Yndri Ysalaa (The White Mage)

Miri Laishramn's page

213 posts. Organized Play character for Terminalmancer.


Full Name

Lachmirianal Piekha "Miri" Laishramn

Race

HP 25/25 ... Panache 1/2 ... AC 17 touch 14 flat 13 ... CMD 19 ... SAVES (F/R/W) +5/+8/+2 ...

Classes/Levels

MW C. Longbow (p/b, rapid) +7/+7 (1d8+3/x3; 110' range)

Gender

CG female outsider (native) ranger 3 ... Initiative +10 ... Perception +5 (6 vs. traps) ... Sense Motive -1

Size

M

Age

80

Alignment

CG

Deity

Ketephys

Languages

Common, Elven, Ignan

Occupation

Hunter and tracker

Strength 14
Dexterity 18
Constitution 12
Intelligence 10
Wisdom 8
Charisma 15

About Miri Laishramn

A bronze-skinned elf with flaming red hair and large, dark eyes seemingly without sclera, you gather that Miri's ancestry has been touched by the plane of fire in some way.

She's dressed in the style you would expect a trapper or tracker or ranger to wear--warm leathers and furs--but underneath those, you see what appears to be a beaten-up set of light armor in the Mendevian style, with light metal plates and loose chain.

A well-used bow is on her back along with a couple quivers of arrows. Next to the arrows hangs, loosely, a large curved sword and a long hammer, both undented and unused.

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Gained: one flask of salt (alchemical seasoning weapon?)
Expended: two charges from a wand of CLW with two charges remaining

=============================================

CG Female Ifrit Ranger 3 (Battle Scout, Hooded Champion, Trapper)
124419-25 - Silver Crusade

Initiative +10 Senses Perception +5 (+6 vs. traps), Darkvision

\------------------------------/
---------DEFENSE--------
/------------------------------\

AC 17; touch 14, flat-footed 13 (+4 Dexterity, +3 armor)
HP 25 (3d10+3)
Fort +5, Reflex +8, Will +2

\------------------------------/
---------OFFENSE--------
/------------------------------\

Speed 30 feet (20 feet while encumbered)

Melee
........MW Cold Iron Nodachi +6 (1d10+3/18-20 x2)
........MW Silver Lucerne Hammer +6 (1d12+3 bludgeoning or 1d12+2 piercing. x2 crit, reach)

Ranged
........Longbow +8 (1d8+2/x3; 110' range)
........Longbow, Point-Blank +9 (1d8+3/x3; 30' range)
........Longbow, Point-Blank +7/+7 (1d8+3/x3; 30' range)

Special Attacks Precise Shot, Panache 2. Deeds: Dead Shot, Derring-Do, Dodging Panache, Kip Up, Swashbuckler's Initiative. Combat Style: Archery

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------ATTRIBUTES------
/------------------------------\

Str 14 Dex 18 Con 12 Int 10 Wis 8 Cha 15
BAB +3 CMB +5 CMD 19

Skills:

...............Acrobatics +11 / 3 ranks, +1 trait
........................Climb +6 / 1 rank (+8 if climber's kit can be used)
........Disable Device +13 / 3 ranks, +1 trapfinding, +2 tools
...Handle Animal +6 / 1 rank
Knowledge (Geography) +4 / 1 rank
Knowledge (Nature) +4 / 1 rank
.Knowledge (Planes) +1 / 1 rank
.................Linguistics +1 / 1 rank
................Perception +5 / 3 ranks (+1 vs. traps; trapfinding)
.......................Stealth +10 / 3 ranks (+2 in desert areas)
.....................Survival +5 / 3 ranks (+1 when following tracks; +2 to identify tracks)

+2 circumstance bonus on Diplomacy and Intimidate checks to influence a person from Mendev (parade armor).


Languages Common, Elven, Ignan
Feats (1) Point-Blank Shot, (2) Rapid Shot, (3) Precise Shot
Traits Indomitable Faith, Reckless (+1 Acrobatics, is class skill)
SQ Wildfire Heart (Ifrit). Darkvision 60', Panache 2, Deeds: Dead Shot, Derring-Do, Dodging Panache, Kip Up, Swashbuckler's Initiative. Track +1, Trapfinding +1.

Favored Class Ranger. FCB +3 skill points.

\------------------------------/
------EQUIPMENT-------
/------------------------------\

Worn or Carried on Person:

Cold Weather Outfit
MW Mendevian Parade Armor

MW darkwood composite longbow (str +2)
MW Alchemical Silver Lucerne Hammer
MW Cold Iron Nodachi
Dagger

Spring-loaded Wrist Sheath
........Oil of Bless Weapon
Spring-loaded Wrist Sheath
........Potion of Cure Light Wounds

Cold Iron Piercing Arrows x27
Bludgeoning Arrows x20
Silver Piercing Arrows x20

MW Thieves' Tools
Fine Boots
Belt Pouch
Wooden Holy Symbol of Ketephys
Cloak of Resistance +1

Carried in Backpack:

Implied: MW Backpack
Cold Iron Piercing Arrows x20
Footprint Book
Alkali Flask x3
Oil of Bless Weapon x2
Wand of CLW (Gallows of Madness) 2 charges (Originally 3)
Waterskin
Bedroll
Flint + Steel
Iron Pot
Mess Kit
Knotted Rope (50', probably 40' knotted)
Waterskin
Climber's Kit

Left at Home:

Backpack
Torches x10
Trail Rations x4

Encumbrance 66/133/200
(lift overhead 200 / lift off ground 400 / drag or push 1,000)
With Backpack 106 (medium encumbrance). Without Backpack (dropped or stowed at home) 64 (light encumbrance)