
Brother Grergof Varsk |

How do we track something that teleports? At least we can see spot something when it flies at us.

Foxy Quickpaw |

Spugnoir knows of high level divination spells that might do the trick, but they are still out of range of the groups abilities. Just as he ponders if the creature might be the ages old Marrowgarth something else catches his attention. And that of the others.
Init Darius: 1d20 + 3 ⇒ (2) + 3 = 5
Init Stam: 1d20 + 6 ⇒ (18) + 6 = 24
Init Spugnoir: 1d20 + 6 ⇒ (4) + 6 = 10
Init Abomentolor: 1d20 + 13 ⇒ (7) + 13 = 20
Hag: 1d20 + 4 ⇒ (7) + 4 = 11
Witchfire: 1d20 + 10 ⇒ (12) + 10 = 22
Witchfire: 1d20 + 10 ⇒ (17) + 10 = 27
On a nearby barrow you hear multiple voices chanting some incantations. Two humanoid women, engulfed in green flames stand there.
Stam, Abomentolor, Grergof <--
Witchfire, Witchfire
Spugnoir Darius

Brother Grergof Varsk |

OK what is Marrowgarth?
As the chanting starts
What is that?!? Grergof calls out as starts to move in the direction of the women.
Religion if that helps: 1d20 + 15 ⇒ (6) + 15 = 21
Let me know how far away they are (AKA can I reach them this round) and if I know anything about them, before I finish my turn.

Brother Grergof Varsk |

After one step in the direction of the woman, Grergof stops.
Not Likely, They are already dead and probably trying to make us join them.
As he says this he pulls out his bow and says a brief prayer over it.
Then as it starts to glow in his hand he looks up at the women above.
Finish my turn by using Divine Bond to make my Bow a +1 Holy bow.

Abomentolor Goblinburner |

Abomentolor casts a spell and an arc of lightning hits one of the creatures and extends to the other.
Arc of Lightning DC20: 12d6 ⇒ (2, 1, 4, 4, 1, 6, 3, 4, 6, 6, 6, 5) = 48

Foxy Quickpaw |

Reflex: 1d20 + 11 ⇒ (15) + 11 = 26
Reflex: 1d20 + 11 ⇒ (16) + 11 = 27
Concentration: 1d20 + 16 ⇒ (12) + 16 = 28
Concentration: 1d20 + 16 ⇒ (20) + 16 = 36
The witchfires cry out in anger. But they are not stopped. A firestorm runs ravaging down the hill and engulfs the party.
Fire DC21: 9d6 ⇒ (5, 1, 2, 4, 5, 4, 5, 4, 3) = 33
Stam, Abomentolor, Grergof
Witchfire(24), Witchfire(24)
Spugnoir Darius <--

Spugnoir2 |

AC 17/12/15 (21/14/17 with mutagen)
Saves F12/R12/W9 9 Fear Poison Immune
Weapon in hand:Mace+1
Special effects: Mutagen CMW potion in sipping jacket,Heroism Extract (+2 saves/attack/skills)
Bombs:17/19
Reflex Heroism: 1d20 + 14 ⇒ (3) + 14 = 17
Spugnoir BLAMS a Witch with both barrels of his undead bane musket
Musket+1,Heroism,Bane: 1d20 + 11 + 2 + 2 ⇒ (18) + 11 + 2 + 2 = 331d12 + 3 + 2d6 ⇒ (9) + 3 + (1, 3) = 16
Musket+1,Heroism,Bane: 1d20 + 11 + 2 + 2 ⇒ (18) + 11 + 2 + 2 = 331d12 + 3 + 2d6 ⇒ (5) + 3 + (4, 5) = 17

Darius Redgrave __ |

Reflex: 1d20 + 5 ⇒ (4) + 5 = 9
Darius is hit fully by the firestorm. And he is not amused that he catches fire. He tries in vain to extinguish the flames.
Reflex: 1d20 + 5 ⇒ (5) + 5 = 10
50/83
Creatures that fail their Reflex save catch on fire, taking 4d6 points of fire damage each round until the flames are extinguished. Extinguishing the flames is a full-round action that requires a DC 20 Reflex save.

Abomentolor Goblinburner |

Reflex: 1d20 + 9 ⇒ (14) + 9 = 23
Abomentolor dodges most of the fire and ignores the rest. As the lightning worked, he does that again. But this time with the most wounded ghost and the living thing.
Lightning Arc DC20: 12d6 ⇒ (1, 6, 1, 1, 4, 1, 6, 6, 2, 3, 2, 2) = 35

Brother Grergof Varsk |

Reflex: 1d20 + 9 ⇒ (15) + 9 = 24
Seeing the firestorm flowing down hill, Grergof dodges behind on of the broken wagons missing most of the damage.
Then he raises his bow, and calls out If you wish for creatures to burn, by the light of Sarenrae shall you yourself burn.
Declare the Less Damaged Witchfire as my smite target
Then he launches a series of arrows at the Witchfire.
Longbow + Smite: 1d20 + 15 + 4 ⇒ (8) + 15 + 4 = 27
Damage + Smite + Holy: 1d8 + 5 + 26 + 2d6 ⇒ (6) + 5 + 26 + (1, 3) = 41
Longbow + Smite: 1d20 + 10 + 4 ⇒ (3) + 10 + 4 = 17
Damage + Smite + Holy: 1d8 + 5 + 26 + 2d6 ⇒ (5) + 5 + 26 + (2, 1) = 39
Longbow + Smite: 1d20 + 5 + 4 ⇒ (8) + 5 + 4 = 17
Damage + Smite + Holy: 1d8 + 5 + 26 + 2d6 ⇒ (5) + 5 + 26 + (3, 6) = 45
Hmm hope at least one hits. Note: All damage bypasses any Damage Reduction. And my AC is 29 vs that Witchfire

Foxy Quickpaw |

Reflex: 1d20 + 11 ⇒ (9) + 11 = 20
Reflex: 1d20 + 8 ⇒ (8) + 8 = 16
The lightning dows again some damage to the witchfire and some more to the hag. Grergof finally manages to hurt the green flames thing with his first shot, but all in all this will take forever.
The three creatures use the time to bring another spell down on the group. As it worked quite fine, another storm of fire rolls over the party.
Fire DC21: 9d6 ⇒ (5, 6, 1, 6, 3, 3, 1, 2, 4) = 31
Stam, Abomentolor, Grergof
Witchfire(49), Witchfire(44), Night Hag(35)
Spugnoir Darius <--

Spugnoir2 |

AC 17/12/15 (21/14/17 with mutagen)
Saves F12/R12/W9 9 Fear Poison Immune
Weapon in hand:Mace+1
Special effects: Mutagen CMW potion in sipping jacket,Heroism Extract (+2 saves/attack/skills)
Bombs:15/19
Reflex: 1d20 + 14 ⇒ (5) + 14 = 19
Spugnoir's sipping jacket goes off
CMW: 2d8 + 10 ⇒ (1, 4) + 10 = 15
Spugnour chucks two Ectoplasmic Bombs at a WItchfire
he alchemist can infuse her bombs with a special unction that damages incorporeal creatures and reveals the presence of undead creatures hiding in the area. Incorporeal creatures struck by an ectoplasmic bomb take full damage from the bomb. In addition, squares in the affected area of the bomb begin to faintly glow in the spaces where undead creatures have traveled in the last minute, including undead benefiting from invisibility or other forms of obscurity (such as ethereal jaunt), effectively creating a glowing trail. Any undead creatures in the affected area at the time of the explosion likewise glow faintly. This glowing effect lasts for 1 minute, and is otherwise identical to faerie fire.
Ectoplasmic Bombs,Touch: 1d20 + 14 ⇒ (11) + 14 = 257d6 + 5 ⇒ (4, 6, 4, 3, 2, 4, 6) + 5 = 34
Ectoplasmic Bombs,Touch: 1d20 + 10 ⇒ (5) + 10 = 157d6 + 5 ⇒ (3, 3, 3, 3, 2, 3, 2) + 5 = 24

Brother Grergof Varsk |

Reflex: 1d20 + 9 ⇒ (3) + 9 = 12
Focusing too much on his shot Grergof does not leap out the way quickly enough and instead takes full damage from the blast.
However he continues to launch more arrows at the Witchfire.
Longbow + Smite: 1d20 + 15 + 4 ⇒ (2) + 15 + 4 = 21
Damage + Smite + Holy: 1d8 + 5 + 26 + 2d6 ⇒ (4) + 5 + 26 + (1, 1) = 37
Longbow + Smite: 1d20 + 10 + 4 ⇒ (15) + 10 + 4 = 29
Damage + Smite + Holy: 1d8 + 5 + 26 + 2d6 ⇒ (3) + 5 + 26 + (5, 6) = 45
Longbow + Smite: 1d20 + 5 + 4 ⇒ (14) + 5 + 4 = 23
Damage + Smite + Holy: 1d8 + 5 + 26 + 2d6 ⇒ (5) + 5 + 26 + (6, 6) = 48
Then he heals himself quickly.
LoH + Greater Mercy: 6d6 + 1d6 ⇒ (5, 3, 6, 4, 4, 5) + (2) = 29

Darius Redgrave __ |

Reflex: 1d20 + 5 ⇒ (11) + 5 = 16
19/83
Being hit again and not being able to extinguish the fire, Darius calls for divine aid against the trio.
Holy Smite DC20: 5d8 ⇒ (4, 6, 5, 2, 2) = 19

Foxy Quickpaw |

Will: 1d20 + 10 ⇒ (4) + 10 = 14
Will: 1d20 + 10 ⇒ (8) + 10 = 18
Will: 1d20 + 11 ⇒ (3) + 11 = 14
Spugnoir has finally something that works properly on the incorporeal undead and the holy intervention finishes at least one of the undead. With his smite target gone, Grergof shoots the other one, and as they are all blinded by the holy smite, he makes it count.
Stam, Abomentolor <--, Grergof
Witchfire(RIP), Witchfire(98), Night Hag(35)
Spugnoir, Darius

Abomentolor Goblinburner |

Reflex: 1d20 + 9 ⇒ (10) + 9 = 19
This time Abomentolor feels the flames a little. Burnign him! BURNING HIM! The master of magical fire! That is unforgivable! He sends another lightning to the remaining two enemies, frustrated, that he cant burn those witchfires.
Lightning DC20: 12d6 ⇒ (2, 3, 4, 4, 5, 4, 5, 1, 6, 3, 2, 1) = 40
SR DC24: 1d20 + 12 ⇒ (6) + 12 = 18
SR DC24: 1d20 + 12 ⇒ (9) + 12 = 21

Foxy Quickpaw |

Reflex: 1d20 + 11 ⇒ (16) + 11 = 27
The witchfire evades most of the sizzling electricity and the hag is not affected at all. But with their companion gone they no longer throw firestorms at the group.
The witchfire shoots a bolt of the sickly green fire at Grergof
Witchflame Bolt: 1d20 + 13 ⇒ (3) + 13 = 168d6 ⇒ (1, 5, 2, 6, 3, 5, 2, 3) = 27
The hag shoots magic missiles at Grergof.
MM: 4d4 + 4 ⇒ (4, 4, 2, 4) + 4 = 18
Stam, Abomentolor, Grergof
Witchfire(RIP), Witchfire(108), Night Hag
Spugnoir, Darius <--

Spugnoir2 |

AC 17/12/15 (21/14/17 with mutagen)
Saves F12/R12/W9 9 Fear Poison Immune
Weapon in hand:Mace+1
Special effects: ,Heroism Extract (+2 saves/attack/skills)
Bombs:13/19
Spugnoir throws two more Ectoplasmic Bombs at the other Witchfire
Ectoplasmic boomb: 1d20 + 14 ⇒ (3) + 14 = 177d6 + 5 ⇒ (4, 5, 6, 1, 5, 1, 6) + 5 = 33
Ectoplasmic boomb: 1d20 + 10 ⇒ (5) + 10 = 157d6 + 5 ⇒ (5, 1, 1, 4, 2, 5, 5) + 5 = 28

Brother Grergof Varsk |

Sorry, Internet went out today in the area... so posting was hard. Question, is the witchfire's attack a touch attack?
Grergof looks up and sees the last witch.
You too shall burn in the fires of the dawn!
Declare the Hag my next smite target
Then he starts walking in the direction of the hag firing his bow.
Move 20' up so I am now within a charge range.
Longbow + Smite: 1d20 + 15 + 4 ⇒ (7) + 15 + 4 = 26
Damage + Smite + Holy: 1d8 + 5 + 13 + 2d6 ⇒ (1) + 5 + 13 + (1, 1) = 21
Then he again heals himself.
LoH + Greater Mercy: 6d6 + 1d6 ⇒ (2, 4, 1, 5, 1, 4) + (3) = 20

Brother Grergof Varsk |

Where did she go?
Grergof puts away his bow and pulls out his Flail as he looks for the creature.
Perception: 1d20 + 13 ⇒ (18) + 13 = 31

Darius Redgrave __ |

"Can someone put that fire out?!?" Darius cries in pain while rolling on the ground.
As the flames finally go out, Darius sighs in relief. As the ground is comfortable enough he keeps lying there spread out.
Reflex: 1d20 + 5 + 2 ⇒ (20) + 5 + 2 = 27

Brother Grergof Varsk |

Father Redgrave do you require assistance?
Grergof calls as he continues to look around searching for any threats to his companions or the woman they rescued.
This place really is God Forsaken... he mumbles to himself as he looks around and slowly returns to the group.

Darius Redgrave __ |

"I can make an area to get rid of invisibility, but it has limited reach. If she fled, that'd be useless." Darius tells and gets up from the gorund.

Brother Grergof Varsk |

Grergof keeps and spells the others digging when they want to keep watch.
Do you want to summon the gnome here, or head on to Renchurch?