GM Edwin's River Queen (Inactive)

Game Master Insnare

Bloodcove gets a new batch of heroes, what will happen next??????


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Fort:+8 Refl:+8 Will:+5 Init: +3 (+7 underground, +5 water) Perception +10 (+14 undergound, +12 water) Human (Galt) HP 31/46, BAB +6/1, AC 20 (17 flat, 14 touch) Ranger/Warden 5/Fighter 1

Knowledge Local: 1d20 + 4 ⇒ (9) + 4 = 13"Watch out for snakes, bright ones. And leave the big grey beasts alone. They're called hippos, and they are not docile like cows."


male (HP 27/27 | AC 16 | T 12 | FF 14 | CMD 16 | F +1 | R +5 | W +4 | Init +2 | Per +0) Human (Sarvagan) Bone Oracle 4/Sanctified Rogue 1

"Merda alora that was quick Poulain. I was going to help, but it seems you've got it in hand."
Use Magic Device: 1d20 + 11 ⇒ (15) + 11 = 26
Despite his genuine appreciation for Poulain's matter-of-fact, slam-dunk repair of the engine, Angelo can't resist taking the opportunity to tinker with the magical bits of the engine, and 'just check things over'.

knowledge(local): 1d20 + 6 ⇒ (12) + 6 = 18

"Out of curiosity, how 'huge' is a 'huge and colorful water snake'? I'm just trying to plan dinner. Mamba stew was tasty, but the snakes each was so small. Perhaps on this stretch of the river we find enough meat for flank steaks, eh?"

@Edwin hit post # 1000! woot!


Fort:+8 Refl:+8 Will:+5 Init: +3 (+7 underground, +5 water) Perception +10 (+14 undergound, +12 water) Human (Galt) HP 31/46, BAB +6/1, AC 20 (17 flat, 14 touch) Ranger/Warden 5/Fighter 1

"You want to play with zees snakes, you do it on your own time. I'll find food for us."survival to find food: 1d20 + 15 ⇒ (1) + 15 = 16


HP 42, AC 16, Init +6, Fort +6, Reflex +1, Will +1(+2 vs Fear), BAB +5

Corax was planning to help out with the engine when Poulain stepped in. She had to admire his work. Catching him alone afterwards, she stands tall and gives a short bow.

"You know your way around a boat, that's for sure. Me, I'm handy and can help out with most jobs - but you were born to work the water. My sincere compliments."


Male (3 out of 4 first level spells left) Human (Irrisien) Sorcerer (Fire)- 1/HP: 6/8, AC 11 (t 11, ff 10); F: +1, R: +1, W: +3; Perc +1//Init: +1

Krokod is in a much better mood now that all are healed and recovered, "I understand we all have good reason to be cautious of serpents, but please, remember to spare Shaymii," He gestures to the bright red fire snake draped about his neck


Fort:+8 Refl:+8 Will:+5 Init: +3 (+7 underground, +5 water) Perception +10 (+14 undergound, +12 water) Human (Galt) HP 31/46, BAB +6/1, AC 20 (17 flat, 14 touch) Ranger/Warden 5/Fighter 1

"Good to know," Poulain says, looking her in the eye. When Krokod speaks, "He stays tame, he stays alive."


Male (3 out of 4 first level spells left) Human (Irrisien) Sorcerer (Fire)- 1/HP: 6/8, AC 11 (t 11, ff 10); F: +1, R: +1, W: +3; Perc +1//Init: +1

Krokod chuckles at the term 'tame' and simply answers, "Shaymii is not tame, but is not foolish either."


Shot Putter Funkmeister

Day 7

GM Rolls Morning 1d100 ⇒ 15

In the morning as usual Hurg get the boat's engine started and you sit together eating breakfast.

Selim remarks "Isa gonna be hot'un today."

By ten 10 am Selim asks 1d4 ⇒ 3(1=Angelo, 2=Corax, 3= Krokod, 4= Poulain) Krokod to fetch him some water from the supply compartment at the bow of the vessel. Poulain is standing at the absolute bow of the boat looking for trouble and Corax is near the supplies watching the stern and Angelo the port.

The Greater Vanji passes through some triple canopy jungle overhead where the trees almost completely block out the sun.
GM Rolls

Spoiler:
Krokod Perception 1d20 + 2 ⇒ (13) + 2 = 15, Stealth1d20 + 7 + 5 ⇒ (2) + 7 + 5 = 14

Surprise

Krokod, Anaconda


Shot Putter Funkmeister

Krokod


Male (3 out of 4 first level spells left) Human (Irrisien) Sorcerer (Fire)- 1/HP: 6/8, AC 11 (t 11, ff 10); F: +1, R: +1, W: +3; Perc +1//Init: +1

Sorry, a bit lost here. Did an Anaconda just get surprise on Krokod, or did Krokod surprise the anaconda? :) I've got a summer cold, and between it and the meds, my brain is fuzzy.


Shot Putter Funkmeister

More like you saw the anaconda before it could strike, you get to act first.


Male (3 out of 4 first level spells left) Human (Irrisien) Sorcerer (Fire)- 1/HP: 6/8, AC 11 (t 11, ff 10); F: +1, R: +1, W: +3; Perc +1//Init: +1

Krokod backs away and casts a protective magic about himself hurriedly Mage Armor up "Speaking of very large snakes..." he calls out to the others.


Shot Putter Funkmeister

The large snake bites at Krokod1d20 + 11 ⇒ (8) + 11 = 19, hit 1d8 + 10 ⇒ (3) + 10 = 13, grab CMB 1d20 + 13 ⇒ (18) + 13 = 31, success. Krokod is now in grappled. The large snake bites and wraps its body around Krokod.

Initiative Rolls: Krokod 1d20 + 1 ⇒ (6) + 1 = 7, Poulain 1d20 + 9 ⇒ (10) + 9 = 19, Corax 1d20 + 6 ⇒ (6) + 6 = 12, Angelo 1d20 + 2 ⇒ (11) + 2 = 13, Anaconda 1d20 + 2 ⇒ (15) + 2 = 17

Poulain, Anaconda, Angelo, Corax, Krokod


Fort:+8 Refl:+8 Will:+5 Init: +3 (+7 underground, +5 water) Perception +10 (+14 undergound, +12 water) Human (Galt) HP 31/46, BAB +6/1, AC 20 (17 flat, 14 touch) Ranger/Warden 5/Fighter 1

Turning the air blue in Galtish curses, Poulain runs to see what is happening


Shot Putter Funkmeister

The snake bites krokod 1d20 + 11 ⇒ (5) + 11 = 16, hit 1d8 + 10 ⇒ (1) + 10 = 11 plus constrict 1d20 + 13 ⇒ (11) + 13 = 24, damage 1d8 + 10 ⇒ (7) + 10 = 17, the anaconda strangles Krokod to death snapping his neck in the process.

Angelo


male (HP 27/27 | AC 16 | T 12 | FF 14 | CMD 16 | F +1 | R +5 | W +4 | Init +2 | Per +0) Human (Sarvagan) Bone Oracle 4/Sanctified Rogue 1

Angelo's snap decision to frighten the snake is changed dramatically by the snap of krokod's neck. Angelo leaps forward desperately, "Dio mio, not again," as he summons healing energies to knit krokod's twisted frame. He prays silently and fervently for Pharasma to return Krokod from the brink of the vale of tears.

CLW: 1d8 + 3 ⇒ (4) + 3 = 7

yep, I realize this may/will draw a AoO. Angelo's not up for much finesse at this point.


Shot Putter Funkmeister

Angelo touches the limp body of Krokod and his cast light wounds has absolutely no effect whatsoever.

The anaconda sees Angelo and bites 1d20 + 10 ⇒ (14) + 10 = 24, hit 1d8 + 10 ⇒ (7) + 10 = 17 not grabbing Angelo, savoring the meal to come.

Corax


HP 42, AC 16, Init +6, Fort +6, Reflex +1, Will +1(+2 vs Fear), BAB +5

Corax wastes no time in drawing her sword and swinging at the snake, her face showing no emotion at this point for her fallen comrade.

Attack: 1d20 + 10 ⇒ (10) + 10 = 201d8 + 7 ⇒ (4) + 7 = 11


Shot Putter Funkmeister

Corax slashes the anaconda with her sword.

Round 2

Poulain looses an arrow at the anaconda 1d20 + 8 ⇒ (5) + 8 = 13, miss

The anaconda reeling in anger, bites Corax 1d20 + 11 ⇒ (15) + 11 = 26, 1d8 + 10 ⇒ (8) + 10 = 18

Angelo


male (HP 27/27 | AC 16 | T 12 | FF 14 | CMD 16 | F +1 | R +5 | W +4 | Init +2 | Per +0) Human (Sarvagan) Bone Oracle 4/Sanctified Rogue 1

Round 2
Status: HP 6/23 | AC 16 | T 12 | FF 14 | CMD 12 | F +1 | R +5 | W +3 | Init +2 | Per +0
move: draw shortsword
standard: attack: 1d20 + 4 ⇒ (11) + 4 = 15, damage: 1d6 + 2 ⇒ (6) + 2 = 8

'It's too big to scare, too effective for minor curses. So the best should be to kill it as quickly as possible.'


Shot Putter Funkmeister

Angelo hits the Anaconda with his shortsword.

Corax


HP 42, AC 16, Init +6, Fort +6, Reflex +1, Will +1(+2 vs Fear), BAB +5

With no thought of finesse or subtlety, Corax again swings at the snake.

Attack: 1d20 + 10 ⇒ (6) + 10 = 161d8 + 7 ⇒ (6) + 7 = 13

HP at 18


Shot Putter Funkmeister

Corax strikes the snake hard.

Round 3

Poulain


Fort:+8 Refl:+8 Will:+5 Init: +3 (+7 underground, +5 water) Perception +10 (+14 undergound, +12 water) Human (Galt) HP 31/46, BAB +6/1, AC 20 (17 flat, 14 touch) Ranger/Warden 5/Fighter 1

Poulain attempts to flank with Corax. attack: 1d20 + 5 ⇒ (14) + 5 = 19damage: 1d6 + 1 ⇒ (5) + 1 = 6


Shot Putter Funkmeister

Poulain strikes the snake.

The snake bites at Corax 1d20 + 11 ⇒ (4) + 11 = 15, misses.

Angelo, Corax


male (HP 27/27 | AC 16 | T 12 | FF 14 | CMD 16 | F +1 | R +5 | W +4 | Init +2 | Per +0) Human (Sarvagan) Bone Oracle 4/Sanctified Rogue 1

Hacking wildly at the huge reptile, Angelo furiously whispers, "Die Die Die"

Round 3
Status: HP 6/23 | AC 16 | T 12 | FF 14 | CMD 12 | F +1 | R +5 | W +3 | Init +2 | Per +0
free: 5 foot step to gain flanking
full: attack: 1d20 + 4 + 2 ⇒ (12) + 4 + 2 = 18, damage: 1d6 + 2 ⇒ (5) + 2 = 7 + sneak: 1d6 ⇒ 5


Shot Putter Funkmeister

Angelo is able to stab the beast.

Corax


Corax continues her relentless attack of the huge snake.

Attack: 1d20 + 10 ⇒ (8) + 10 = 181d8 + 7 ⇒ (7) + 7 = 14

HP at 18


Shot Putter Funkmeister

Corax misses her attack.

Poulain


Fort:+8 Refl:+8 Will:+5 Init: +3 (+7 underground, +5 water) Perception +10 (+14 undergound, +12 water) Human (Galt) HP 31/46, BAB +6/1, AC 20 (17 flat, 14 touch) Ranger/Warden 5/Fighter 1

attack: 1d20 + 5 ⇒ (16) + 5 = 21damage: 1d6 + 1 ⇒ (5) + 1 = 6 Poulain once again strikes the snake with his staff.


Shot Putter Funkmeister

Round 4

Poulain hits the snake with his 1/4 staff.

The snake bites at Poulain 1d20 + 11 ⇒ (20) + 11 = 31, crit 1d20 + 11 ⇒ (15) + 11 = 26 confirmed 2d8 + 10 ⇒ (7, 2) + 10 = 19, taking some skin with him.

Angelo


Shot Putter Funkmeister

Angelo


male (HP 27/27 | AC 16 | T 12 | FF 14 | CMD 16 | F +1 | R +5 | W +4 | Init +2 | Per +0) Human (Sarvagan) Bone Oracle 4/Sanctified Rogue 1

Round 4
Status: HP 6/23 | AC 16 | T 12 | FF 14 | CMD 12 | F +1 | R +5 | W +3 | Init +2 | Per +0
free: 5' step to maintain flanking (if needed)
full: attack: 1d20 + 4 + 2 ⇒ (16) + 4 + 2 = 22, damage: 1d6 + 2 + 1d6 ⇒ (6) + 2 + (4) = 12


Shot Putter Funkmeister

Angelo stabs the anaconda perfectly between its throat and the base of its skull making it unable to breathe.

Combat Over, feel free to level up your characters

Krokod decided to not reroll a character, so I have invited another to join when we hit land next.


Fort:+8 Refl:+8 Will:+5 Init: +3 (+7 underground, +5 water) Perception +10 (+14 undergound, +12 water) Human (Galt) HP 31/46, BAB +6/1, AC 20 (17 flat, 14 touch) Ranger/Warden 5/Fighter 1

"Tol' you folk you didn't belong here," Poulain sneers. He's leveled!


HP 42, AC 16, Init +6, Fort +6, Reflex +1, Will +1(+2 vs Fear), BAB +5

Corax stares at the snake in disbelief. So many potentially life-ending encounters in such a short space of time.

She nods to Angelo and Poulain. "Excellent work - he was one tough snake."


Shot Putter Funkmeister

The afternoon passes

GM Rolls 1d100 ⇒ 57

The rest of the day goes by without incident and Selim stops the boat for the evening. You heal yourselves to the best of your ability by the morning.

Day 8

Morning GM Rolls 1d100 ⇒ 28,
1d100 ⇒ 12

You start early in the morning and you are enjoying sights and sounds you have become accustomed to. After about an hour the boat shakes as if you are in an earthquake.

Profession Sailor DC 15

Spoiler:
It is a portage and you need to break out the ropes to haul the boat over this unexpectedly shallow section of river.


Fort:+8 Refl:+8 Will:+5 Init: +3 (+7 underground, +5 water) Perception +10 (+14 undergound, +12 water) Human (Galt) HP 31/46, BAB +6/1, AC 20 (17 flat, 14 touch) Ranger/Warden 5/Fighter 1

Profession Sailor: 1d20 + 12 ⇒ (17) + 12 = 29"Get ze ropes, zis is too shallow."


Shot Putter Funkmeister

Whoever the strongest among you, probably Corax, roll for it and the other guys can aid. Strength DC 24


HP 42, AC 16, Init +6, Fort +6, Reflex +1, Will +1(+2 vs Fear), BAB +5

Corax puts all of her might into using the ropes.

1d20 + 4 ⇒ (8) + 4 = 12


After everyone on the boat comes out and helps out you are able to pull the boat across the shallow spot and it takes a about two hours to cross it.

Daylight is waning on the Vanji, and you should
reach Whitebridge Station on the morrow. The
shout of the forward lookout brings your attention
to the front of the boat. Coming toward
you out of the gloom, a large white form
floats upon the water down the center of the
river. Captain Esteban slows the sternwheeler
to await the strange apparition. As it draws
closer it is identifiable as a flat-bottomed boat,
apparently occupied.

Selim screams"Get that punt over here... That looks like it is from Whitebridge....

The crew throws grappling hooks and the boat is secured. Once
drawn alongside the River Queen you can see a medium sized Mwangi man in the punt barely hanging on to life.


Male Human Mwangi Saurian Shaman Lvl 5

What you see is a mess of a man. It is hard to tell if his disfigurement is apart of his current injuries or if he had always looked this bad. The man is clearly in bad shape and could use some healing.


male (HP 27/27 | AC 16 | T 12 | FF 14 | CMD 16 | F +1 | R +5 | W +4 | Init +2 | Per +0) Human (Sarvagan) Bone Oracle 4/Sanctified Rogue 1

Angelo steps forward into the punt, and immediately casts 'stabilize'. He then sets to more detailed diagnosis, to determine how to properly treat this floating mystery.
heal: 1d20 + 8 ⇒ (9) + 8 = 17

Determining that the Mwangi native is not diseased or poisoned, (assuming this is the case) Angelo licks some of the blood from his hands, before rinsing his hands in the river.


Shot Putter Funkmeister

Angelo

Spoiler:
You can tell he just has a loss of blood but you find some interesting arrows in his back, he is not poisoned or diseased


male (HP 27/27 | AC 16 | T 12 | FF 14 | CMD 16 | F +1 | R +5 | W +4 | Init +2 | Per +0) Human (Sarvagan) Bone Oracle 4/Sanctified Rogue 1

After basic stabilization and diagnosis, Angelo sets about actively healing the person on the boat. He removes arrows from places they ought not be, bandages over wounds, then applies some of the grace of Our Lady Pharasma to speed the knitting of flesh and skin. Anyone watching closely will see Angelo taking small tastes of the man's blood.

cure moderate wounds: 2d8 + 4 ⇒ (3, 6) + 4 = 13

"One fewer shuffled off. This is at least a more rewarding work than another funeral would be."

When the injured man is stable, Angelo will help move him onto the main deck, and ask someone to procure a thin soup or stew, and something dry and warm to lie on.

Once settled on deck, Angelo rouses the man sufficiently to answer some questions. "Rest easy - you are safe here. Can you tell us your name?"


Male Human Mwangi Saurian Shaman Lvl 5

I awake and look at my rescuer. At the question I struggle to mouth the words. "I um Umodo. I come to find my prace in world. You save ma e life an me iternally gratful. I swear I pay back for rescue. What your name?"


Selim moves over to the injured man and says, "welcome aboard son, mi name's Kapitain Esteban Selim and that is Angelo a crew member of mine on this vessel. Are you alright? Do you need anything?


Male Human Mwangi Saurian Shaman Lvl 5

I sit up and do my best to stand. I wobble a bit but make it to may feet. "Thenk you sur. Um I...wat...Gaki!" Panic stricken I look over the water's edge and shout. "Gaki! Where a you!"

I look around for a bit clearly worried. Then A squawking snarling noise can be heard as out of the brush off the shore a small Veloceraptor appears. It is making various squawks and barks.

I begin to respond in kind to the creatures noises. Soon it hops into the water and swims for the boat. I reach down to pull it aboard. "There there Gaki. I would never leave you."

Looking to the others I begin my explination. "This Gaki, my friend through much trouble an danger an been wit me all me life." I pet the raptor. "Say hi Gaki." The raptor squawks at you a couple of times.

I then look at the others with a smile. "There, it is Gaki. Now, I wonderin, where we going?" I await a response.


Selim scratches his head at hearing about Gaki at first thinking it some sort of dialect that he doesn't quite know. But then the squawks come which startle him to a certain degree.

He then responds "Upriver, tommorrow we hit Whitebridge Station and then we' continue on to Nightfall station. What or who did that to you, son?

Umodo

Spoiler:
You would know that what seemed like an army of elves with large gorillas attacked the station but you don't really remember much after that.


Male Human Mwangi Saurian Shaman Lvl 5

I think for a moment. "I was at a place, big camp of some kind. It attacked by pointy eared folk, elves I think. They had gorillas wit them but I not sure what happened next. I here now. The winds and waters whisper to me. It seems you are those I seek to follow."

I kneel before you. "I Umodo, I an good friend Gaki here to serve you saviors of my life. If you have me. I am skilled in divine arts of wild an nature, blessed wit gifts of Saurian gods an their children you call Dynosars."

I stand and look to the captain and then at the rest of you. "Please, allow me to company you on you journey."

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