GM Endless Forms' PFS 01-40 Hall of Drunken Heroes (Inactive)

Game Master Mike Tuholski

A 7-11 PFS scenario played at the 10-11 subtier. Map


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The Exchange

Male Elf Hps 57/57 (+0 temps) AC 14 (17) touch 12 FF 12 (15) CMD 14 Fort +5 Ref +5 Will +7 Init +4 Perc. +0 Sense motive +0 lvl 11 Elf Conjurer
Spells active:
Mage armor, Ablative barrier,

Ceric looks at his comrades."Nobody here seems to be under a charm spell as far as I can tell. What do we do now? Ask around and see if anyone knows where the Priestess is...or look for her ourselves?"

Dark Archive

habilities:
Bardic Performance 30/30 | Spells Lvl1: 6/6 Lvl2: 6/6 Lvl3: 4/4 Lvl4: 4/4
HP104/104 | AC26 T14 FF22 | CMD30 | F+10(12) R+16(18) W+13(15) | Init+4 | Perc+20(22) | SM+5(7)

Good, no more talking to these drunkards ! If we want to find the High Priestess we can't count on the men here. So the best way is to count on ourself Go !

Devko began to search for clues in the Hall or some secret passageway.

Perception (take 10): 10 + 18 + 2 = 30

The Exchange

Active Spells:
Usable/Situational:
Arcane Pool 13/13(+4), +10 to Crit Confirms
HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images

Darius follows, wand of shield in hand..


The Flaxseed Pathfinder Lodge

The party searches about the Hall and finds a back room that functions as a speaking hall. A long stage faces out to a shallow and wide room with notoriously bad acoustics. A collection of round wooden tables cram up the remaining floor space. Saphira can be found here listening to the blathering prattle of a Taldan jester (the great Arnaud Deschamp, Glory of the Empire, Ear of the Crown, Wit of the Opparan Court himself) who is giving a loud and bawdy performance.

Liberty's Edge

"I didn't think we'd be able to catch a show on this mission. Do we wait until he's finished or should we interrupt our hostess straightaway?"

Dark Archive

habilities:
Bardic Performance 30/30 | Spells Lvl1: 6/6 Lvl2: 6/6 Lvl3: 4/4 Lvl4: 4/4
HP104/104 | AC26 T14 FF22 | CMD30 | F+10(12) R+16(18) W+13(15) | Init+4 | Perc+20(22) | SM+5(7)

Devko tried to determine if the performance of Arnaud Deschamp was genuine or not.

After all, he knows a bard could fascinate people and make suggestion...

Representation ?: 1d20 + 20 + 2 ⇒ (2) + 20 + 2 = 24

The Exchange

Male Elf Hps 57/57 (+0 temps) AC 14 (17) touch 12 FF 12 (15) CMD 14 Fort +5 Ref +5 Will +7 Init +4 Perc. +0 Sense motive +0 lvl 11 Elf Conjurer
Spells active:
Mage armor, Ablative barrier,

"It seems rude to disturb..but then again....we are on an important mission. And there are charmed clerics around, so she either is compromised, in on it..or in danger."


The Flaxseed Pathfinder Lodge

Devko does not think the bard is fascinating or suggesting; just putting on a regular performance.

After waiting for several more minutes through a few raunchy jokes, there is a break in the show.

The Exchange

Male Elf Hps 57/57 (+0 temps) AC 14 (17) touch 12 FF 12 (15) CMD 14 Fort +5 Ref +5 Will +7 Init +4 Perc. +0 Sense motive +0 lvl 11 Elf Conjurer
Spells active:
Mage armor, Ablative barrier,

"Let's go talk to her."

Ceric will wait for Devko to walk towards her and then follow.

(still have detect magic going, just in case we run into more charmed people)

Dark Archive

habilities:
Bardic Performance 30/30 | Spells Lvl1: 6/6 Lvl2: 6/6 Lvl3: 4/4 Lvl4: 4/4
HP104/104 | AC26 T14 FF22 | CMD30 | F+10(12) R+16(18) W+13(15) | Init+4 | Perc+20(22) | SM+5(7)

Devko ask his comrades to not disturb the representation and wait until a break in the show would happend.

He moved first to thanks Arnaud.

In a language known only by sophisticated people :P Bravo Monsieur Deschamp ! C'était une représentation des plus magnifiques !

He said bowing in deference to the man. Then added.

I'm Devko Obradev, owner of "The Devil's smile" theater and winner of the Ruby Phoenix Championship. It's an honor, and a pleasure, to meet you.
But can I be a little bit spoilport ? I'm sorry but my friend and I we must see the High Priestess. Could we ?

Grand Lodge

Male Half Elf
Stats:
Cleric 8/Fighter 1| HP 67/67 | AC: 21+2 / T: 13 / FF: 19+2 | F: 11/ R :6 / W: 11 | CMB: +11 / CMD: +24 | Speed: 30 | Init: +4 | Perc: +5 | SM: +9

Batty looks back into the room of rowdy revelers and sighs. I never seem to get into that drunken brawl I always wanted. There's always next time.


The Flaxseed Pathfinder Lodge

"Be my guest," the man replies to Devko with a bow.

Hearing that she is being summoned, High Priestess Saphira stands up and steps towards you. "Yes?"

Dark Archive

habilities:
Bardic Performance 30/30 | Spells Lvl1: 6/6 Lvl2: 6/6 Lvl3: 4/4 Lvl4: 4/4
HP104/104 | AC26 T14 FF22 | CMD30 | F+10(12) R+16(18) W+13(15) | Init+4 | Perc+20(22) | SM+5(7)

Thank you, Maître said Devko to the famous Bard.

He then bowed to the High Priestess

High Priestess Saphira, it's an honor to meet you. I'm sorry to interrupt such a great representation but It's my duty to warn you of something unusual going on here.
I'm Devko Obradev, winner of the Phoenix Ruby's championship, owner of the "Devil's Smile" Theater and member of the Pathfinder Society as my comrades here.
One of the Pathfinder's sage Xersus Abergris studied demon with one of your collegue, the late Baldimar Trud. As we though his works was lost some strange news came to us. Demon's activity here, near the Great Hall.
We think his work could still be here, hidden in some sort of catacombs or secret chambers. With your permission we want to search for Baldimar Trud's work and find it before they do.
As you knows, the Wardstones are failing to protect Mendev from demons and any knowledge coud be useful in the north's fight.

Diplomacy (take 10): 10 + 18 + 2 = 30

The Exchange

Male Elf Hps 57/57 (+0 temps) AC 14 (17) touch 12 FF 12 (15) CMD 14 Fort +5 Ref +5 Will +7 Init +4 Perc. +0 Sense motive +0 lvl 11 Elf Conjurer
Spells active:
Mage armor, Ablative barrier,

Ceric waits to see where Devko's talking will lead too, while keeping an eye out for anyone to approach us still using detect magic.


The Flaxseed Pathfinder Lodge

As Devko explains the situation, Saphira seethes with both anger and fear at the discovery of demons within the midst of her most sacred temple. "Please come with me. This calls for a private conference."

Saphira leads you all to a back room to discuss matters more quietly. "Before we go too much further, you should speak to Baldimar’s former
ward, Brother Dunnamast"
She quickly sends an acolyte to fetch him. There are several tense moments during which Saphira worries about the bad news you have brought. Soon, the acolyte returns empty-handed. His mysterious absence fills the high priestess with consternation, and she immediately turns to you. "You seem to know what's going on here more than most. I'd like to enlist your help in locating him—starting with a thorough search of Cayden’s Hall. Would you be kind enough to help us in this matter?"

Dark Archive

habilities:
Bardic Performance 30/30 | Spells Lvl1: 6/6 Lvl2: 6/6 Lvl3: 4/4 Lvl4: 4/4
HP104/104 | AC26 T14 FF22 | CMD30 | F+10(12) R+16(18) W+13(15) | Init+4 | Perc+20(22) | SM+5(7)

Of course High Priestess Saphira. It will be our honor to help you in such important matter. Chaos... they don't even know where to look !

Said Devko.

Is brother Dunnamast has a room we could search to find any clue which could be of help ?

The Exchange

Active Spells:
Usable/Situational:
Arcane Pool 13/13(+4), +10 to Crit Confirms
HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images

"We would be happy to assist you in the matter.."

The Exchange

Male Elf Hps 57/57 (+0 temps) AC 14 (17) touch 12 FF 12 (15) CMD 14 Fort +5 Ref +5 Will +7 Init +4 Perc. +0 Sense motive +0 lvl 11 Elf Conjurer
Spells active:
Mage armor, Ablative barrier,

Ceric bows for the priestess

"As my colleague already asked, his normal living quarters would be helpful to know, as well as his general appearance. And perhaps his last know whereabouts. "

Assuming we get a description of what he looks like;

Ceric looks at the rest of the party. " Let's start with looking around here in the building? After that, if we haven't found him or a clue on where to go, we can decide on where to go next."

Grand Lodge

Male Half Elf
Stats:
Cleric 8/Fighter 1| HP 67/67 | AC: 21+2 / T: 13 / FF: 19+2 | F: 11/ R :6 / W: 11 | CMB: +11 / CMD: +24 | Speed: 30 | Init: +4 | Perc: +5 | SM: +9

"Sounds like a good plan to me."

Grand Lodge

AC33/Tch29/Flat29/CMD43(45 vs grapple & trip)||HP117[117]|Fort:+10;Ref:+11;Will:+19|Percept.+27(+29 for traps, +31 if in stone, trapspotter)|SenMot.+14|Init.+3 Human (Kellid/Tian) Monk (Terracotta Monk) 10 Sorcerer (Wildblooded) 5

Shin nods. "Let us go see to the Brother."

Liberty's Edge

Using his metamagic rod, Gregor casts Heroism and See Invisibility. "Off we go."

(180 minutes each)


The Flaxseed Pathfinder Lodge

The party begins a thorough search of Cayden's Hall. It takes some time but eventually you locate the missing cleric. Dunnamast lies unconscious on the second level of the storage room wedged between the wall and a large keg of rum.

The cleric is in poor shape—he smells like a flagon of grog and cannot be woken.

DC 20 Heal:
It seems his thoughts and memories have been tampered with, beyond any self-inflicted damage caused by overindulgence.

Instantly, Dunnamast’s flesh pales, and his entire body goes into seizure.

CMB to restrain him and prevent him hurting himself.

Grand Lodge

Male Half Elf
Stats:
Cleric 8/Fighter 1| HP 67/67 | AC: 21+2 / T: 13 / FF: 19+2 | F: 11/ R :6 / W: 11 | CMB: +11 / CMD: +24 | Speed: 30 | Init: +4 | Perc: +5 | SM: +9

heal: 1d20 + 8 ⇒ (9) + 8 = 17

"Not sure what is wrong with him but we need to hold him down so he doesn't hurt himself."

Grapple: 1d20 + 11 ⇒ (2) + 11 = 13

Dark Archive

habilities:
Bardic Performance 30/30 | Spells Lvl1: 6/6 Lvl2: 6/6 Lvl3: 4/4 Lvl4: 4/4
HP104/104 | AC26 T14 FF22 | CMD30 | F+10(12) R+16(18) W+13(15) | Init+4 | Perc+20(22) | SM+5(7)

Heal: 1d20 + 0 + 2 ⇒ (9) + 0 + 2 = 11

What can we expect from cleric of such a god !

Needing him for interrogation, Devko moved to try to stop his seizure

Grapple: 1d20 + 13 + 2 ⇒ (2) + 13 + 2 = 17 with no more sucess than Batty

The Exchange

Male Elf Hps 57/57 (+0 temps) AC 14 (17) touch 12 FF 12 (15) CMD 14 Fort +5 Ref +5 Will +7 Init +4 Perc. +0 Sense motive +0 lvl 11 Elf Conjurer
Spells active:
Mage armor, Ablative barrier,

Since everyone seems to try to help this man, let's jump in on it as well

Heal: 1d20 ⇒ 1

Liberty's Edge

Heal: 1d20 + 6 ⇒ (2) + 6 = 8
Grapple: 1d20 + 11 + 2 ⇒ (14) + 11 + 2 = 27

"Let me get in there lads!" Gregor has no idea what ails this man but is confident in his ability to hold him still.

The Exchange

Male Elf Hps 57/57 (+0 temps) AC 14 (17) touch 12 FF 12 (15) CMD 14 Fort +5 Ref +5 Will +7 Init +4 Perc. +0 Sense motive +0 lvl 11 Elf Conjurer
Spells active:
Mage armor, Ablative barrier,

"Well we are in a temple full of priest ain't we? Maybe we should try to find someone who isn't _too_ drunk and better at this heal stuff then we are."

Ceric goes to to look for someone who fits the bill, maybe Saphira if she's around.

The Exchange

Active Spells:
Usable/Situational:
Arcane Pool 13/13(+4), +10 to Crit Confirms
HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images

Darius casts detect magic and looks around..

Perc: 1d20 + 11 ⇒ (19) + 11 = 30

Grand Lodge

AC33/Tch29/Flat29/CMD43(45 vs grapple & trip)||HP117[117]|Fort:+10;Ref:+11;Will:+19|Percept.+27(+29 for traps, +31 if in stone, trapspotter)|SenMot.+14|Init.+3 Human (Kellid/Tian) Monk (Terracotta Monk) 10 Sorcerer (Wildblooded) 5

Shin helps to grapple the man.

Grapple: 1d20 + 12 ⇒ (6) + 12 = 18


The Flaxseed Pathfinder Lodge

Gregor is able to hold the man down. As Gregor restrains him, his eyes roll back in his head and he begins to speak.

"Би өөрийн шигээ энэ мөнх бус нэхэмжлэх
Түүний махан бие Миний махан бие юм!
Түүний цус түүний яс, түүний бодол санаа, түүний бодгаль,
Энэ бүхэн минийх байх болно!
Та нар хөөрхий мөнх бус Өө үгүй байх
Та ядарч бие кластер,
Та тэжээл авгалдай!
Миний нэхэмжлэлийн мөн та нар харна уу
Эсвэл бас та энэ хүний ​​хувь заяаг амсах ёстой
Мөн та нарын Би найрлах болно!
Уурхайн хувьд мянган nightmares ялыг байна!
Мөнхийн Сэрүүн нь цэврүүтэх дөл нь!
Идэж байгаа нь халдварт галзуу өвчин!
Нь үнэ цэнэтэй цөлмөх!"

Abyssal:

"I claim this mortal as my own,
His flesh is my flesh!
His blood, his bone, his thoughts, his soul,
All of this is mine!
Be gone oh you pitiful mortals,
You weary flesh clusters,
You maggot fodder!
Look ye not unto my claims,
Or as well shall you suffer this man's fate
And upon you I shall feast!
For mine is the damnation of a thousand nightmares!
Of the blistering flame of eternal waking!
Of the madness that eats!
Of timeless devour!"

Once this is finished, Dunnamast's flesh again pales and he slips into a still, corpse-like rigor while small trickles of blood run from his nose, ears, and eyes.

DC 20 Heal, KN (planes), or KN (religion):
He is under a psychic demonic attack and requires immediate aid before his mind is destroyed.

Grand Lodge

Male Half Elf
Stats:
Cleric 8/Fighter 1| HP 67/67 | AC: 21+2 / T: 13 / FF: 19+2 | F: 11/ R :6 / W: 11 | CMB: +11 / CMD: +24 | Speed: 30 | Init: +4 | Perc: +5 | SM: +9

Religion: 1d20 + 11 ⇒ (19) + 11 = 30

"He is under a psychic demonic attack we must act quickly before he is killed"

Batty will try casting protection from evil on Dunnamast.

The Exchange

Active Spells:
Usable/Situational:
Arcane Pool 13/13(+4), +10 to Crit Confirms
HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images

Darius pulls out a scroll of dispel magic and will use it if Batty's spell doesn't work..

Dark Archive

habilities:
Bardic Performance 30/30 | Spells Lvl1: 6/6 Lvl2: 6/6 Lvl3: 4/4 Lvl4: 4/4
HP104/104 | AC26 T14 FF22 | CMD30 | F+10(12) R+16(18) W+13(15) | Init+4 | Perc+20(22) | SM+5(7)

Somebody knows what he said ? asked Devko while trying to confirm what Batty said

Know. Planes: 1d20 + 5 + 2 ⇒ (10) + 5 + 2 = 17

Grand Lodge

AC33/Tch29/Flat29/CMD43(45 vs grapple & trip)||HP117[117]|Fort:+10;Ref:+11;Will:+19|Percept.+27(+29 for traps, +31 if in stone, trapspotter)|SenMot.+14|Init.+3 Human (Kellid/Tian) Monk (Terracotta Monk) 10 Sorcerer (Wildblooded) 5

"Perhaps we should summon Osprey and the demonolgist?" Shin offers.

The Exchange

Male Elf Hps 57/57 (+0 temps) AC 14 (17) touch 12 FF 12 (15) CMD 14 Fort +5 Ref +5 Will +7 Init +4 Perc. +0 Sense motive +0 lvl 11 Elf Conjurer
Spells active:
Mage armor, Ablative barrier,

Ceric nods at Shin. " I think this qualifies as finding something."

Grand Lodge

Male Half Elf
Stats:
Cleric 8/Fighter 1| HP 67/67 | AC: 21+2 / T: 13 / FF: 19+2 | F: 11/ R :6 / W: 11 | CMB: +11 / CMD: +24 | Speed: 30 | Init: +4 | Perc: +5 | SM: +9

"We can certainly do that after we get him stable, as he is right now he will be dead before we get him out of the building."


The Flaxseed Pathfinder Lodge

@Batty: it's not quite that immediate.

Batty's spell does not seem to have an effect on him.

Saphira says, "You know a demonologist? Summon him, quickly!"

Once alerted, Xersus and Osprey arrive quickly via teleport and Xersus asks you to explain the experience. Xersus listens intently, his face twisted with consternation. “I see,” he says. He opens a black case filled with weird brass devices, crystals, incense, and other tools, and the proceeds to inspect Dunnamast’s body. He circles it, muttering to himself as he rapidly scribbles notes into a weathered looking tome.

For the next 10 minutes or so, the gnome brushes off any attempts to communicate with him, as he studies his patient with a trance-like intensity. Once he’s finished, he wipes his brow, looks worriedly towards you, and says, “I need to perform an extraction.”

“Extraction involves psychic projection. I shall enter a trancelike state in which I project myself into the psychic realm where Dunnamast suffers. I’m not sure what is attacking him, and thus far have only ever heard tales of the dream realm’s connection to shapeless, primordial demons. I seriously doubted their existence until this moment. In order to succeed in this task, I’ll need all of your help. The realm of dreams and nightmares is both maddening and deadly, and I cannot guarantee your life or sanity should you choose to join me. Without your help, though, Brother Dunnamast will die.”

Not surprisingly, Osprey is the first to volunteer.

The Exchange

Active Spells:
Usable/Situational:
Arcane Pool 13/13(+4), +10 to Crit Confirms
HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images

"Ill offer my blade.." Darius pulls his blade and awaits whatever is to happen..

Grand Lodge

AC33/Tch29/Flat29/CMD43(45 vs grapple & trip)||HP117[117]|Fort:+10;Ref:+11;Will:+19|Percept.+27(+29 for traps, +31 if in stone, trapspotter)|SenMot.+14|Init.+3 Human (Kellid/Tian) Monk (Terracotta Monk) 10 Sorcerer (Wildblooded) 5

Shin nods. "I will do what is needed."

The Exchange

Male Elf Hps 57/57 (+0 temps) AC 14 (17) touch 12 FF 12 (15) CMD 14 Fort +5 Ref +5 Will +7 Init +4 Perc. +0 Sense motive +0 lvl 11 Elf Conjurer
Spells active:
Mage armor, Ablative barrier,

Ceric nods "This sounds like an unique experience. I'll join"

Liberty's Edge

"Why not? Let's do this!"

Grand Lodge

Male Half Elf
Stats:
Cleric 8/Fighter 1| HP 67/67 | AC: 21+2 / T: 13 / FF: 19+2 | F: 11/ R :6 / W: 11 | CMB: +11 / CMD: +24 | Speed: 30 | Init: +4 | Perc: +5 | SM: +9

"Sounds more fun then dealing with healing issues I am clearly not qualified for, count me in."

Dark Archive

habilities:
Bardic Performance 30/30 | Spells Lvl1: 6/6 Lvl2: 6/6 Lvl3: 4/4 Lvl4: 4/4
HP104/104 | AC26 T14 FF22 | CMD30 | F+10(12) R+16(18) W+13(15) | Init+4 | Perc+20(22) | SM+5(7)

Fighting demons is one of the numerous thing I'm good at ! In Asmodeus' name I'm your man.

Said with a victorious smile Devko


The Flaxseed Pathfinder Lodge

The high priestess does not offer to partake in Xersus’s plan, but impresses upon the volunteers the need to ask Brother Dunnamast why he’s in this state and what’s happened in Cayden’s Hall. Once the gnome demonologist has his volunteers, he arranges everyone so that all are seated around Brother Dunnamast and holding hands to complete a circle. Then he sets up his devices, incense, and assorted components and begins to weave a strange spell.

DC 28 Spellcraft:
Some sort of powerful conjuration spell from the teleportation subschool.
]

Moments later, everyone’s flesh turns cold, vision blurs, and all color washes to dull gray. The surroundings fade and soon nothing exists but a dull, twilight void.

experience the sensation of falling at first, then floating. Slowly, dark shadows solidify and you see yourselves hovering around Dunnamast's still form. You appear gray and washed out, though sparks of color ripple through you like tiny threads of lighting. Xersus is positioned at Dunnamast’s head, holding him gingerly by the temples, and Osprey is at his feet. Thick, ropey tendrils of color thread through the priest’s translucent form. Xersus begins a slow, peaceful chant. The cleric’s body seems to relax, and the tendrils within him recoil slowly from his body toward the base of his neck. Suddenly, the cleric’s jaw drops and the alien tendrils erupt from his mouth directly into the gnome’s face.

With this sudden and violent attack, Xersus slowly fades and disappears. Osprey touches his necklace and is instantly surrounded by a mysterious shimmering force that renders him invisible for a short time-he shouts out, "Hold the demon off, while I get answers from Dunnamast!"

The creature within Dunnamast’s psyche is a formless primordial demon identifiable only as a cloudy nothingness from which protrude four smoky tendrils tipped with sharp, bone-like protrusions.

Combat takes place entirely in Brother Dunnamast’s dream realm, a three-dimensional sphere with a 100-foot diameter (map is not that big but should be big enough). You begin at the center of the sphere surrounding the fallen cleric, while the primordial demon begins combat 30 feet below Dunnamast, its tendrils occupying the same space as the cleric’s body. You maneuver in this realm as if under the effects of an air walk spell, though if you possess the ability to either fly or swim, you may do so here normally.

gm rolls:

demon: 1d20 + 5 ⇒ (8) + 5 = 13
Devko: 1d20 + 3 ⇒ (10) + 3 = 13
Batty: 1d20 + 4 ⇒ (10) + 4 = 14
Gregor: 1d20 + 4 ⇒ (18) + 4 = 22
Ceric: 1d20 + 4 ⇒ (15) + 4 = 19
Shin: 1d20 + 3 ⇒ (3) + 3 = 6
Darius: 1d20 + 7 ⇒ (15) + 7 = 22

Initiative:

Darius, Gregor, Ceric, and Batty
2. Demon
3. Devko and Shin

Darius, Gregor, Ceric, and Batty are up!

DC 29 KN (planes):
This is a primordial demon. It is incorporeal and has spell resistance. It is immune to electricity and poison. It also has resistance to acid, cold, and fire.

DC 34 KN (planes):
It can cast phantasmal killer at will. It has no physical form and only exists within the subconscious realm of dreams. It can constrict its tendrils to psychically rend the mind of a grappled victim.

The Exchange

Male Elf Hps 57/57 (+0 temps) AC 14 (17) touch 12 FF 12 (15) CMD 14 Fort +5 Ref +5 Will +7 Init +4 Perc. +0 Sense motive +0 lvl 11 Elf Conjurer
Spells active:
Mage armor, Ablative barrier,

Spellcraft: 1d20 + 18 ⇒ (16) + 18 = 34

Knowledge Planes: 1d20 + 18 ⇒ (12) + 18 = 30

"This is some sort of primordial demon. It is incorporeal and has spell resistance. It is immune to electricity and poison. It also has resistance to acid, cold, and fire."

Ceric will use his shift ability to teleport 20 ft' away from the demon first (as a swift action ,going straight up seems to be possible..so doing that) and then casts haste on the party, including Osprey and the cleric..just in case they have some benefit from the +1 dodge bonus to Ac and reflex saves.

The Exchange

Active Spells:
Usable/Situational:
Arcane Pool 13/13(+4), +10 to Crit Confirms
HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images

Know Planes: 1d20 + 17 ⇒ (16) + 17 = 33

Are the Tendrils able to take AoO's on us atm? Do i need to cast defensively I mean? If I do thats fine, he auto succeds with 2nd level spells..

Darius casts Mirror Image and empowers his weapon as a swift action.. Spending 2 points to make it +4 and add Ghose Touch to it via Ghost Blade Arcana.. Which btw just got picked up after last adventure :)..

Image: 1d4 + 3 ⇒ (3) + 3 = 6 So 7 of me total

Grand Lodge

Male Half Elf
Stats:
Cleric 8/Fighter 1| HP 67/67 | AC: 21+2 / T: 13 / FF: 19+2 | F: 11/ R :6 / W: 11 | CMB: +11 / CMD: +24 | Speed: 30 | Init: +4 | Perc: +5 | SM: +9

Batty will draw his +2 great sword and cast divine favor on himself.

cast defensively: 1d20 + 11 ⇒ (20) + 11 = 31

Liberty's Edge

K: Planes: 1d20 + 8 ⇒ (9) + 8 = 17

Drawing his weapon, Gregor asks Abadar for Protection from Evil.


The Flaxseed Pathfinder Lodge

@Darius: It hasn't acted yet but you don't know whether it has combat reflexes or not.

Darius creates images of himself to fool the demon!

Gregor protects himself from evil as he pulls out his weapon.

Ceric disappears and reappears above the fray, giving the party a burst of speed.

Batty gives himself divine favor.

---

The demon casts a spell!

DC 24 Spellcraft:
weird

Everyone needs to make a DC 23 Will save.

If you make it, you are fine. If you fail, you need to make a DC 23 Fort save.

If you make the Fort save, take 3d6 ⇒ (3, 5, 2) = 10 damage, 1d4 ⇒ 3 Strength damage, and you are stunned for 1 round.

If you fail the Fort save, you die of fear.

Initiative:

1. Darius, Gregor, Ceric, and Batty
2. Demon
3. Devko and Shin

You guys are up!

Grand Lodge

AC33/Tch29/Flat29/CMD43(45 vs grapple & trip)||HP117[117]|Fort:+10;Ref:+11;Will:+19|Percept.+27(+29 for traps, +31 if in stone, trapspotter)|SenMot.+14|Init.+3 Human (Kellid/Tian) Monk (Terracotta Monk) 10 Sorcerer (Wildblooded) 5

Spellcraft: 1d20 + 5 ⇒ (4) + 5 = 9

Will: 1d20 + 16 ⇒ (10) + 16 = 26

Edit: Misread the description.

Sword Flurry Stunning Fist, Haste: 1d20 + 7 + 1 ⇒ (13) + 7 + 1 = 21
Damage: 1d8 + 4 ⇒ (7) + 4 = 11 If hits, DC22 or stunned for a round.

Flurry, Haste: 1d20 + 7 + 1 ⇒ (15) + 7 + 1 = 23
Damage: 1d8 + 4 ⇒ (1) + 4 = 5

Flurry, Haste: 1d20 + 2 + 1 ⇒ (8) + 2 + 1 = 11
Damage: 1d8 + 4 ⇒ (3) + 4 = 7

Hasted: 1d20 + 9 + 1 ⇒ (12) + 9 + 1 = 22
Damage: 1d8 + 4 ⇒ (8) + 4 = 12

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