GM Bold Strider's Dust Comes to Doomspawn (Tier 8-9) (Inactive)

Game Master rpblue

Map will be here!


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Post PFS #, Day Job, Init and Perception! We will start once EF gets back from his exam with a perfect score.

Scarab Sages

CG male Elf Witch 15
Spoiler:
|AC 18, T 18, FF 15|HP: 85/85|F+9, R+12, W+13 (+4 vs death,+2 vs gaz/poi/elc/chm/cmp,+1 vs Tran/fea/cnf/aci/cld/fir/glyph)|Init +7, Per +26|CMB +7 CMD 20 (+2 vs grp)|15/15 Fly, 1/1 Lev, 1/1 Spx, 1/1 SoR, 3/3 Blt, 1/1 Wng

#40025-3
Initiative: +2
Perception: +8
Qadathra's Initiative: +3
Qadathra's Perception: +8
Craft (Sculptor): 1d20 + 24 ⇒ (9) + 24 = 33 "This means something...something important...."


@Vladek: Do you want Qadathra to go on their own initiative? Also, do you have the boon to have a Faerie Dragon familiar? They are not normally allowed improved familiars with a boon from a specific scenario and I don't see that boon on your Laurels spoiler.

Scarab Sages

CG male Elf Witch 15
Spoiler:
|AC 18, T 18, FF 15|HP: 85/85|F+9, R+12, W+13 (+4 vs death,+2 vs gaz/poi/elc/chm/cmp,+1 vs Tran/fea/cnf/aci/cld/fir/glyph)|Init +7, Per +26|CMB +7 CMD 20 (+2 vs grp)|15/15 Fly, 1/1 Lev, 1/1 Spx, 1/1 SoR, 3/3 Blt, 1/1 Wng
GM Bold Strider wrote:
@Vladek: Do you want Qadathra to go on their own initiative? Also, do you have the boon to have a Faerie Dragon familiar? They are not normally allowed improved familiars with a boon from a specific scenario and I don't see that boon on your Laurels spoiler.

A) No, I actually don't, but I mentioned it for completeness and for whatever else it may happen to be worth.

B) I absolutely do. My first time DMing for Organized play was "The Sanos Abduction" specifically so I could get it under Vladek's belt as his 18th experience point (when I played it as a PC initially, it was wasted on, of all characters, my Summoner). As for why it wasn't in my Laurels spoiler...I think it's just because the Boon simply says "Faerie Dragon Improved Familiar," and since almost exactly those words would be the name of my 7th-level feat, I must have felt it looked redundant.


Awesome! Are you sure Riddywhipple likes the name Qadathra? ;-)

Scarab Sages

CG male Elf Witch 15
Spoiler:
|AC 18, T 18, FF 15|HP: 85/85|F+9, R+12, W+13 (+4 vs death,+2 vs gaz/poi/elc/chm/cmp,+1 vs Tran/fea/cnf/aci/cld/fir/glyph)|Init +7, Per +26|CMB +7 CMD 20 (+2 vs grp)|15/15 Fly, 1/1 Lev, 1/1 Spx, 1/1 SoR, 3/3 Blt, 1/1 Wng

Vladek used a bizarre one-time chronomantic ritual to 'unnaturally select' his faithful Scorpion's way to a more powerful form...that's his story, and they've got the time warp whiplash to prove it!

Besides, 'Riddywhipple' sounds like a 1950s brand of microwaveable cream-of-wheat. :S

By the way, is anything wrong, or is it just your avatar's face?

The Exchange

Male Suli The Greatest Magician in the World 8 | HP 10/59 | AC 21 T 11 FF 20 | CMD 17 | F +4 R +7 W +5 | Init +1 | Perc -1 | SM +5 | perf: 23/25

Hey everyone! I'm bringing my bard magician. I'm technically still out for the rest of the week taking my exam but I'm ahead of schedule (on question 8 out of 10 and it's not even due til Friday! But I'll probably spend a day editing/refining). Still I'll probably give myself until Saturday to catch up on games. My mind is nearly fried.

PFS #: 55162-7
Day Job: Perform (act): 1d20 + 18 ⇒ (1) + 18 = 19
Init: +1
Perc: -1

Scarab Sages

CG male Elf Witch 15
Spoiler:
|AC 18, T 18, FF 15|HP: 85/85|F+9, R+12, W+13 (+4 vs death,+2 vs gaz/poi/elc/chm/cmp,+1 vs Tran/fea/cnf/aci/cld/fir/glyph)|Init +7, Per +26|CMB +7 CMD 20 (+2 vs grp)|15/15 Fly, 1/1 Lev, 1/1 Spx, 1/1 SoR, 3/3 Blt, 1/1 Wng

*looks at Ali Khalid's crappy Perform roll*

I don't suppose the Fortune Hex can help with that, can it? :[

@DM: Oh geez, now you look like Brick Bazooka from Small Soldiers!

The Exchange

Male Suli The Greatest Magician in the World 8 | HP 10/59 | AC 21 T 11 FF 20 | CMD 17 | F +4 R +7 W +5 | Init +1 | Perc -1 | SM +5 | perf: 23/25

Haha, it's fine! It fits the way I roleplay him anyways!

Scarab Sages

CG male Elf Witch 15
Spoiler:
|AC 18, T 18, FF 15|HP: 85/85|F+9, R+12, W+13 (+4 vs death,+2 vs gaz/poi/elc/chm/cmp,+1 vs Tran/fea/cnf/aci/cld/fir/glyph)|Init +7, Per +26|CMB +7 CMD 20 (+2 vs grp)|15/15 Fly, 1/1 Lev, 1/1 Spx, 1/1 SoR, 3/3 Blt, 1/1 Wng

A bit of Sallah from Indiana Jones (your choice of face suggests it)?

The Exchange

Male Suli The Greatest Magician in the World 8 | HP 10/59 | AC 21 T 11 FF 20 | CMD 17 | F +4 R +7 W +5 | Init +1 | Perc -1 | SM +5 | perf: 23/25

With a smattering of Gob from Arrested Development....

Grand Lodge

Male Human Cleric[2]/Fighter[2]/Rogue[2]/Wizard[2] | HP 54/54 | AC 26 T 15 FF 23 | F +10 R +8 W +11 (+12 vs fear) | CMB +9 CMD 23 | Init +4 Perc +7 DD +9 | Know (all)/Acro/SoH/Stealth +7 | Others +6

Hmm, Bizzle is 10th and is too high for this one, dammit. Quiven just started the Special so I'll go with Joesef here, if being a multi-multi-multi-class PC doesn't hurt us too much. If we need some melee I can bring a magus instead.

Hmm, seems I need to update the header on this fella too...

The Exchange

Male Suli The Greatest Magician in the World 8 | HP 10/59 | AC 21 T 11 FF 20 | CMD 17 | F +4 R +7 W +5 | Init +1 | Perc -1 | SM +5 | perf: 23/25

Actually, the adventure is written for 9th level characters and you can be within one level of that so the actual range is 8-10 for this one. So you can bring Bizzle if you want.

Scarab Sages

CG male Elf Witch 15
Spoiler:
|AC 18, T 18, FF 15|HP: 85/85|F+9, R+12, W+13 (+4 vs death,+2 vs gaz/poi/elc/chm/cmp,+1 vs Tran/fea/cnf/aci/cld/fir/glyph)|Init +7, Per +26|CMB +7 CMD 20 (+2 vs grp)|15/15 Fly, 1/1 Lev, 1/1 Spx, 1/1 SoR, 3/3 Blt, 1/1 Wng

Don't go assuming it will "hurt us." Everyone's thought of that kind of thing, but I've NEVER seen anyone actually DO it, so I'd love to see that character in practice.

Grand Lodge

Male Human Cleric[2]/Fighter[2]/Rogue[2]/Wizard[2] | HP 54/54 | AC 26 T 15 FF 23 | F +10 R +8 W +11 (+12 vs fear) | CMB +9 CMD 23 | Init +4 Perc +7 DD +9 | Know (all)/Acro/SoH/Stealth +7 | Others +6

You guys are strong players, it was more a matter of party composition than anything. Joesef is sorta a skill monkey and I'm guessing we could use that. I also want to see how Joesef plays out since I haven't "played" him since 4th level or so, he got to 8th via credit from something EF ran. Bizzle can wait, there's bound to be some high-level scenarios offered sometime!

Scarab Sages

CG male Elf Witch 15
Spoiler:
|AC 18, T 18, FF 15|HP: 85/85|F+9, R+12, W+13 (+4 vs death,+2 vs gaz/poi/elc/chm/cmp,+1 vs Tran/fea/cnf/aci/cld/fir/glyph)|Init +7, Per +26|CMB +7 CMD 20 (+2 vs grp)|15/15 Fly, 1/1 Lev, 1/1 Spx, 1/1 SoR, 3/3 Blt, 1/1 Wng

Before things go too far, I'm investing 4 PP on 2 scrolls each holding 3 1st-level, 2 2nd-level, and 1 3rd-level spells (25+25+25+150+150+375=750), and with my +24 Spellcraft, Qadathra will have no trouble learning them all:

#1:
1st - lucky number, restore corpse, decompose corpse
2nd - investigative mind, life pact
3rd - screech

#2:
1st - open and shut, peacebond, darting duplicate
2nd - mathematical curse, greater detect magic
3rd - silver darts

Scarab Sages

CG male Elf Witch 15
Spoiler:
|AC 18, T 18, FF 15|HP: 85/85|F+9, R+12, W+13 (+4 vs death,+2 vs gaz/poi/elc/chm/cmp,+1 vs Tran/fea/cnf/aci/cld/fir/glyph)|Init +7, Per +26|CMB +7 CMD 20 (+2 vs grp)|15/15 Fly, 1/1 Lev, 1/1 Spx, 1/1 SoR, 3/3 Blt, 1/1 Wng

As a matter of fact, add to that another 4 PP for a scroll with 5 2nd-level spells (150 X 5 = 750) and a scroll with 2 1st-level and 1 4th-level (25+25+700=750), and 1,125 gp for an additional 5th-level scroll.

#1:
2nd - umbral weapon, climbing beanstalk, delay pain, delay poison, staggering fall

#2:
1st - delay disease, diagnose disease
4th - foretell failure

5th - glimpse of truth

Scarab Sages

CG male Elf Witch 15
Spoiler:
|AC 18, T 18, FF 15|HP: 85/85|F+9, R+12, W+13 (+4 vs death,+2 vs gaz/poi/elc/chm/cmp,+1 vs Tran/fea/cnf/aci/cld/fir/glyph)|Init +7, Per +26|CMB +7 CMD 20 (+2 vs grp)|15/15 Fly, 1/1 Lev, 1/1 Spx, 1/1 SoR, 3/3 Blt, 1/1 Wng

I just want to be clear to all that I'm not out of the game - the world just seems to be falling apart right now, so expect impeded performance for the time being.


No worries! Thanks for the update!

Scarab Sages

CG male Elf Witch 15
Spoiler:
|AC 18, T 18, FF 15|HP: 85/85|F+9, R+12, W+13 (+4 vs death,+2 vs gaz/poi/elc/chm/cmp,+1 vs Tran/fea/cnf/aci/cld/fir/glyph)|Init +7, Per +26|CMB +7 CMD 20 (+2 vs grp)|15/15 Fly, 1/1 Lev, 1/1 Spx, 1/1 SoR, 3/3 Blt, 1/1 Wng

DM, what would the proper Knowledge check(s) be with regard to this meteor and its distinctive weirdness?

Also: Seriously, DM, I know I'm the one who got you to shift your avatar, but did you ever see Small Soldiers?


Probably Knowledge Nature, but just assume that it doesn't sound like a meteor based on your cursory knowledge of astronomy. Anything else is so far out of left field that a Knowledge check just won't get you anything.

Scarab Sages

CG male Elf Witch 15
Spoiler:
|AC 18, T 18, FF 15|HP: 85/85|F+9, R+12, W+13 (+4 vs death,+2 vs gaz/poi/elc/chm/cmp,+1 vs Tran/fea/cnf/aci/cld/fir/glyph)|Init +7, Per +26|CMB +7 CMD 20 (+2 vs grp)|15/15 Fly, 1/1 Lev, 1/1 Spx, 1/1 SoR, 3/3 Blt, 1/1 Wng

Nota Bene: I, and all my allies within 30 feet of me, get a +3 bonus to saving throws versus death, and +4 effective Constitution when determining threshold of death.

Scarab Sages

CG male Elf Witch 15
Spoiler:
|AC 18, T 18, FF 15|HP: 85/85|F+9, R+12, W+13 (+4 vs death,+2 vs gaz/poi/elc/chm/cmp,+1 vs Tran/fea/cnf/aci/cld/fir/glyph)|Init +7, Per +26|CMB +7 CMD 20 (+2 vs grp)|15/15 Fly, 1/1 Lev, 1/1 Spx, 1/1 SoR, 3/3 Blt, 1/1 Wng
GM Bold Strider wrote:

As the Grease appears, the Id Mutants appear unaffected as Vladek retreats back out into the wasteland.

Keep in mind it will continue to be there for 3 minutes, and continue to pose an obstacle whever they or anyone else tries to move through it, so they're only "unaffected" for now.

Scarab Sages

CG male Elf Witch 15
Spoiler:
|AC 18, T 18, FF 15|HP: 85/85|F+9, R+12, W+13 (+4 vs death,+2 vs gaz/poi/elc/chm/cmp,+1 vs Tran/fea/cnf/aci/cld/fir/glyph)|Init +7, Per +26|CMB +7 CMD 20 (+2 vs grp)|15/15 Fly, 1/1 Lev, 1/1 Spx, 1/1 SoR, 3/3 Blt, 1/1 Wng

Joesef, have you considered taking Additional Traits so that you can take Magical Knack in either of your two mage classes? Just to be sure you're aware, it used to be illegal, but then it was legalized - the cool part about that: Because someone on these forums made a persuasive argument!

Grand Lodge

Male Human Cleric[2]/Fighter[2]/Rogue[2]/Wizard[2] | HP 54/54 | AC 26 T 15 FF 23 | F +10 R +8 W +11 (+12 vs fear) | CMB +9 CMD 23 | Init +4 Perc +7 DD +9 | Know (all)/Acro/SoH/Stealth +7 | Others +6

Hmm, no I hadn't. Can you pay to redo traits like you can feats? I don't know if I want to use a feat to get a trait.

Scarab Sages

CG male Elf Witch 15
Spoiler:
|AC 18, T 18, FF 15|HP: 85/85|F+9, R+12, W+13 (+4 vs death,+2 vs gaz/poi/elc/chm/cmp,+1 vs Tran/fea/cnf/aci/cld/fir/glyph)|Init +7, Per +26|CMB +7 CMD 20 (+2 vs grp)|15/15 Fly, 1/1 Lev, 1/1 Spx, 1/1 SoR, 3/3 Blt, 1/1 Wng

Unfortunately, I think you're stuck with your two starting Traits - regarding your reservation, bear in mind that Additional Traits grants you *2* traits (the idea being a trait is worth half a feat). I wouldn't be so reluctant, were I you; several of my characters have taken Additional Traits by now.

Scarab Sages

CG male Elf Witch 15
Spoiler:
|AC 18, T 18, FF 15|HP: 85/85|F+9, R+12, W+13 (+4 vs death,+2 vs gaz/poi/elc/chm/cmp,+1 vs Tran/fea/cnf/aci/cld/fir/glyph)|Init +7, Per +26|CMB +7 CMD 20 (+2 vs grp)|15/15 Fly, 1/1 Lev, 1/1 Spx, 1/1 SoR, 3/3 Blt, 1/1 Wng
GM Bold Strider wrote:

As the ray of energy leaves Vladek's pointed finger, it seemingly disintegrates into nothingness just before striking the creature.

You forgot my +2 Elven Magic bonus to overcome SR - does that make the difference?

Scarab Sages

CG male Elf Witch 15
Spoiler:
|AC 18, T 18, FF 15|HP: 85/85|F+9, R+12, W+13 (+4 vs death,+2 vs gaz/poi/elc/chm/cmp,+1 vs Tran/fea/cnf/aci/cld/fir/glyph)|Init +7, Per +26|CMB +7 CMD 20 (+2 vs grp)|15/15 Fly, 1/1 Lev, 1/1 Spx, 1/1 SoR, 3/3 Blt, 1/1 Wng
Vladek Odradek wrote:


You forgot my +2 Elven Magic bonus to overcome SR - does that make the difference?

I took the liberty of looking up the Vrock's SR (didn't peek at anything else, though). Assuming this is a standard vrock, statistics-wise, it does.

Scarab Sages

CG male Elf Witch 15
Spoiler:
|AC 18, T 18, FF 15|HP: 85/85|F+9, R+12, W+13 (+4 vs death,+2 vs gaz/poi/elc/chm/cmp,+1 vs Tran/fea/cnf/aci/cld/fir/glyph)|Init +7, Per +26|CMB +7 CMD 20 (+2 vs grp)|15/15 Fly, 1/1 Lev, 1/1 Spx, 1/1 SoR, 3/3 Blt, 1/1 Wng

Uh...has this revelation somehow enervated the entire game?

Scarab Sages

CG male Elf Witch 15
Spoiler:
|AC 18, T 18, FF 15|HP: 85/85|F+9, R+12, W+13 (+4 vs death,+2 vs gaz/poi/elc/chm/cmp,+1 vs Tran/fea/cnf/aci/cld/fir/glyph)|Init +7, Per +26|CMB +7 CMD 20 (+2 vs grp)|15/15 Fly, 1/1 Lev, 1/1 Spx, 1/1 SoR, 3/3 Blt, 1/1 Wng

Hex/day limitations checkpoint:

Joesef, Grimdoc, and myself have all received my Healing Hex for the day (and our present foe my Misfortune Hex).


The koboldest of all the Bold Striders. | Also, Wayfinder GM for GM Bold Strider

I'll get a post up tonight. Busy moving between apartments yesterday, today and tomorrow. Just a heads up.

-Posted with Wayfinder

Scarab Sages

CG male Elf Witch 15
Spoiler:
|AC 18, T 18, FF 15|HP: 85/85|F+9, R+12, W+13 (+4 vs death,+2 vs gaz/poi/elc/chm/cmp,+1 vs Tran/fea/cnf/aci/cld/fir/glyph)|Init +7, Per +26|CMB +7 CMD 20 (+2 vs grp)|15/15 Fly, 1/1 Lev, 1/1 Spx, 1/1 SoR, 3/3 Blt, 1/1 Wng
GM Bold Strider wrote:

@Vladek: I think the wand has a CL of 1, so the SR check is actually 17, right?

Yes, but Qadathra's CL is 3rd.

Come to think of it, basing it off the wand's CL makes more sense, though....


I had to double check, but it is the CL of the wand. :D Either way, you win!

Scarab Sages

CG male Elf Witch 15
Spoiler:
|AC 18, T 18, FF 15|HP: 85/85|F+9, R+12, W+13 (+4 vs death,+2 vs gaz/poi/elc/chm/cmp,+1 vs Tran/fea/cnf/aci/cld/fir/glyph)|Init +7, Per +26|CMB +7 CMD 20 (+2 vs grp)|15/15 Fly, 1/1 Lev, 1/1 Spx, 1/1 SoR, 3/3 Blt, 1/1 Wng

I've been having Internet problems, by the way; hopefully they'll be fixed by tomorrow.

Scarab Sages

CG male Elf Witch 15
Spoiler:
|AC 18, T 18, FF 15|HP: 85/85|F+9, R+12, W+13 (+4 vs death,+2 vs gaz/poi/elc/chm/cmp,+1 vs Tran/fea/cnf/aci/cld/fir/glyph)|Init +7, Per +26|CMB +7 CMD 20 (+2 vs grp)|15/15 Fly, 1/1 Lev, 1/1 Spx, 1/1 SoR, 3/3 Blt, 1/1 Wng

You can un-favorite the above, my Internet appears back in the saddle.


The koboldest of all the Bold Striders. | Also, Wayfinder GM for GM Bold Strider

Late night with lots of driving. Get a post up tomorrow.

-Posted with Wayfinder

Scarab Sages

CG male Elf Witch 15
Spoiler:
|AC 18, T 18, FF 15|HP: 85/85|F+9, R+12, W+13 (+4 vs death,+2 vs gaz/poi/elc/chm/cmp,+1 vs Tran/fea/cnf/aci/cld/fir/glyph)|Init +7, Per +26|CMB +7 CMD 20 (+2 vs grp)|15/15 Fly, 1/1 Lev, 1/1 Spx, 1/1 SoR, 3/3 Blt, 1/1 Wng
Vladek Odradek wrote:
I've been having Internet problems, by the way; hopefully they'll be fixed by tomorrow.

Please un-Favorite this, if you would; while I take pride in my dragon's hoard of Favorited By Others, this one feels kind of lame. :)


I like to favorite posts by people for letting me know if they aren't going to be around for a day or longer. It is my way of thanking them for taking the time to be courteous to the rest of us.

However, if you don't wish to have this post favorited for whatever reason, then sure. Done.

Scarab Sages

CG male Elf Witch 15
Spoiler:
|AC 18, T 18, FF 15|HP: 85/85|F+9, R+12, W+13 (+4 vs death,+2 vs gaz/poi/elc/chm/cmp,+1 vs Tran/fea/cnf/aci/cld/fir/glyph)|Init +7, Per +26|CMB +7 CMD 20 (+2 vs grp)|15/15 Fly, 1/1 Lev, 1/1 Spx, 1/1 SoR, 3/3 Blt, 1/1 Wng

It just looks kinda lackluster among all the posts that were Favorited for being funny and/or polemical (or, you know, Tacticslion). :)

Scarab Sages

CG male Elf Witch 15
Spoiler:
|AC 18, T 18, FF 15|HP: 85/85|F+9, R+12, W+13 (+4 vs death,+2 vs gaz/poi/elc/chm/cmp,+1 vs Tran/fea/cnf/aci/cld/fir/glyph)|Init +7, Per +26|CMB +7 CMD 20 (+2 vs grp)|15/15 Fly, 1/1 Lev, 1/1 Spx, 1/1 SoR, 3/3 Blt, 1/1 Wng

I'm contemplating retraining into the Havoker Archetype from the Magic Tactics Toolbox (since I totally would have taken that if only it had been around 5 years ago) - mind helping me figure out the Prestige/gold cost?

Then again, saying goodbye to those Patron spells will be a bummer - and would the Kinetic Blast still be Constitution-based? :S


I don't get the Tacticslion part, but I understand the sentiment.

---

As for the Havocker, you can retrain for this price.

Unless stated otherwise, retraining costs gp equal to 10 × your level × the number of days required to retrain... To gain an archetype that replaces standard class abilities you already have, you must spend 5 days for every alternate class feature you would add, subtract, or replace by taking that archetype.

Havocker replaces or alters: Patron*, Hex @ 1st Level, Hex @ 2nd Level, and Hex @ 6 level.

*=The text on PFSRD states it alters Familiar, but it appears to actually replace the Patron. Looks like a typo, but I don't have the book.

You are level 9, so you would have to spend (10*9*5)*4 to replace all four abilities or 1800 GP.

Additionally, we look to the Guide to Organized Play on page 10.

When utilizing these retraining rules, you must expend wealth as outlined in the Retraining section of Ultimate Campaign, as well as 1 Prestige Point per day of retraining since time between scenarios is undefined.

Thus, it would also require 20 Prestige to retrain the archetype.

So, you are looking at 1800 GP and 20 Prestige.

---

Nothing indicates that the Kinetic Blast would not be Constitution-based. I believe you would have the exact same text as from the base Kineticist class as a Havocker.

Scarab Sages

CG male Elf Witch 15
Spoiler:
|AC 18, T 18, FF 15|HP: 85/85|F+9, R+12, W+13 (+4 vs death,+2 vs gaz/poi/elc/chm/cmp,+1 vs Tran/fea/cnf/aci/cld/fir/glyph)|Init +7, Per +26|CMB +7 CMD 20 (+2 vs grp)|15/15 Fly, 1/1 Lev, 1/1 Spx, 1/1 SoR, 3/3 Blt, 1/1 Wng

*sigh* Never mind, then.

Scarab Sages

CG male Elf Witch 15
Spoiler:
|AC 18, T 18, FF 15|HP: 85/85|F+9, R+12, W+13 (+4 vs death,+2 vs gaz/poi/elc/chm/cmp,+1 vs Tran/fea/cnf/aci/cld/fir/glyph)|Init +7, Per +26|CMB +7 CMD 20 (+2 vs grp)|15/15 Fly, 1/1 Lev, 1/1 Spx, 1/1 SoR, 3/3 Blt, 1/1 Wng

Definitely Qadathra, and I believe Ali both have yet to benefit from my Healing Hex today, correct?


No idea. I'm not keeping track of that.

Grand Lodge

Male DEAD Dwarf Inquisitor 8 / Fighter 1

GM - so Grimdoc has a readied action to attack if spell or attacked. Since this is not a Aoo the trigger condition would still be met, and I would believe makes it his turn...if he had not moved he could 5' step back and swing. Since he has moved, it now being a continuation of his turn, free action allows him to release on hand on pole arm and claw with cestus then re grip weapon . I agree he cannot do so on an Aoo . I will not post his swing until you rule. Alternatively free action on trigger to engage bramble armor and then spiked armor would apply.

Grand Lodge

Male DEAD Dwarf Inquisitor 8 / Fighter 1

GM - so (more for understanding on mechanics when I GM as I know you run more games by far), Grimdoc has a readied action to attack if spell or attacked. Since this is not a Aoo the trigger condition would still be met, and I would believe makes it his turn...if he had not moved he could 5' step back and swing. Since he has moved, it now being a continuation of his turn, free action allows him to release on hand on pole arm and claw with cestus then re grip weapon .

I agree he cannot do so on an Aoo . I will not post his swing until you rule. Alternatively free action on trigger to engage bramble armor and then spiked armor would apply.

If I am misunderstanding (or too much hassle to retcon), Grim will take his full attack action).

Correct on the healing account.


You can ready a standard action, a move action, a swift action, or a free action. To do so, specify the action you will take and the conditions under which you will take it... You can take a 5-foot step as part of your readied action, but only if you don't otherwise move any distance during the round.

Action: Attack Action with your Lucerne Hammer
Conditions: If the Captain casts or attacks (I still believe you can only choose one condition, not two, but since it didn't activate, it is irrelevant.)

The Captain moves in and attacks, thus you cannot swing your hammer as you no longer threaten him AND you cannot 5' ft. because you moved this round.

Readied actions do not make it your turn, but merely move your turn to that initiative for future purposes, so you cannot perform a free action at that time, so both regripping and Bramble Armor would not be possible.

Grand Lodge

Male DEAD Dwarf Inquisitor 8 / Fighter 1

Gotcha thanks. I always forget readied only allows one 'action' of any type and not combining free actions.

Scarab Sages

CG male Elf Witch 15
Spoiler:
|AC 18, T 18, FF 15|HP: 85/85|F+9, R+12, W+13 (+4 vs death,+2 vs gaz/poi/elc/chm/cmp,+1 vs Tran/fea/cnf/aci/cld/fir/glyph)|Init +7, Per +26|CMB +7 CMD 20 (+2 vs grp)|15/15 Fly, 1/1 Lev, 1/1 Spx, 1/1 SoR, 3/3 Blt, 1/1 Wng

Would you rule that Qadathra has lost my Ward due to the ice storm, or not? There was no attack roll....

Grand Lodge

Male DEAD Dwarf Inquisitor 8 / Fighter 1

I should be able to post tonight if get answers. Otherwise will be flying home tomorrow so may need one of you to bot Grimdoc if he is holding up the show[/ooc]

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