GM_Foxy's Incident at Absalom Station (Inactive)

Game Master Foxy Quickpaw

GM_Foxy's Dead Suns AP
Dead Sun Maps

Loot Log
Sunrise Maiden
Sledgehammer


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Male Human Solarian 9 (Celebrity Icon) | HP:56/67 SP:44/63 RP:5/7 | EAC:26 KAC:28 | BAB +9 | Fort +6 Ref +6 Will +6 | Init +7 | Percep +12 | Spd:40

As this seems to be working well enough, Maxim keeps at it with the Streetsweeper.

Streetsweeper: 1d20 + 9 ⇒ (3) + 9 = 12

Or not.

Fully Photon Attuned.

Silver Crusade

Init:+3 | Perc: +5| Insp = | +5/d8+3|Shillelagh| Berries: | Shape: 2/2|W:+6 D:+4 C:+4 Druid 3 {Circle of the M00n}| AC 16 | HP 27/27 | 1st: 3/4 2nd: 2/2

damage to elemental when he hit Gorn: 1d6 ⇒ 1

Gorn takes another good hit in stride, following the punch with one of his own.
Punching!: 1d20 + 13 ⇒ (5) + 13 = 18
damage: 1d12 + 16 ⇒ (6) + 16 = 22


Male LN Android Ghost Operative | SP 70 HP 58 DR 2/- | RP 10 | EAC 28; KAC 29 VS Combat Manuvers 37| Fort +6; Ref +13; Will +10 | Init: +9 | Perc: +16, SM: +0, Stealth+24 Darkvision 60' | Speed 50ft | Active conditions: None.

Eric moves around and fires, keeping well away from the creatures as his ghost protocols flicker his armor in and out of view.

TrickShot: 1d20 + 8 ⇒ (20) + 8 = 28
Damage: 2d8 + 12 ⇒ (7, 8) + 12 = 27
Tricky??: 1d20 + 26 ⇒ (8) + 26 = 34 DC 20+CR
Trick Damage: 4d8 ⇒ (6, 6, 3, 8) = 23

Huamnoids: I need a battery, or several. My weapons are low on charges.


Kitsune Game Master

Boreal misses by far. But EH-RK balances the scores by blowing the earth elemental to pieces. Gron draws first water from the water elemental. Maxim's misfire of the streetsweeper is overshadowed by that action.

Slush: 1d20 + 15 - 4 ⇒ (11) + 15 - 4 = 221d6 + 10 ⇒ (6) + 10 = 16
Slush: 1d20 + 15 - 4 ⇒ (19) + 15 - 4 = 301d6 + 10 ⇒ (1) + 10 = 11

Gorn, Maxim, EH-RK <--
Water(17)
Imagine, Boreal


F Vesk Soldier 7 - EAC 23; KAC 25 SP 55 HP 63 RP 8 Fort +9, Ref +4, Will +7, Ini +6, Perc +0

Boreal repositions and joins Gorn in splashin gin the water.
Doshko: 1d20 + 13 ⇒ (13) + 13 = 262d12 + 12 ⇒ (7, 11) + 12 = 30


Male Human Solarian 9 (Celebrity Icon) | HP:56/67 SP:44/63 RP:5/7 | EAC:26 KAC:28 | BAB +9 | Fort +6 Ref +6 Will +6 | Init +7 | Percep +12 | Spd:40

Thinking how relaxing it is to not be the sole focus of every monster they meet, Maxim casually squeezes off another round.

Streetsweeper: 1d20 + 9 ⇒ (12) + 9 = 21
Damage: 1d10 + 1d6 + 3 ⇒ (4) + (2) + 3 = 9


Male LN Android Ghost Operative | SP 70 HP 58 DR 2/- | RP 10 | EAC 28; KAC 29 VS Combat Manuvers 37| Fort +6; Ref +13; Will +10 | Init: +9 | Perc: +16, SM: +0, Stealth+24 Darkvision 60' | Speed 50ft | Active conditions: None.

Eric moves around and fires, keeping well away from the creatures as his ghost protocols flicker his armor in and out of view.

TrickShot: 1d20 + 8 ⇒ (9) + 8 = 17
Damage: 1d8 + 6 ⇒ (8) + 6 = 14
Tricky??: 1d20 + 26 ⇒ (1) + 26 = 27 DC 20+CR
Trick Damage: 4d8 ⇒ (3, 2, 3, 5) = 13


HP12 AC12/12/10 F0R2W5 Perc+6 Init+8 Samsaran Witch (2)

Mind Thrust III DC19: 7d10 ⇒ (2, 1, 1, 5, 6, 2, 10) = 27

Just for the fun of it and to steal the kill from the big brutes, Imagine throws a spell in.


Kitsune Game Master

Will Save: 1d20 + 4 ⇒ (6) + 4 = 10
With a horrible scream of pain, the water elemental slowly is dragged down to it's knees - or what a water elemental has as comparable anatomy - to then just disintegrate into a a large puddle.

Combat over.


Kitsune Game Master

Looking around

Perception DC25:
A PC who succeeds at a DC 25
Perception check while examining the containers finds an
x-ray visor, but the device was built for the multiple eyes of a
kishalee, so anyone without the kish subtype who uses it gets
a splitting headache and must succeed at a DC 20 Fortitude
save or be sickened for 1 hour afterward. A PC who takes 1
hour and succeeds at a DC 28 Engineering check can alter the
visor to remove this drawback.


Male Human Solarian 9 (Celebrity Icon) | HP:56/67 SP:44/63 RP:5/7 | EAC:26 KAC:28 | BAB +9 | Fort +6 Ref +6 Will +6 | Init +7 | Percep +12 | Spd:40

Perception: 1d20 + 9 ⇒ (4) + 9 = 13

Maxim shrugs.


HP12 AC12/12/10 F0R2W5 Perc+6 Init+8 Samsaran Witch (2)

Perception: 1d20 + 16 ⇒ (11) + 16 = 27

Willow comes out and checks the mess the boys have caused with all the rocks and the puddle on the floor. "I'm not going to clean that mess up." she tells, as she dances with large steps over and around the mess.

Taking a look into the containers she complains "Why can't we come past a boutique or a jeweller, when walking through alien history. Always only this military tech crap. And totally useless and rotten in addition."

"Oh, what's that?" Imagine puts some kind of fancy goggles on, that emit green light. "Gah!" she calls out as she turns to the others. "I know that beauty is only sin deep, but man are you ugly beneath!" She pulls the thing off her face and throws it at Maxim. "This thing gives me a headache."

Silver Crusade

Init:+3 | Perc: +5| Insp = | +5/d8+3|Shillelagh| Berries: | Shape: 2/2|W:+6 D:+4 C:+4 Druid 3 {Circle of the M00n}| AC 16 | HP 27/27 | 1st: 3/4 2nd: 2/2

Gorn takes a moment's pause to down a canteen of water, allowing his vigorous body to replenish itself, and he emerges from his repast fit and ready for more.
1 rp point to recover stamina.

He takes a look around after Max's casual survey.

Perception!: 1d20 + 9 ⇒ (18) + 9 = 27

Gorn comments that he has found an oddity an xray visor, but one built for the strange many-eyed kish. Noting that it could be fixed, he sets to.

engineering!: 1d20 + 13 ⇒ (16) + 13 = 29

"There, that should do it," he states, putting it on.


Male Human Solarian 9 (Celebrity Icon) | HP:56/67 SP:44/63 RP:5/7 | EAC:26 KAC:28 | BAB +9 | Fort +6 Ref +6 Will +6 | Init +7 | Percep +12 | Spd:40

"Wait, you're going to do that now?" asks Maxim, incredulous. "We're in the middle of a f#*@ing combat zone and you want to take an hour to fix a pair of glasses?"

Silver Crusade

Init:+3 | Perc: +5| Insp = | +5/d8+3|Shillelagh| Berries: | Shape: 2/2|W:+6 D:+4 C:+4 Druid 3 {Circle of the M00n}| AC 16 | HP 27/27 | 1st: 3/4 2nd: 2/2

"I don't see anyone shootin' at us.

Maybe you're the one what needs glasses.

Someone starts shooting at you, let me know."


Male Human Solarian 9 (Celebrity Icon) | HP:56/67 SP:44/63 RP:5/7 | EAC:26 KAC:28 | BAB +9 | Fort +6 Ref +6 Will +6 | Init +7 | Percep +12 | Spd:40

"Riiiight."

Maxim makes use of the hour exploring and looting the offices. (D4a-e)

Perception: 1d20 + 9 ⇒ (17) + 9 = 26


Kitsune Game Master

Nameplates are attached to the wall outside each office. They have been converted into meditation cells by the kish, each containing a simple woven mat and several crude bowls coated with dried-up paint. The walls are a confusing riot of colors and shapes.

The southernmost office contains the body of a kish warrior. The corpse is burned in places, and two of its limbs are clearly broken.


Male Human Solarian 9 (Celebrity Icon) | HP:56/67 SP:44/63 RP:5/7 | EAC:26 KAC:28 | BAB +9 | Fort +6 Ref +6 Will +6 | Init +7 | Percep +12 | Spd:40

Having found nothing of real interest, Maxim proceeds into the area of the cubicles and looks around.

Perception: 1d20 + 9 ⇒ (6) + 9 = 15


Kitsune Game Master

Over a dozen standing desks fill this large chamber, many of which have been heaped with dried flowers, decorative bundles of grass, and other homemade trinkets. Though worn in many places, the faintly checkered carpet still looks high quality. A corridor leads out of the room to the east, a large locked door leads to the west, and a red door stands in the northern wall. Strangely there are gifts left on the desks.

Stealth: 1d20 + 2 ⇒ (14) + 2 = 16
Stealth: 1d20 + 13 ⇒ (3) + 13 = 16

As Maxim steps into the first cubicle, shaking his head what those hillbilly kish have made of this office area, a baboon like creature, with a mane like a lion jumps at him from hiding. While the ape dulls its fangs at the armor, the axe that hits him in the back, leaves the unpleasant sensation of being split in half.

Bite: 1d20 + 16 ⇒ (4) + 16 = 201d8 + 11 ⇒ (7) + 11 = 18
Assault Kishaxe: 1d20 + 20 ⇒ (8) + 20 = 282d10 + 17 ⇒ (10, 1) + 17 = 28

Party <--


Male Human Solarian 9 (Celebrity Icon) | HP:56/67 SP:44/63 RP:5/7 | EAC:26 KAC:28 | BAB +9 | Fort +6 Ref +6 Will +6 | Init +7 | Percep +12 | Spd:40

Where is the rest of the party? If the rest of the group is still back where we fought the elementals then I'm going to run for it and take my chances with the AOO.


F Vesk Soldier 7 - EAC 23; KAC 25 SP 55 HP 63 RP 8 Fort +9, Ref +4, Will +7, Ini +6, Perc +0

Boreal wonders if Maxim has stubbed a toe, as he lets out his frustration.

Standing around the corner. But you're kinda standing in the way of her moving in. Imagine is also close. See map.


Male Human Solarian 9 (Celebrity Icon) | HP:56/67 SP:44/63 RP:5/7 | EAC:26 KAC:28 | BAB +9 | Fort +6 Ref +6 Will +6 | Init +7 | Percep +12 | Spd:40

Ok, so those are actual walls that we cannot attack over, and not just standing desks? If I move to the square to the northwest, then we could bottleneck the monsters and beat them from both sides, correct? But then I would take 2 AoO?


Kitsune Game Master

Would have to check the cover rules. You could shoot over them at the kish. but the baboons are small. You can't make melee attacks over it.


Male Human Solarian 9 (Celebrity Icon) | HP:56/67 SP:44/63 RP:5/7 | EAC:26 KAC:28 | BAB +9 | Fort +6 Ref +6 Will +6 | Init +7 | Percep +12 | Spd:40

Maxim takes a Guarded Step - thanks rulebook! Map updated.

After deftly stepping out of the enemy trap, Maxim turns and wags a finger at the monkey, attempting to lift it off the floor and immobilize it from jumping over the cubicle. (Gravity Hold)

Graviton Attuned X1


Kitsune Game Master

The rest of the party might place themself, where they are at the start of combat and then act. What is the DC of the gravity hold?


Male Human Solarian 9 (Celebrity Icon) | HP:56/67 SP:44/63 RP:5/7 | EAC:26 KAC:28 | BAB +9 | Fort +6 Ref +6 Will +6 | Init +7 | Percep +12 | Spd:40

For most class features, the DC of an effect you create equals 10 + half your class level + your key ability score modifier. 10+3+1 = 14.


Male LN Android Ghost Operative | SP 70 HP 58 DR 2/- | RP 10 | EAC 28; KAC 29 VS Combat Manuvers 37| Fort +6; Ref +13; Will +10 | Init: +9 | Perc: +16, SM: +0, Stealth+24 Darkvision 60' | Speed 50ft | Active conditions: None.

Eric takes out his combat knife at the sounds of combat.


Kitsune Game Master

Fort Save DC16: 1d20 + 10 ⇒ (8) + 10 = 18
The ape is not impressed by the solarian's cosmic mumbo jumbo.

Silver Crusade

Init:+3 | Perc: +5| Insp = | +5/d8+3|Shillelagh| Berries: | Shape: 2/2|W:+6 D:+4 C:+4 Druid 3 {Circle of the M00n}| AC 16 | HP 27/27 | 1st: 3/4 2nd: 2/2

At the sound of battle Gorn drops what he's doing and BLASTS his jets, arriving next to the creature in but a moment.

Jet dash for x6 speed to run.

Silver Crusade

Init:+3 | Perc: +5| Insp = | +5/d8+3|Shillelagh| Berries: | Shape: 2/2|W:+6 D:+4 C:+4 Druid 3 {Circle of the M00n}| AC 16 | HP 27/27 | 1st: 3/4 2nd: 2/2

New round?]


Kitsune Game Master

The ape goes after Boreal and the Kish after Maxim. Another ape comes charging from the other end of the room attacking EH-RK.

@Boreal
Bite: 1d20 + 16 ⇒ (11) + 16 = 271d8 + 11 ⇒ (8) + 11 = 19

@Maxim
Assault Kishaxe: 1d20 + 20 ⇒ (6) + 20 = 262d10 + 17 ⇒ (5, 3) + 17 = 25

@EH-RK
Bite: 1d20 + 16 ⇒ (14) + 16 = 301d8 + 11 ⇒ (4) + 11 = 15

Party <--


Male LN Android Ghost Operative | SP 70 HP 58 DR 2/- | RP 10 | EAC 28; KAC 29 VS Combat Manuvers 37| Fort +6; Ref +13; Will +10 | Init: +9 | Perc: +16, SM: +0, Stealth+24 Darkvision 60' | Speed 50ft | Active conditions: None.

Eric steps backwards and activates his "Hologram Protocol 1.45". 1d4 ⇒ 4 images spring into existence mirroring his image and making him hard to find.

Status
SP 41/54
HP 46
Mirror Images 4


Male Human Solarian 9 (Celebrity Icon) | HP:56/67 SP:44/63 RP:5/7 | EAC:26 KAC:28 | BAB +9 | Fort +6 Ref +6 Will +6 | Init +7 | Percep +12 | Spd:40

Ow.

Seeing his finger trick ignored by the monkey, Maxim grits his teeth against the pummeling he's taking from what is most assuredly a legendary Kish warrior, the greatest of his race, and not merely some random jerk hanging out in the office cube, spouting political opinions to monkeys and whatknot.

The Morning Star: 1d20 + 12 - 3 ⇒ (3) + 12 - 3 = 121d20 + 12 - 3 ⇒ (20) + 12 - 3 = 29 Kickboxer 2 is just like Star Wars, but with more kickboxing!
Jean Claude Van Damage!: 4d6 + 20 + 2d6 ⇒ (5, 3, 6, 5) + 20 + (6, 2) = 47


F Vesk Soldier 7 - EAC 23; KAC 25 SP 55 HP 63 RP 8 Fort +9, Ref +4, Will +7, Ini +6, Perc +0

Boreal makes long arms and hacks over the samll ape at the kish.
Doshko: 1d20 + 14 ⇒ (10) + 14 = 242d12 + 12 ⇒ (9, 10) + 12 = 31


HP12 AC12/12/10 F0R2W5 Perc+6 Init+8 Samsaran Witch (2)

Imagine goes for the "wall" to get behind Maxim soon.
Athletics: 1d20 ⇒ 10
Athletics: 1d20 ⇒ 13


Kitsune Game Master

Kish, Ape, Ape
Maxim, Imagine, Boreal, EH-RK
Gorn <--

Silver Crusade

Init:+3 | Perc: +5| Insp = | +5/d8+3|Shillelagh| Berries: | Shape: 2/2|W:+6 D:+4 C:+4 Druid 3 {Circle of the M00n}| AC 16 | HP 27/27 | 1st: 3/4 2nd: 2/2

"Oh good. I don't need to go looking for take out. It came to me," Gorn happily grunts as he launches his fist clad in STEEL at the ape.

Attack!: 1d20 + 14 - 3 ⇒ (10) + 14 - 3 = 21
Damage!: 2d6 + 16 ⇒ (5, 1) + 16 = 22

Attack!: 1d20 + 14 - 3 ⇒ (4) + 14 - 3 = 15
Damage!: 2d6 + 16 ⇒ (5, 4) + 16 = 25


Kitsune Game Master

Maxim deals the kish a good one, showing that being a legendary warrior on this dump called Ishtamak may not be enough to keep the upper hand here. If only Maxims bleeding wouldn't make his point moot.

But even though the kish is tough as nails, there is only one of them anb Boreal found a reckless way, but a way nonetheless to come to Maxim's aid. Which adds to the pain of that warrior.

A little ape bashing is going on elsewhere, and Gorn misses of the legendary part of the battle again. Not that the apes are not serious threat. They are hard enough to hit, that Gorn only gets one punch in. Just in hindsight it won't be a very impressive story if you were the one beating some small ape compared to a legendary kish warrior.

The apes do some biting. It is really annoying to have such ankle biters around, and also more painful than one would expect from such small creatures.

The kish brings down more pain on Maxim, but isn't willing to take a further round of beating from two sides and moves away, going after Imagine.

@Boreal
Bite: 1d20 + 16 - 4 ⇒ (15) + 16 - 4 = 271d8 + 11 ⇒ (1) + 11 = 12
Bite: 1d20 + 16 - 4 ⇒ (2) + 16 - 4 = 141d8 + 11 ⇒ (8) + 11 = 19

@Maxim
Assault Kishaxe: 1d20 + 20 ⇒ (8) + 20 = 282d10 + 17 ⇒ (8, 2) + 17 = 27

@Gorn
Bite: 1d20 + 16 - 4 ⇒ (3) + 16 - 4 = 151d8 + 11 ⇒ (5) + 11 = 16
Bite: 1d20 + 16 - 4 ⇒ (13) + 16 - 4 = 251d8 + 11 ⇒ (5) + 11 = 16

Kish, Ape, Ape
Maxim, Imagine, Boreal, EH-RK, Gorn <--


Male Human Solarian 9 (Celebrity Icon) | HP:56/67 SP:44/63 RP:5/7 | EAC:26 KAC:28 | BAB +9 | Fort +6 Ref +6 Will +6 | Init +7 | Percep +12 | Spd:40

Step Up and Strike!: 1d20 + 12 ⇒ (15) + 12 = 27
Damage!: 2d6 + 10 + 1d6 ⇒ (6, 1) + 10 + (3) = 20

Maxim whacks the dumb Kish as it runs away to try and pick a fight with a woman (arguably the most important member of the party). Then he follows, leaping over the half-wall past Imagine to reengage the enemy.

I can't pass through an Ally with an adjoining barrier, but by your description I should be able to maneuver over it, so guessing Athletics check.

Athletics: 1d20 + 11 ⇒ (10) + 11 = 21

Time to Die!: 1d20 + 12 ⇒ (19) + 12 = 31
Damage!: 2d6 + 10 + 1d6 ⇒ (2, 2) + 10 + (4) = 18


HP12 AC12/12/10 F0R2W5 Perc+6 Init+8 Samsaran Witch (2)

Imagine steps back. Originally she planned to keep out of the fighting. It's bloody and ruins your clothes. But as that kish came after her and Maxim has braught it within an inch of its life, she does the reasonable thing and sends it to its ancestors. As Maxim is not battle honor obsessed like others in the group she is pretty shure he'd appreciate it.

She points her finger at the kish and speaks the magic words. "Die imbecile!"
Mind Thrust: 4d10 ⇒ (8, 6, 4, 10) = 28


Kitsune Game Master

Maxim thwarts the kish's plan to evade his fury, by slashing it in the back when leaving and then, by following and adding another big wound. Which mutilates the body, but not the determination. That changes as Imagine works her magic. The kish's eyes widen as it reaches for its head, before falling over with blood dripping out of nose and ears.

Kish(rip), Ape(22), Ape
Maxim, Imagine
Boreal, EH-RK, Gorn <--


Male LN Android Ghost Operative | SP 70 HP 58 DR 2/- | RP 10 | EAC 28; KAC 29 VS Combat Manuvers 37| Fort +6; Ref +13; Will +10 | Init: +9 | Perc: +16, SM: +0, Stealth+24 Darkvision 60' | Speed 50ft | Active conditions: None.

Eric steps close and stabs the monkey creature with his combat knife

Stabb vs KAC: 1d20 + 11 ⇒ (8) + 11 = 19
Slashing: 1d4 + 4 ⇒ (2) + 4 = 6
Trick: 1d20 + 22 ⇒ (17) + 22 = 39 DC= CR+20
Trick Damage: 4d8 ⇒ (3, 8, 8, 1) = 20

Status
SP 41/54
HP 46
Mirror Images 4

Silver Crusade

Init:+3 | Perc: +5| Insp = | +5/d8+3|Shillelagh| Berries: | Shape: 2/2|W:+6 D:+4 C:+4 Druid 3 {Circle of the M00n}| AC 16 | HP 27/27 | 1st: 3/4 2nd: 2/2

"Finally decided to kill them like a man, eh? Well...good for you!" Gorn calls out as everything gets close an personal.

Attack!: 1d20 + 14 - 3 ⇒ (5) + 14 - 3 = 16
Damage!: 2d6 + 16 ⇒ (5, 2) + 16 = 23

Attack!: 1d20 + 14 - 3 ⇒ (14) + 14 - 3 = 25
Damage!: 2d6 + 16 ⇒ (5, 6) + 16 = 27 O.O


Male LN Android Ghost Operative | SP 70 HP 58 DR 2/- | RP 10 | EAC 28; KAC 29 VS Combat Manuvers 37| Fort +6; Ref +13; Will +10 | Init: +9 | Perc: +16, SM: +0, Stealth+24 Darkvision 60' | Speed 50ft | Active conditions: None.

Humanoid "Person" Gorn Steelbreaker: I am a gender neutral android. I do not understand what being a male has to do with using my combat knife in this situation. This is a function of low battery power combined with a lack of sightlines for my plasma rifle.

Eric says flatly


F Vesk Soldier 7 - EAC 23; KAC 25 SP 55 HP 63 RP 8 Fort +9, Ref +4, Will +7, Ini +6, Perc +0

Boreal uses her weapon against the ape in front of her.
Doshko: 1d20 + 14 ⇒ (7) + 14 = 212d12 + 12 ⇒ (7, 9) + 12 = 28

The archaic human concept of fighting like a man or fighting like a girl are foreign to the vesk. On the little chit-chat between Gorn and EH-RK she takes a side glance with visible disgust and inquires "You start fighting the ape using your reproductive organs?"


Kitsune Game Master

As Gorn said. The intent is there, but the execution is lacking. The ape evades one attack after the other. Luckily Gorn gets at least one attack in, to avoid a big bruise to his ego. But the ape ist still far from dead.

Boreal adds a gash to her opponent.

Kish(rip), Ape(49), Ape(28)
Maxim, Imagine, Boreal, EH-RK, Gorn <--


Male LN Android Ghost Operative | SP 70 HP 58 DR 2/- | RP 10 | EAC 28; KAC 29 VS Combat Manuvers 37| Fort +6; Ref +13; Will +10 | Init: +9 | Perc: +16, SM: +0, Stealth+24 Darkvision 60' | Speed 50ft | Active conditions: None.

Eric gives Boreal a sidelong glance.

Vesk Boreal Typhon: I do not understand. I thought fighting with reproductive organs was what you biologics called "the sex"

Eric attempts to stab the ape once again

Stabb vs KAC: 1d20 + 11 ⇒ (14) + 11 = 25
Slashing: 1d4 + 4 ⇒ (1) + 4 = 5
Trick: 1d20 + 22 ⇒ (1) + 22 = 23 DC=CR+20
Trick Damage: 4d8 ⇒ (1, 7, 6, 7) = 21

Status
SP 41/54
HP 46
Mirror Images 4


Male Human Solarian 9 (Celebrity Icon) | HP:56/67 SP:44/63 RP:5/7 | EAC:26 KAC:28 | BAB +9 | Fort +6 Ref +6 Will +6 | Init +7 | Percep +12 | Spd:40

Maxim gives Imagine a signature dumb grin as he rushes past her to give Boreal an assist.

Here Comes the Judge: 1d20 + 12 + 2 ⇒ (20) + 12 + 2 = 34 +2 for flanking
The Jury, and the Executioner: 4d6 + 20 + 2d6 ⇒ (6, 3, 4, 2) + 20 + (2, 5) = 42


HP12 AC12/12/10 F0R2W5 Perc+6 Init+8 Samsaran Witch (2)

Imagine gives Maxim her regards with a pat on the behind as he passes.
Mystic Cure: 3d8 + 5 ⇒ (7, 7, 8) + 5 = 27


F Vesk Soldier 7 - EAC 23; KAC 25 SP 55 HP 63 RP 8 Fort +9, Ref +4, Will +7, Ini +6, Perc +0

"Yes, but what else does Gorn refer to when telling about 'fighting like a man'? Maybe it's some dominance showing behaviour like with dogs?" Boreal makes a wild guess.

Doshko: 1d20 + 14 ⇒ (6) + 14 = 202d12 + 12 ⇒ (10, 12) + 12 = 34

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