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damage to elemental when he hit Gorn: 1d6 ⇒ 1
Gorn takes another good hit in stride, following the punch with one of his own.
Punching!: 1d20 + 13 ⇒ (5) + 13 = 18
damage: 1d12 + 16 ⇒ (6) + 16 = 22

EH-RK |

Eric moves around and fires, keeping well away from the creatures as his ghost protocols flicker his armor in and out of view.
TrickShot: 1d20 + 8 ⇒ (20) + 8 = 28
Damage: 2d8 + 12 ⇒ (7, 8) + 12 = 27
Tricky??: 1d20 + 26 ⇒ (8) + 26 = 34 DC 20+CR
Trick Damage: 4d8 ⇒ (6, 6, 3, 8) = 23
Huamnoids: I need a battery, or several. My weapons are low on charges.

Foxy Quickpaw |

Boreal misses by far. But EH-RK balances the scores by blowing the earth elemental to pieces. Gron draws first water from the water elemental. Maxim's misfire of the streetsweeper is overshadowed by that action.
Slush: 1d20 + 15 - 4 ⇒ (11) + 15 - 4 = 221d6 + 10 ⇒ (6) + 10 = 16
Slush: 1d20 + 15 - 4 ⇒ (19) + 15 - 4 = 301d6 + 10 ⇒ (1) + 10 = 11
Gorn, Maxim, EH-RK <--
Water(17)
Imagine, Boreal

Maxim Petrovich |

Thinking how relaxing it is to not be the sole focus of every monster they meet, Maxim casually squeezes off another round.
Streetsweeper: 1d20 + 9 ⇒ (12) + 9 = 21
Damage: 1d10 + 1d6 + 3 ⇒ (4) + (2) + 3 = 9

EH-RK |

Eric moves around and fires, keeping well away from the creatures as his ghost protocols flicker his armor in and out of view.
TrickShot: 1d20 + 8 ⇒ (9) + 8 = 17
Damage: 1d8 + 6 ⇒ (8) + 6 = 14
Tricky??: 1d20 + 26 ⇒ (1) + 26 = 27 DC 20+CR
Trick Damage: 4d8 ⇒ (3, 2, 3, 5) = 13

Foxy Quickpaw |

Looking around
Perception check while examining the containers finds an
x-ray visor, but the device was built for the multiple eyes of a
kishalee, so anyone without the kish subtype who uses it gets
a splitting headache and must succeed at a DC 20 Fortitude
save or be sickened for 1 hour afterward. A PC who takes 1
hour and succeeds at a DC 28 Engineering check can alter the
visor to remove this drawback.

Willow Glengoyne |

Perception: 1d20 + 16 ⇒ (11) + 16 = 27
Willow comes out and checks the mess the boys have caused with all the rocks and the puddle on the floor. "I'm not going to clean that mess up." she tells, as she dances with large steps over and around the mess.
Taking a look into the containers she complains "Why can't we come past a boutique or a jeweller, when walking through alien history. Always only this military tech crap. And totally useless and rotten in addition."
"Oh, what's that?" Imagine puts some kind of fancy goggles on, that emit green light. "Gah!" she calls out as she turns to the others. "I know that beauty is only sin deep, but man are you ugly beneath!" She pulls the thing off her face and throws it at Maxim. "This thing gives me a headache."

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Gorn takes a moment's pause to down a canteen of water, allowing his vigorous body to replenish itself, and he emerges from his repast fit and ready for more.
1 rp point to recover stamina.
He takes a look around after Max's casual survey.
Perception!: 1d20 + 9 ⇒ (18) + 9 = 27
Gorn comments that he has found an oddity an xray visor, but one built for the strange many-eyed kish. Noting that it could be fixed, he sets to.
engineering!: 1d20 + 13 ⇒ (16) + 13 = 29
"There, that should do it," he states, putting it on.

Maxim Petrovich |

"Wait, you're going to do that now?" asks Maxim, incredulous. "We're in the middle of a f#*@ing combat zone and you want to take an hour to fix a pair of glasses?"

Foxy Quickpaw |

Nameplates are attached to the wall outside each office. They have been converted into meditation cells by the kish, each containing a simple woven mat and several crude bowls coated with dried-up paint. The walls are a confusing riot of colors and shapes.
The southernmost office contains the body of a kish warrior. The corpse is burned in places, and two of its limbs are clearly broken.

Foxy Quickpaw |

Over a dozen standing desks fill this large chamber, many of which have been heaped with dried flowers, decorative bundles of grass, and other homemade trinkets. Though worn in many places, the faintly checkered carpet still looks high quality. A corridor leads out of the room to the east, a large locked door leads to the west, and a red door stands in the northern wall. Strangely there are gifts left on the desks.
Stealth: 1d20 + 2 ⇒ (14) + 2 = 16
Stealth: 1d20 + 13 ⇒ (3) + 13 = 16
As Maxim steps into the first cubicle, shaking his head what those hillbilly kish have made of this office area, a baboon like creature, with a mane like a lion jumps at him from hiding. While the ape dulls its fangs at the armor, the axe that hits him in the back, leaves the unpleasant sensation of being split in half.
Bite: 1d20 + 16 ⇒ (4) + 16 = 201d8 + 11 ⇒ (7) + 11 = 18
Assault Kishaxe: 1d20 + 20 ⇒ (8) + 20 = 282d10 + 17 ⇒ (10, 1) + 17 = 28
Party <--

Maxim Petrovich |

Where is the rest of the party? If the rest of the group is still back where we fought the elementals then I'm going to run for it and take my chances with the AOO.

Maxim Petrovich |

Ok, so those are actual walls that we cannot attack over, and not just standing desks? If I move to the square to the northwest, then we could bottleneck the monsters and beat them from both sides, correct? But then I would take 2 AoO?

Maxim Petrovich |

Maxim takes a Guarded Step - thanks rulebook! Map updated.
After deftly stepping out of the enemy trap, Maxim turns and wags a finger at the monkey, attempting to lift it off the floor and immobilize it from jumping over the cubicle. (Gravity Hold)
Graviton Attuned X1

EH-RK |

Eric takes out his combat knife at the sounds of combat.

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At the sound of battle Gorn drops what he's doing and BLASTS his jets, arriving next to the creature in but a moment.
Jet dash for x6 speed to run.

Foxy Quickpaw |

The ape goes after Boreal and the Kish after Maxim. Another ape comes charging from the other end of the room attacking EH-RK.
@Boreal
Bite: 1d20 + 16 ⇒ (11) + 16 = 271d8 + 11 ⇒ (8) + 11 = 19
@Maxim
Assault Kishaxe: 1d20 + 20 ⇒ (6) + 20 = 262d10 + 17 ⇒ (5, 3) + 17 = 25
@EH-RK
Bite: 1d20 + 16 ⇒ (14) + 16 = 301d8 + 11 ⇒ (4) + 11 = 15
Party <--

EH-RK |

Eric steps backwards and activates his "Hologram Protocol 1.45". 1d4 ⇒ 4 images spring into existence mirroring his image and making him hard to find.
Status
SP 41/54
HP 46
Mirror Images 4

Maxim Petrovich |

Ow.
Seeing his finger trick ignored by the monkey, Maxim grits his teeth against the pummeling he's taking from what is most assuredly a legendary Kish warrior, the greatest of his race, and not merely some random jerk hanging out in the office cube, spouting political opinions to monkeys and whatknot.
The Morning Star: 1d20 + 12 - 3 ⇒ (3) + 12 - 3 = 121d20 + 12 - 3 ⇒ (20) + 12 - 3 = 29 Kickboxer 2 is just like Star Wars, but with more kickboxing!
Jean Claude Van Damage!: 4d6 + 20 + 2d6 ⇒ (5, 3, 6, 5) + 20 + (6, 2) = 47

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"Oh good. I don't need to go looking for take out. It came to me," Gorn happily grunts as he launches his fist clad in STEEL at the ape.
Attack!: 1d20 + 14 - 3 ⇒ (10) + 14 - 3 = 21
Damage!: 2d6 + 16 ⇒ (5, 1) + 16 = 22
Attack!: 1d20 + 14 - 3 ⇒ (4) + 14 - 3 = 15
Damage!: 2d6 + 16 ⇒ (5, 4) + 16 = 25

Foxy Quickpaw |

Maxim deals the kish a good one, showing that being a legendary warrior on this dump called Ishtamak may not be enough to keep the upper hand here. If only Maxims bleeding wouldn't make his point moot.
But even though the kish is tough as nails, there is only one of them anb Boreal found a reckless way, but a way nonetheless to come to Maxim's aid. Which adds to the pain of that warrior.
A little ape bashing is going on elsewhere, and Gorn misses of the legendary part of the battle again. Not that the apes are not serious threat. They are hard enough to hit, that Gorn only gets one punch in. Just in hindsight it won't be a very impressive story if you were the one beating some small ape compared to a legendary kish warrior.
The apes do some biting. It is really annoying to have such ankle biters around, and also more painful than one would expect from such small creatures.
The kish brings down more pain on Maxim, but isn't willing to take a further round of beating from two sides and moves away, going after Imagine.
@Boreal
Bite: 1d20 + 16 - 4 ⇒ (15) + 16 - 4 = 271d8 + 11 ⇒ (1) + 11 = 12
Bite: 1d20 + 16 - 4 ⇒ (2) + 16 - 4 = 141d8 + 11 ⇒ (8) + 11 = 19
@Maxim
Assault Kishaxe: 1d20 + 20 ⇒ (8) + 20 = 282d10 + 17 ⇒ (8, 2) + 17 = 27
@Gorn
Bite: 1d20 + 16 - 4 ⇒ (3) + 16 - 4 = 151d8 + 11 ⇒ (5) + 11 = 16
Bite: 1d20 + 16 - 4 ⇒ (13) + 16 - 4 = 251d8 + 11 ⇒ (5) + 11 = 16
Kish, Ape, Ape
Maxim, Imagine, Boreal, EH-RK, Gorn <--

Maxim Petrovich |

Step Up and Strike!: 1d20 + 12 ⇒ (15) + 12 = 27
Damage!: 2d6 + 10 + 1d6 ⇒ (6, 1) + 10 + (3) = 20
Maxim whacks the dumb Kish as it runs away to try and pick a fight with a woman (arguably the most important member of the party). Then he follows, leaping over the half-wall past Imagine to reengage the enemy.
I can't pass through an Ally with an adjoining barrier, but by your description I should be able to maneuver over it, so guessing Athletics check.
Athletics: 1d20 + 11 ⇒ (10) + 11 = 21
Time to Die!: 1d20 + 12 ⇒ (19) + 12 = 31
Damage!: 2d6 + 10 + 1d6 ⇒ (2, 2) + 10 + (4) = 18

Willow Glengoyne |

Imagine steps back. Originally she planned to keep out of the fighting. It's bloody and ruins your clothes. But as that kish came after her and Maxim has braught it within an inch of its life, she does the reasonable thing and sends it to its ancestors. As Maxim is not battle honor obsessed like others in the group she is pretty shure he'd appreciate it.
She points her finger at the kish and speaks the magic words. "Die imbecile!"
Mind Thrust: 4d10 ⇒ (8, 6, 4, 10) = 28

Foxy Quickpaw |

Maxim thwarts the kish's plan to evade his fury, by slashing it in the back when leaving and then, by following and adding another big wound. Which mutilates the body, but not the determination. That changes as Imagine works her magic. The kish's eyes widen as it reaches for its head, before falling over with blood dripping out of nose and ears.
Kish(rip), Ape(22), Ape
Maxim, Imagine
Boreal, EH-RK, Gorn <--

EH-RK |

Eric steps close and stabs the monkey creature with his combat knife
Stabb vs KAC: 1d20 + 11 ⇒ (8) + 11 = 19
Slashing: 1d4 + 4 ⇒ (2) + 4 = 6
Trick: 1d20 + 22 ⇒ (17) + 22 = 39 DC= CR+20
Trick Damage: 4d8 ⇒ (3, 8, 8, 1) = 20
Status
SP 41/54
HP 46
Mirror Images 4

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"Finally decided to kill them like a man, eh? Well...good for you!" Gorn calls out as everything gets close an personal.
Attack!: 1d20 + 14 - 3 ⇒ (5) + 14 - 3 = 16
Damage!: 2d6 + 16 ⇒ (5, 2) + 16 = 23
Attack!: 1d20 + 14 - 3 ⇒ (14) + 14 - 3 = 25
Damage!: 2d6 + 16 ⇒ (5, 6) + 16 = 27 O.O

EH-RK |

Humanoid "Person" Gorn Steelbreaker: I am a gender neutral android. I do not understand what being a male has to do with using my combat knife in this situation. This is a function of low battery power combined with a lack of sightlines for my plasma rifle.
Eric says flatly

Boreal __ |

Boreal uses her weapon against the ape in front of her.
Doshko: 1d20 + 14 ⇒ (7) + 14 = 212d12 + 12 ⇒ (7, 9) + 12 = 28
The archaic human concept of fighting like a man or fighting like a girl are foreign to the vesk. On the little chit-chat between Gorn and EH-RK she takes a side glance with visible disgust and inquires "You start fighting the ape using your reproductive organs?"

Foxy Quickpaw |

As Gorn said. The intent is there, but the execution is lacking. The ape evades one attack after the other. Luckily Gorn gets at least one attack in, to avoid a big bruise to his ego. But the ape ist still far from dead.
Boreal adds a gash to her opponent.
Kish(rip), Ape(49), Ape(28)
Maxim, Imagine, Boreal, EH-RK, Gorn <--

EH-RK |

Eric gives Boreal a sidelong glance.
Vesk Boreal Typhon: I do not understand. I thought fighting with reproductive organs was what you biologics called "the sex"
Eric attempts to stab the ape once again
Stabb vs KAC: 1d20 + 11 ⇒ (14) + 11 = 25
Slashing: 1d4 + 4 ⇒ (1) + 4 = 5
Trick: 1d20 + 22 ⇒ (1) + 22 = 23 DC=CR+20
Trick Damage: 4d8 ⇒ (1, 7, 6, 7) = 21
Status
SP 41/54
HP 46
Mirror Images 4

Maxim Petrovich |

Maxim gives Imagine a signature dumb grin as he rushes past her to give Boreal an assist.
Here Comes the Judge: 1d20 + 12 + 2 ⇒ (20) + 12 + 2 = 34 +2 for flanking
The Jury, and the Executioner: 4d6 + 20 + 2d6 ⇒ (6, 3, 4, 2) + 20 + (2, 5) = 42

Boreal __ |

"Yes, but what else does Gorn refer to when telling about 'fighting like a man'? Maybe it's some dominance showing behaviour like with dogs?" Boreal makes a wild guess.
Doshko: 1d20 + 14 ⇒ (6) + 14 = 202d12 + 12 ⇒ (10, 12) + 12 = 34