Ceric - Eric de Vries |
Ceric waits until everyone is healed by the clerics;
"So we move to the garden and looks for the flagstone which will give us access? Or do we need to prepare anything before we go?"
EndlessForms |
Does that include spells and ability uses?
No, those were expended as normal.
---
Reminder that you're all still fatigued. You can push on but the clerics have offered you free beds if you'd like to sleep off your fatigue tonight and head down in the morning.
Darius Swiftblade |
Im fine with w/e.. Id rather not have negatives moving forward though..
"I for one wouldn't mind taking a rest or at least get this tiredness removed..."
I believe lesser resto will remove fatigue and our ability damage so if we can get that done im fine with moving on without rest..
Devko Obradev |
We are in some sort of church. I hope the priest of this etablishment could cast two lesser restoration spell on each of us for money or for free. even if they are all drunkard and fool !
But the true question is have we time to take a nap if demons are already here, trying to steal Baldimar's work ?
EndlessForms |
They are willing to channel to provide healing but lesser restoration would cost money. Or you can just sleep the fatigue off, whatever you guys want to do.
Darius Swiftblade |
I actaully only have 90gps atm lol.. But i need just 2 to be gtg.. I have a potion of lesser resto but id rather save it since it doesnt take 3 rounds to use it..
EndlessForms |
I'm ready to pay them good money for two lesser restoration spell as we are exhausted
You are only fatigued so you only need one casting.
Darius Swiftblade |
Darius will pay his 60 for 1 casting and is ready to move on.. Assuming my long term buffs are still active, that right?
Devko Obradev |
Good ! I wrongly thought we were exhausted. If we are only fatigued it's simpler we go :)
Devko paid for a lesser restoration and was ready to pursue his search.
I'm ready too
EndlessForms |
@Batty: Darius is right. Failing the Fort just kills you so no Strength damage. Good thing it was a dream realm, huh?
The party heads to the garden and moves aside a bench in order to reveal the flagstone beneath. Once removed, it reveals a wide but steep set of stairs that descends into darkness.
Before you head in High Priestess Saphira warns you, "I've done a quick head coutn of my clerics and found at least four of them missing. No one has seen them in at least 2 days. Please keep an eye out for them."
If you make the Perception:
As you head down, you find that half-way down there is a slick of blood on the stairs. In the blood you find four human fingers. At the bottom of the curve in the stairs you find a body dressed in the brown robes of one of Cayden Cailean's priests-he's missing all four fingers of his left hand.
Darius Swiftblade |
Perc: 1d20 + 11 ⇒ (5) + 11 = 16
Noticing the priest.. "Well that doesn't look to good.."
What kind of travel order are we looking at? Im ok with being upfront i suppose, but Devko and Gregor have by far the best Perceptions.. If yall want I'll take the rear, Shin, Ceric, and Batty can take the middle and Devko/Gregor can take the front.. Thoughts?
He also pulls out a few vials, drinking 2 of them and smearing another along the blade of his weapon..
Using an Antitoxen, Antiplague, and Blade Guard
Shinkeer Aswander |
Shin should probably be up front with either Devko or Gregor, as he has the highest Perception, moreso for traps and stone, and he has trapspotter.
Ceric - Eric de Vries |
"Wonder why he would miss 4 fingers from the same hand...sliced off by a trap when he tried to open something?"
Ceric casts detect magic and takes a look around.
Devko Obradev |
Devko has a very bad AC. I would prefer to be in second line but I cold do it if nobody want it
auto-succeed on perception
Know. Planes: 1d20 + 5 + 2 ⇒ (2) + 5 + 2 = 9
Heal: 1d20 + 0 + 2 ⇒ (14) + 0 + 2 = 16
Batty |
perception: 1d20 + 5 ⇒ (20) + 5 = 25
knowledge planes: 1d20 + 7 ⇒ (1) + 7 = 8
"Yeah it smells familiar just can't place it."
Heal: 1d20 + 8 ⇒ (5) + 8 = 13
"Not sure what happened to this poor fellow either."
Batty will carry the body back up the tunnel so the priests can give him a proper burial.
EndlessForms |
Ok, I'm back!
1d20 ⇒ 3
The stairwell ends at a small, curved foyer facing a broad set of heavy, iron double doors that block further passage. Shall alcoves flank the doors on either side. Each boasts a statue of Cayden Cailean, one holding a massive flagon, the other hoisting a large sack. The latter is badly chipped and one of its arms lies on the floor, broken off at the shoulder. Across both doors is a message scrawled in blood*. The doors open inward, and though they are closed now, they show signs of having been damaged when they were forced open.
*It doesn't me what the message says. Assume something nasty I guess.
Ceric - Eric de Vries |
Ceric casts detect magic and takes a look at the doors
Perception if needed: 1d20 ⇒ 14
Ceric looks at the others.
"Check the doors for traps and then open them?"
Darius Swiftblade |
Darius casts shield, extending it with his rod.. He then uses a swift action to enhance his blade to +4 keen..
"Im ready when yall are.."
Ceric - Eric de Vries |
Ceric uses his pearl of power to get liberating command back and then uses his rod of lesser metamagic, extend to cast magic circle vs evil (lasting 160 minutes)
Shinkeer Aswander |
Shin looks around the room as well, then takes his wand and uses it on himself. Mage Armor
Perception: 1d20 + 22 ⇒ (9) + 22 = 31
Shinkeer Aswander |
Shin will sidle up to the trap and attempt to disarm it.
T10 for 27 on Disable
EndlessForms |
With Devko's inspiration, Shin is able to disable the trap.
---
The archives are a series of wide, interconnecting hallways with high, arched ceilings. Long, stone-topped reading islands run down the center of the halls, dividing them. Dust and cobwebs cover everything, easily marking the recent passage of several large creatures. Tall shelves line the walls, filled with assorted tomes and grimoires. Some of these bear recent damage: shelves smashed and singed, and books lying in scattered piles, torn, tattered, and burnt. Ten feet from the door sits a large desk covered in an assortment of dusty tomes.
It seems, however, that the archive is currently occupied and sound comes from the left alcove.
1d100 ⇒ 33
ephierone: 1d20 + 3 ⇒ (8) + 3 = 11
Devko: 1d20 + 3 ⇒ (5) + 3 = 8
Batty: 1d20 + 4 ⇒ (7) + 4 = 11
Gregor: 1d20 + 4 ⇒ (19) + 4 = 23
Ceric: 1d20 + 4 ⇒ (9) + 4 = 13
Shin: 1d20 + 3 ⇒ (14) + 3 = 17
Darius: 1d20 + 7 ⇒ (8) + 7 = 15
Initiative:
1. Gregor, Shin, Darius, Ceric, and Batty
2. Ephierone and other
3. Devko
Gregor, Shin, Darius, Ceric, and Batty are up!
Darius Swiftblade |
Know Planes: 1d20 + 17 ⇒ (19) + 17 = 36
"A Succubus! No fire ot Elec, use cold iron or good weapons.."
Darius pulls an Oil of Bless weapon and pours it over his blade.. He then uses his shirt for a double move..