GM Bold Strider's Mummy's Mask (Inactive)

Game Master rpblue

Wati
Combat Map
LOOT!


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Male Pahmet Dwarf Investigator 5 | HP 28/34 |
stats:
AC 22 T 16 FF 17 (+2 dodge vs aberrations) | CMD 17 (+4 bull rush/trip) | F +3 R +9 W +6 (+4 poison, +2 spells/SLA, +1 traps) | Init +4 (+2 undrgrnd) | Perc +14 (+2 stone, +2 traps)
Inspiration 4/5

"An interesting hypothesis. Well, if this chamber suggests no answers to the problem, perhaps we will find more answers further on. Shall we?" Seherab motions to the eastern doors.


Monk 5 HP 48/48 | AC 20(23) T 17 FF 17 (20) | Fort +8 Ref +7 Will +8 (+2 vs. spells, spell-likes, poisons; +1 vs. super effects of undead)| CMD 23 (25 v grapple) | Init +2 | Perc +11 Elemental Fist 5/5, Ki 6/6

With the patience of a dwarf, Teos inspects the door and then listens.

27 to inspect.

Listen: 1d20 + 7 ⇒ (20) + 7 = 27

He then opens the door.


Pillars line the walls of this rectangular chamber, interspersed with stone jackal heads extending from the walls. A stone altar, covered in a layer of dust, sits at the eastern end of the room.


Monk 5 HP 48/48 | AC 20(23) T 17 FF 17 (20) | Fort +8 Ref +7 Will +8 (+2 vs. spells, spell-likes, poisons; +1 vs. super effects of undead)| CMD 23 (25 v grapple) | Init +2 | Perc +11 Elemental Fist 5/5, Ki 6/6

I have a sneaking suspicion an east-west switch just occured. I think we wanted to open the other set of doors.


Teos Oldwise wrote:
I have a sneaking suspicion an east-west switch just occured. I think we wanted to open the other set of doors.

Ha! Your suspicion was correct. I deleted and edited the above post!


Male Pahmet Dwarf Investigator 5 | HP 28/34 |
stats:
AC 22 T 16 FF 17 (+2 dodge vs aberrations) | CMD 17 (+4 bull rush/trip) | F +3 R +9 W +6 (+4 poison, +2 spells/SLA, +1 traps) | Init +4 (+2 undrgrnd) | Perc +14 (+2 stone, +2 traps)
Inspiration 4/5

Perception: 1d20 + 5 ⇒ (11) + 5 = 16 (+2 for unusual stonework, +1 for traps)

Knowledge (engineering): 1d20 + 7 + 1d6 ⇒ (4) + 7 + (6) = 17
Knowledge (history): 1d20 + 7 + 1d6 ⇒ (16) + 7 + (5) = 28
Knowledge (religion): 1d20 + 7 + 1d6 ⇒ (12) + 7 + (5) = 24

Survival: 1d20 + 1 ⇒ (11) + 1 = 12

Seherab takes a look about the room. "Hm? A prayer chamber? A shrine?"


Seherab:
You recognize that the altar is dedicated to the ancient Osirian god Anubis, patron of embalmers and guardian of tombs, and the funerary masks on the walls depict him. The masks also function as torch holders, and their eyes glow when a light source is placed within them.

As Seherab looks around the room, he hears a scuttling from behind the altar. From around the sides come two tan-colored creatures that look like a ten-legged spiders with oversized jaws that grind together slowly beneath beady eyes!

Rolls:
S: 1d20 + 5 ⇒ (12) + 5 = 17
T: 1d20 + 2 ⇒ (20) + 2 = 22
H: 1d20 + 7 ⇒ (7) + 7 = 14
A: 1d20 - 1 ⇒ (3) - 1 = 2
S: 1d20 + 2 ⇒ (13) + 2 = 15

Initiative:
Teos
Seherab
Creatures!
Harkuf
Ankhef

Teos, Seherab are up!

MAP


Signboy77's PFS Scenario-rama

"Hey there! Watch out for those spidery things!"


Male Pahmet Dwarf Investigator 5 | HP 28/34 |
stats:
AC 22 T 16 FF 17 (+2 dodge vs aberrations) | CMD 17 (+4 bull rush/trip) | F +3 R +9 W +6 (+4 poison, +2 spells/SLA, +1 traps) | Init +4 (+2 undrgrnd) | Perc +14 (+2 stone, +2 traps)
Inspiration 4/5

Knowledge (dungeoneering): 1d20 + 7 + 1d6 ⇒ (12) + 7 + (4) = 23
Knowledge (nature): 1d20 + 7 + 1d6 ⇒ (7) + 7 + (6) = 20

Seherab draws his short sword and takes a defensive stance.


Seherab:
You recognize the creatures to be giant solifugids. Being like most vermin, they are immune to mind-effects, and can rend the flesh with their claws.


Monk 5 HP 48/48 | AC 20(23) T 17 FF 17 (20) | Fort +8 Ref +7 Will +8 (+2 vs. spells, spell-likes, poisons; +1 vs. super effects of undead)| CMD 23 (25 v grapple) | Init +2 | Perc +11 Elemental Fist 5/5, Ki 6/6

Teos moves adjacent to his learned companion. He readies his fist to strike a creature should they prove hostile and move into mêlée.

AoO
1d20 + 3 ⇒ (15) + 3 = 18
1d6 + 4 ⇒ (4) + 4 = 8

K(religion): 1d20 + 4 ⇒ (13) + 4 = 17


Male Pahmet Dwarf Investigator 5 | HP 28/34 |
stats:
AC 22 T 16 FF 17 (+2 dodge vs aberrations) | CMD 17 (+4 bull rush/trip) | F +3 R +9 W +6 (+4 poison, +2 spells/SLA, +1 traps) | Init +4 (+2 undrgrnd) | Perc +14 (+2 stone, +2 traps)
Inspiration 4/5

"Giant solifugids!" Seherab calls out. "Can't control 'em and their claws can tear your flesh out!"


Teos and Seherab ready themselves.

The solfugids moves forward to attack!

Teo lands a heavy blow on one of the creatures, as it approaches!

Bite Attack vs Seherab: 1d20 + 3 ⇒ (8) + 3 = 11
Damage: 1d6 + 1 ⇒ (2) + 1 = 3

Bite Attack vs Teos: 1d20 + 3 ⇒ (14) + 3 = 17
Damage: 1d6 + 1 ⇒ (2) + 1 = 3

The first creature misses Seherab, but the second gives Teos a nasty bite!

Party up!


Monk 5 HP 48/48 | AC 20(23) T 17 FF 17 (20) | Fort +8 Ref +7 Will +8 (+2 vs. spells, spell-likes, poisons; +1 vs. super effects of undead)| CMD 23 (25 v grapple) | Init +2 | Perc +11 Elemental Fist 5/5, Ki 6/6

Teos flows like the wind in a flurry, but the blows do not land.

1d20 + 2 ⇒ (4) + 2 = 6
1d20 + 2 ⇒ (3) + 2 = 5

Scarab Sages

Jafar:
Snake (Constrictor) 4 HP 34/34 | AC 18 T 13 FF 14 | Fort +8 Ref +7 Will +2 | CMD 25 | Init +3 | Perc +1
Druid 4 | HP 35/35 | AC 16 T 12 FF 14 | Fort +5 Ref +3 Will +7 | CMD 18 | Init +2 | Perc +9

Harkuf trudges his way into the chamber to catch up with the group, readying his quarterstaff as he makes it in. With a shrug of his shoulders, he nudges his snake Jafar to the floor.

"Attack that nasty insect over there," he commands the snake, pointing at the creature that bit Teos.

Handle Animal, Link: 1d20 + 3 + 4 ⇒ (12) + 3 + 4 = 19

Jafar slithers up to the creature, drawing an AoO, and takes a bite at it.

Bite Attack: 1d20 + 4 ⇒ (17) + 4 = 21
Piercing Damage: 1d3 + 2 ⇒ (2) + 2 = 4

Grab vs. CMD: 1d20 + 8 ⇒ (4) + 8 = 12


Male Pahmet Dwarf Investigator 5 | HP 28/34 |
stats:
AC 22 T 16 FF 17 (+2 dodge vs aberrations) | CMD 17 (+4 bull rush/trip) | F +3 R +9 W +6 (+4 poison, +2 spells/SLA, +1 traps) | Init +4 (+2 undrgrnd) | Perc +14 (+2 stone, +2 traps)
Inspiration 4/5

Seherab stabs into the creature at his feet.

short sword: 1d20 + 3 ⇒ (3) + 3 = 6
damage: 1d6 ⇒ 3

But his blade hits the floor.


Oracle 5 | HP 13/43 | AC 18 T 9 FF 18 | Fort +4 Ref 1 Will +6 | CMD 14 | Init -1 | Perc +3
Resources:
Spells: 1(5/7) 2(1/5) RTD (0/1) CU (6/7) CLW (13/50)

Ankhef approaches cautiously and stabs at the southern spider.

Spear w/Reach, including cover: 1d20 + 2 - 4 ⇒ (17) + 2 - 4 = 15
Damage: 1d8 + 3 ⇒ (5) + 3 = 8


Teos throws punches at the vermin, but it evades his swings!

Harkuf orders his snake forward to attack! Why does it provoke?

The snake sinks its fangs into the solfugid near the dwarven monk, biting it and trying to grab it, but its coils can't hold on!

Seherab stabs at the floor around the scuttling vermin!

Ankhef stabs and pierces the southern vermin!

Bite Attack vs Teos: 1d20 + 3 ⇒ (18) + 3 = 21
Damage: 1d6 + 1 ⇒ (2) + 1 = 3

Claw Attack vs Teos: 1d20 + 3 ⇒ (19) + 3 = 22
Damage: 1d3 + 1 ⇒ (2) + 1 = 3

Claw Attack vs Teos: 1d20 + 3 ⇒ (10) + 3 = 13
Damage: 1d3 + 1 ⇒ (2) + 1 = 3

The northern solfugid bites and claws the monk, dropping him to bleeding unconsciousness!

Bite Attack vs Seherab: 1d20 + 3 ⇒ (2) + 3 = 5
Damage: 1d6 + 1 ⇒ (3) + 1 = 4

Claw Attack vs Seherab: 1d20 + 3 ⇒ (17) + 3 = 20
Damage: 1d3 + 1 ⇒ (1) + 1 = 2

Claw Attack vs Seherab: 1d20 + 3 ⇒ (1) + 3 = 4
Damage: 1d3 + 1 ⇒ (3) + 1 = 4

The southern solfugid claws Seherab. tearing flesh!

Party up!


Monk 5 HP 48/48 | AC 20(23) T 17 FF 17 (20) | Fort +8 Ref +7 Will +8 (+2 vs. spells, spell-likes, poisons; +1 vs. super effects of undead)| CMD 23 (25 v grapple) | Init +2 | Perc +11 Elemental Fist 5/5, Ki 6/6

Teos grunts as he falls from the combined blows.

stabilization: 1d20 + 2 ⇒ (3) + 2 = 5 v. 11

He continues to bleed.


Male Pahmet Dwarf Investigator 5 | HP 28/34 |
stats:
AC 22 T 16 FF 17 (+2 dodge vs aberrations) | CMD 17 (+4 bull rush/trip) | F +3 R +9 W +6 (+4 poison, +2 spells/SLA, +1 traps) | Init +4 (+2 undrgrnd) | Perc +14 (+2 stone, +2 traps)
Inspiration 4/5

Seherab takes the blow and stabs back at the creature!

short sword: 1d20 + 3 ⇒ (17) + 3 = 20
damage: 1d6 ⇒ 2


Oracle 5 | HP 13/43 | AC 18 T 9 FF 18 | Fort +4 Ref 1 Will +6 | CMD 14 | Init -1 | Perc +3
Resources:
Spells: 1(5/7) 2(1/5) RTD (0/1) CU (6/7) CLW (13/50)

Ankhef whispers "Hold on Teos." before casting CLW on him.

CLW: 1d8 + 1 ⇒ (4) + 1 = 5

Scarab Sages

Jafar:
Snake (Constrictor) 4 HP 34/34 | AC 18 T 13 FF 14 | Fort +8 Ref +7 Will +2 | CMD 25 | Init +3 | Perc +1
Druid 4 | HP 35/35 | AC 16 T 12 FF 14 | Fort +5 Ref +3 Will +7 | CMD 18 | Init +2 | Perc +9

Oh, I thought it would've had to crawl through the middle of the room - didn't realize it could occupy the same square as the round thing (pillar?).

Harkuf shuffles his way to the southern vermin and takes a swing with his staff.

Quarterstaff: 1d20 + 3 ⇒ (15) + 3 = 18
Two-Handed Damage: 1d6 + 4 ⇒ (2) + 4 = 6

Jafar keeps on the attack.

Bite: 1d20 + 4 ⇒ (15) + 4 = 19
Damage: 1d3 + 2 ⇒ (1) + 2 = 3

Grab: 1d20 + 8 ⇒ (5) + 8 = 13


Teos continues to bleed on the crypt floor!

Seherab stabs the southern creature!

Ankhef heals his fallen comrade!

Harkuf and Jafar put down the two creatures with solid blows!

Out of Combat!


Monk 5 HP 48/48 | AC 20(23) T 17 FF 17 (20) | Fort +8 Ref +7 Will +8 (+2 vs. spells, spell-likes, poisons; +1 vs. super effects of undead)| CMD 23 (25 v grapple) | Init +2 | Perc +11 Elemental Fist 5/5, Ki 6/6

The bloody and scarred monk gets up, and silently and graciously bows to his healer.
He bears his remaining wounds stoically.


Male Pahmet Dwarf Investigator 5 | HP 28/34 |
stats:
AC 22 T 16 FF 17 (+2 dodge vs aberrations) | CMD 17 (+4 bull rush/trip) | F +3 R +9 W +6 (+4 poison, +2 spells/SLA, +1 traps) | Init +4 (+2 undrgrnd) | Perc +14 (+2 stone, +2 traps)
Inspiration 4/5

Seherab puts his sword away and dusts himself off. "How many healing resources do we have? Teos and I are hurt. I know a healing elixir I could make for myself but I think I have exhausted my resources for the day."

Seherab will take a look around the room more closely.

Perception: 1d20 + 5 ⇒ (2) + 5 = 7 (+2 for unusual stonework, +1 for traps)


Monk 5 HP 48/48 | AC 20(23) T 17 FF 17 (20) | Fort +8 Ref +7 Will +8 (+2 vs. spells, spell-likes, poisons; +1 vs. super effects of undead)| CMD 23 (25 v grapple) | Init +2 | Perc +11 Elemental Fist 5/5, Ki 6/6

Teos joins his companion in looking at the room.

Perception: 1d20 + 7 ⇒ (1) + 7 = 8

Scarab Sages

Jafar:
Snake (Constrictor) 4 HP 34/34 | AC 18 T 13 FF 14 | Fort +8 Ref +7 Will +2 | CMD 25 | Init +3 | Perc +1
Druid 4 | HP 35/35 | AC 16 T 12 FF 14 | Fort +5 Ref +3 Will +7 | CMD 18 | Init +2 | Perc +9

"Well, Seherab, I used my scroll already. Should we have a chance to get a significant rest, I could prepare a couple of healing spells."

Harkuf joins the others in searching the room, trying to help out as much as he can.

Perception (Aid Another): 1d20 + 7 ⇒ (4) + 7 = 11


Oracle 5 | HP 13/43 | AC 18 T 9 FF 18 | Fort +4 Ref 1 Will +6 | CMD 14 | Init -1 | Perc +3
Resources:
Spells: 1(5/7) 2(1/5) RTD (0/1) CU (6/7) CLW (13/50)

"I can call upon several (2) more healing spells before the next sunrise. I am curious to see what's down here. Perhaps we can venture forth slightly further."

CLW Telos: 1d8 + 1 ⇒ (7) + 1 = 8
CLW Seherab: 1d8 + 1 ⇒ (4) + 1 = 5


Male Pahmet Dwarf Investigator 5 | HP 28/34 |
stats:
AC 22 T 16 FF 17 (+2 dodge vs aberrations) | CMD 17 (+4 bull rush/trip) | F +3 R +9 W +6 (+4 poison, +2 spells/SLA, +1 traps) | Init +4 (+2 undrgrnd) | Perc +14 (+2 stone, +2 traps)
Inspiration 4/5

"Thank you Brother. Yes, I think we can go a bit further today."


Monk 5 HP 48/48 | AC 20(23) T 17 FF 17 (20) | Fort +8 Ref +7 Will +8 (+2 vs. spells, spell-likes, poisons; +1 vs. super effects of undead)| CMD 23 (25 v grapple) | Init +2 | Perc +11 Elemental Fist 5/5, Ki 6/6

Teos vitally thumps his chest and bows to Ankhef.


Searching the chamber, the party finds nothing of interest.


Male Pahmet Dwarf Investigator 5 | HP 28/34 |
stats:
AC 22 T 16 FF 17 (+2 dodge vs aberrations) | CMD 17 (+4 bull rush/trip) | F +3 R +9 W +6 (+4 poison, +2 spells/SLA, +1 traps) | Init +4 (+2 undrgrnd) | Perc +14 (+2 stone, +2 traps)
Inspiration 4/5

"Back to the east I suppose. Let's search just a bit longer before we rest."


Monk 5 HP 48/48 | AC 20(23) T 17 FF 17 (20) | Fort +8 Ref +7 Will +8 (+2 vs. spells, spell-likes, poisons; +1 vs. super effects of undead)| CMD 23 (25 v grapple) | Init +2 | Perc +11 Elemental Fist 5/5, Ki 6/6

Teos moves west and opens the door. He will join Honorable Seherab in searching for traps and dangers that impede their way.

Perception: 1d20 + 7 ⇒ (13) + 7 = 20


Ok, now for this description

The party heads out of the chamber and Teos opens the western door. A flight of steps gradually descends to the west down this passage. Halfway down the stairs, small holes and burrowed tunnels riddle what remains of the passage’s southern wall. Earth and sand have spilled over the collapsed masonry, covering the stairs with dirt and rubble. Stone doors engraved with a golden scarab, its wings open beneath a golden sun,
stand at either end of the stairs.


Monk 5 HP 48/48 | AC 20(23) T 17 FF 17 (20) | Fort +8 Ref +7 Will +8 (+2 vs. spells, spell-likes, poisons; +1 vs. super effects of undead)| CMD 23 (25 v grapple) | Init +2 | Perc +11 Elemental Fist 5/5, Ki 6/6

Did the 20 perception net Teos anything? If not, he'll proceed.


Teos:
You notice what at first appears to be a pile of sand is actually some sort of creature. KN: planes to identify.

Scarab Sages

Jafar:
Snake (Constrictor) 4 HP 34/34 | AC 18 T 13 FF 14 | Fort +8 Ref +7 Will +2 | CMD 25 | Init +3 | Perc +1
Druid 4 | HP 35/35 | AC 16 T 12 FF 14 | Fort +5 Ref +3 Will +7 | CMD 18 | Init +2 | Perc +9

"Well, let's be careful of that wall there - doesn't look like it's too stable."

Harkuf takes a couple steps ahead of Teos, keeping to the north side of the stairs. But he tries to get a look at the area.

Perception: 1d20 + 7 ⇒ (16) + 7 = 23


Monk 5 HP 48/48 | AC 20(23) T 17 FF 17 (20) | Fort +8 Ref +7 Will +8 (+2 vs. spells, spell-likes, poisons; +1 vs. super effects of undead)| CMD 23 (25 v grapple) | Init +2 | Perc +11 Elemental Fist 5/5, Ki 6/6

Teos throws out a hand to stop Harkuf from advancing. He points to a pile of sand.

I'm sure Harkuf could also read the spoiler


Oracle 5 | HP 13/43 | AC 18 T 9 FF 18 | Fort +4 Ref 1 Will +6 | CMD 14 | Init -1 | Perc +3
Resources:
Spells: 1(5/7) 2(1/5) RTD (0/1) CU (6/7) CLW (13/50)

Ankhef holds his ground while those smarter than him figure things out

Scarab Sages

Jafar:
Snake (Constrictor) 4 HP 34/34 | AC 18 T 13 FF 14 | Fort +8 Ref +7 Will +2 | CMD 25 | Init +3 | Perc +1
Druid 4 | HP 35/35 | AC 16 T 12 FF 14 | Fort +5 Ref +3 Will +7 | CMD 18 | Init +2 | Perc +9

Yeah, I'll check.

"Hold up, men. This sand here, well... it ain't sand. Some kinda creature. Anyone think they could identify it? It don't look like anything from the natural world, if'n you ask me."

Spoiler says we need a Knowledge: Planes check. I hope that's okay to share.


Teos Oldwise wrote:


I'm sure Harkuf could also read the spoiler

Yep, gp ahead and read it.


Male Pahmet Dwarf Investigator 5 | HP 28/34 |
stats:
AC 22 T 16 FF 17 (+2 dodge vs aberrations) | CMD 17 (+4 bull rush/trip) | F +3 R +9 W +6 (+4 poison, +2 spells/SLA, +1 traps) | Init +4 (+2 undrgrnd) | Perc +14 (+2 stone, +2 traps)
Inspiration 4/5

"I am not familiar with such creatures. Is it hostile?"

Even with 10+ skills per level I didn't have enough for Planes. I'll get it next level.


Monk 5 HP 48/48 | AC 20(23) T 17 FF 17 (20) | Fort +8 Ref +7 Will +8 (+2 vs. spells, spell-likes, poisons; +1 vs. super effects of undead)| CMD 23 (25 v grapple) | Init +2 | Perc +11 Elemental Fist 5/5, Ki 6/6

Teos points at Seherab and flaps his fingers together, mimicing moving lips. He grimaces in concentration, squats and writes in the dirt Earth Speak?


Male Pahmet Dwarf Investigator 5 | HP 28/34 |
stats:
AC 22 T 16 FF 17 (+2 dodge vs aberrations) | CMD 17 (+4 bull rush/trip) | F +3 R +9 W +6 (+4 poison, +2 spells/SLA, +1 traps) | Init +4 (+2 undrgrnd) | Perc +14 (+2 stone, +2 traps)
Inspiration 4/5

Seherab nods to Teos and clears his throat. He is obviously not used to this. Speaking in Terran he says, "Ah. . . hello. I am Seherab. These are my companions Teos, Harkuf, and Ankhef. We mean you no harm."

spending another Inspiration:
Diplomacy: 1d20 - 1 + 1d6 ⇒ (14) - 1 + (1) = 14 (+1 against sphinxes)


The creature says nothing at first, then moves toward the party!

Rolls:
S: 1d20 + 5 ⇒ (10) + 5 = 15
T: 1d20 + 2 ⇒ (16) + 2 = 18
H: 1d20 + 2 ⇒ (12) + 2 = 14
A: 1d20 - 1 ⇒ (14) - 1 = 13
S: 1d20 + 1 ⇒ (7) + 1 = 8

Initiative:
Teos
Seherab
Harkuf
Ankhef
Creature!

Party up!

MAP


Monk 5 HP 48/48 | AC 20(23) T 17 FF 17 (20) | Fort +8 Ref +7 Will +8 (+2 vs. spells, spell-likes, poisons; +1 vs. super effects of undead)| CMD 23 (25 v grapple) | Init +2 | Perc +11 Elemental Fist 5/5, Ki 6/6

Teos steps forward and attempts to grapple with tbe creature!

grapple: 1d20 + 3 ⇒ (15) + 3 = 18 vs. flat footed CMD - it gets an AoO if it has combat reflexes. I have rock stepper, in case it matters

Rock Stepper:
Dwarves with this racial trait can skillfully negotiate rocky terrain. They can ignore difficult terrain created by rubble, broken ground, or steep stairs when they take a 5-foot step. This replaces stonecunning.


Teo rushes up and grapples the creature!


Oracle 5 | HP 13/43 | AC 18 T 9 FF 18 | Fort +4 Ref 1 Will +6 | CMD 14 | Init -1 | Perc +3
Resources:
Spells: 1(5/7) 2(1/5) RTD (0/1) CU (6/7) CLW (13/50)

Ankhef moves up and will try to poke the creature with his spear to keep it off balance.

Aid Teos's AC: 1d20 + 2 ⇒ (4) + 2 = 6


Male Pahmet Dwarf Investigator 5 | HP 28/34 |
stats:
AC 22 T 16 FF 17 (+2 dodge vs aberrations) | CMD 17 (+4 bull rush/trip) | F +3 R +9 W +6 (+4 poison, +2 spells/SLA, +1 traps) | Init +4 (+2 undrgrnd) | Perc +14 (+2 stone, +2 traps)
Inspiration 4/5

Seherab tries to remedy the situation, still speaking to it in Terran, "No! Please, we mean you no harm! We wish to speak with you! Don't hurt us and we won't hurt you!"

Diplomacy: 1d20 - 1 ⇒ (1) - 1 = 0

Ooof.


Ankhef tries to distract the creature, while Seherab attempts to negotiate once more.

Harkuf!

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