GM Burglar's 00-24: Decline of Glory (Inactive)

Game Master mechaedd

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Male Bear Burglar 1

Briefing Location: Cayden's Hall in Absalom, Absalom

Cayden's Hall, being the center of worship for for the Accidental God, Cayden Cailen. It's a huge bar that's burnt down at least 3 times in the past year, with a HUGE fireplace in the center (with a detachable roof, since they learned the first time that smoke inhalation is bad.) It is also the only bar in Abaslom whose name I can remember, and that's always where your contact for this one gives his missions.

Sovereign Court

HP 73/73; Init +6, Perc +11; AC 30, T 18, FF 22, CMD 23; F+6, R+15, W+8,

Hiram stretches as he walks in, looking somewhat well-rested, if a little puffy from the night before. He nods at everyone assembled, kicks back his chair and puts his feet up.

Grand Lodge

AC23/Touch16/Flat18/CMD23||HP40 [52]|Fort:+7;Ref:+7;Will:+7|Percept +15|Init +5 Elf Magus 8

Ander walks in the hall and looking around, finds familiar faces and goes to sit down quietly. He begins to study his spellbook.

Dark Archive

Primal Fire Sorceress 5 (HP 50/37) | AC 13 (16 MA) Touch 12 FF 11 | Saves F +5 R +4 W +5

Dot

Dark Archive

AC20(23)/Touch12/Flatfoot16/CMD 18||HP 6/[21]| Fort:+5 ;Ref:+2 ;Wil+2|Percept +3/Sense Motive +3|Init +2 Male Chellish Human Fighter/4 [+6 w/Morning Star, Longsword or shield bash (+5 if Power attacking)]

A self assured Chellish man walks in with a confident swagger. His clothing is somewhat militaristic, favouring the cut used by the Chellish army but with no specific regiment or markings. His overdeveloped musculature and calloused hands speaks of years of martial pursuits but as his face is still young - prehaps 18 or 19 summers it may be that he remains unblooded.

He orders a decent local beer and surveys the tavern, evidently looking for someone while he fingers a wayfinder at his belt.

Dark Archive

Primal Fire Sorceress 5 (HP 50/37) | AC 13 (16 MA) Touch 12 FF 11 | Saves F +5 R +4 W +5

As a tall thin woman, it was easy to look over most of the floor, even while seated at one of the sad excuses for a table in Cayden's Hall. The stark white hair that ran from her head to her shoulders where it then terminated in blood red tips had garnered quite a few looks in the tavern. Nothing that a quick hard glare with her crimson eyes could not turn away though. After finishing another scan of the room, Chelsea looks to Ander at the other side of the table and states flatly.
"They are late... Again."

Silver Crusade

Character Stats:
  • 27 HP
  • AC 18 (T 12 : FF 16)
  • Fort +11: Ref +8: Will +10
  • Initiative +2
  • Perception +6
  • Sense Motive +4
  • Aasimar Monk 1 / Bard 2

    A short woman enters with well polished armor emblazoned with circular swirl pattern. At first glance she seems Tian in descent, but a closer look reveals the other-worldly blood flowing in her veins. She sits at a table silently, the produces two glass balls and starts to twirl them in her left hand.

    Grand Lodge

    AC23/Touch16/Flat18/CMD23||HP40 [52]|Fort:+7;Ref:+7;Will:+7|Percept +15|Init +5 Elf Magus 8

    Ander looks up from his spellbook to acknowledge Chelsea. So it seems, it's becoming a regular happening. He shakes his head and goes back to studying his spells.


    Male Bear Burglar 1

    One of the attending clergy gathers you all for a meeting in the private room (just through a set of double doors from the fireplace.) A few moments after he leaves you all inside, a small bird flies down from the rafters and shifts into a chelish man. "Good to see you, new agents. I'm Osprey." He gives everyone a moment to introduce themselves before continuing.

    "This mission is an easy one, so I'll keep this short. All you need to do is travel to Railford, find the son of Iodon Railford and convince him to let the Pathfinders use part of his distillery as a lodge. We have finances, we can protect him, and if nothing else, we can help him honor the work of his father, who afterall, was one of us. Any questions?"

    Dark Archive

    AC20(23)/Touch12/Flatfoot16/CMD 18||HP 6/[21]| Fort:+5 ;Ref:+2 ;Wil+2|Percept +3/Sense Motive +3|Init +2 Male Chellish Human Fighter/4 [+6 w/Morning Star, Longsword or shield bash (+5 if Power attacking)]

    Any issues forseen?, the Chellish warrior asks. I'd hate to walk in on something awkward.

    Dark Archive

    Primal Fire Sorceress 5 (HP 50/37) | AC 13 (16 MA) Touch 12 FF 11 | Saves F +5 R +4 W +5

    "Sounds simple enough. What do we know of the son?"
    She asks the shape shifter.


    Male Bear Burglar 1
    Luccinius wrote:
    Any issues forseen?

    The man grins at the question. "If I knew about any unforseen issues, don't you think I'd tell you?"

    Chelsea wrote:
    "Sounds simple enough. What do we know of the son?"

    "The only things we know is he had no interest in being a Pathfinder, but is a buisnessman. He runs the Railford Brewery, known to fill the area with what we like to call 'Railford Perfume'."

    Grand Lodge

    AC23/Touch16/Flat18/CMD23||HP40 [52]|Fort:+7;Ref:+7;Will:+7|Percept +15|Init +5 Elf Magus 8

    When do we leave? Do we have time to obtain any needed gear?


    Male Bear Burglar 1
    Ander wrote:
    When do we leave? Do we have time to obtain any needed gear?

    "We'd like to have as much time as possible to get the new lodge set up, but that's no reason to leave unprepared."

    Sovereign Court

    HP 73/73; Init +6, Perc +11; AC 30, T 18, FF 22, CMD 23; F+6, R+15, W+8,

    "What was his relationship with his father?" Hiram asks, suddenly interested.


    Male Bear Burglar 1
    Hiram wrote:
    ""What was his relationship with his father?"

    Anyone have Kn(L) and/or Kn(H)? Yay for background nobody will ever hear!

    "Not spectacular, thought a lot of it's rumours nobody really wants to believe."

    Sovereign Court

    HP 73/73; Init +6, Perc +11; AC 30, T 18, FF 22, CMD 23; F+6, R+15, W+8,

    Sorry, not that kind of bard. I'm more the b!$&%!+&ting, hit it with a sword and make fun of it bard.


    Male Bear Burglar 1

    Faction missions sent, lemme know if you didn't get one. While it makes more sense to get them later, I wanted you guys to have them in case you had any question for Osprey, so he can be genuinely unhelpful (like his non-existent meeting is in the scenario.)

    Silver Crusade

    Character Stats:
  • 27 HP
  • AC 18 (T 12 : FF 16)
  • Fort +11: Ref +8: Will +10
  • Initiative +2
  • Perception +6
  • Sense Motive +4
  • Aasimar Monk 1 / Bard 2

    Opal considers the conversation.

    Kn Local: 1d20 + 6 ⇒ (10) + 6 = 16


    Male Bear Burglar 1

    What particular focus? (Either of the Iodon, his son, the aforementioned rumours, the city of Railford, etc.?)

    Silver Crusade

    Character Stats:
  • 27 HP
  • AC 18 (T 12 : FF 16)
  • Fort +11: Ref +8: Will +10
  • Initiative +2
  • Perception +6
  • Sense Motive +4
  • Aasimar Monk 1 / Bard 2

    The city of Railford. Anything I know about it, or the surounding area. Any notable events, landmarks, politics, etc.


    Male Bear Burglar 1

    Opal:
    Perched on a small wooded hillock overlooking the mire, it centers on the century-old remains of a winery, recently converted to a whiskey distillery. Its current owner is Becher Railford, whom inherited it after his father's death. The city's entire trade economy is built around the distilling of whiskey and solitary inn.

    Railford
    Size Thorp; Alignment: True Neutral
    GP Limit: 34 gp; Assets: 129 gp
    DEMOGRAPHICS
    Population 46
    Type human 100%
    AUTHORITY FIGURE
    Becher Railford (Still-Master), Waldon “Bloodknuckles”
    Snyee (Innkeep)
    NOTES:
    Railford consists entirely of its distillery, a few stone
    cottages owned by residents who work there, and a small
    inn that services the hamlet’s visitors, mostly soldiers and
    other roguish travelers seeking its legendary potent whiskey
    and a night or two of debauchery at Bloodknuckles’ inn.

    Sovereign Court

    HP 73/73; Init +6, Perc +11; AC 30, T 18, FF 22, CMD 23; F+6, R+15, W+8,

    Hiram, having sworn he'd just seen a ghost, pales and listens to the conversation without adding anything to it...

    Dark Archive

    AC20(23)/Touch12/Flatfoot16/CMD 18||HP 6/[21]| Fort:+5 ;Ref:+2 ;Wil+2|Percept +3/Sense Motive +3|Init +2 Male Chellish Human Fighter/4 [+6 w/Morning Star, Longsword or shield bash (+5 if Power attacking)]

    Those rumours you spoke off would fall under the line of my inquiry Pathfinder, what are these rumours that "nobody really wants to believe" Osprey?


    Male Bear Burglar 1
    Luccinus wrote:
    Those rumours you spoke off would fall under the line of my inquiry Pathfinder, what are these rumours that "nobody really wants to believe" Osprey?

    "Oh, standard fare. 'Iadon's ghost haunts the distillery,' 'Becher murdered his father,'the town enveloped is a huge Stavian III ownership conspiracy,' 'Railford's whiskey has some secret ingredient the Railfords don't want anybody to know about.' Pretty standard fare for the rabble-rousers."

    Grand Lodge

    AC23/Touch16/Flat18/CMD23||HP40 [52]|Fort:+7;Ref:+7;Will:+7|Percept +15|Init +5 Elf Magus 8

    KN: Local Iodon: 1d20 + 4 ⇒ (16) + 4 = 20
    KN: Local Iodon's son: 1d20 + 4 ⇒ (5) + 4 = 9
    KN: Local Rumors: 1d20 + 4 ⇒ (13) + 4 = 17
    KN: History Railford: 1d20 + 4 ⇒ (5) + 4 = 9

    So we should be probably be then, yes?


    Male Bear Burglar 1

    Ander:
  • Iodon was a Pathfinder of relative note, primarily delving around the border between Taldor and Qadira. He studied heavily into the wars of the Qadiri, the old Taldan armies, and the revolution. His career abruptly ended after a delve in Osirion, in which nobody is quite sure what happened. Iodon never spoke of the event to anyone, though access to the Pathfinder records shows this to be his last act as a Pathfinder.

  • Becher is the current owner of the Railford Distillery, the primary fixture of the town. He was once in the Emperor's Phalanx, though not of his father's wishes. He returned long before he inherited the Railford Winery.

  • Rumours include the above listed in Osprey's response, though only the Stavian plot have any hard evidence to them. Said evidence is Becher's reluctance to show his deed of ownership, which technically puts Railford under the ownership of the Taldan Crown. The locale isn't exactly prosperous, however (it barely survives off the Inn and Distillery), so the Taldan Militia has made no move to acquire the property.

  • Nothing majorly historical happened in Railford, being the small town that it is. What is now a distillery was once a winery, which changed when management changed hands between father and son.
  • Grand Lodge

    AC23/Touch16/Flat18/CMD23||HP40 [52]|Fort:+7;Ref:+7;Will:+7|Percept +15|Init +5 Elf Magus 8

    Ander tells the others all that he can remember about Railford and the men involved. He then begins packing up his spellbook and gear. Can anyone think of any equipment we might need? I've got a little bits of coin yet. He looks back at Osprey. Are there arrangements made for a ship to get us there?


    Male Bear Burglar 1

    "The Ten saw it fit to pay a boat to get you to Cassomir, though I've been told it's not a high-enough priory mission to charter a caravan to go to Railford. The walk there isn't a bad one; you'll be fine."

    "If you've got no more questions, I'm going to get back to work. Boring deskwork, most likely." Unless anyone's got any more questions, Osprey hunches down on his chair, changing back into a bird and flies out of the window.

    Sovereign Court

    HP 73/73; Init +6, Perc +11; AC 30, T 18, FF 22, CMD 23; F+6, R+15, W+8,

    "Birds and ghosts and summer in Taldor. This will prove to a strange mission indeed, I think!" Hiram mumbles to himself, then shakes his head and gathers his things. "Let's go a-boating, then!"

    Silver Crusade

    Character Stats:
  • 27 HP
  • AC 18 (T 12 : FF 16)
  • Fort +11: Ref +8: Will +10
  • Initiative +2
  • Perception +6
  • Sense Motive +4
  • Aasimar Monk 1 / Bard 2

    Undead are almost as bad a Daemons. Let's be prepared.

    As he is leaving, Peace go with you, Master Osprey.

    Dark Archive

    Primal Fire Sorceress 5 (HP 50/37) | AC 13 (16 MA) Touch 12 FF 11 | Saves F +5 R +4 W +5

    "I would prefer undead to daemons. They burn much easier."
    Chelsea comments offhandedly.


    Male Bear Burglar 1

    While making whatever purchases you need, a Sending is sent to each of you, in a very irritated voice that matches that of the Master of Spells. "The legal issues with the Taldan Crown been resolved, know that your route has redirected closer to your destination. The ship's captain has been updated." You get to respond with a 25-word phrase, but everyone should know full well that Aram Zey doesn't really care what you have to say.

    Over the next few day, the boat's captain uneventfully sails you to Golsifar (a city with a population of 2144 people and not much else going on.) After the second chance at making purchases (though with more difficulty), Cassomir's Venture Captain Hestia Themis' messenger arrives with maps to the area.

    During the 3-day journey to Railford, the unsettling fact that Osprey is possibly a huge liar makes itself apparent. The path to Railford is hardly an easy one to follow, especially after the spring thaw waters turn the thick clay soil to slough. Only a few crudely scarred trees denote the secluded route as it winds through the syrupy mire of flooded vineyards and vague remnants of rotten trellis with grapevines choked out by pervasive briars and heavy blankets of peat.

    The rain starts again and all darkens. The creepers and overgrowth do little to help the situation, blocking some of the rain but casting strange twisting shadows. Markers become more difficult to see.

    The Weather Effects wrote:

    Drizzle: Drizzle reduces visibility ranges by 1/4, resulting in a –2 penalty on Perception checks and ranged weapon attacks. In addition, drizzle has a 50% chance of extinguishing any unprotected flames.

    Mire Mists: Mire mists rise from the ground, obscuring all sight (including darkvision) beyond 10 feet. Creatures 10 feet or more away from an attacker gain a 20% miss chance.

    You are all in an open field, and it's really damn hard to see. What be a marching pattern; it's pretty open out around here.

    And in case you were wondering where you were landing...

    Dark Archive

    Primal Fire Sorceress 5 (HP 50/37) | AC 13 (16 MA) Touch 12 FF 11 | Saves F +5 R +4 W +5

    I will probably bring up the back of the line again.
    Chelsea appears to be in a state of complete and utter misery as she trudges through the elements.
    "I hate rain."
    She mutters to no one in particular while rubbing her forearms.

    Silver Crusade

    Character Stats:
  • 27 HP
  • AC 18 (T 12 : FF 16)
  • Fort +11: Ref +8: Will +10
  • Initiative +2
  • Perception +6
  • Sense Motive +4
  • Aasimar Monk 1 / Bard 2

    Rain brings life. If you lived in the desert, you would dream of a day like this.

    I can go where ever. One of the front guys if we are spread out.

    Grand Lodge

    AC23/Touch16/Flat18/CMD23||HP40 [52]|Fort:+7;Ref:+7;Will:+7|Percept +15|Init +5 Elf Magus 8

    Ander trudges along silently in the drizzle, waiting for Hiram to expound on the virtues of Taldor.

    Ander can take the lead with Luccinus I assume.

    Sovereign Court

    HP 73/73; Init +6, Perc +11; AC 30, T 18, FF 22, CMD 23; F+6, R+15, W+8,

    Second rank, please!

    Hiram scoffs. "Rain brings mud. And mold and mildew and damp and rot. And floods and fevers and vermin and slow travel. I'm with you, Chelsea: I hate rain."

    Dark Archive

    AC20(23)/Touch12/Flatfoot16/CMD 18||HP 6/[21]| Fort:+5 ;Ref:+2 ;Wil+2|Percept +3/Sense Motive +3|Init +2 Male Chellish Human Fighter/4 [+6 w/Morning Star, Longsword or shield bash (+5 if Power attacking)]

    Luccinus takes point, stoically uncomplaining in his armour and shield strap helping support his shield and still keep it forward.

    If it please you, he says politely but with a edge to his voice lets keep it quiet - we need to listen for enemies, lest we stumble into them - The Five know we can't see them properly in this weather.

    He checks his wayfinder and tries to get his bearings.

    Silver Crusade

    Character Stats:
  • 27 HP
  • AC 18 (T 12 : FF 16)
  • Fort +11: Ref +8: Will +10
  • Initiative +2
  • Perception +6
  • Sense Motive +4
  • Aasimar Monk 1 / Bard 2

    Opal raises an eyebrow. The Five?

    Dark Archive

    AC20(23)/Touch12/Flatfoot16/CMD 18||HP 6/[21]| Fort:+5 ;Ref:+2 ;Wil+2|Percept +3/Sense Motive +3|Init +2 Male Chellish Human Fighter/4 [+6 w/Morning Star, Longsword or shield bash (+5 if Power attacking)]

    Most people aren't familiar with the Godclaw - we followers of the God Claw venerate aspects of Abadar, Asmodeus, Iomedae, Irori, and Torag - the ultimate expression of Law, and perfect order.

    He speaks somewhat distractedly as he squints up into the sky trying to get a bearing on the sun through the rain clouds and then again at his wayfinder.

    He grunts, closes its cover and puts it on his belt and continues quietly along the path.

    Silver Crusade

    Character Stats:
  • 27 HP
  • AC 18 (T 12 : FF 16)
  • Fort +11: Ref +8: Will +10
  • Initiative +2
  • Perception +6
  • Sense Motive +4
  • Aasimar Monk 1 / Bard 2

    You venerate the precepts you chose to from those five deities, but don't actually worship any of them. All the order of religion with none of the power. Interesting...

    Dark Archive

    AC20(23)/Touch12/Flatfoot16/CMD 18||HP 6/[21]| Fort:+5 ;Ref:+2 ;Wil+2|Percept +3/Sense Motive +3|Init +2 Male Chellish Human Fighter/4 [+6 w/Morning Star, Longsword or shield bash (+5 if Power attacking)]

    Luccinus continues on silently into the drizzle, keeping watch for enemies.


    Male Bear Burglar 1

    As Luccinus trudges forward throughout mud, some barking begins in the not-so-distant area! "Ey, one of the dogs' got somethin' comin' through!" "This way!"

    Inits (please doublecheck):

  • Ander: 1d20 + 5 ⇒ (7) + 5 = 12
  • Chelsea: 1d20 + 2 ⇒ (11) + 2 = 13
  • Opal: 1d20 + 2 ⇒ (3) + 2 = 5
  • Hiram: 1d20 + 4 ⇒ (18) + 4 = 22
  • Luccius: 1d20 + 3 ⇒ (8) + 3 = 11
  • Woof Bads: 1d20 + 1 ⇒ (17) + 1 = 18
  • Manbads: 1d20 + 3 ⇒ (9) + 3 = 12

    Hiram: 1d20 + 4 ⇒ (18) + 4 = 22
    Woof Bads: 1d20 + 1 ⇒ (17) + 1 = 18 (Which will delay for masters)
    Chelsea: 1d20 + 2 ⇒ (11) + 2 = 13
    Ander: 1d20 + 5 ⇒ (7) + 5 = 12
    Manbads: 1d20 + 3 ⇒ (9) + 3 = 12
    Luccius: 1d20 + 3 ⇒ (8) + 3 = 11
    Opal: 1d20 + 2 ⇒ (3) + 2 = 5

  • Hiram, Chelsea, Ander are up! MAP

    Grand Lodge

    AC23/Touch16/Flat18/CMD23||HP40 [52]|Fort:+7;Ref:+7;Will:+7|Percept +15|Init +5 Elf Magus 8

    Ander readies his longbow to shoot at the first visible attacker.

    Attack: 1d20 + 5 ⇒ (9) + 5 = 14
    Damage: 1d8 + 1 ⇒ (3) + 1 = 4

    Edit: Just noticed, my init. is +3

    Dark Archive

    AC20(23)/Touch12/Flatfoot16/CMD 18||HP 6/[21]| Fort:+5 ;Ref:+2 ;Wil+2|Percept +3/Sense Motive +3|Init +2 Male Chellish Human Fighter/4 [+6 w/Morning Star, Longsword or shield bash (+5 if Power attacking)]

    My init is only + 2


    Male Bear Burglar 1

    Rebuild ruuuuuuuuules! *Shakes Fist*

    Ander/Bads roll off: 1d20 ⇒ 61d20 ⇒ 5

    No changes to init, though my text file IS updated now.

    Dark Archive

    Primal Fire Sorceress 5 (HP 50/37) | AC 13 (16 MA) Touch 12 FF 11 | Saves F +5 R +4 W +5

    Casting Mage Armor.
    Chelsea produces a wand and activates it, creating a translucent set of armor around her.

    Sovereign Court

    HP 73/73; Init +6, Perc +11; AC 30, T 18, FF 22, CMD 23; F+6, R+15, W+8,

    "Bad dog. No biscuit." Hiram murmurs and prepares to cast cause fear on the first dog he sees!

    Will Save DC 13!


    Male Bear Burglar 1

  • Hiram begins to scold a dog!
    ---
  • Chelsea pokes herself with a stick (for protection!)
    ---
  • "I don't recognize the voices! Get 'em!
    Handle Animal 1: 1d20 + 3 ⇒ (12) + 3 = 15
    Handle Animal 2: 1d20 + 3 ⇒ (5) + 3 = 8

    Only one dog comes through the mist, leash trailing behind! Will save: 1d20 + 1 ⇒ (7) + 1 = 8 But it immediately runs!

    "Damn, useless, mutts..." One man grumbles as he lets go of the leash, as two come into view. Once within line of sight, he obviously wears a tabard of a noble crest along with the Taldan Crown. He has a fine longsword in his hands and a nice longbow on their backs.
    ---
    Due to my horrible math (which was outdone by a 12-year-old at last nights game numerous times,) Ander is up now. You can keep that action or just do a new post; your option.

    Ander, Luccius, Opal, Hiram, Chelsea! MAP

  • Grand Lodge

    AC23/Touch16/Flat18/CMD23||HP40 [52]|Fort:+7;Ref:+7;Will:+7|Percept +15|Init +5 Elf Magus 8

    Ander will keep the roll, but hold to see if any if the others can negotiate. If it doesn't look like it's going good, he'll fire.

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