
GM Cwethan |

Once we have a better sense of character creation we can start our musings here.

GM Cwethan |

Right?! I'm just gonna fill in any gaps while I'm playing - let other people make up my mind :p

GM Cwethan |

Just got my scenario! Mwa ha ha - Time to start prepping whatever evils I get to unleash!

Taldidri Arilvin |

Also it appears HeroLab online supports the playtest (although I ran into a bug trying to populate a spellbook). It auto-formats the BBCode statblock as well.
Here is PaleDim's playtest character (so far).

Taldidri Arilvin |

Don't let me make you feel "behind". To be very clear: I have barely begun reading the book. I will probably just make it through the class chapter this coming week. What you see here is what HeroLab helped me spit out quickly (and on reading, I might be convinced to switch up some options). However, what I do like about the tool is that it helped me to comprehensively see some of the bigger changes and how they work together.

Cellion |

Hmmmm... I've really been digging in to all sorts of character possibilities, including an awesome seeming cleric of gorum, a dwarven rogue, and a classic lute-toting bard. But I haven't settled on anything yet.
Since this is 1st level only, I kinda want to pick something that's going to be good at that level in isolation.

Stiehle |

So question. Rogues get a skill feat at 1st level (and another at 2nd, when other classes normally get their first), and though currently I'm leaning toward Cat Fall (1st Level Acrobatics feat), I noticed that Fleet (and a couple others) that are in the Main List as 'General' feats have the 'Skill' notation in the description. I'm guessing that's a misprint (though there ARE several of them, if they are misprints.)
Anyone have any inside knowledge of this issue? Is Fleet actually a Skill feat or a General feat (that can't be taken until 3rd level, if I'm reading the rules correctly.)

Greta Lightfoot |

Greta Lightfoot is official. Halfling rogue, former circus performer and pickpocket at your service. Hopefully I've got the character sheet created correctly. :)

Taldidri Arilvin |

I *think* my character sheet is done, spells picked/memorized, gear purchased (still reading through the books).

Taldidri Arilvin |
1 person marked this as a favorite. |

Now to make him interesting :) Will think on appearance/behavior/background before Monday.

白虎敏 - Baihu Min |

After much deliberation, I'll be bringing a monk to the playtest! Still needs some items and more backstory development than "She's a ripoff of Jam from Guilty Gear". But otherwise more or less done.
I'm also really curious to test out how practical and effective a reach paladin would be. Too many character choices :>

GM Cwethan |

Right?! I just ran my first session of this on Wednesday, and it left me wanting to play every class that hit the table!

白虎敏 - Baihu Min |

Ooops, here's that link to Jam from Guilty Gear, except working this time.
And yeah, I think I've spent time considering playing every single class at this point. Even the ones that seem clunky and not very good at first glance (Ranger, Barb and Alchemist) I still want to give a go to see if I'm missing something from my read through. I kinda wish I was in three parallel PbPs of all the different PFS playtest scenarios.

白虎敏 - Baihu Min |

I wanna say: I had a chance to run Doomsday Dawn part 1 today for my home group, and the system was surprisingly great (apart from a few pain points that I hope Paizo will sort out in the upcoming months). New action economy and AoO changes make playing a martial class awesome based on the reactions from my players.
I'm now looking forward even more to starting this shortly!

GM Cwethan |

Don't worry too much about getting it all right, we'll tweak as we go if necessary. We should get going tomorrow/later today, sorry for the slight delay.

Greta Lightfoot |

Just a heads-up that I'll be on a week-long vacation beginning tonight. I'm hoping to keep up with my player posts using my smartphone though, so it shouldn't be much of an issue, except that I doubt I'll be posting more than once a day or so.

GM Cwethan |

Okay guys, we're back in business! The site's supposed to be working but not particularly stable for next few days, so make sure to Copy your posts before you hit submit if you want to avoid unnecessary tears.

GM Cwethan |

Okay, my stability information was clearly not quite on target, but we're back - again! (Unnecessary tear avoidance protocol is still a good idea)

Grinwald |

What's the advantage to the sudden charge feat. Its one activity that takes 2 actions to move twice your stride speed. Why not just take 2 stride actions?

Grinwald |

I wondered about that. I wasn't sure it meant that since it said you may attack and figured you had to use another action if you wanted to. That makes it useful. Thanks.

白虎敏 - Baihu Min |
1 person marked this as a favorite. |

Exploration tactics in the book are as follows (page317):
Casting/concentrating on a Spell (fatiguing)
Covering Tracks
Defending (ie. traveling with a shield up and ready)
Detecting Magic
Following Tracks
Hustling (fatiguing)
Investigating (ie. using recall knowledge to look for clues)
Searching
Sneaking
Wandering (this is the default option that gives you no benefits)
Following tracks would probably involve survival, if you think there's a benefit to that.

Taldidri Arilvin |

FYI: I will be away from home and without the ability to post this Saturday, Sept 15-16. I should be able to resume Sunday evening. Bot at needed. Thanks!

GM Cwethan |

We'll be embarking on the next section of this investigation soon, but when you get the chance, go ahead and update your characters to the most recent set of Playtest rules - probably some of you will be getting some new skills :)

GM Cwethan |

The big one that had an impact on some of my characters was the shift to trained skills when they dropped Signature Skills, but the biggest shift (to dying) is something we've already been doing.

Greta Lightfoot |

So looks like the BIG one that applies to everyone is that untrained skill modifiers are now equal to character level -4 instead of -2, correct? I'll make those changes to my character sheet today.
Greta will keep Finesse Striker, and I think that's about it.

GM Cwethan |

Yeah, fair point. I haven't really redesigned my characters around that, but it's certainly relevant!
I'm running some irl Pathfinder tonight, but I'll move us on to the next Quest before bed.

Taldidri Arilvin |

I'll probably have to review the changes and update this character tomorrow. Hopefully nothing more than the skill changes.