + 5 ⇒ (2) + 5 = 7
Naturally...


Male Elf Druid/Barbarian 4/2 Init +2/ HP 39/63 // AC: 15/T:12/FF:14 - // F +8/R +3/W +7 /CMB +8 - CMD 19/ Speed 40'
skills:
Perception+12 Stealth+3 Sensemotive+2

He had been happily enjoying the drinks in the quaint tavern only checking outside every so often to make sure no fool was bothering Dewdrop who was contently sitting outside just enjoying the day it seemed.

He frowned as the old man entered tilting his head sideways staring at him blankly for a moment. Is he drunk? he wondered to himself reaching up and running a hand through his hair.

He had been about to ask the old man about the idea they had been paid, if anyone else had recieved money for their actions it was certainly news to him, but then the blond human... Grigore he believed the name was confronted him.

"Yeah, you should leave. Your words will only stir up resentment."

He added moving to stand beside and slightly behind Grigore in support.


Half Elf Rogue 1/Illusionist 3 | HP 34/34 | AC17 T13 FF14 CMD 14 | F+4 R+7 W+2 | Init +3 | Perc+8 (Low-Light) | Stealth +10 | BlindRay 7/7

"Easy there friend. It's been a long, hot day between the festival, the attack, and the cleanup." Tamm says with open hands and trying to form a smile after all the bloodshed.

"No one wants any trouble here. I don't know you and I don't know your daughter."

"Why don't you let everyone here settle down in peace. There are those who are hurt and those who are mourning. They don't need any added troubles." he continues, trying to calm the situation.

diplomacy: 1d20 + 5 ⇒ (20) + 5 = 25


"I'll be quiet and leave, but first I must see my daughter"
Ameiko comes out with a ladle dripping with soup says "You wanted to see me you old bastard, ¥¢π€°€^"¥¢•`÷ and through her sentence the languages switches to a language none of you understand (minkaian) and they argue loudly. And then the yelling stops and the man tries to grab Ameiko by the hair , but she dodges and hits him in the head with the soup ladle, spilling fish stock and potatoes on his hair and outfit. Ameiko says angrily "Now get the hell out of my tavern you insufferable bastard". Lonjiku walks to the door before he turns to Ameiko and says "your as dead to be as your mother" and he walks out the door. Ameiko turns to the people on the tavern "he said that he was moving to Magnimar, and I either had to leave Sandpoint and move to Magnimar with him, or be cut out of the will. I told him where he could stick his inheritance. I guess you guys are my family now. Well I need a new ladle, as I suppose none of you want jackass stew for dinner"


Half Elf Rogue 1/Illusionist 3 | HP 34/34 | AC17 T13 FF14 CMD 14 | F+4 R+7 W+2 | Init +3 | Perc+8 (Low-Light) | Stealth +10 | BlindRay 7/7

"You can't pick your family, but you can pick your friends!" Tamm offers a toast.

Liberty's Edge

Female CG Shoanti Arcane Bloodrager 1 | HP 11/11 | AC 16, t11, ff15 | CMB +5, CMD 16 | F+3 R+1 W+2 | Init +1 | Perc +6, SM +0 | Speed 30ft | Bloodrage: 6/6 rds | Active conditions: none
Bloodraging:
HP 13/13 | AC 14, t9, ff13 | CMB +7, CMD 18 | F+5, W+4 | greatsword +7 (2d6+9)

Back!

Yeda smiles satisfactorily at seeing the old man leave the tavern dejected.

Good for you Ameiko! It's amazing that people in this culture think that they can purchase your obedience... She strains to think of any similar behaviors within her native Shoanti tribe.


"He's wanted to cut me out of the will for ages. He knew it would be my response, that was the purpose of that whole ordeal unless I err"


Half Elf Rogue 1/Illusionist 3 | HP 34/34 | AC17 T13 FF14 CMD 14 | F+4 R+7 W+2 | Init +3 | Perc+8 (Low-Light) | Stealth +10 | BlindRay 7/7

"Well, Sandpoint doesn't seem so bad, except for the goblins, but Magnimar is full of shady characters. I don't think you'll regret staying here."

Liberty's Edge

Female CG Shoanti Arcane Bloodrager 1 | HP 11/11 | AC 16, t11, ff15 | CMB +5, CMD 16 | F+3 R+1 W+2 | Init +1 | Perc +6, SM +0 | Speed 30ft | Bloodrage: 6/6 rds | Active conditions: none
Bloodraging:
HP 13/13 | AC 14, t9, ff13 | CMB +7, CMD 18 | F+5, W+4 | greatsword +7 (2d6+9)

You don't say? How does it compare to Riddleport? I had a little run-in myself there. I rather like this smaller, quaint town. As long as goblin raids don't break out too often, that is.

Liberty's Edge

Female CG Shoanti Arcane Bloodrager 1 | HP 11/11 | AC 16, t11, ff15 | CMB +5, CMD 16 | F+3 R+1 W+2 | Init +1 | Perc +6, SM +0 | Speed 30ft | Bloodrage: 6/6 rds | Active conditions: none
Bloodraging:
HP 13/13 | AC 14, t9, ff13 | CMB +7, CMD 18 | F+5, W+4 | greatsword +7 (2d6+9)

I'm being told that all are waiting on me, but unless I'm missing something yeda asked the last question...


Oh. My. God
Chalk that up to GM tiredness, I wasn't exactly top of my game yesterday

Liberty's Edge

Female CG Shoanti Arcane Bloodrager 1 | HP 11/11 | AC 16, t11, ff15 | CMB +5, CMD 16 | F+3 R+1 W+2 | Init +1 | Perc +6, SM +0 | Speed 30ft | Bloodrage: 6/6 rds | Active conditions: none
Bloodraging:
HP 13/13 | AC 14, t9, ff13 | CMB +7, CMD 18 | F+5, W+4 | greatsword +7 (2d6+9)

No problem at all! Just happy to verify I’m not going crazy :)


Half Elf Rogue 1/Illusionist 3 | HP 34/34 | AC17 T13 FF14 CMD 14 | F+4 R+7 W+2 | Init +3 | Perc+8 (Low-Light) | Stealth +10 | BlindRay 7/7

As soons as Ameiko wants to answer.


I thought Yeda had asked you a question, my apologies
"Only a madman or an a#&~!#! would regret living here, both words that apply to my father. I firmly believe this place is the best in the world, and I would rather die than leave"


Half Elf Rogue 1/Illusionist 3 | HP 34/34 | AC17 T13 FF14 CMD 14 | F+4 R+7 W+2 | Init +3 | Perc+8 (Low-Light) | Stealth +10 | BlindRay 7/7

"I don't know about best in the world but it seems nice, except for the goblins. Does that happen much around here?" Tamm replies to Ameiko.


Ameiko says "Name one place, and the goblins don't team up and attack often

Liberty's Edge

Female CG Shoanti Arcane Bloodrager 1 | HP 11/11 | AC 16, t11, ff15 | CMB +5, CMD 16 | F+3 R+1 W+2 | Init +1 | Perc +6, SM +0 | Speed 30ft | Bloodrage: 6/6 rds | Active conditions: none
Bloodraging:
HP 13/13 | AC 14, t9, ff13 | CMB +7, CMD 18 | F+5, W+4 | greatsword +7 (2d6+9)
DM Greaek wrote:
"Only a madman or an a++&@@$ would regret living here, both words that apply to my father. I firmly believe this place is the best in the world, and I would rather die than leave"

Yeda considers Ameiko's words innocently as a newcomer, but carefully. She finishes loosening the strap that holds her greatsword scabbard to her back, leisurely setting it to rest next to her barstool. She slowly trades alertness for comfort, settling in as the conversation proceeds.

Perhaps there is much yet for me to discover about Sandpoint. It seems comfortable enough, perhaps I'll extend my stay here somewhat longer and see what it has to offer. Ameiko, apart from the rare goblin raid, are there other problems that threaten Sandpoint's perfection?

If there's a better hook to get us into a sidequest or specific plot thread, let us know. I don't mean to take Ameiko in aimless directions with irrelevant questions.


"well there's the sand point devil, and if you wanted to talk to the sheriff I could see if he could come in in the morning"
plot hooks will present themsevles, all you guys have to do is bite them
Sazzat is left alone by Yeda, the other companions scattered to the winds, until he is approached by an attractive young woman who sits down in the chair across from Sazzat "you are Sazzat, of the Heroes of Sandpoint, correct? I hope you could possibly help me, I feel like my father has been cheating on my mother, exciting our home from a secret door in the basement in the middle of the night. I would appreciate it if you could come and see if there is a secret door. I would repay you with a bottle of fine alcohol, if you would be so kind

Liberty's Edge

Female CG Shoanti Arcane Bloodrager 1 | HP 11/11 | AC 16, t11, ff15 | CMB +5, CMD 16 | F+3 R+1 W+2 | Init +1 | Perc +6, SM +0 | Speed 30ft | Bloodrage: 6/6 rds | Active conditions: none
Bloodraging:
HP 13/13 | AC 14, t9, ff13 | CMB +7, CMD 18 | F+5, W+4 | greatsword +7 (2d6+9)

Yeda keeps her relaxed demeanor at her table, but listens in a bit when the woman approaches Sazzat.


Half Elf Rogue 1/Illusionist 3 | HP 34/34 | AC17 T13 FF14 CMD 14 | F+4 R+7 W+2 | Init +3 | Perc+8 (Low-Light) | Stealth +10 | BlindRay 7/7

"Yes, I am Sazzat. What's your name dear?" Tamm asks the young lady.


She blushes "Oh excuse my poor manners, my name is Shayliss, Shayliss vinder"


Half Elf Rogue 1/Illusionist 3 | HP 34/34 | AC17 T13 FF14 CMD 14 | F+4 R+7 W+2 | Init +3 | Perc+8 (Low-Light) | Stealth +10 | BlindRay 7/7

"Why is it that you're suspicious of your father? What kind of work is he in? Maybe he has business that is taking him out at night."

Tamm tries to gauge the girl's motives.

sense motive: 1d20 - 1 ⇒ (11) - 1 = 10


"He's a shop keeper, and we live above the shop, so I can't see why he would need to go out in the midst of the night"
You believe her


Half Elf Rogue 1/Illusionist 3 | HP 34/34 | AC17 T13 FF14 CMD 14 | F+4 R+7 W+2 | Init +3 | Perc+8 (Low-Light) | Stealth +10 | BlindRay 7/7

"We'll it does sound suspicious that he would be sneaking out at night." Tamm answers.

Tamm tries to remember anything he's heard about a merchant named Vinder and his business and family.

knowledge(local): 1d20 + 8 ⇒ (8) + 8 = 16

"If you really feel you need help, I don't see how I can refuse."


Vinder is the owner of the general store in town here.
She says "Well let's go." and begins to head towards the door, stopping to wait for you


Half Elf Rogue 1/Illusionist 3 | HP 34/34 | AC17 T13 FF14 CMD 14 | F+4 R+7 W+2 | Init +3 | Perc+8 (Low-Light) | Stealth +10 | BlindRay 7/7

"Happy to help" the half-elf answers as he stands up and follows the girl to the door.


Ok. You guys make your way to the general store, and around the back there is a window about 10 feet up from the ground with a rope hanging from it. Shayliss turns to you and says "This leads to my sister's room, she's off with her boyfriend at the lumbermill, so she won't be here. We'll stealth downstairs and we'll lie in wait. Father has the keys, and he's not here. I presume you can sneak around, from what I've heard it's your forte. and she begins to climb up the rope, reaching the top and gesturing for you to follow


Half Elf Rogue 1/Illusionist 3 | HP 34/34 | AC17 T13 FF14 CMD 14 | F+4 R+7 W+2 | Init +3 | Perc+8 (Low-Light) | Stealth +10 | BlindRay 7/7

"Why not just go in the front door if no one is around?"

sense motive: 1d20 - 1 ⇒ (13) - 1 = 12


"The same reason my father goes through the secret door, because there's a bell system throughout the building so we can know when someone enters.
You believe her


Half Elf Rogue 1/Illusionist 3 | HP 34/34 | AC17 T13 FF14 CMD 14 | F+4 R+7 W+2 | Init +3 | Perc+8 (Low-Light) | Stealth +10 | BlindRay 7/7

"Ok, give me some space and I'll climb up." Tamm answers.

climb: 1d20 + 4 ⇒ (10) + 4 = 14


Shayliss moved aside, and you climb up, and before you exit the room she whispers "Be careful on the stairs, the 4th step down creaks something awful and we don't wanna wake mother" and then she steps out into the hallway, walking As Quietly as she can: 1d20 + 5 ⇒ (12) + 5 = 17
Roll stealth

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