GM MattMorris Gallows of Madness Part 3 (Inactive)

Game Master ChesterCopperpot

Maps and Slides


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Frozen Flame + Dragon's Demand

The High Fool automatically passes that Acro check as well, so moving on!

Crumbling Stairs: The precarious stairs leading out of the basement are falling apart. To scramble up them, a PC must succeed at a DC 13 Climb check. To tread carefully, a PC must succeed at a DC 14 Perception check.

Grand Lodge

Male Human (Varisian) Bolt Ace 5/Ranger 1 | HP 51/51 | AC 22, T 17, FF 15 CMD 23 | Fort +8, Ref +13, Will +5 | Init +8 | Perc +11 | Sense Motive +2 | Grit 1/2

"Try an' step Exactly where I've been..."

Perception: 1d20 + 8 ⇒ (12) + 8 = 20

The Concordance

Male Elf Swashbuckler 3 | AC: 18/14/14 | HP: 25/25 | Fort +1, Ref +7, Will +1 (+2 vs enchants) | CMB +3, CMD 17 | Perc +8 | Init +4 | Panache: 6/6

Perception: 1d20 + 7 ⇒ (9) + 7 = 16

Picking his way carefully, the colorful man manages, barely, to find a safe way to get up the crumbling stairs.

Silver Crusade

CG female outsider (native) ranger 3 ... Initiative +10 ... Perception +5 (6 vs. traps) ... Sense Motive -1 HP 25/25 ... Panache 1/2 ... AC 17 touch 14 flat 13 ... CMD 19 ... SAVES (F/R/W) +5/+8/+2 ... MW C. Longbow (p/b, rapid) +7/+7 (1d8+3/x3; 110' range)

Miri scrambles, instead!

Climb: 1d20 + 6 ⇒ (3) + 6 = 9

Oops, that 9 doesn't look so great.

Derring-Do!: 1d6 ⇒ 5 Add this to the climb check. Costs 1 panache, and can be used after the roll but before the result. You've already told us the DCs, but she'd probably want to add it to a roll of 9 regardless...

Sovereign Court

Male N Gnome Mesmerist 3 | HP 24/24 | AC 17 T 13 FF 15 | CMB +0 CMD 12 | F +5 R+6 W +7, +4 vs. disease & poison, +2 vs illusion | Init +2 | Perc +2 (darkvision) SM -2 | Speed 20' | Active Conditions: Heightened Awareness

Perception: 1d20 + 2 ⇒ (1) + 2 = 3

Although his comrades all scramble up the stairs with no great difficulty, Fizzlebottom stumbles badly. "These stairs are not made for gnomes! How can I run up - do I look like a giant to the rest of you?!?"


Frozen Flame + Dragon's Demand

Fizzlebottom stumbles on the stairs, but the rest of you escape up the secret passageway.

Damage (Fizzlebottom): 1d3 ⇒ 1

The only thing that stands between you and the exit is the swarm of rats that if attempting to flee the collapsing house in the same direction!

Rodent Panic: A stream of frenzied rats blocks the way out. (1) To herd them away, a PC must succeed at a DC 10 Knowledge (nature) or Handle Animal check. OR (2) To tough out the situation and wade through the rats, a PC must succeed at a DC 11 Fortitude saving throw.

Grand Lodge

Male Human (Varisian) Bolt Ace 5/Ranger 1 | HP 51/51 | AC 22, T 17, FF 15 CMD 23 | Fort +8, Ref +13, Will +5 | Init +8 | Perc +11 | Sense Motive +2 | Grit 1/2

Dusty's terse flow of advice stops as he keeps his mouth tightly shut while wading through rats...

Fort: 1d20 + 4 ⇒ (11) + 4 = 15

Sovereign Court

Male N Gnome Mesmerist 3 | HP 24/24 | AC 17 T 13 FF 15 | CMB +0 CMD 12 | F +5 R+6 W +7, +4 vs. disease & poison, +2 vs illusion | Init +2 | Perc +2 (darkvision) SM -2 | Speed 20' | Active Conditions: Heightened Awareness

Fort: 1d20 + 5 ⇒ (18) + 5 = 23

After his nasty collision with the bannister, Fizzlebottom is ready to get out of this place and is not going to let a few rats slow him down!

The Concordance

Male Elf Swashbuckler 3 | AC: 18/14/14 | HP: 25/25 | Fort +1, Ref +7, Will +1 (+2 vs enchants) | CMB +3, CMD 17 | Perc +8 | Init +4 | Panache: 6/6

Do we need to be trained in those skills to attempt them?


Frozen Flame + Dragon's Demand

Knowledge (nature), no. (Since it's only DC 10). Handle Animal, yes.

Silver Crusade

CG female outsider (native) ranger 3 ... Initiative +10 ... Perception +5 (6 vs. traps) ... Sense Motive -1 HP 25/25 ... Panache 1/2 ... AC 17 touch 14 flat 13 ... CMD 19 ... SAVES (F/R/W) +5/+8/+2 ... MW C. Longbow (p/b, rapid) +7/+7 (1d8+3/x3; 110' range)

Handle Animal: 1d20 + 6 ⇒ (16) + 6 = 22

The Concordance

Male Elf Swashbuckler 3 | AC: 18/14/14 | HP: 25/25 | Fort +1, Ref +7, Will +1 (+2 vs enchants) | CMB +3, CMD 17 | Perc +8 | Init +4 | Panache: 6/6

Knowledge (nature): 1d20 + 7 ⇒ (11) + 7 = 18

Remembering from somewhere that rats don't like it when you do this, the colorful man manages to forge himself a path through.


Frozen Flame + Dragon's Demand

Hurray! You all escape the rats and are able to run out the front door of the manor.

Behind you, the building quakes and shivers. It's timbers groan and creak as its frame buckles. Mere moments after you escape, the whole structure collapses in on itself, leaving only a cluttered pile of debris as a memorial for the evil family that lived there so long ago.

Back in Saringallow, Mayor Trinelli congratulates the you for your bravery and resourcefulness and pays you 100 gp for the records, as agreed.

When the mayor issues a report about the your findings, people start lining up in front the town hall, curious to know what happened to their kin so long ago. The mayor encourages you to meet with the grateful people whose families are mentioned in the records. Many tearful townspeople also seek you out to meet and thank you, and though it will take a long time for the damage to fully heal, a grim chapter in Saringallow’s history is nearer to coming to a close.

Excellent heroics, everyone! That concludes Part 3! I'll get chronicle sheets together for you today. If you don't mind, DM me your email addresses and I'll put you in the online reporting system for possible boon rolls!

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101 to 150 of 161 << first < prev | 1 | 2 | 3 | 4 | next > last >>
The Concordance

Male Elf Swashbuckler 3 | AC: 18/14/14 | HP: 25/25 | Fort +1, Ref +7, Will +1 (+2 vs enchants) | CMB +3, CMD 17 | Perc +8 | Init +4 | Panache: 6/6

I think that would be a good idea. Dusty, Miri, thoughts?

The Concordance

CG male human (Chelaxian) Bard 3|HP 21/21 |AC 15(16) Tch 13 FF 12(13) (+1 shield bonus from buckler)|F 2 R 6 W 2 (+4 vs. bardic perf., lang. dep., sonic, +1 when not on material plane) |CMD 16| Perc +5 | Init +4 | +1 darkwood comp. shortbow (+6, 1d6+2/×3, P, 70' range) | cold iron dagger (+3, 1d4+1/19-20×2)
consumables:
Bardic performance 8/10, wand of CLW 44/50, cold iron arrows 35, Spells: 0th - Any, 1st - 4/(4/day)
The High Fool wrote:
I think that would be a good idea. Dusty, Miri, thoughts?

I'm very saddened by the idea, but at the same time, Marcus is my highest leveled PFS character (indeed, I am a nub), and I would love to advance him.

Sovereign Court

Male N Gnome Mesmerist 3 | HP 24/24 | AC 17 T 13 FF 15 | CMB +0 CMD 12 | F +5 R+6 W +7, +4 vs. disease & poison, +2 vs illusion | Init +2 | Perc +2 (darkvision) SM -2 | Speed 20' | Active Conditions: Heightened Awareness
Marcus Wallensis wrote:
The High Fool wrote:
I think that would be a good idea. Dusty, Miri, thoughts?
I'm very saddened by the idea, but at the same time, Marcus is my highest leveled PFS character (indeed, I am a nub), and I would love to advance him.

Agreed. It's been a long time. I'll post over in the recruitment thread and see if we can find a GM to pick us up, though it may be tough right now with Outpost having just started.

Edit: ok, just posted something here.


From Shore to Sea GM All-powerful dictator of reality 4

Hello, I have run part 1 before but had to bow out at the start of part 2.

I would love to have a chance to takeover and run through the whole thing!


From Shore to Sea GM All-powerful dictator of reality 4

Um, looking at the gameplay, I think you have finished part2.

You will have to ask an online Venture Captain to check it over and issue your chronicles.

In any case, just running Part three is not what I am after, sorry.


From Shore to Sea GM All-powerful dictator of reality 4

If it helps:
Part 1 takes place in the town
Part 2 in the woods
Part 3 at the manor

Sovereign Court

Male N Gnome Mesmerist 3 | HP 24/24 | AC 17 T 13 FF 15 | CMB +0 CMD 12 | F +5 R+6 W +7, +4 vs. disease & poison, +2 vs illusion | Init +2 | Perc +2 (darkvision) SM -2 | Speed 20' | Active Conditions: Heightened Awareness

Whoops, you are quite right! We are fairly near the start of part 3.


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Year of Fortune's Fall // DA Duology Maps

I might know a GM that might be interested in picking you up, though he has not GMed PBP before. Let me ask him.

Hmm

Grand Lodge

Male Human (Varisian) Bolt Ace 5/Ranger 1 | HP 51/51 | AC 22, T 17, FF 15 CMD 23 | Fort +8, Ref +13, Will +5 | Init +8 | Perc +11 | Sense Motive +2 | Grit 1/2

That'd be great!

Silver Crusade

CG female outsider (native) ranger 3 ... Initiative +10 ... Perception +5 (6 vs. traps) ... Sense Motive -1 HP 25/25 ... Panache 1/2 ... AC 17 touch 14 flat 13 ... CMD 19 ... SAVES (F/R/W) +5/+8/+2 ... MW C. Longbow (p/b, rapid) +7/+7 (1d8+3/x3; 110' range)

Thanks, HMM!

Sovereign Court

Male N Gnome Mesmerist 3 | HP 24/24 | AC 17 T 13 FF 15 | CMB +0 CMD 12 | F +5 R+6 W +7, +4 vs. disease & poison, +2 vs illusion | Init +2 | Perc +2 (darkvision) SM -2 | Speed 20' | Active Conditions: Heightened Awareness

My suggestion is that we try again to get a replacement GM after Outpost finishes, when people will hopefully have more bandwidth.

The Concordance

CG male human (Chelaxian) Bard 3|HP 21/21 |AC 15(16) Tch 13 FF 12(13) (+1 shield bonus from buckler)|F 2 R 6 W 2 (+4 vs. bardic perf., lang. dep., sonic, +1 when not on material plane) |CMD 16| Perc +5 | Init +4 | +1 darkwood comp. shortbow (+6, 1d6+2/×3, P, 70' range) | cold iron dagger (+3, 1d4+1/19-20×2)
consumables:
Bardic performance 8/10, wand of CLW 44/50, cold iron arrows 35, Spells: 0th - Any, 1st - 4/(4/day)

@Fizzlebottom - A reasonable suggestion. I know that Outpost is a pretty big time investment for a lot of people.

Sovereign Court

Male N Gnome Mesmerist 3 | HP 24/24 | AC 17 T 13 FF 15 | CMB +0 CMD 12 | F +5 R+6 W +7, +4 vs. disease & poison, +2 vs illusion | Init +2 | Perc +2 (darkvision) SM -2 | Speed 20' | Active Conditions: Heightened Awareness

So, should I post another request for a replacement GM? Who else is still here? (I noticed that this game has moved to my Previous Campaigns list - not sure why - maybe just disuse...)

Silver Crusade

CG female outsider (native) ranger 3 ... Initiative +10 ... Perception +5 (6 vs. traps) ... Sense Motive -1 HP 25/25 ... Panache 1/2 ... AC 17 touch 14 flat 13 ... CMD 19 ... SAVES (F/R/W) +5/+8/+2 ... MW C. Longbow (p/b, rapid) +7/+7 (1d8+3/x3; 110' range)

I'm still here!

Grand Lodge

Male Human (Varisian) Bolt Ace 5/Ranger 1 | HP 51/51 | AC 22, T 17, FF 15 CMD 23 | Fort +8, Ref +13, Will +5 | Init +8 | Perc +11 | Sense Motive +2 | Grit 1/2

Some people are probably freeing up with the multi-table special having just wound down - I'd still be up to finish this out :-)

The Concordance

Male Elf Swashbuckler 3 | AC: 18/14/14 | HP: 25/25 | Fort +1, Ref +7, Will +1 (+2 vs enchants) | CMB +3, CMD 17 | Perc +8 | Init +4 | Panache: 6/6

I'm here! And would definitely like to finish this.

Sovereign Court

Male N Gnome Mesmerist 3 | HP 24/24 | AC 17 T 13 FF 15 | CMB +0 CMD 12 | F +5 R+6 W +7, +4 vs. disease & poison, +2 vs illusion | Init +2 | Perc +2 (darkvision) SM -2 | Speed 20' | Active Conditions: Heightened Awareness

I just sent GM Chie a message, on the off chance that perhaps he's resurfaced, but if I don't hear back by tomorrow I'll go ahead and post another request in the general recruitment thread. I think with Outpost winding down we might have a better chance of finding someone, hopefully.

Sovereign Court

Male N Gnome Mesmerist 3 | HP 24/24 | AC 17 T 13 FF 15 | CMB +0 CMD 12 | F +5 R+6 W +7, +4 vs. disease & poison, +2 vs illusion | Init +2 | Perc +2 (darkvision) SM -2 | Speed 20' | Active Conditions: Heightened Awareness

I just posted a request in the Flaxseed recruitment thread. Hopefully we'll get someone to take over.


Frozen Flame + Dragon's Demand

Hey all!

I'm willing to take over this game and finish you guys out.

I'm going to be finishing up a game I'm running within the week. Okay if we re-start this weekend or early next week?


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Year of Fortune's Fall // DA Duology Maps

Thanks for covering them, Matt.

Sovereign Court

Male N Gnome Mesmerist 3 | HP 24/24 | AC 17 T 13 FF 15 | CMB +0 CMD 12 | F +5 R+6 W +7, +4 vs. disease & poison, +2 vs illusion | Init +2 | Perc +2 (darkvision) SM -2 | Speed 20' | Active Conditions: Heightened Awareness

Many thanks!

Silver Crusade

CG female outsider (native) ranger 3 ... Initiative +10 ... Perception +5 (6 vs. traps) ... Sense Motive -1 HP 25/25 ... Panache 1/2 ... AC 17 touch 14 flat 13 ... CMD 19 ... SAVES (F/R/W) +5/+8/+2 ... MW C. Longbow (p/b, rapid) +7/+7 (1d8+3/x3; 110' range)

Thank you!

Starting this weekend or next week is fine. The only real scheduling conflict I have is that I will be out of the country for a few days in May, starting May 5th. I might be able to post regardless, though.

Sovereign Court

Male N Gnome Mesmerist 3 | HP 24/24 | AC 17 T 13 FF 15 | CMB +0 CMD 12 | F +5 R+6 W +7, +4 vs. disease & poison, +2 vs illusion | Init +2 | Perc +2 (darkvision) SM -2 | Speed 20' | Active Conditions: Heightened Awareness

We should probably reconfirm that everyone is still here. Fizzlebottom, checking in for the invasion of the Sarini manor! :-)

Grand Lodge

Male Human (Varisian) Bolt Ace 5/Ranger 1 | HP 51/51 | AC 22, T 17, FF 15 CMD 23 | Fort +8, Ref +13, Will +5 | Init +8 | Perc +11 | Sense Motive +2 | Grit 1/2

Sounds great - thanks so much for picking us up!

The Concordance

Male Elf Swashbuckler 3 | AC: 18/14/14 | HP: 25/25 | Fort +1, Ref +7, Will +1 (+2 vs enchants) | CMB +3, CMD 17 | Perc +8 | Init +4 | Panache: 6/6

Reporting in. Thanks for helping out!


Frozen Flame + Dragon's Demand

Hey all. Just about ready to kick off.

Would you please fill out THIS SLIDE with your character info?

Also, did you folks get your chronicle sheets for Part 2? All of the gameplay is in your thread, so I figure I could issue them if you still need me to.


Frozen Flame + Dragon's Demand

I always forget to update the sharing on my Slides. Should be able to edit now. Sorry about that.

Sovereign Court

Male N Gnome Mesmerist 3 | HP 24/24 | AC 17 T 13 FF 15 | CMB +0 CMD 12 | F +5 R+6 W +7, +4 vs. disease & poison, +2 vs illusion | Init +2 | Perc +2 (darkvision) SM -2 | Speed 20' | Active Conditions: Heightened Awareness

Day Job, Perform (Oratory): 1d20 + 9 ⇒ (3) + 9 = 12 5 gp

Filled in the slide. Thanks again for stepping in, GM!

p.s. Yes, I'm pretty sure we received our chronicles for part 2 already.

Silver Crusade

CG female outsider (native) ranger 3 ... Initiative +10 ... Perception +5 (6 vs. traps) ... Sense Motive -1 HP 25/25 ... Panache 1/2 ... AC 17 touch 14 flat 13 ... CMD 19 ... SAVES (F/R/W) +5/+8/+2 ... MW C. Longbow (p/b, rapid) +7/+7 (1d8+3/x3; 110' range)

We did get our chronicle sheets, yeah. At least, Miri did! Thank you for asking.

Man, it's been a while. I'm going to have to double-check Miri's day job when I get home to make sure I'm getting the right skill.

Grand Lodge

Male Human (Varisian) Bolt Ace 5/Ranger 1 | HP 51/51 | AC 22, T 17, FF 15 CMD 23 | Fort +8, Ref +13, Will +5 | Init +8 | Perc +11 | Sense Motive +2 | Grit 1/2

I might be writing a report to the Grand Lodge if I haven' checked off a different box during this module, so I'll hold off on my Day Job til near the end if that's okay.

Otherwise the slide is good.

Also, as we know we're heading into the (former?) lair of a notorious trapper, we had set up a standard door opening procedure.


Frozen Flame + Dragon's Demand

Thanks for the door-opening stuff. I was about to ask!

Silver Crusade

CG female outsider (native) ranger 3 ... Initiative +10 ... Perception +5 (6 vs. traps) ... Sense Motive -1 HP 25/25 ... Panache 1/2 ... AC 17 touch 14 flat 13 ... CMD 19 ... SAVES (F/R/W) +5/+8/+2 ... MW C. Longbow (p/b, rapid) +7/+7 (1d8+3/x3; 110' range)

Aha! It looks like the random day job check Miri got last chronicle was actually her Silver Crusade faction journal card roll. That explains it! I was very confused where she got a day job from...

Silver Crusade

CG female outsider (native) ranger 3 ... Initiative +10 ... Perception +5 (6 vs. traps) ... Sense Motive -1 HP 25/25 ... Panache 1/2 ... AC 17 touch 14 flat 13 ... CMD 19 ... SAVES (F/R/W) +5/+8/+2 ... MW C. Longbow (p/b, rapid) +7/+7 (1d8+3/x3; 110' range)

Sorry, things are crazy! I have wrote a post and then lost it. Now posting from the airport--I'll be out of the country for a few days but hopefully still posting, at least occasionally!

Silver Crusade

CG female outsider (native) ranger 3 ... Initiative +10 ... Perception +5 (6 vs. traps) ... Sense Motive -1 HP 25/25 ... Panache 1/2 ... AC 17 touch 14 flat 13 ... CMD 19 ... SAVES (F/R/W) +5/+8/+2 ... MW C. Longbow (p/b, rapid) +7/+7 (1d8+3/x3; 110' range)

Left my laptop on the plane (oops) -- odds of me being able to keep up went down a bit! Carry on without me or bot me if you need. I should be "back" ish Thursday...

Grand Lodge

Male Human (Varisian) Bolt Ace 5/Ranger 1 | HP 51/51 | AC 22, T 17, FF 15 CMD 23 | Fort +8, Ref +13, Will +5 | Init +8 | Perc +11 | Sense Motive +2 | Grit 1/2

Eek! I hope you've been able to negotiate its safe return?

Silver Crusade

CG female outsider (native) ranger 3 ... Initiative +10 ... Perception +5 (6 vs. traps) ... Sense Motive -1 HP 25/25 ... Panache 1/2 ... AC 17 touch 14 flat 13 ... CMD 19 ... SAVES (F/R/W) +5/+8/+2 ... MW C. Longbow (p/b, rapid) +7/+7 (1d8+3/x3; 110' range)

Nobody knows where it is! I'm holding out some hope but things are looking grim for the poor laptop.

Sovereign Court

Male N Gnome Mesmerist 3 | HP 24/24 | AC 17 T 13 FF 15 | CMB +0 CMD 12 | F +5 R+6 W +7, +4 vs. disease & poison, +2 vs illusion | Init +2 | Perc +2 (darkvision) SM -2 | Speed 20' | Active Conditions: Heightened Awareness

Ugh, what a bummer!

Grand Lodge

Male Human (Varisian) Bolt Ace 5/Ranger 1 | HP 51/51 | AC 22, T 17, FF 15 CMD 23 | Fort +8, Ref +13, Will +5 | Init +8 | Perc +11 | Sense Motive +2 | Grit 1/2

How awful! I'm really sorry to hear that :-/

Silver Crusade

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CG female outsider (native) ranger 3 ... Initiative +10 ... Perception +5 (6 vs. traps) ... Sense Motive -1 HP 25/25 ... Panache 1/2 ... AC 17 touch 14 flat 13 ... CMD 19 ... SAVES (F/R/W) +5/+8/+2 ... MW C. Longbow (p/b, rapid) +7/+7 (1d8+3/x3; 110' range)

Thanks for being patient, by the by. I'm back home and able to post on a regular schedule now! (Although I'll be happy when I get over the con crud.)

The laptop also made it back home, although it took a bit of doing, in case you were curious...


Frozen Flame + Dragon's Demand

Glad to hear it! Rest up and feel better soon.

Sovereign Court

Male N Gnome Mesmerist 3 | HP 24/24 | AC 17 T 13 FF 15 | CMB +0 CMD 12 | F +5 R+6 W +7, +4 vs. disease & poison, +2 vs illusion | Init +2 | Perc +2 (darkvision) SM -2 | Speed 20' | Active Conditions: Heightened Awareness

Fyi, traveling until Sunday night and I forgot my charger. May or may not be able to post. Please bot me as needed.

Silver Crusade

CG female outsider (native) ranger 3 ... Initiative +10 ... Perception +5 (6 vs. traps) ... Sense Motive -1 HP 25/25 ... Panache 1/2 ... AC 17 touch 14 flat 13 ... CMD 19 ... SAVES (F/R/W) +5/+8/+2 ... MW C. Longbow (p/b, rapid) +7/+7 (1d8+3/x3; 110' range)

When they say you need to get away and unplug for a few days, they don't usually mean that literally!

Hope you have a good trip and you return safely.

Sovereign Court

Male N Gnome Mesmerist 3 | HP 24/24 | AC 17 T 13 FF 15 | CMB +0 CMD 12 | F +5 R+6 W +7, +4 vs. disease & poison, +2 vs illusion | Init +2 | Perc +2 (darkvision) SM -2 | Speed 20' | Active Conditions: Heightened Awareness

On family vacation through Saturday, June 1. Will post when I can but please bot me as needed.

Silver Crusade

CG female outsider (native) ranger 3 ... Initiative +10 ... Perception +5 (6 vs. traps) ... Sense Motive -1 HP 25/25 ... Panache 1/2 ... AC 17 touch 14 flat 13 ... CMD 19 ... SAVES (F/R/W) +5/+8/+2 ... MW C. Longbow (p/b, rapid) +7/+7 (1d8+3/x3; 110' range)

Have fun!

Silver Crusade

CG female outsider (native) ranger 3 ... Initiative +10 ... Perception +5 (6 vs. traps) ... Sense Motive -1 HP 25/25 ... Panache 1/2 ... AC 17 touch 14 flat 13 ... CMD 19 ... SAVES (F/R/W) +5/+8/+2 ... MW C. Longbow (p/b, rapid) +7/+7 (1d8+3/x3; 110' range)

Sorry for losing track! When the RSS stopped working again I kept up for a few days but didn't remember to check in earlier this week. :(


Frozen Flame + Dragon's Demand

No worries--I would have noticed earlier but it was super busy weekend for me.

Sovereign Court

Male N Gnome Mesmerist 3 | HP 24/24 | AC 17 T 13 FF 15 | CMB +0 CMD 12 | F +5 R+6 W +7, +4 vs. disease & poison, +2 vs illusion | Init +2 | Perc +2 (darkvision) SM -2 | Speed 20' | Active Conditions: Heightened Awareness

My apologies for the delay in posting. Mom was in town and I had a hard time keeping up with my games. Getting caught up now.


Frozen Flame + Dragon's Demand

No worries! We're chipping away at this manor.


Frozen Flame + Dragon's Demand

We're closing in on the endgame here!

Did you guys get the chronicle sheets for the other parts of this? Are you putting all of the chronicles on the same character? (There's a bonus 4th sheet if you do.)

Grand Lodge

Male Human (Varisian) Bolt Ace 5/Ranger 1 | HP 51/51 | AC 22, T 17, FF 15 CMD 23 | Fort +8, Ref +13, Will +5 | Init +8 | Perc +11 | Sense Motive +2 | Grit 1/2

We have gotten chronicles for the other two parts, though we aren't all getting them for the same characters (I think).

Dusty is however, and is very excited to take the full xp option on the bonus 4th sheet so he can jump straight to the +Dex to damage level of Gunslinger :-p

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