GM_Foxy's 2nd Carrion Crown

Game Master Foxy Quickpaw

Carrion Crown AP
Battle Maps

Undiomede House
Skum Tunnels


10,251 to 10,300 of 11,227 << first < prev | 201 | 202 | 203 | 204 | 205 | 206 | 207 | 208 | 209 | 210 | 211 | next > last >>

Kitsune Game Master

Perception DC20:
As Grergof comes back from the tower top and the group leaves the bell tower, you hear the whiisper again


Perception: 1d20 + 18 ⇒ (2) + 18 = 20 Wow

Whispers! They are back! Back up!


Human Cleric 8 Exalted 8 / AC 28/32, Touch 15, Flat 25 / HP 106 / Init +5 / Fort +11, Ref +9, Will +20 / Perception +11 / Channel Positive Energy (DC17/19)

Perception: 1d20 + 8 ⇒ (20) + 8 = 28

"Noooooo!" Darius cires while running away from the haunt.


Hmm..Maybe I can figure out a way to combine your divine channeling with my holy bombs so we can combine our powers to fight haunts.

Craft-Alchemy: 1d20 + 33 ⇒ (10) + 33 = 43


Male Gnome Elemental Sorcerer (16) - Ini +9 - HP 128 - AC 18(26) / 18(18) / 15(23) - Fort +15 / Ref +15 / Will +18 (+5 cloak/+1 Stone/+1 Horseshoe)) - Perception +7 - Concentration +27

Perception: 1d20 + 7 ⇒ (12) + 7 = 19
Fort Save: 1d20 + 9 ⇒ (16) + 9 = 25

Abomentolor notices the whisper too late. He feels an invisible force grab for him and runs like Darius. But he tries to make it look less undignified.


Male Human Paladin of Sarenrae Lvl 17 (HP 100/155| AC:31 (33 Undead) (DR 3/-, 5/evil)| T: 17 (31 vs incorp) | FF: 31 (33 undead)| Fort:+22 | Ref:+18 | Will:+20 | Init + 3 | Perc + 16l
Daily Power:
LoH: 13/15, Smite: 5/6, DB: 3/4, Spells: 4: (FoV, RB) 3: (LoE) 2: (EA, FoE, LoE, LoR), 1: (DF, G, LoE), Boots (10/10)

Perception: 1d20 + 13 ⇒ (8) + 13 = 21

Hearing the Whisper Grergof Reaches out and tries to use The light of Sarenray to put the Whispers to rest.

Touch Attack: 1d20 + 18 ⇒ (15) + 18 = 33
LoH damage: 6d6 ⇒ (4, 4, 1, 5, 2, 6) = 22


Human Cleric 8 Exalted 8 / AC 28/32, Touch 15, Flat 25 / HP 106 / Init +5 / Fort +11, Ref +9, Will +20 / Perception +11 / Channel Positive Energy (DC17/19)

"Save your powers! The whisper will come back again and again!" Darius tells. "Or do you have a way to find out how to put it to rest forever?`"


Kitsune Game Master

Abomentolor
Darius, Grergof, Spugnoir <--
Whisper


We could find the center of power here and consecrate it perhaps. Some nasty altar to Urgathoa no doubt.


We could retreat, say up the tower until we get ready to try to cleanse this place. Darius, perhaps you can pray to Sarenrae for help.


Kitsune Game Master

While Spugnoir debates with Grergof what to do about this the whisper tries its attack on Spugnoir.

DC23 Fort Save vs Enemy Hammer


Fort,Heroism: 1d20 + 14 ⇒ (5) + 14 = 19


Male Human Paladin of Sarenrae Lvl 17 (HP 100/155| AC:31 (33 Undead) (DR 3/-, 5/evil)| T: 17 (31 vs incorp) | FF: 31 (33 undead)| Fort:+22 | Ref:+18 | Will:+20 | Init + 3 | Perc + 16l
Daily Power:
LoH: 13/15, Smite: 5/6, DB: 3/4, Spells: 4: (FoV, RB) 3: (LoE) 2: (EA, FoE, LoE, LoR), 1: (DF, G, LoE), Boots (10/10)

It's the same whisper... Come we much move out of it.

Grergof hurries away from the whispers to the west where the blood trail is going. {ooc]E5[/ooc]


Kitsune Game Master

Attack: 1d20 + 14 ⇒ (6) + 14 = 202d6 ⇒ (2, 1) = 3
As Grergof moves out of reach, the whisper picks Spugnoir up and slams him into the ground.

Abomentolor, Darius, Grergof, Spugnoir <--
Whisper


Male Gnome Elemental Sorcerer (16) - Ini +9 - HP 128 - AC 18(26) / 18(18) / 15(23) - Fort +15 / Ref +15 / Will +18 (+5 cloak/+1 Stone/+1 Horseshoe)) - Perception +7 - Concentration +27

"That is new." Abomentolor notices.


Spugnoir barely manages to dodge and follows Varsk.


Kitsune Game Master

There is nothing to dodge. The AC of the ground is 5, and the whisper hit it properly with you.

(E5) Fresh bloodstains spatter the walls and floor of this rubble-filled chamber. A makeshift, bloodstained altar stands in the center of the room. Six voracious, bloated ghouls inhabit this chamber, feasting on the fresh corpse of a Varisian man dragged here from the choir. As Grergof enters they turn onto him.

Init:
Init Grergof: 1d20 + 3 ⇒ (3) + 3 = 6
Init Darius: 1d20 + 3 ⇒ (20) + 3 = 23
Init Stam: 1d20 + 6 ⇒ (2) + 6 = 8
Init Spugnoir: 1d20 + 6 ⇒ (2) + 6 = 8
Init Abomentolor: 1d20 + 13 ⇒ (1) + 13 = 14

Enemy: 1d20 + 5 ⇒ (19) + 5 = 24
Enemy: 1d20 + 5 ⇒ (17) + 5 = 22
Enemy: 1d20 + 5 ⇒ (6) + 5 = 11
Enemy: 1d20 + 5 ⇒ (9) + 5 = 14
Enemy: 1d20 + 5 ⇒ (7) + 5 = 12
Enemy: 1d20 + 5 ⇒ (16) + 5 = 21

Bite: 1d20 + 13 ⇒ (15) + 13 = 281d6 + 6 ⇒ (2) + 6 = 8
DC17 Fort Save vs. Paralysis

Ghoul
Darius <--
Ghoul, Ghoul
Abomentolor
Ghoul, Ghoul, Ghoul
Spugnoir, Grergof


Human Cleric 8 Exalted 8 / AC 28/32, Touch 15, Flat 25 / HP 106 / Init +5 / Fort +11, Ref +9, Will +20 / Perception +11 / Channel Positive Energy (DC17/19)

Darius steps up besides Grergof, presents the holy symbol of Sarenrae and channels holy energy. Twice.
Channel DC19: 4d6 + 10 ⇒ (1, 3, 2, 3) + 10 = 19
Channel DC19: 4d6 + 10 ⇒ (5, 2, 5, 2) + 10 = 24


Kitsune Game Master

Saves:
Will Save: 1d20 + 9 ⇒ (3) + 9 = 12
Will Save: 1d20 + 9 ⇒ (7) + 9 = 16
Will Save: 1d20 + 9 ⇒ (12) + 9 = 21
Will Save: 1d20 + 9 ⇒ (2) + 9 = 11
Will Save: 1d20 + 9 ⇒ (15) + 9 = 24
Will Save: 1d20 + 9 ⇒ (12) + 9 = 21

Will Save: 1d20 + 9 ⇒ (5) + 9 = 14
Will Save: 1d20 + 9 ⇒ (20) + 9 = 29
Will Save: 1d20 + 9 ⇒ (9) + 9 = 18
Will Save: 1d20 + 9 ⇒ (15) + 9 = 24
Will Save: 1d20 + 9 ⇒ (7) + 9 = 16
Will Save: 1d20 + 9 ⇒ (10) + 9 = 19

The ghols hiss as they are hit by the divine light, but none of these obese undead are destroyed.

Two more approach to bite Darius and Grergof. But it's not a bite like from an hostile creature, but more trying to get a bite of the two.

@Darius
Bite: 1d20 + 13 ⇒ (14) + 13 = 271d6 + 6 ⇒ (5) + 6 = 11

@Grergof
Bite: 1d20 + 13 ⇒ (20) + 13 = 331d6 + 6 ⇒ (2) + 6 = 8
Confirm: 1d20 + 13 ⇒ (2) + 13 = 151d6 + 6 ⇒ (1) + 6 = 7

Ghoul(43)
Darius
Ghoul(31), Ghoul(33)
Abomentolor <--
Ghoul(31), Ghoul(33), Ghoul(21)
Spugnoir, Grergof


Male Gnome Elemental Sorcerer (16) - Ini +9 - HP 128 - AC 18(26) / 18(18) / 15(23) - Fort +15 / Ref +15 / Will +18 (+5 cloak/+1 Stone/+1 Horseshoe)) - Perception +7 - Concentration +27

Abomentolor goes for the good old fireball in the empowered version. With a perfect placement, the flames engulf all the ghouls and don't touch Darius, or Grergof. Though it might be tough for them not to twitch as the flames stop just short of licking at them.

Fireball DC20: 15d6 ⇒ (4, 5, 6, 3, 6, 2, 3, 2, 3, 6, 5, 6, 5, 4, 4) = 64


Kitsune Game Master

The fat plump ghouls start dodging really quick to evade the flames, like one would expect that inertia would forbid. Some evade the fire completely. The others are destroyed.

The remaining ones take the places of their destroyed kin and attack Darius and Grergof again.

@Darius
Bite: 1d20 + 13 ⇒ (20) + 13 = 331d6 + 6 ⇒ (2) + 6 = 8

@Grergof
Bite: 1d20 + 13 ⇒ (1) + 13 = 141d6 + 6 ⇒ (2) + 6 = 8

@Darius
Confirm: 1d20 + 13 ⇒ (3) + 13 = 161d6 + 6 ⇒ (4) + 6 = 10

Saves:

Will Save: 1d20 + 14 ⇒ (12) + 14 = 26
Will Save: 1d20 + 14 ⇒ (14) + 14 = 28
Will Save: 1d20 + 14 ⇒ (3) + 14 = 17
Will Save: 1d20 + 14 ⇒ (16) + 14 = 30
Will Save: 1d20 + 14 ⇒ (8) + 14 = 22
Will Save: 1d20 + 14 ⇒ (10) + 14 = 24

Ghoul(43)
Darius
Ghoul(destroyed), Ghoul(destroyed)
Abomentolor
Ghoul(31), Ghoul(33), Ghoul(destroyed)
Spugnoir, Grergof <--

Summed up that's two saves for Grergof and Darius each.


Battle stats:
HP 96/96
AC 17/12/15 (25/18/21 with mutagen,Shield spell)
Saves F12/R12/W9 9 Fear Poison Immune
Weapon in hand:
Special effects: ,Heroism Extract (+2 saves/attack/skills),See Invisible (130 Minutes),Shield (+4 AC)
Bombs:13/19

Spugnoir opens fire with his musket at the most injured Ghoul
Musket+1 Undead Bane,PBS,PS,heroism: 1d20 + 15 ⇒ (4) + 15 = 191d12 + 3 + 2d6 ⇒ (3) + 3 + (2, 5) = 13
Musket+1 Undead Bane,PBS,PS,Heroism: 1d20 + 15 ⇒ (13) + 15 = 281d12 + 3 + 2d6 ⇒ (1) + 3 + (4, 2) = 10


Male Human Paladin of Sarenrae Lvl 17 (HP 100/155| AC:31 (33 Undead) (DR 3/-, 5/evil)| T: 17 (31 vs incorp) | FF: 31 (33 undead)| Fort:+22 | Ref:+18 | Will:+20 | Init + 3 | Perc + 16l
Daily Power:
LoH: 13/15, Smite: 5/6, DB: 3/4, Spells: 4: (FoV, RB) 3: (LoE) 2: (EA, FoE, LoE, LoR), 1: (DF, G, LoE), Boots (10/10)

Fort: 1d20 + 14 ⇒ (8) + 14 = 22

I've told others of you, I am not Food!
Grergof says as he lays about him with his mace.

Raven's Head - Power Attack + DB + DJ + Bane: 1d20 + 21 - 4 + 1 + 1 + 2 ⇒ (8) + 21 - 4 + 1 + 1 + 2 = 29
Damage (Large) + Power Attack + DB + DJ + Bane: 1d10 + 9 + 8 + 1 + 1 + 2d6 ⇒ (7) + 9 + 8 + 1 + 1 + (3, 6) = 35

Raven's Head - Power Attack + DB + DJ + Bane: 1d20 + 16 - 4 + 1 + 1 + 2 ⇒ (2) + 16 - 4 + 1 + 1 + 2 = 18
Damage (Large) + Power Attack + DB + DJ: 1d10 + 9 + 8 + 1 + 1 + 2d6 ⇒ (4) + 9 + 8 + 1 + 1 + (5, 1) = 29

Raven's Head - Power Attack + DB + DJ + Bane: 1d20 + 11 - 4 + 1 + 1 + 2 ⇒ (13) + 11 - 4 + 1 + 1 + 2 = 24
Damage (Large) + Power Attack + DB + DJ: 1d10 + 9 + 8 + 1 + 1 + 2d6 ⇒ (1) + 9 + 8 + 1 + 1 + (2, 3) = 25
Each successful hit requires a Will 14 or they are destroyed

As he attacks the divine energy heals Grergof.
LoH: 7d6 ⇒ (6, 1, 1, 1, 5, 6, 6) = 26


Kitsune Game Master

Will Save: 1d20 + 7 ⇒ (10) + 7 = 17
Will Save: 1d20 + 7 ⇒ (12) + 7 = 19
Will Save: 1d20 + 7 ⇒ (15) + 7 = 22

Grergof dispatches two of the ghouls in the classical way, by beating them into a pulp. But that has an unfortunate side effect. They explode. And all nearby are covered by gore.

DC17 Fort to not be sickened


Human Cleric 8 Exalted 8 / AC 28/32, Touch 15, Flat 25 / HP 106 / Init +5 / Fort +11, Ref +9, Will +20 / Perception +11 / Channel Positive Energy (DC17/19)

Fort Save: 1d20 + 10 ⇒ (12) + 10 = 22
Fort Save: 1d20 + 10 ⇒ (6) + 10 = 16
Fort Save: 1d20 + 10 ⇒ (2) + 10 = 12

Darius freezes in place.


Kitsune Game Master

Darius
Abomentolor <--
Ghoul(33)
Spugnoir, Grergof


Male Gnome Elemental Sorcerer (16) - Ini +9 - HP 128 - AC 18(26) / 18(18) / 15(23) - Fort +15 / Ref +15 / Will +18 (+5 cloak/+1 Stone/+1 Horseshoe)) - Perception +7 - Concentration +27

Abomentolor wades through the gore to get into a better position to shoot the last ghoul. "You won't eveade that!"

Ray: 1d20 + 10 ⇒ (9) + 10 = 194d6 ⇒ (5, 2, 4, 3) = 14
Ray: 1d20 + 10 ⇒ (3) + 10 = 134d6 ⇒ (1, 5, 3, 5) = 14
Ray: 1d20 + 10 ⇒ (18) + 10 = 284d6 ⇒ (1, 2, 2, 4) = 9


Kitsune Game Master

One shot from Spugnoir's musket hits. And one ray from Abomentolor. But that is not enough to end the last ghoul. Which exposes Grergof to a the full rage of the undead.

Bite: 1d20 + 13 ⇒ (8) + 13 = 211d6 + 6 ⇒ (2) + 6 = 8
Claw: 1d20 + 12 ⇒ (19) + 12 = 311d6 + 6 ⇒ (4) + 6 = 10
Claw: 1d20 + 12 ⇒ (2) + 12 = 141d6 + 6 ⇒ (3) + 6 = 9
DC17 for every hit

Darius, Abomentolor
Ghoul(33)
Spugnoir, Grergof <--


Battle stats:
HP 96/96
AC 17/12/15 (25/18/21 with mutagen,Shield spell)
Saves F12/R12/W9 9 Fear Poison Immune
Weapon in hand:
Special effects: ,Heroism Extract (+2 saves/attack/skills),See Invisible (130 Minutes),Shield (+4 AC)
Bombs:12/19

Spugnoir throws a holy bomb
Holy Bomb,PBS,PS,Precise, Touch: 1d20 + 17 ⇒ (19) + 17 = 367d6 + 6 ⇒ (6, 5, 4, 4, 2, 3, 5) + 6 = 35


Male Human Paladin of Sarenrae Lvl 17 (HP 100/155| AC:31 (33 Undead) (DR 3/-, 5/evil)| T: 17 (31 vs incorp) | FF: 31 (33 undead)| Fort:+22 | Ref:+18 | Will:+20 | Init + 3 | Perc + 16l
Daily Power:
LoH: 13/15, Smite: 5/6, DB: 3/4, Spells: 4: (FoV, RB) 3: (LoE) 2: (EA, FoE, LoE, LoR), 1: (DF, G, LoE), Boots (10/10)

Fort vs splash: 1d20 + 14 ⇒ (15) + 14 = 29
Fort vs splash: 1d20 + 14 ⇒ (1) + 14 = 15
Fort vs Claw - Sickened: 1d20 + 14 - 2 ⇒ (10) + 14 - 2 = 22

Grergof feels sick from the gore, but powers through with his mace.

Raven's Head - Power Attack + DB + DJ + Bane - Sickened: 1d20 + 21 - 4 + 1 + 3 + 2 - 2 ⇒ (12) + 21 - 4 + 1 + 3 + 2 - 2 = 33
Damage (Large) + Power Attack + DB + DJ + Bane - Sickened: 1d10 + 9 + 8 + 1 + 3 + 2d6 - 2 ⇒ (4) + 9 + 8 + 1 + 3 + (4, 2) - 2 = 29

Raven's Head - Power Attack + DB + DJ + Bane - Sickened: 1d20 + 16 - 4 + 1 + 3 + 2 - 2 ⇒ (15) + 16 - 4 + 1 + 3 + 2 - 2 = 31
Damage (Large) + Power Attack + DB + DJ + Bane - Sickened: 1d10 + 9 + 8 + 1 + 3 + 2d6 - 2 ⇒ (8) + 9 + 8 + 1 + 3 + (2, 2) - 2 = 31

Raven's Head - Power Attack + DB + DJ + Bane - Sickened: 1d20 + 11 - 4 + 1 + 3 + 2 - 2 ⇒ (3) + 11 - 4 + 1 + 3 + 2 - 2 = 14
Damage (Large) + Power Attack + DB + DJ + Bane - Sickened: 1d10 + 9 + 8 + 1 + 3 + 2d6 - 2 ⇒ (10) + 9 + 8 + 1 + 3 + (2, 6) - 2 = 37

Will 14 for each successful hit or be disrupted. And DR is up to 6/-- for deadly Juggernaut. Oh and how long am I sickened.


Kitsune Game Master

Spugnoir bombs the fatty ghoul making it explode too, with Grergof and Darius once more standing in the rain of rotten flesh.

Combat over.


Male Human Paladin of Sarenrae Lvl 17 (HP 100/155| AC:31 (33 Undead) (DR 3/-, 5/evil)| T: 17 (31 vs incorp) | FF: 31 (33 undead)| Fort:+22 | Ref:+18 | Will:+20 | Init + 3 | Perc + 16l
Daily Power:
LoH: 13/15, Smite: 5/6, DB: 3/4, Spells: 4: (FoV, RB) 3: (LoE) 2: (EA, FoE, LoE, LoR), 1: (DF, G, LoE), Boots (10/10)

There may be more innocents over there. Grergof points the direction of the blood stain and starts to move that way.


Kitsune Game Master

What stain, where to?


Hold on Spugnoir pours out some sippy cups of Communal Stoneskin

Everyone gets DR 10/Adamantine for 32 minutes. Once 130 points have been absorbed, the spell ends


Let us try E6


Kitsune Game Master

(E6) Three pews face a raised stone baptismal font containing clear water. Torn tapestries depicting spirits of the dead awaiting Pharasma’s judgment cover each wall. To everyones surprise nothing jumps out to eat or kill you.

Everyone healed up?


Male Human Paladin of Sarenrae Lvl 17 (HP 100/155| AC:31 (33 Undead) (DR 3/-, 5/evil)| T: 17 (31 vs incorp) | FF: 31 (33 undead)| Fort:+22 | Ref:+18 | Will:+20 | Init + 3 | Perc + 16l
Daily Power:
LoH: 13/15, Smite: 5/6, DB: 3/4, Spells: 4: (FoV, RB) 3: (LoE) 2: (EA, FoE, LoE, LoR), 1: (DF, G, LoE), Boots (10/10)

The ones on the battlemap. (E7)

After being sure everyone is healed Grergof leads the group near the altar.


Kitsune Game Master

Cracked stone steps descend steeply into this dedicated choir, which holds a long table covered in the eviscerated remains of obviously humanoid corpses. A once-opulent bishop’s throne overlooks the choir from the east, its jewels and gold sheeting long plundered, and now covered in greasy, foul-smelling brown hair.

Four more of these fat ghouls sit here at the table and at its head sits a large emaciated humanoid with a jackal's head.

Init:
Init Grergof: 1d20 + 3 ⇒ (14) + 3 = 17
Init Darius: 1d20 + 3 ⇒ (8) + 3 = 11
Init Spugnoir: 1d20 + 6 ⇒ (2) + 6 = 8
Init Abomentolor: 1d20 + 13 ⇒ (15) + 13 = 28

Jackal: 1d20 + 6 ⇒ (19) + 6 = 25
Ghoul: 1d20 + 5 ⇒ (15) + 5 = 20
Ghoul: 1d20 + 5 ⇒ (6) + 5 = 11
Ghoul: 1d20 + 5 ⇒ (10) + 5 = 15
Ghoul: 1d20 + 5 ⇒ (14) + 5 = 19

Knowledge(Planes)DC21:
That is a Meladaemon. It's resistant or immune to everything.


Male Gnome Elemental Sorcerer (16) - Ini +9 - HP 128 - AC 18(26) / 18(18) / 15(23) - Fort +15 / Ref +15 / Will +18 (+5 cloak/+1 Stone/+1 Horseshoe)) - Perception +7 - Concentration +27

As this place has no bottleneck to keep the fat ghouls in, abomentolor takes to the air.


Kitsune Game Master

Two ghouls immediatelyl jump up and charge as far as they get. One has the table in the way, but the other makes it to Grergof.

Bite: 1d20 + 13 ⇒ (11) + 13 = 241d6 + 6 ⇒ (2) + 6 = 8

The jackal rises into the air too and shoots Abomentolor with magic missiles.
MM: 5d4 + 5 ⇒ (1, 1, 4, 4, 3) + 5 = 18

Abomentolor
Ghoul, Ghoul, Jackal
Grergof <--
Ghoul, Ghoul
Darius, Spugnoir


More of these ones!


Male Human Paladin of Sarenrae Lvl 17 (HP 100/155| AC:31 (33 Undead) (DR 3/-, 5/evil)| T: 17 (31 vs incorp) | FF: 31 (33 undead)| Fort:+22 | Ref:+18 | Will:+20 | Init + 3 | Perc + 16l
Daily Power:
LoH: 13/15, Smite: 5/6, DB: 3/4, Spells: 4: (FoV, RB) 3: (LoE) 2: (EA, FoE, LoE, LoR), 1: (DF, G, LoE), Boots (10/10)

Why don't you eat this you gluttonous abomoniations!

Grergof starts to hit the ghoul next to him with his mace.

Raven's Head - Power Attack + DB + DJ + Bane: 1d20 + 21 - 4 + 1 + 3 + 2 ⇒ (6) + 21 - 4 + 1 + 3 + 2 = 29
Damage (Large) + Power Attack + DB + DJ + Bane: 1d10 + 9 + 8 + 1 + 3 + 2d6 ⇒ (5) + 9 + 8 + 1 + 3 + (5, 1) = 32

Raven's Head - Power Attack + DB + DJ + Bane: 1d20 + 16 - 4 + 1 + 3 + 2 ⇒ (18) + 16 - 4 + 1 + 3 + 2 = 36
Damage (Large) + Power Attack + DB + DJ + Bane: 1d10 + 9 + 8 + 1 + 3 + 2d6 ⇒ (5) + 9 + 8 + 1 + 3 + (2, 4) = 32

Raven's Head - Power Attack + DB + DJ + Bane: 1d20 + 11 - 4 + 1 + 3 + 2 ⇒ (14) + 11 - 4 + 1 + 3 + 2 = 27
Damage (Large) + Power Attack + DB + DJ + Bane: 1d10 + 9 + 8 + 1 + 3 + 2d6 ⇒ (3) + 9 + 8 + 1 + 3 + (1, 4) = 29

Will 14 for each hit or be disrupted. If he destroys one he steps up and swings at the one next to him. Remember he has a 10 foot reach, so I assume I will get an AOO if one of the other Ghouls tries to get near me

AOO if I get one: 1d20 + 21 - 4 + 1 + 3 + 2 ⇒ (7) + 21 - 4 + 1 + 3 + 2 = 30
AOO Damage: 1d10 + 9 + 8 + 1 + 3 + 2d6 ⇒ (10) + 9 + 8 + 1 + 3 + (1, 3) = 35


Kitsune Game Master

Will save: 1d20 + 7 ⇒ (14) + 7 = 21
Will save: 1d20 + 7 ⇒ (15) + 7 = 22
Will save: 1d20 + 7 ⇒ (4) + 7 = 11
Will save: 1d20 + 7 ⇒ (2) + 7 = 9

Let's say, you don't get an AoO vs. the first one as you haven't acted yet.

Grergof beats the ghoul that tries to eat him into a pulp, making it explode. The next one approaching doesn't get that far. Taking one hit, the powers of the weapon destroy the undead. Resulting in another spray of gore.

The last one also jumps over the table, but doesn't reach anyone.

Abomentolor
Ghoul, Ghoul, Jackal
Grergof
Ghoul, Ghoul
Darius, Spugnoir <--


Battle stats:

HP 96/96
AC 17/12/15 (25/18/21 with mutagen,Shield spell)
Saves F12/R12/W9 9 Fear Poison Immune
Weapon in hand:
Special effects: ,Heroism Extract (+2 saves/attack/skills),See Invisible (130 Minutes),Shield (+4 AC)
Bombs:10/19

Spugnoir beans the Jackel with two holy bombs to try to keep it off of everyone

Holy Bomb,PBS,PS,Touch,Precise: 1d20 + 17 ⇒ (2) + 17 = 197d6 + 6 ⇒ (2, 6, 2, 5, 4, 5, 5) + 6 = 35
Holy Bomb,PBS,PS,Touch,Precise: 1d20 + 13 ⇒ (8) + 13 = 217d6 + 6 ⇒ (5, 4, 4, 5, 6, 2, 1) + 6 = 33

When the alchemist creates a bomb, he can choose to have it deal good divine damage. Evil creatures that take a direct hit from a holy bomb must succeed at a Fortitude save or be staggered on their next turn. Against neutral creatures, holy bombs deal half damage, and such targets are not affected by their staggering effect. Holy bombs have no effect on good-aligned creatures. DC 20


Kitsune Game Master

Fort Save: 1d20 + 11 ⇒ (1) + 11 = 12
Fort Save: 1d20 + 11 ⇒ (8) + 11 = 19

Spugnoir properly softens the demon up.


Human Cleric 8 Exalted 8 / AC 28/32, Touch 15, Flat 25 / HP 106 / Init +5 / Fort +11, Ref +9, Will +20 / Perception +11 / Channel Positive Energy (DC17/19)

Darius shoots one of the approaching ghouls with a searing light.
Searing Light: 1d20 + 9 ⇒ (14) + 9 = 2310d6 ⇒ (5, 6, 3, 1, 6, 4, 4, 1, 1, 4) = 35


Male Gnome Elemental Sorcerer (16) - Ini +9 - HP 128 - AC 18(26) / 18(18) / 15(23) - Fort +15 / Ref +15 / Will +18 (+5 cloak/+1 Stone/+1 Horseshoe)) - Perception +7 - Concentration +27

Shooting rays looks like an effective method to get rid of those uglies, and so Abomentolor joins Darius in that endeavour from a safe distance.
Scorching Ray: 1d20 + 10 ⇒ (13) + 10 = 234d6 ⇒ (4, 6, 5, 5) = 20
Scorching Ray: 1d20 + 10 ⇒ (9) + 10 = 194d6 ⇒ (2, 6, 1, 3) = 12
Scorching Ray: 1d20 + 10 ⇒ (16) + 10 = 264d6 ⇒ (2, 4, 5, 6) = 17


Kitsune Game Master

Another Ghoul is dipatched by a set of rays. Suddenly everything goes dark.
[spoiler=Grergof]You are hit by a set of magic missiles.
MM: 5d4 + 5 ⇒ (4, 3, 3, 4, 3) + 5 = 22

Abomentolor
Jackal(68)
Grergof <--
Ghoul
Darius, Spugnoir


Spugnoir's darkvision pierces the gloom!


Kitsune Game Master

I could say no, ... but then the enemies would be screwed too. :P

10,251 to 10,300 of 11,227 << first < prev | 201 | 202 | 203 | 204 | 205 | 206 | 207 | 208 | 209 | 210 | 211 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / GM_Foxy's 2nd Carrion Crown Gameplay All Messageboards

Want to post a reply? Sign in.