GM Edwin's River Queen (Inactive)

Game Master Insnare

Bloodcove gets a new batch of heroes, what will happen next??????


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male (HP 27/27 | AC 16 | T 12 | FF 14 | CMD 16 | F +1 | R +5 | W +4 | Init +2 | Per +0) Human (Sarvagan) Bone Oracle 4/Sanctified Rogue 1

round 5
Status: AC 16 conditions: poisoned (-2 Str, -1 Con)
Actions: (move) to remain in flank
(standard) attack empress
attack: 1d20 + 4 - 1 + 2 ⇒ (5) + 4 - 1 + 2 = 10, damage: 1d6 + 2 - 1 + 1d6 ⇒ (6) + 2 - 1 + (1) = 8


not sure if it's my turn but I don't want to hold things up so here we go

Mem'basi cursed as his spear went by the snake. Seeing that the leopard was still not badly hurt, he yelled, "C'mon Zimba. Let's finish this!"

Mem’basi power attack with spear, flanking
power attack, spear to hit: 1d20 + 6 + 2 ⇒ (1) + 6 + 2 = 9
power attack, spear damage: 1d8 + 8 ⇒ (4) + 8 = 12

Zimba full attack, flanking
bite to hit: 1d20 + 6 + 2 ⇒ (19) + 6 + 2 = 27
bite damage: 1d6 + 3 ⇒ (1) + 3 = 4
claw 1 to hit: 1d20 + 3 + 2 ⇒ (17) + 3 + 2 = 22
claw 1 damage: 1d3 + 3 ⇒ (3) + 3 = 6
claw 2 to hit: 1d20 + 3 + 2 ⇒ (18) + 3 + 2 = 23
claw 2 damage: 1d3 + 3 ⇒ (2) + 3 = 5

Mem’basi status: Male human (zenj), Druid 4, AC 18/16/13, HP 31 of 39, Fort +6, Ref +4, Will +6, Init +6, Percep +9; Special: -1 CON
Zimba status: leopard, AC 20/14/16, HP 21 of 30, Fort +6, Ref +9, Will +2 Init +5, Percep. +5; Special: -2 CON


Male Half-elf Magus 4; AC 17, flat-footed 15, touch 12; HP 31/31; Init +2; Fort +8, Ref +5, Will +7; Perception +10

Yoshiyaru followed suit, continuing his attack on the serpent.

Attack w/ Falcata (2 handed grip) and flanking 1d20 + 10 ⇒ (2) + 10 = 12

When his strike was foiled, Yoshi exclaimed, "Oni's breath!"


Shot Putter Funkmeister

Angelo misses his target.

Round 6

Zimba connects on all accounts wounding the snake deeply.

Yoshiyaru misses the target and Mem'basi drops his spear.

Corvus


HP 31 of 31 - AC 19. - Init +3 - Fort +6 - Reflex +4 - Will +4 - BAB +4

Once again Corvus' lips move, the words barely audible, then lets loose a second arrow at the wounded snake.

Corvus performs Lay on Hands on herself

Lay on Hands:2d6 ⇒ (6, 4) = 10

Longbow:1d20 + 4 ⇒ (19) + 4 = 231d8 ⇒ 6


Shot Putter Funkmeister

Corvus first touches herself, takes a five foot step and fires an arrow which hits the snake straight through the eye and she falls down dead.

Congratulations!!!! You all get 800xp unless you would rather let Poulain bleed out. He was a bit unhelpful with the ants... :)


Male Half-elf Magus 4; AC 17, flat-footed 15, touch 12; HP 31/31; Init +2; Fort +8, Ref +5, Will +7; Perception +10

With the threat over, Yoshiyaru moved to check on Poulain.

Seeing that he was severely injured, he cast a spell. The man's wounds started to slowly heal.

Spellcraft DC 16:

Yoshi cast infernal healing on Poulain.

He'll have Fast Healing 1 for 10 rounds (heal 10 hp in a minute), but will detect as evil for the duration.


Fort:+8 Refl:+8 Will:+5 Init: +3 (+7 underground, +5 water) Perception +10 (+14 undergound, +12 water) Human (Galt) HP 31/46, BAB +6/1, AC 20 (17 flat, 14 touch) Ranger/Warden 5/Fighter 1

Poulain awakes with a snarl. "Nnnnngh! Bedamnable serpents. Any left?"


Mem'basi took stock of the situation, glad that Poulain seemed better. He walked over to the ranger and chanted softly until his hands were shaking with energy. "Here. A gift from mother nature."

cure light wounds: 1d8 + 4 ⇒ (3) + 4 = 7

"I think we are pretty hurt from the cobras. Should we continue on or do you think we should lick our wounds?

Mem’basi status: Male human (zenj), Druid 4, AC 18/16/13, HP 31 of 39, Fort +6, Ref +4, Will +6, Init +6, Percep +9; Special: -1 CON
Zimba status: leopard, AC 20/14/16, HP 21 of 30, Fort +6, Ref +9, Will +2 Init +5, Percep. +5; Special: -2 CON


Fort:+8 Refl:+8 Will:+5 Init: +3 (+7 underground, +5 water) Perception +10 (+14 undergound, +12 water) Human (Galt) HP 31/46, BAB +6/1, AC 20 (17 flat, 14 touch) Ranger/Warden 5/Fighter 1

Poulain nods. "Thank you, old friend. And thank you, Yoshiyaru. As for now, I would recommend moving a bit ...I'd rather rest somewhere more defensible."


Male Half-elf Magus 4; AC 17, flat-footed 15, touch 12; HP 31/31; Init +2; Fort +8, Ref +5, Will +7; Perception +10

"I agree. The serpent remains could attract scavengers."


male (HP 27/27 | AC 16 | T 12 | FF 14 | CMD 16 | F +1 | R +5 | W +4 | Init +2 | Per +0) Human (Sarvagan) Bone Oracle 4/Sanctified Rogue 1

"Agreed, not here. But holing up for some little while would not be taken amiss."

casting on self... cure light wounds: 1d8 + 3 ⇒ (7) + 3 = 10, (0/6 1st level spells remaining)


Mem'basi shook his head, communication issues again. "Yes, I meant whether we go on to our original destination or whether we lick our wounds some other place. We aren't staying with the dead animals."

His anger came and went swiftly. "What about the serpent lair? Worth looking for it? They were certainly big enough to have swallowed a man whole. Anybody wonder whether they could have pooped some loot along with bones?"


HP 31 of 31 - AC 19. - Init +3 - Fort +6 - Reflex +4 - Will +4 - BAB +4

Corvus walks over to Poulain, eyeing his injuries. "I trust you are feeling better.". Then, adopting a thick accent she adds, "Aye am zurprised you ave been urt. Zey were only verms."

With this she moves away and stand with Yoshiyaru..


Shot Putter Funkmeister

Doing a general search of the four cobra corpses you do not find any treasure.


Shot Putter Funkmeister

Do you want to see if you can track them back to their lair or would you prefer to camp for the night... does any of you want to harvest the corpses for magical items or poison or something?


male (HP 27/27 | AC 16 | T 12 | FF 14 | CMD 16 | F +1 | R +5 | W +4 | Init +2 | Per +0) Human (Sarvagan) Bone Oracle 4/Sanctified Rogue 1

"It sounds likely to me that their lair wouldn't be a popular place with local wildlife. Can someone track them back, then maybe we rest up there for a few hours, maybe overnight? And maybe while someone looks for tracks, I'll take some skins, and maybe something for the stewpot tonight, eh?"

Survival (skinning): 1d20 + 1 ⇒ (8) + 1 = 9
mmm... and anything else that might be useful - but I still call 'boots!'
Spellcraft(useful snake bits): 1d20 + 7 ⇒ (20) + 7 = 27
don't suppose anyone wants to aid another to help move up the skinning a bit?


Fort:+8 Refl:+8 Will:+5 Init: +3 (+7 underground, +5 water) Perception +10 (+14 undergound, +12 water) Human (Galt) HP 31/46, BAB +6/1, AC 20 (17 flat, 14 touch) Ranger/Warden 5/Fighter 1

Poulain assists with skinning and harvesting the creatures. Taking 20, that's 31.

"Their lair is a good idea." Another take-twenty for 35 to track in the jungle.


Male Half-elf Magus 4; AC 17, flat-footed 15, touch 12; HP 31/31; Init +2; Fort +8, Ref +5, Will +7; Perception +10

"That is acceptable to me as well," Yoshi said.


Shot Putter Funkmeister

As I understand, taking a twenty means that you fail as many times as it takes to be successful which in this case would end up destroying the snake skin. But for tracking it would be fine.


Fort:+8 Refl:+8 Will:+5 Init: +3 (+7 underground, +5 water) Perception +10 (+14 undergound, +12 water) Human (Galt) HP 31/46, BAB +6/1, AC 20 (17 flat, 14 touch) Ranger/Warden 5/Fighter 1

Live in Comfort as a Warden says he can take 20 even if there is possibility for failure ...would this count?


Shot Putter Funkmeister

in this case, I would allow you to take 10, because this is closer to a craft or profession skill than survival... he wants to be a pimp in his snakeskin boots... If it was make a shawl or something, hell yeah...


Fort:+8 Refl:+8 Will:+5 Init: +3 (+7 underground, +5 water) Perception +10 (+14 undergound, +12 water) Human (Galt) HP 31/46, BAB +6/1, AC 20 (17 flat, 14 touch) Ranger/Warden 5/Fighter 1

Gotcha, that makes sense. Any luck harvesting poison?


Shot Putter Funkmeister

Are you harvesting poison? If so, lets say if you roll for it and your successful you can get 4 vials but if you take 20 you get one.


Fort:+8 Refl:+8 Will:+5 Init: +3 (+7 underground, +5 water) Perception +10 (+14 undergound, +12 water) Human (Galt) HP 31/46, BAB +6/1, AC 20 (17 flat, 14 touch) Ranger/Warden 5/Fighter 1

Survival to get poison: 1d20 + 11 ⇒ (8) + 11 = 19


Shot Putter Funkmeister

You may add four vials of cobra poison which is DC17 to prevent 1d2 Constitution damage

Poulain leads the group to the "lair" of the cobras and what you find there is a large pile of leaves and sticks and underneath you can hear a distinct hissing noise.


Fort:+8 Refl:+8 Will:+5 Init: +3 (+7 underground, +5 water) Perception +10 (+14 undergound, +12 water) Human (Galt) HP 31/46, BAB +6/1, AC 20 (17 flat, 14 touch) Ranger/Warden 5/Fighter 1

Poulain motions for silence and drinks a potion. clw: 1d8 + 1 ⇒ (7) + 1 = 8 Quietly he whispers, "Burn it."


Male Half-elf Magus 4; AC 17, flat-footed 15, touch 12; HP 31/31; Init +2; Fort +8, Ref +5, Will +7; Perception +10

Yoshi whispered back, "I can do that, if no one objects."

With that, he looked at Mem'basi.


Yoshiyaru wrote:

Yoshi whispered back, "I can do that, if no one objects."

With that, he looked at Mem'basi.

The druid grunted, "Wait. What are we burning? Poulain?"


Fort:+8 Refl:+8 Will:+5 Init: +3 (+7 underground, +5 water) Perception +10 (+14 undergound, +12 water) Human (Galt) HP 31/46, BAB +6/1, AC 20 (17 flat, 14 touch) Ranger/Warden 5/Fighter 1

"More vipers. Not sleeping here with them still alive."


male (HP 27/27 | AC 16 | T 12 | FF 14 | CMD 16 | F +1 | R +5 | W +4 | Init +2 | Per +0) Human (Sarvagan) Bone Oracle 4/Sanctified Rogue 1

"At the moment, I've no love for snakes."


"There's no need for us to kill these. I can make anyone totally undetectable to the snakes or any animal, up to four people actually. We can then search the nest and gather any supplies the vipers won't need.

The druid looked to see if his plan was accepted.

"We will have to look for another site to rest but Poulain knows this area like the back of his hand so it shouldn't be a problem. You all didn't want to spend the night in a viper's den, did you?"


male (HP 27/27 | AC 16 | T 12 | FF 14 | CMD 16 | F +1 | R +5 | W +4 | Init +2 | Per +0) Human (Sarvagan) Bone Oracle 4/Sanctified Rogue 1

"I was becoming somewhat attached to the idea of overnighting in the lair of expired vipers, actually. But this collection of underbrush wasn't quite the sheltering rock tumble I was hoping for - and far more occupied."


Male Half-elf Magus 4; AC 17, flat-footed 15, touch 12; HP 31/31; Init +2; Fort +8, Ref +5, Will +7; Perception +10

"Mem'basi-san, if you wish to explore the serpents' lair, I will wait out here," said Yoshiyaru.

Looking at Angelo the half-elf added, "I would prefer to find another site for us to rest at as well."


Fort:+8 Refl:+8 Will:+5 Init: +3 (+7 underground, +5 water) Perception +10 (+14 undergound, +12 water) Human (Galt) HP 31/46, BAB +6/1, AC 20 (17 flat, 14 touch) Ranger/Warden 5/Fighter 1

Poulain spits. "Yes, let us please leave this poisoned serpents alone after coming near their home. We kill them or they hunt us. Nature's cruel."


HP 31 of 31 - AC 19. - Init +3 - Fort +6 - Reflex +4 - Will +4 - BAB +4

Corvus appears restless. "Let us stay or go, but do one or the other soon."


male (HP 27/27 | AC 16 | T 12 | FF 14 | CMD 16 | F +1 | R +5 | W +4 | Init +2 | Per +0) Human (Sarvagan) Bone Oracle 4/Sanctified Rogue 1

"Let's see if we can whistle the young ones to where we can see them."

Angelo will cast ghost sound, and create the sound of several small rodents at the edge of the 'lair', about 20' from the party. The rodents will sound injured. Angelo will also toss some pebbles on the spot, to create some rustling in the leaves and branches.


Shot Putter Funkmeister

Angelo casts ghost sound to project the sound of wounded mice 20 feet away from the PCs.

Rolls

Spoiler:

cobra Will saves DC14 c11d20 + 1 ⇒ (8) + 1 = 9, fail
c2 1d20 + 1 ⇒ (13) + 1 = 14, pass
c3 1d20 + 1 ⇒ (18) + 1 = 19 pass

One cobra slithers its way out of the den towards the sound.


Fort:+8 Refl:+8 Will:+5 Init: +3 (+7 underground, +5 water) Perception +10 (+14 undergound, +12 water) Human (Galt) HP 31/46, BAB +6/1, AC 20 (17 flat, 14 touch) Ranger/Warden 5/Fighter 1

"And you assume that once they can't find these mice, they'll never return to their home? I understand not wanting to upset the balance of nature, Membasi, but you want these things biting you people as you sleep? Their parents are gone. Put them down." He draws his bow once more.


"I though we decided that we weren't going to stay here! All I need is a bit of time to check the nest and see if there is something worth taking. Can you distract them for a bit?

Mem'basi casts hide from animals to as many as four people and then checks their nest. Tell me what sort of roll you want. It can't be stealth because they 'cannot' detect us (no eye, ear, scent, nothing) as long as we don;t attack them or directly touch them


HP 31 of 31 - AC 19. - Init +3 - Fort +6 - Reflex +4 - Will +4 - BAB +4

"Poulain, my understanding of nature is that animals kill for food or defence. Only humans kill just because they can. We should not kill these creatures for no apparent reason than they are here."


Fort:+8 Refl:+8 Will:+5 Init: +3 (+7 underground, +5 water) Perception +10 (+14 undergound, +12 water) Human (Galt) HP 31/46, BAB +6/1, AC 20 (17 flat, 14 touch) Ranger/Warden 5/Fighter 1

"This is as good a shelter as we might find in the next few hours. If you want to keep looking, I can do that. But eventually if we are to survive, we may have to permanently remove a shelter's current inhabitants."


Male Half-elf Magus 4; AC 17, flat-footed 15, touch 12; HP 31/31; Init +2; Fort +8, Ref +5, Will +7; Perception +10

Yoshiyaru sighed. Not wanting any part of either side, he simply moved away from the cobras' lair to wait until Mem'basi satisfied his curiosity.

"It doesn't matter to me either way. I'll wait here," the foreign half-elf said.

He turned his attention to his surroundings, taking up the role of sentry for the time being.


male (HP 27/27 | AC 16 | T 12 | FF 14 | CMD 16 | F +1 | R +5 | W +4 | Init +2 | Per +0) Human (Sarvagan) Bone Oracle 4/Sanctified Rogue 1

"I was wondering, Mem'basi, if you can entangle them, then walk through and pop them into a sack while they're immobilized?" Angelo helpfully holds up a sack. "Then we could set them loose tomorrow, eh?"


Shot Putter Funkmeister

What is going on? I thought Mem'basi cast his spell. Should I do that or just push it forward...


Yes, Mem'basi casts the spell like I said on Saturday's post. I'm waiting to find out what he finds, if anything. The idea is to loot their nests and then go on and find another place to rest.

Is everyone in agreement?


HP 31 of 31 - AC 19. - Init +3 - Fort +6 - Reflex +4 - Will +4 - BAB +4

Corvus won't approve of looting anything - but won't stop anyone either.


Shot Putter Funkmeister

Mem'basi walks into the cobra's nest and inadvertently steps on one.

1d3 + 3 ⇒ (3) + 3 = 6 if my roll is off which squishes dead under his foot.

Initiative

Mem'basi 1d20 + 6 ⇒ (3) + 6 = 9
Angelo 1d20 + 2 ⇒ (9) + 2 = 11
Corvus 1d20 + 3 ⇒ (6) + 3 = 9
Yoshiyaru 1d20 + 2 ⇒ (17) + 2 = 19
Poulain 1d20 + 4 ⇒ (4) + 4 = 8
Baby Cobra 1d20 + 5 ⇒ (1) + 5 = 6

Round 1

Yoshi, Angelo, Membasi or Corvus, Poulain, Baby Cobra.


Male Half-elf Magus 4; AC 17, flat-footed 15, touch 12; HP 31/31; Init +2; Fort +8, Ref +5, Will +7; Perception +10

Yoshi, outside away from the nest, shook his head at the telltale sound of the druid stepping on the snake.

"Mem'basi-san, just leave it be. This is a waste of time," Yoshi said.

As Yoshi's no where near to the nest, and isn't going in, he'll delay until the end.


"Damn, that was not what I wanted to do. Angelo, get that bag over here; let's see if we can at least save this one. let's try not to hurt it too much.

Mem’basi non-lethal damage with spear
spear to hit: 1d20 + 6 - 4 ⇒ (3) + 6 - 4 = 5
spear non-lethal damage: 1d8 ⇒ 8

if/when the baby cobra is knocked out/subdued, Mem'basi will place it in a bag.

"Alright Poulain, you got your wish. We can lick our wounds here if you think there isn't anything better near by.

Anything valuable from past victims?
Perception: 1d20 + 9 ⇒ (14) + 9 = 23

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