
Charlotte DeGivre |

Ahoy, cap'n! Thanks for having me and myself on board for this adventure.
Quick question: I know the "Haunted" curse calls for a malevolent spirit, but would you be fine with a "helpful but somewhat clumsy and overly excited" spirit instead? (The mechanics would, of course, come out the same.)

Jesal "Salt" Knothin |
- HP: 30/30
- AC: 14, T: 11, F: 13
- F:6, R: 2, W: 8, Init: +1; Perception: +11
- Channels Used: 1/7
- 1st: hydralic push,air bubble, snowball (16), tripvine (15), calm animal
- 2nd: slipstream,
Gozreh's trident, agg thundercloud (16)

Jesal updated for Group B. Carrying the Aquatic Domain ... gonna be more about the ocean, its creatures, and in the water combat/mobility and less about the storms and weather.

Charlotte DeGivre |

Hehe, the sea will obey us.
Silver Prince, question for you:
"Ice Armor (Su): You can conjure armor of ice that grants you a +4 armor bonus. At 7th level, and every four levels thereafter, this bonus increases by +2. At 13th level, this armor grants you DR 5/piercing. In cold conditions, the armor bonus (and DR bonus) increases by 2; in very hot conditions it decreases by 2. You can use this armor for 1 hour per day per oracle level. This duration does not need to be consecutive, but it must be spent in 1-hour increments."
Am I correct to assume that "hot conditions" here means "beyond just regular warm weather"?

Cap'n Jackson Sparrowshank Esq. |

Hello everyone!
Charlotte, the Haunted Curse can be reformatted to be a 'friendly' haunting. It's just flavor and it adds some spice to the campaign, so I see no problem changing it. Also, with Ice Armor, the Very Hot category is heat usually found in deserts and similar places. I would rule that certain days during the Summer in the Shackles, it gets this hot and close proximity to a fire has a similar effect.

ShadowyFox |

I think I've got a good plan in place now for this guy. I just don't know whether to stay with Weather or go Chaos for his domain. I think he's going in the Piranha Strike & Weapon Finesse route for him.
I've got the basic feats, but I have no real clue with the teamwork feats, since I've never really played an inquisitor before.

Variziel |

Ahoy, everybody! I'm not sure whether I belong here entirely, but I've decided this is where I wanna be, so I'm jumping in. If I need to go elsewhere, I will...
Anyway, I was in a game with Salt already, so I'm sure we'll get along well (again)! I also think Variziel will take to the other pirate types, since he's mainly looking to learn how to be a pirate.
Role-wise, he's a front-line fighter with good social skills.

Cap'n Jackson Sparrowshank Esq. |

Charlotte, Ice Armor will get a LOT of mileage. I am going to keep track of seasons and during the Summer, there will be a 5% chance of heat that severe. Also if you are adjacent to a sizable fire, which is to say a bonfire or a burning building, it will be treated as Very Hot as well. Fair enough?
ShadowyFox, that sounds like an excellent idea!
Variziel, of course you belong here! Posted it like 10 minutes ago. Very busy putting things together so we can have a game up soon!
Also, does everyone want to use the 25 point buy or use the WotW Focus and Foible ability score generation? This means you pick one stat to be 18 and another stat to be 08, both before racial mods, of course. Then, roll 4d6 5 times and drop the lowest score and these, plus the 18 and 08 scores, are your stats. Post your preference here, because I realized some characters are partially MAD, though thankfully no Paladins or Monks :)

Temerith Rhuun |

For Piracy and the Ocean's Lost! I'm taking the 25 point system, question though can I include knowledge Local and Knowledge nature in my list of class skills? As those skills seem to make sense considering that I'm privy to the Ocean's Lost.

Charlotte DeGivre |

I'm already built according to 25-buy, so there's my vote.
Question, because I can't seem to find the answer anywhere:
The basic equipment kit for an Oracle doesn't include a spell component pouch. Is it because the oracle doesn't use spell components and I missed that somewhere, or is it just me misunderstanding something?
ShadowyFox: Point buy is explained here. I'm not sure what you mean by "point for point".

ShadowyFox |

Point by point is something that our fair Cap'n put up as an idea here. Basically, everything costs exactly the same. So raising an attribute from 8 to 18 simply costs a flat 10 points, as an example.

Variziel |

I don't know, ShadowyFox, the Banana King of Candy Mountain may find it 'peel-arious'! One non-existent dollar in the bad pun jar!
I have a sinking feeling about this game...
I also vote for 25 point buy. I'm already built that way, and I like it quite a lot! Point-for-point really helps with builds that rely on several scores (like me!).
Shadowy, I'm happy to help with any questions you may have.

Cap'n Jackson Sparrowshank Esq. |

ShadowyFox, you can PM for advice!
Charlotte, it says that Oracles do not need to provide a DIVINE FOCUS to cast spells that list divine focus (DF) as part of the components. I would assume that to mean that all others were still required though.
And 25 point build, no scaled buy, which I call point-for-point, is not really epic if a person is MAD. I feel those player's get the short end of the RPG stick that smacked the Flumph! Why compare to Flumph? Because Flumphs are awesome and they get NO attention, except as funny jokes. I happen to like Flumphs, just like I like MAD classes. And the MAD classes are no more ridiculous in power with decent stats than a Sorceror with just 18 Cha and that's all, the exception being the Monk and their ridiculous AC they could get, which is like 45 or so with the right items and feat selections with max DEX and WIS and a Mage Armor casting from a Sorceror/Wizard.
Rant time over! :)
Also, Variziel, thanks for helping answer questions!

Jesal "Salt" Knothin |
- HP: 30/30
- AC: 14, T: 11, F: 13
- F:6, R: 2, W: 8, Init: +1; Perception: +11
- Channels Used: 1/7
- 1st: hydralic push,air bubble, snowball (16), tripvine (15), calm animal
- 2nd: slipstream,
Gozreh's trident, agg thundercloud (16)

Holy late night updates, Batman.
Jesal is updated yet again, now for the 25 point for point. Im good with the point for point or the Foible/Focus. I like playing "Challenged" characters just as much as powerful ones. I'll swing with the group.
I'd rather stick with 6 or less, but maybe 7 with a guaranteed "death in the family" so we all play with the stress of getting voted off the island over our heads.

Charlotte DeGivre |

Wonder what kind of encounters we'll run into, with our stats this high. Hopefully, the encounters will be scaled up too.
By the way, Cap'n, re: Elemental question from earlier: I looked it up, and apparently elementals can speak normally without a problem. (I'm still taking Aquan because it fits the character, but I wanted to let you know in case it ever came up again.)

Cap'n Jackson Sparrowshank Esq. |

Temerith, could you add your class abilities to the character profile? Makes it easier to reference than going through my library of books. Also, it looks like you used more than 25 points on your stats, so double check that and correct it if you will. Other than that, I see no problem!
Jesal, 25 point buy, no scale is the voted method. And yes, your Batman GM has an erratic schedule! :p
Charlotte, don't worry, my S&S home game was a 6-man with 25 point but, no scaling and the PCs still had some close calls! Nobody died, but my home PCs are veteran players who have played RPGs since elementary school and there weren't very many natural 1's rolled. Then again, we had a Samsaran Monk(Hungry Ghost), Halfling Oracle(Life Mystery, no archetype), Undine Witch(Sea Witch), Dhampir Gunslinger(Pistolero), Orc Barbarian(Sea Reaver), and Gillman Ninja(No archetype)! And I will keep that in mind about regular elementals.
Also everyone, do you mind if I take some liberties weaving your backgrounds into the campaign? I want to make backgrounds more relevant to you all than just being fluff, so your characters can gain new dimensions and evolve into something beyond a character! Just post whether you want yours to be incorporated or not. :)

Charlotte DeGivre |

I'd love to have my background integrated in some places, but there are some liberties I'd rather not be taken with it. Really, just let me know if you're planning to make actual changes to it or expand a lot on something.
One easy hook to exploit: Charlotte's main motivation is to attain a high enough stature in the world that she'll be able to catch the ear of a deity (perhaps Besmara) and have said deity agree to give "Little Sister" a life of her own.
Other hooks I encourage you to take advantage of: Charlotte's hag mother is still on the prowl, her sorcerer mentor is still around, and her parents are good folk that still love her but might not take well to her becoming a pirate.

Jesal "Salt" Knothin |
- HP: 30/30
- AC: 14, T: 11, F: 13
- F:6, R: 2, W: 8, Init: +1; Perception: +11
- Channels Used: 1/7
- 1st: hydralic push,air bubble, snowball (16), tripvine (15), calm animal
- 2nd: slipstream,
Gozreh's trident, agg thundercloud (16)

Weaving/changing character background is fine by me.

Variziel |

I'm also okay with slight changes and interweaving of my background. Admittedly, it doesn't have a ton of hooks by itself, beyond perhaps rival nobles or meeting up with old friends, and of course people who know about Adrian Bloodsword.

Cap'n Jackson Sparrowshank Esq. |

Gameplay will begin either tomorrow or the day after tomorrow! And now, a Goblin pirate medley from your favorite GM!
Oh me, oh my, a longshanks sails by!
Shoot and loot, cut and strut, make em cry!
Snick and snak, put a knife in the bosun's back!
The captain be heavy, impossible to levy, gallows take up the slack!
Blast the hold and take the gold, spend the loot!
Black and grey, pack the powder away and shoot, shoot, shoot!
Start a bar fight with a bench and pinch the wench, a pirate's life for me!
Sing and hum, down the rum, Goblins we be!
-The Merry Whistler Tribe's Tune
Applause?