GM Dak - PFS First Steps: I, II, & III (Group 2) (Inactive)

Game Master Dakcenturi

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Grand Lodge

Half-elf Ranger || AC 17 - Tch 14 - Ff 12 || HP 15/18 || Fort/Refl/Will +4/+7/+2 || CMD 17 || Perception +11/+13 (Low-light vision) || Atk +7/1d8+1

"Hold on guys, I'll come help!"

Men...

1d20 + 1 ⇒ (11) + 1 = 12


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

You manage to bust in the door into a small room. Rubbish and black mold choke the far end of the chamber. The slightest movement kicks up dust and spores, choking the stagnant and already foul-smelling air.

Grand Lodge

Half-elf Ranger || AC 17 - Tch 14 - Ff 12 || HP 15/18 || Fort/Refl/Will +4/+7/+2 || CMD 17 || Perception +11/+13 (Low-light vision) || Atk +7/1d8+1

"Everyone OK? Be careful, this could be dangerous gass!"

Tamarie tries to hold her breath, pushing the others back and signalling that she's ok by her thumbs up.

Shadow Lodge

Male Human (Ulfen) Bard (Savage Skald) 3 | AC 15 T 11 FF 14 | HP 24/27 | F +3 R +4 W +4 | Init +1, Perc +7 | BP - 17/17 rnd | Spells : 4/4 1st

Coughing a bit Olik steps back from the doorway to get back into the cleaner air. "Well...(cough)...that rooms a bit of a mess.(cough) Anyone have any thoughts on how best to search it without filling our lungs with this foulness?"

Scarab Sages

Male Human (Garundi) Fighter (Tactician) 2 | AC 18 T 12 FF 16 | HP 20/20 | F +4 R +2 W +3 | Init +3 | Perception +7

*hack! cough!* "Ugh... only thing I can think of, is maybe some water on the floor will keep the dust from kicking up. I guess we can get it from that well in the kobolds' room, but I can't think of a way to carry it here."

I know, I know. 'Here goes Jirani with his wells, again!'
Kn(Dungeoneering) to know what kind of danger the mold spores in the air might pose (aside from irritant): 1d20 + 6 ⇒ (8) + 6 = 14

Grand Lodge

| Witch 12 | AC 15 (19 w/Mage Armor) T 14 FF 12 | HP 51/86 (14 temp HP)| F+12,R+11,W+13 | Evasion | Init +3 | Perc +18 | Lowlight Vision | +2 to recover from continuous effects such as such as ongoing poison damage, daily saving throws against disease, a hold person spell, or lingering damage from an attack |

Tess stands well back as the others seem to be enjoying playing in the muck. "I've heard of mold causing all kinds of diseases. Tam, watch yourself, dearie!"


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

Jirani:
As far as you know the mold doesn't pose any threat aside from being an irritant.

Scarab Sages

Male Human (Garundi) Fighter (Tactician) 2 | AC 18 T 12 FF 16 | HP 20/20 | F +4 R +2 W +3 | Init +3 | Perception +7

"This one didn't look like one of the dangerous ones I've heard of. Just the loose dust is going to make it tough to search around in there."

Grand Lodge

Male Asura Spawn Tiefling Cleric 2 (Separatist) | AC 18 T 12 FF 15 | HP 15/15 | F +4 R +2 W +7 | I +2

Covering his mouth and nose with his sleeve, Malik peers into the room through the doorway. "What mysteries does this pile of rubbish hold?" he observes wryly.

Grand Lodge

Half-elf Ranger || AC 17 - Tch 14 - Ff 12 || HP 15/18 || Fort/Refl/Will +4/+7/+2 || CMD 17 || Perception +11/+13 (Low-light vision) || Atk +7/1d8+1

"We can just let the dust settle for a moment, and continue in with cloths in front of out mouths. Spilling some small amounts of drink from our canteens might help the dust from settling aswell. It's fine to hear it's not nasty 'shrooms."

Shadow Lodge

Male Human (Ulfen) Bard (Savage Skald) 3 | AC 15 T 11 FF 14 | HP 24/27 | F +3 R +4 W +4 | Init +1, Perc +7 | BP - 17/17 rnd | Spells : 4/4 1st

"Ah the glorious life of a Pathfinder." Oliks obvious good humor takes most of the sarcasm from the statement. "If it's water we need though..." Olik says with a look towards the hydra.


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

Taking time to let the recently disturbed dust settle you move to start digging through the mold.

Perceptions:

Jirani: 1d20 + 6 ⇒ (7) + 6 = 13
Malik: 1d20 + 4 ⇒ (16) + 4 = 20
Olik: 1d20 + 5 ⇒ (4) + 5 = 9
Tamarie: 1d20 + 7 ⇒ (11) + 7 = 18
Tessara: 1d20 + 6 ⇒ (1) + 6 = 7

???: 1d20 ⇒ 2

Malik:
As you look through the mold you find a small sack containing 200 silver pieces and a set of bronze bracers

Jirani, Malik, Tamarie:
Among the mess in the room’s northeast corner, there is a small bundle of four half-buried trade agreements; all are written in Kelish.

As you all search through the mold you notice something moving inside of it as three large beetles crawl out of the muck. Their glowing glands begin to emit light, though it is dimmed by the layer of dust and mold coating them.

Surprise Round
All of the Party

Grand Lodge

Half-elf Ranger || AC 17 - Tch 14 - Ff 12 || HP 15/18 || Fort/Refl/Will +4/+7/+2 || CMD 17 || Perception +11/+13 (Low-light vision) || Atk +7/1d8+1

"Watch out!"

Attack: 1d20 + 5 + 1 + 2 ⇒ (8) + 5 + 1 + 2 = 16 vs flatfooted.
Dmg: 1d8 + 1 + 2 ⇒ (6) + 1 + 2 = 9

Tamarie jumps up, and releases her arrow before even realising it herself. The arrow shot goes directly for the creature, and penetrates its outer shell with ease. The scarab makes a strange noise, as it feels pain by arrow for the first time.

Grand Lodge

| Witch 12 | AC 15 (19 w/Mage Armor) T 14 FF 12 | HP 51/86 (14 temp HP)| F+12,R+11,W+13 | Evasion | Init +3 | Perc +18 | Lowlight Vision | +2 to recover from continuous effects such as such as ongoing poison damage, daily saving throws against disease, a hold person spell, or lingering damage from an attack |

Tess peeks in the room and attempts to put the closest beetle to sleep.

DC 14 Will to save.

Shadow Lodge

Male Human (Ulfen) Bard (Savage Skald) 3 | AC 15 T 11 FF 14 | HP 24/27 | F +3 R +4 W +4 | Init +1, Perc +7 | BP - 17/17 rnd | Spells : 4/4 1st

Not seeming too concerned about the emerging creatures Olik strikes out at the one before Malik.

Attack : 1d20 + 2 ⇒ (13) + 2 = 15
Dmg : 1d8 + 2 ⇒ (5) + 2 = 7

K:Nature to identify : 1d20 + 6 ⇒ (1) + 6 = 7

His sword splits its carapace throwing green ichor into the air.

"I guess the spider wasn't just eating kobold!"


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

Will: 1d20 ⇒ 16

With two of the beetles dead only one remains, unaffected by the witches curse.

Actions still for Jirani and Malik

Scarab Sages

Male Human (Garundi) Fighter (Tactician) 2 | AC 18 T 12 FF 16 | HP 20/20 | F +4 R +2 W +3 | Init +3 | Perception +7

Sorry, busy day today..

Jirani pokes out at the last beetle with his ranseur.

Attack: 1d20 + 1 ⇒ (8) + 1 = 9
Damage: 2d4 + 1 ⇒ (1, 4) + 1 = 6

Grand Lodge

Male Asura Spawn Tiefling Cleric 2 (Separatist) | AC 18 T 12 FF 15 | HP 15/15 | F +4 R +2 W +7 | I +2

Malik grasps the haft of his Morningstar and brings it down on the Beetle's carapace.

Morningstar vs. Beetle 1d20 ⇒ 20
Damage 1d8 ⇒ 8

Shadow Lodge

Male Human (Ulfen) Bard (Savage Skald) 3 | AC 15 T 11 FF 14 | HP 24/27 | F +3 R +4 W +4 | Init +1, Perc +7 | BP - 17/17 rnd | Spells : 4/4 1st

"Well struck Malik!" Olik says clearly impressed. "You do the Eternal Rose proud though your painting could use a bit of work." He laughs as he wipes beetle guts from his pant legs. "So, anyone find anything interesting before we were interrupted?"

Grand Lodge

Half-elf Ranger || AC 17 - Tch 14 - Ff 12 || HP 15/18 || Fort/Refl/Will +4/+7/+2 || CMD 17 || Perception +11/+13 (Low-light vision) || Atk +7/1d8+1

"Not here, but I was busy being way too lose to these bugg..ers."

Tamarie was attempting to copy Olik's sense of humour, but had much to learn.
Human humor is not as sofisticated as the elven, but I'm still fond of it.

On a natural 20 you could have confirmed, but I guess when you roll an 8 it doesn't really matter anymore :)

Scarab Sages

Male Human (Garundi) Fighter (Tactician) 2 | AC 18 T 12 FF 16 | HP 20/20 | F +4 R +2 W +3 | Init +3 | Perception +7

As the others celebrate their victory, Jirani turns back to the rubbish and collects the trade agreements.

Grand Lodge

| Witch 12 | AC 15 (19 w/Mage Armor) T 14 FF 12 | HP 51/86 (14 temp HP)| F+12,R+11,W+13 | Evasion | Init +3 | Perc +18 | Lowlight Vision | +2 to recover from continuous effects such as such as ongoing poison damage, daily saving throws against disease, a hold person spell, or lingering damage from an attack |

Between the beetle guts and the heavy mold, Tessara wasn't about to spend any longer in the room than necessary. "Do we have everything we need now? With those documents and the sword, I think we have fulfilled our directives."

Grand Lodge

Half-elf Ranger || AC 17 - Tch 14 - Ff 12 || HP 15/18 || Fort/Refl/Will +4/+7/+2 || CMD 17 || Perception +11/+13 (Low-light vision) || Atk +7/1d8+1

"I agree auntie. We ready to go? I need some sunlight and fresh air..." she says coughing.

Scarab Sages

Male Human (Garundi) Fighter (Tactician) 2 | AC 18 T 12 FF 16 | HP 20/20 | F +4 R +2 W +3 | Init +3 | Perception +7

"There was that other passage off of the front entrance with... well, more mold, of some sort... certainly, you can wait near the entrance while Olik and I check it out. As long as you can hear us if we need assistance, we should be able to scout it ourselves."

Remember, we were able to open that front door, so there should be some air and sunlight in that front hallway.

Grand Lodge

Half-elf Ranger || AC 17 - Tch 14 - Ff 12 || HP 15/18 || Fort/Refl/Will +4/+7/+2 || CMD 17 || Perception +11/+13 (Low-light vision) || Atk +7/1d8+1

"Deal. Just scream loud enough, and we'll come to save your day. Oh, and Jirani; please stay away from any wells."

Scarab Sages

Male Human (Garundi) Fighter (Tactician) 2 | AC 18 T 12 FF 16 | HP 20/20 | F +4 R +2 W +3 | Init +3 | Perception +7

Jirani chuckles. "I remember. Well exploration is now your job." Smile still on his face, he leads the way through the blinding frog's room back to the entrance, and begins into the last passage while the others enjoy the sun and air coming through the open door.

Shadow Lodge

Male Human (Ulfen) Bard (Savage Skald) 3 | AC 15 T 11 FF 14 | HP 24/27 | F +3 R +4 W +4 | Init +1, Perc +7 | BP - 17/17 rnd | Spells : 4/4 1st

"Ah little sister, where's your sense of adventure? Just think there might even be frogs to kill in this next room!" Olik laughs.

Sword out he follows Jirani to look through the last area.


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

Jirani and Olik walk into check the final room. Noticing the slick spot on the wall adjacent to a broken down doorway to the north.

Grand Lodge

Half-elf Ranger || AC 17 - Tch 14 - Ff 12 || HP 15/18 || Fort/Refl/Will +4/+7/+2 || CMD 17 || Perception +11/+13 (Low-light vision) || Atk +7/1d8+1

"You still alive in there?" Tamarie shouts as she starts counting how many arrows she's lost.
"Or have you found dragon guano or something? It's awfully quiet down there...

Scarab Sages

Male Human (Garundi) Fighter (Tactician) 2 | AC 18 T 12 FF 16 | HP 20/20 | F +4 R +2 W +3 | Init +3 | Perception +7

Jirani heads over to the black mold-like stuff cautiously.

T-10 Kn: dungeoneering = 16

Shadow Lodge

Male Human (Ulfen) Bard (Savage Skald) 3 | AC 15 T 11 FF 14 | HP 24/27 | F +3 R +4 W +4 | Init +1, Perc +7 | BP - 17/17 rnd | Spells : 4/4 1st

Olik calls back to Tamarie, "Now that would be something! I bet there are some robe wearing fire slingers back in town that would pay good money to cast their spells with dragon droppings instead of bat leavings. No such luck though, Jirani is just checking in on the local slimes."

Despite his flippant remarks Olik also takes a good look at the wall, ceiling above it and the doorway. Perception : 1d20 + 5 ⇒ (7) + 5 = 12


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

Jirani:
You aren't sure what it could be, side not it isn't black it is transparent

Olik:
The ceiling and doorway look fine, however there is a very apparent slick spot on the wall adjacent the doorway.

As you move closer the slick spot starts to congeal into something else.

Initiatives:

Jirani: 1d20 + 1 ⇒ (17) + 1 = 18
Malik: 1d20 + 1 ⇒ (2) + 1 = 3
Olik: 1d20 + 4 ⇒ (6) + 4 = 10
Salador: 1d20 + 4 ⇒ (6) + 4 = 10
Tamarie: 1d20 + 3 ⇒ (18) + 3 = 21
Tessara: 1d20 + 1 ⇒ (17) + 1 = 18

Creature: 1d20 - 5 ⇒ (13) - 5 = 8

Surprise Round
Jirani, Olik, Creature

Shadow Lodge

Male Human (Ulfen) Bard (Savage Skald) 3 | AC 15 T 11 FF 14 | HP 24/27 | F +3 R +4 W +4 | Init +1, Perc +7 | BP - 17/17 rnd | Spells : 4/4 1st

"Gah, any idea what that is"

K:Dungeoneering : 1d20 + 2 ⇒ (10) + 2 = 12


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

Bah did that check wrong

Olik/Jirani:
You recognize the creature as a giant amoeba

Shadow Lodge

Male Human (Ulfen) Bard (Savage Skald) 3 | AC 15 T 11 FF 14 | HP 24/27 | F +3 R +4 W +4 | Init +1, Perc +7 | BP - 17/17 rnd | Spells : 4/4 1st

"Some kind of giant slimy amoeba creature...thing..."

Not particularly excited about burying his sword in the ooze-like creature Olik none-the-less advances and strikes.

Attack : 1d20 + 2 + 2 ⇒ (19) + 2 + 2 = 23
Damage : 1d8 + 2 ⇒ (8) + 2 = 10

-2 to AC for the next round...curse you crit immune monsters!


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

Olik charges in and slices through the giant amoeba, cutting off a chunk of the creature. It does still seem alive though.

Scarab Sages

Male Human (Garundi) Fighter (Tactician) 2 | AC 18 T 12 FF 16 | HP 20/20 | F +4 R +2 W +3 | Init +3 | Perception +7

Jirani swings with his ranseur with both hands, but the translucence of the amoeba misleads him and he only slices through air.

Attack: 1d20 + 1 ⇒ (3) + 1 = 4
AC=17


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

Jirani swings at the slimy creature but misses it completely. The creature responds to the attacks trying to slam a part of it's body down on top of Olik.

Attack: 1d20 + 3 ⇒ (11) + 3 = 14
Damage: 1d3 + 1 ⇒ (3) + 1 = 4
Acid: 1d3 ⇒ 3

It squishes over Olik burning at his flesh in the process and trying to grab a hold of him sucking him into it's slimy body.

Grapple: 1d20 + 6 ⇒ (8) + 6 = 14

It wraps it's goey form around Olik and start drawing him in.

Round 1
Tamarie, Jirani, Tessara, Olik, Creature, Malik

Scarab Sages

Male Human (Garundi) Fighter (Tactician) 2 | AC 18 T 12 FF 16 | HP 20/20 | F +4 R +2 W +3 | Init +3 | Perception +7

Jirani calls out over his shoulder, "We've got a fight in here!"

Jirani drops his ranseur and steps around the amoeba to get into a flanking position. He takes another swing at it with his longsword and misses just as poorly.

Power attack: 1d20 + 3 ⇒ (4) + 3 = 7

As Tess enters, he warns her, "This thing probably won't fall to your hex! It has no intelligence to speak of!"

Grand Lodge

Half-elf Ranger || AC 17 - Tch 14 - Ff 12 || HP 15/18 || Fort/Refl/Will +4/+7/+2 || CMD 17 || Perception +11/+13 (Low-light vision) || Atk +7/1d8+1

How far are we from the fight?

"Hold on, we're coming! Auntie, quick!"

Grand Lodge

| Witch 12 | AC 15 (19 w/Mage Armor) T 14 FF 12 | HP 51/86 (14 temp HP)| F+12,R+11,W+13 | Evasion | Init +3 | Perc +18 | Lowlight Vision | +2 to recover from continuous effects such as such as ongoing poison damage, daily saving throws against disease, a hold person spell, or lingering damage from an attack |

"You gp ahead, Tam. I'm coming," the elf yells as she follows her niece into the fray.

Shadow Lodge

Male Human (Ulfen) Bard (Savage Skald) 3 | AC 15 T 11 FF 14 | HP 24/27 | F +3 R +4 W +4 | Init +1, Perc +7 | BP - 17/17 rnd | Spells : 4/4 1st

On the diagonal you're currently 45' Tam and can actually see the fight. Tess is five feet behind you but needs to come around the corner to see. As a side not, no flanking against oozes...they just don't care...

"I will not...be eaten...by a...blob" Olik barks as his strikes at the creature that's trying to absorb his arm.

Attack : 1d20 + 2 - 2 ⇒ (7) + 2 - 2 = 7
Damage : 1d8 + 2 ⇒ (7) + 2 = 9

What his repeated blows lack in finesse they make up for in shear brutality sending protoplasm flying.

Grand Lodge

Male Asura Spawn Tiefling Cleric 2 (Separatist) | AC 18 T 12 FF 15 | HP 15/15 | F +4 R +2 W +7 | I +2

Malik hustles from the other room, his armor slowing him down such that he can't get in sight of the battle just yet.

Grand Lodge

Half-elf Ranger || AC 17 - Tch 14 - Ff 12 || HP 15/18 || Fort/Refl/Will +4/+7/+2 || CMD 17 || Perception +11/+13 (Low-light vision) || Atk +7/1d8+1

Little time to post, sry!
Attack: 1d20 + 5 + 1 - 4 - 2 ⇒ (18) + 5 + 1 - 4 - 2 = 18
1d8 + 1 ⇒ (3) + 1 = 4

Grand Lodge

Half-elf Ranger || AC 17 - Tch 14 - Ff 12 || HP 15/18 || Fort/Refl/Will +4/+7/+2 || CMD 17 || Perception +11/+13 (Low-light vision) || Atk +7/1d8+1

Tamarie (ok) >> Jirani (ok) >> Tessara (ok) >> Olik (ok) >> Creature (your turn!) >> Malik

Grand Lodge

Male Asura Spawn Tiefling Cleric 2 (Separatist) | AC 18 T 12 FF 15 | HP 15/15 | F +4 R +2 W +7 | I +2

Malik continues to hustle into the room, his armor rattling as he runs. "We are coming, friends!" he calls out.


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

Tamarie launches an arrow at the slimy creature apparently puncturing some important organ as it quivers a bit from the hit, but still appears alive.

J. Damage: 1d8 + 5 ⇒ (8) + 5 = 13

Jirani slices into the creature rending the ooze off of Olik where it lays motionless on the ground. Olik manages to scrap off any remaining ooze before it has a chance to burn him further.

Grand Lodge

| Witch 12 | AC 15 (19 w/Mage Armor) T 14 FF 12 | HP 51/86 (14 temp HP)| F+12,R+11,W+13 | Evasion | Init +3 | Perc +18 | Lowlight Vision | +2 to recover from continuous effects such as such as ongoing poison damage, daily saving throws against disease, a hold person spell, or lingering damage from an attack |

"Is that thing finally down for good? I've never encountered anything like that in all my days," Tess shakes her head at the sight of it.

Shadow Lodge

Male Human (Ulfen) Bard (Savage Skald) 3 | AC 15 T 11 FF 14 | HP 24/27 | F +3 R +4 W +4 | Init +1, Perc +7 | BP - 17/17 rnd | Spells : 4/4 1st

Olik uses the side of his blade to scrap away the gelatinous chunks of ooze that still cling to his arm and buckler. Swearing in Skald he grumbles, "Thrice damned thing about ate all the leather off my buckler. Half the flesh from my arm too.". Sheathing his sword one handed he places his right hand over his left forearm and chants quietly. After a few moments the major burns turn from an angry red and white to a more healthy pink.

CLW : 1d8 + 1 ⇒ (4) + 1 = 5

Giving a sigh of relief he responds to Tessaras comment saying "Nor I but I've heard a bit about such creatures. I think they're called amoebas...some kind of minor slime creature.". Finishing the statement Olik takes another look at his buckler and quips, "On the plus side the metal bits haven't shined so nicely since the day it was made! Well, let's see what's past this door. Care to do the honors brother?"

Grand Lodge

Male Asura Spawn Tiefling Cleric 2 (Separatist) | AC 18 T 12 FF 15 | HP 15/15 | F +4 R +2 W +7 | I +2

Malik sighs in relief as the creature is put to rest. He looks about to use some of his own magic to help heal Olik, but smiles and shrugs when he tends to it himself.

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